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Hi. A question about the updated manufactoring process..

First post First post
Author
Naombica Podiene
University of Caille
Gallente Federation
#1 - 2015-07-12 15:48:00 UTC  |  Edited by: Naombica Podiene
When I go into industry tab and put in heavy assault missiles tech 1 with no time or efficiency work done, it says estimated base item cost to be just below 1 700 000 (40 runs). Also it says job cost 7.something% and tax 10%. This is what comes up when I hover mouse over where it says: Total job cost. (total job cost stated to be 130 000 ish ISK - this is not 10% or ultimately 17% of 1 700 000 at all).. The problem is when I buy the minerals needed it ended up costing me around 2 300 000 ISK with the margin within 0.5% of regional average.

What I need help to is to understand why this is? If this calculations are wrong all over or if this is an unique example?

Anyone know whats going on there?
Rowells
Blackwater USA Inc.
Pandemic Horde
#2 - 2015-07-12 16:28:07 UTC
Wot

Break it down a little different please
Jenshae Chiroptera
#3 - 2015-07-12 16:29:59 UTC
Naombica Podiene wrote:
... 17% of 1 700 000 ...
P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Naombica Podiene
University of Caille
Gallente Federation
#4 - 2015-07-12 16:55:45 UTC
Ok.

40 runs of heavy assault missile - stated total job cost quoted being: 130 066

When I mouse over, it says base item cost: 1 669 186 and system cost index 7.08

Facility TAX: 10%


I take it this is how this work:
1 669 186 plus 7.08% equal 1 787 364
1 787 364 plus 130 066 equal 1 917 430
1 917 430 plus 10% equal 2 109 173 Total cost


In my original post I thought total job cost was supposed to be either the 10% or the total of 17.08% - I now understand this is not so.

My main question still remains:
When I mouse over, it says base item cost: 1 669 186. When I do the math it is around 2 300 000. Now, with the real price for the base items, it is already more expensive than the end figure above. What I ask is - why is this so? Do this mean I have to do the math in my head every time, or is this some kind of an error?

ALSO: Jenshae Chiroptera - ... 17% of 1 700 000 ...
:P

What was that about? I did not understand? Are you seriously trying to mock me or something? I tought this game needed more players, so if so, why would you do that?

No hard feelings, just makes me wonder..

Angelica Dreamstar
Aliastra
Gallente Federation
#5 - 2015-07-12 17:05:40 UTC
Naombica Podiene wrote:
Ok.

40 runs of heavy assault missile - stated total job cost quoted being: 130 066

When I mouse over, it says base item cost: 1 669 186 and system cost index 7.08

Facility TAX: 10%


I take it this is how this work:
1 669 186 plus 7.08% equal 1 787 364
1 787 364 plus 130 066 equal 1 917 430
1 917 430 plus 10% equal 2 109 173 Total cost


In my original post I thought total job cost was supposed to be either the 10% or the total of 17.08% - I now understand this is not so.

My main question still remains:
When I mouse over, it says base item cost: 1 669 186. When I do the math it is around 2 300 000. Now, with the real price for the base items, it is already more expensive than the end figure above. What I ask is - why is this so? Do this mean I have to do the math in my head every time, or is this some kind of an error?

ALSO: Jenshae Chiroptera - ... 17% of 1 700 000 ...
:P

What was that about? I did not understand? Are you seriously trying to mock me or something? I tought this game needed more players, so if so, why would you do that?

No hard feelings, just makes me wonder..


I doubt she did and that remark about "needing players" was just as useless.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Hengle Teron
Red Sky Morning
The Amarr Militia.
#6 - 2015-07-12 17:08:29 UTC
The system has it's own valuing calculation, and the prices on market are set by players.

But what you pay for the job, is then systax*1.1 of the given value of base materials.

So, if you have base value of 1.7 mil and 7% sys tax, you will pay 1.7 mil * 0.07 * 1.1 = 130k
Naombica Podiene
University of Caille
Gallente Federation
#7 - 2015-07-12 17:13:13 UTC
Angelica Dreamstar wrote:
Naombica Podiene wrote:
Ok.

