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A concern raised regarding the dev blog.

First post
Author
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#1 - 2015-07-12 14:18:27 UTC
http://community.eveonline.com/news/dev-blogs/summer-of-sov-nullsec-pve-and-upgrades/

There are some things said here that I think warrent some addressing.

I don't know about anyone else but this doesn't excite me. I resubbed to WoW about 6 months ago after a 5 year hiatus to see what it was about. I paid 3 months upfront. Within 7 weeks I had leveled a worgen to cap and was stuck with running old content or being carried by highly geared other people with nothing to do. This is significant because of two key things.

Changes to PVE.
Lack of affirmative action regarding their PVP.

WoW PVE was once both the best of and worst of the MMO genre. Best of due to its large raids, difficulty and the companionship people got from each other as they ticked off the boxes. It was the worst of the genre due to the leveling experience being a hollowing (I'm borrowing the concept from the souls series here) experience that burnt players out and eventually pushed them in sad directions as they struggled to justify their investment of time and energy.

Today I watched a man burn $1500 aus worth of warhammer figurines.

https://www.youtube.com/watch?v=plUPJ0inN4c

Listen to his complaints. Hear what he has to say.

Let's now look at CCP's balancing behaviour when it comes to PVP, compare it to blizz's behaviour, compare it to GW's. This one is really hard because I actually feel like CCP do a good job when it comes to ship balance with most ships having 2 or 3 viable builds. Blizzard don't actually care at all about their PVP which I discussed with a senior GM and more or less got told that people unsubbing doesn't really matter especially if PVP was the reason. In particular for WoW was proliferation of EULA violating bots going unpunished despite being publicly shamed via recordings and statistics. Games Workshop on the other hand are completely insane and are possibly moving in the "unbalanced gameplay is more fun (and profitable)" direction.

Your question by this point in the post is: 'how is any of this relevant to the dev blog?'

From the top;
-nullsec anoms. An AFK activity. More of the same **** isn't going to get me to undock. I tried it for a few hours here and there but honestly I don't play a videogame to work a second job.
-Mining in nullsec; same story. Those are mostly bots and legions of alts. Or people CODE was created to persecute.
-data/relic and combat sites - these are so predictable one guy ran 4 of them in 15 minutes. I've seen cargoholds for a single ishtar pushing 7 billion in a single day. We do not need more of them.
-incursions are ridiculed everywhere for being easy isk. I personally know a guy who flies DPS in one fleet and logi in another at the same time and he still finds time to play solitaire. They are to date the one piece of gameplay I've personally never done.
-wormhole changes make no sense. I would never have advocated for this particular change to go through.
-ESS. Just the mere fact they came with a penalty out of the box meant they would see little use. I've seen people with ratting carriers not even know what they are. FWIW if the little infographic popup didn't come if I were to steal all the isk for myself noone would even know or care at all that I had put one in system. And I would be stealing that money all the friggin time. These are a wasted opportunity, they should have offered ONLY payouts in LP-credit chips.

and finally the point made about burner-incursions. I am utterly at a loss on this one. I hope you know what you're doing because I sure don't. Kudos if it works (and lasts longer than a year or two and isn't endlessly farmable etc etc infact just refuse multiple connections from the same IP and you solve every problem on that front at once.)

And this ties in to the evidence presented earlier: a large amount of simplified PVE content is not worth creating because it is exploitable and drives the game in a direction where too many people spend too much time repeating the same stuff over and over to make any progress. SP is not a limiting factor for anyone with a good skill plan. After 2 million SP you can be a capable t1/t2 frig pilot that's just as effective at it as I am with my 79million SP. Money is the main limiting factor and prices are controlled by a very few people pulling strings across an entire game universe which in turn creates a very controlled and manipulated gamespace that benefits the needs of a very select few for reasons not yet known. CODE was no accident, their killing 1-trillion isk a month was no accident either.

I don't have any suggestions or specific insights to post here because it's not the right time or place and GD is not a good forum for honest debate either. I couldn't take this issue to reddit or 4chan either due to their drone/hive mind mentality and they get scared when the boat rocks. I don't honestly feel that an environment where I have to be careful about offending somebodies obscure sensibilities is a healthy environment for rational discussion as we should be able to debate topics that cause offence *if they are important*.