40 runs of heavy assault missile - stated total job cost quoted being: 130 066

When I mouse over, it says base item cost: 1 669 186 and system cost index 7.08

Facility TAX: 10%


I take it this is how this work:
1 669 186 plus 7.08% equal 1 787 364
1 787 364 plus 130 066 equal 1 917 430
1 917 430 plus 10% equal 2 109 173 Total cost


In my original post I thought total job cost was supposed to be either the 10% or the total of 17.08% - I now understand this is not so.

My main question still remains:
When I mouse over, it says base item cost: 1 669 186. When I do the math it is around 2 300 000. Now, with the real price for the base items, it is already more expensive than the end figure above. What I ask is - why is this so? Do this mean I have to do the math in my head every time, or is this some kind of an error?

ALSO: Jenshae Chiroptera - ... 17% of 1 700 000 ...
:P

What was that about? I did not understand? Are you seriously trying to mock me or something? I tought this game needed more players, so if so, why would you do that?

No hard feelings, just makes me wonder..


I doubt she did and that remark about "needing players" was just as useless.


Ok.

I must have misunderstood the people I play with then. Those talking about how many more players it used to be and who helped me getting started with my main character. This is obviously an ALT to have some income.

Just a question - since you did not answer anything about my question - why would you even leave a reply? I mean, what you talk about is this not a discussion for me and Jenshae to settle between us? Why bother making a deal about that?

I rather just get answer of what I ask about, and then she(probably he) can easily defend her self?

Before more remarks about this - YES, I am stupid, I was wrong and so on and so on. Please just answer my question?

Or is this to late - now everyone are going to be BIG heroes and defend the lady?
Naombica Podiene
University of Caille
Gallente Federation
#8 - 2015-07-12 17:18:13 UTC  |  Edited by: Naombica Podiene
Hengle Teron wrote:
The system has it's own valuing calculation, and the prices on market are set by players.

But what you pay for the job, is then systax*1.1 of the given value of base materials.

So, if you have base value of 1.7 mil and 7% sys tax, you will pay 1.7 mil * 0.07 * 1.1 = 130k


Thanks, but what I wonder about is why it says 1 600 000 for the base minerals, when in reality it is 2 300 000..

It might have been what you actually answered me on, if this is the case, please elaborate as I did not understand.

TY anyway :)
Jenshae Chiroptera
#9 - 2015-07-12 17:18:43 UTC
It was a small tease that the 1 700 000 is the 17%

I manufacture and don't care.
I look at the final cost and then what stuff is being sold for, know where I am breaking even and where it is a loss. All the numbers inbetween don't matter, you raise the skills or not and hit the ceiling or not.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#10 - 2015-07-12 18:22:44 UTC
The way the cost to manufacture something is determined as follows:

The material cost for a single run at ME 0 is calculated, using the 'Adjusted' material cost. This is based off a 90 day average, which is manipulated by CCP to prevent market manipulation.

This is multiplied by the index value for that activity. in your case, around 0.07

If there's a tax on the facility, this value is then multiplied in. NPC facilities are 10%, so it's a 1.1 multiplier.

Then, as a final step, multiply by the number of runs you're doing.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

ISD Supogo
ISD BH
ISD Alliance
#11 - 2015-07-12 20:17:34 UTC
Thread has been moved to Science & Industry.

ISD BH Supogo

Bughunter

Equipment Certification and Anomaly Investigations Division (ECAID)

Interstellar Services Department

Do Little
Bluenose Trading
#12 - 2015-07-12 21:43:07 UTC
I loaded an Inferno Heavy Assault missile blueprint and chose 40 runs to see if I could figure this out. My prints are fully researched.

The industry tool reports my estimated cost (40 runs) at 199,760.40 and my estimated selling price at 239,800.00
My total job cost is 5,864.00 isk calculated as 2.78% of the base item cost plus the 10% facility tax. In my case the base item cost is a bit less than the estimated cost - likely due to the 90 day averaging - 191,890.00


So. 191890 * 2.78% = 5334.54
5334.54 * 10% = 533.45
Works out to 5867.99 which is 4 isk in my favor. I suspect the system cost index is calculated to more than 2 decimal places and rounded up.