EVE does not need more anoms or belt-sliding npc hunting. Why I cannot scan down burner missions as signatures in and of themselves leaves me mystified as I would much prefer that than wading through 45 battleships in hostile space and being exposed to being ganked frivolously for much of that time. Infact most of the game would benefit from switching to a higher intensity format with more concentration. Which this direction we are seeing is not. It's lots and lots of time consuming low energy activity. Gas mining is one such activity that makes my heart weep salty tears.

There are better ways to be doing things.
Jenshae Chiroptera
#2 - 2015-07-12 14:46:55 UTC
Let me tell you a little story about a region called Providence.
In it you can have four different exploration ships warp into your relic site before you are finished doing it. You can have the same into your ratting site.
Two groups can appear to try do the DED site you are in.

Fozzie SOV aims to compress people down into smaller areas of space, less systems and make the whole of Null Sec as densely populated and full of life as Providence.

So, yes.
There will be a need for more sites in less space to prevent "Slinky SOV" from happening.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Yarda Black
The Black Redemption
#3 - 2015-07-12 15:31:37 UTC
Caleb Seremshur wrote:
I don't have any suggestions or specific insights to post here because it's not the right time or place and GD is not a good forum for honest debate either. I couldn't take this issue to reddit or 4chan either due to their drone/hive mind mentality and they get scared when the boat rocks.


But you could have taken it here, where they actually care:

https://forums.eveonline.com/default.aspx?g=posts&t=433556&find=unread

Or is that not special enough?
Rowells
Pator Tech School
Minmatar Republic
#4 - 2015-07-12 15:37:00 UTC
This just in:

PVE sucks and will continue to suck into the foreseeable future.
Chopper Rollins
Republic Military School
Minmatar Republic
#5 - 2015-07-12 16:14:43 UTC
Ye gods, that video, the personification of man-child.
My skin is breaking out...i ......just.....no.



Goggles. Making me look good. Making you look good.

Jenshae Chiroptera
#6 - 2015-07-12 16:33:47 UTC
Chopper Rollins wrote:
Ye gods, that video, the personification of man-child.
My skin is breaking out...i ......just.....no.
I am wondering about the cost of hiring a 3D printer and then selling EVE effigies.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Falin Whalen
Federal Navy Academy
Gallente Federation
#7 - 2015-07-12 16:58:15 UTC  |  Edited by: Falin Whalen
Ranting or duplicate thread? Lets see which the ISD choose.

EDIT:

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Spurty
#8 - 2015-07-12 22:35:46 UTC
Wall of text ... ending on this corker:

Caleb Seremshur wrote:
There are better ways to be doing things.


This was the only part of your post I was interested in. Sadly, this was all there was too it. Care to elaborate?

While we wait, let me show you why there's no hope for you ever here.

- CCP make it easier to make ISK in Null
- Your retort is to say "I wont undock"

O.o Such a special snowflake

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Rain6637
GoonWaffe
Goonswarm Federation
#9 - 2015-07-12 22:41:13 UTC
Jenn aSide
Worthless Carebears
The Initiative.
#10 - 2015-07-12 23:26:00 UTC
This is another example of how a person can not be suited to something and think that the problem is the 'something' rather than the fact that they are unsuited for it.

I'm back in null now after a couple months of living in high sec full time (talk about wanting to rip my hair out) running incursions and missions and omg I'm completely happy. Null anoms are not 'fun' in and of themselves, what is fun is finding new ways to do them faster, and finding ways to do them against opposition (when I was in INIT mercs, I watched our alliance leader defeat a hot drop with 3 remote repping PVE Dominixes, it was epic). Also what is fun is getting commander spawns and expeditions and cool loot you can either use or turn into isk (in the last week I've gotten 3 mach BPCs, one of which I built and gifted to a new bro). And in the same system another corp in my alliance is mining their asses off, making BAIT mining ships that they WANT to get hot dropped and having a blast.

EVE has sandbox pve, and sandbox rules apply: if you aren't having fun doing it, it's not the sand's fault, it's your lack of creativity and understanding about it, or at least your lack of compatibility with that kind of game play.
Webvan
All Kill No Skill
#11 - 2015-07-13 00:10:11 UTC  |  Edited by: Webvan
You lost me at "WoW"...

Rowells wrote:
This just in:

PVE sucks and will continue to suck into the foreseeable future.

Aye, it does. However, I really did like the 'old' hacking sites, with rats and explorer ships with weapons and weapon mods/rigs. The rat removal and hacking mini-game with hacking mods/rigs just added another layer of fail to PvE while totally abandoning what was kind of ok. But w/e

I'm in it for the money

Ctrl+Alt+Shift+F12

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#12 - 2015-07-13 04:30:05 UTC
Commander Spurty wrote:
Wall of text ... ending on this corker:

Caleb Seremshur wrote:
There are better ways to be doing things.


This was the only part of your post I was interested in. Sadly, this was all there was too it. Care to elaborate?

While we wait, let me show you why there's no hope for you ever here.

- CCP make it easier to make ISK in Null
- Your retort is to say "I wont undock"

O.o Such a special snowflake


You enjoy running more anoms? Good for you.

I want harder content that demands less of my time, not more of the same easy stuff that takes too long.

Also regarding the other message about compressing the game universe: ha ha. Har de har. Turn 50% of high in to low if you're so ambitious.
Maximum Pimpin
Tribal Liberation Force
Minmatar Republic
#13 - 2015-07-13 04:33:13 UTC
Wow is easy, leveling is also easy, you can level from just doing battlegrounds for christ sake.
Knights Armament
Deep Core Mining Inc.
Caldari State
#14 - 2015-07-13 04:35:10 UTC
Wow has been dead for years, its also a botnet filled with fake players to attract unweary consumers. Ignore entirely, Blizzard falseified its subscription numbers to make wow seem relevant, when in reality it has been dead since after BWL vanilla. Blizzard makes its money from government black ops contracts they pay out to propaganda mills.
Knights Armament
Deep Core Mining Inc.
Caldari State
#15 - 2015-07-13 04:41:09 UTC
Knights Armament wrote:
Wow has been dead for years, its also a botnet filled with fake players to attract unweary consumers. Ignore entirely, Blizzard falseified its subscription numbers to make wow seem relevant, when in reality it has been dead since after BWL vanilla. Blizzard makes its money from government black ops contracts they pay out to propaganda mills.


I can't help but agree
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#16 - 2015-07-13 05:05:54 UTC
Maximum Pimpin wrote:
Wow is easy, leveling is also easy, you can level from just doing battlegrounds for christ sake.


You can level in EVE by not logging in at all. What was your point?
Falken Falcon
#17 - 2015-07-13 06:10:43 UTC  |  Edited by: Falken Falcon
Knights Armament wrote:
Knights Armament wrote:
Wow has been dead for years, its also a botnet filled with fake players to attract unweary consumers. Ignore entirely, Blizzard falseified its subscription numbers to make wow seem relevant, when in reality it has been dead since after BWL vanilla. Blizzard makes its money from government black ops contracts they pay out to propaganda mills.


I can't help but agree
You forgot to switch toons

Edit: I would like to see harder pve content in null.
For example combat site version of the burner missions.

I do realize that the issue with harder content with less time (Creating even more ISK per hour) will lead to blizing sites as people will just find the optimal ship and fit to plow through the room(s).
It's a very difficult problem that i still hope CCP will address at some point.

Aye, Sea Turtles

Webvan
All Kill No Skill
#18 - 2015-07-13 06:35:58 UTC
Falken Falcon wrote:
Knights Armament wrote:
Knights Armament wrote:
Wow has been dead for years, its also a botnet filled with fake players to attract unweary consumers. Ignore entirely, Blizzard falseified its subscription numbers to make wow seem relevant, when in reality it has been dead since after BWL vanilla. Blizzard makes its money from government black ops contracts they pay out to propaganda mills.


I can't help but agree
You forgot to switch toons

Edit: I would like to see harder pve content in null.
For example combat site version of the burner missions.

I do realize that the issue with harder content with less time (Creating even more ISK per hour) will lead to blizing sites as people will just find the optimal ship and fit to plow through the room(s).
It's a very difficult problem that i still hope CCP will address at some point.

He agreed with himself because no one ever would, even if his broken clock were right twice a day ...which somehow it's not Roll
It's a conundrum, and probably plagiarized of a mass murderer, that post.
But I agree with you, Falcon, no surprise there. EVE is soft in some places, and CCP should pay mind to keep vets happy with a challenge, something worthy to get them to tell their friends to come and join.

I'm in it for the money

Ctrl+Alt+Shift+F12

CCP Falcon
#19 - 2015-07-13 08:47:39 UTC
If you have comments on a Devblog, please use the comments thread for that particular blog to express your opinion.

Cheers.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3