These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
Previous page123Next page
 

My First Wardec - The Chronicle

Author
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#21 - 2015-07-11 02:00:55 UTC  |  Edited by: Vimsy Vortis
You have to remember, in most cases people in highsec aren't going to try and shoot back at you and if they do it's unlikely to be effective, they're going to try and run away most f the time. Catching something and keeping it from escaping is, therefore, of primary importance.

The optimal thing is to be armor buffer tanked, with a high grade slave set and no fewer than 4 medslots, beyond that the specific ship isn't that important. The default medslot setup is MWD, Disruptor, web, sensor booster. In your cargo hold you should carry 2 warp scramblers, 2 racial ECCMs, an extra web and an extra disruptor. You change your medslot loadout depending n the specific ship your target/s is/are flying. A medium neut helps too if you can get one on there.

If you're going for a battleship in a mission pocket you fit disruptor+scram and use your MWD to burn through the mission pocket as quickly as possible before he sees local or finishes his mission, on a gate you MWD towards him as he aligns out so you can get your scram on him in case he's MJD fit. If you're anticipating cruiser sized things to jump into you then you keep your sensor booster fitted to catch them as they jump in. If you're looking at a target with a large drone bay, or if you spot ECM ships floating around you refit ECCM.

Armor buffer is prefered because it is totally capacitor independent which allows you to neut to your hearts content, because it makes the best use of a slave set (which are common among highsec mercs) and because it is well complemented by logistics (many people use a logistics alt as a ghetto scout if they only dual box).

Shield tanking is impractical because shield tanked ships can't tackle effectively due to lack of meds and are also vulnerable to jam drones. Active armor is suboptimal because you lose the advantage of cap independence and waste meds on a cap booster.

Hence prior to the battlecruiser nerf the hurricane was the best thing in the world. Pretty much all we used to fly was hurricanes. It was great.

I know my opinion sounds horribly inflexible, but it's the product of five years of experience doing basically nothing but hunt down and kill people in highsec wars. Other stuff is okay in certain niche circumstances (marauders for POS bashes, Orthruses for fighting T3Ds), but most of the time you'll get the best results in a buffer armored something.

If I was poor, didn't have slaves and was solo I'd probably use a gnosis (it has a bajillion meds, aligns fast-ish and does good DPS) and a typhoon most of the time out of personal preference.
Noragen Neirfallas
Emotional Net Loss
#22 - 2015-07-11 02:26:40 UTC
Vimsy Vortis wrote:
You have to remember, in most cases people in highsec aren't going to try and shoot back at you and if they do it's unlikely to be effective, they're going to try and run away most f the time. Catching something and keeping it from escaping is, therefore, of primary importance.

The optimal thing is to be armor buffer tanked, with a high grade slave set and no fewer than 4 medslots, beyond that the specific ship isn't that important. The default medslot setup is MWD, Disruptor, web, sensor booster. In your cargo hold you should carry 2 warp scramblers, 2 racial ECCMs, an extra web and an extra disruptor. You change your medslot loadout depending n the specific ship your target/s is/are flying. A medium neut helps too if you can get one on there.

If you're going for a battleship in a mission pocket you fit disruptor+scram and use your MWD to burn through the mission pocket as quickly as possible before he sees local or finishes his mission, on a gate you MWD towards him as he aligns out so you can get your scram on him in case he's MJD fit. If you're anticipating cruiser sized things to jump into you then you keep your sensor booster fitted to catch them as they jump in. If you're looking at a target with a large drone bay, or if you spot ECM ships floating around you refit ECCM.

Armor buffer is prefered because it is totally capacitor independent which allows you to neut to your hearts content, because it makes the best use of a slave set (which are common among highsec mercs) and because it is well complemented by logistics (many people use a logistics alt as a ghetto scout if they only dual box).

Shield tanking is impractical because shield tanked ships can't tackle effectively due to lack of meds and are also vulnerable to jam drones. Active armor is suboptimal because you lose the advantage of cap independence and waste meds on a cap booster.

Hence prior to the battlecruiser nerf the hurricane was the best thing in the world. Pretty much all we used to fly was hurricanes. It was great.

I know my opinion sounds horribly inflexible, but it's the product of five years of experience doing basically nothing but hunt down and kill people in highsec wars. Other stuff is okay in certain niche circumstances (marauders for POS bashes, Orthruses for fighting T3Ds), but most of the time you'll get the best results in a buffer armored something.

If I was poor, didn't have slaves and was solo I'd probably use a gnosis (it has a bajillion meds, aligns fast-ish and does good DPS) and a typhoon most of the time out of personal preference.

All of this assumes 2 things. One the OP has a logi capable alt. Two that the other guy is not going to shoot back at all. When cornered most bears will shoot back and an armor buffer tanked whatever may not last long enough to bring down say an active t3 or battleship in a mission without logi support. I'm still going to lean on a ahac is more flexible then a buffer gnosis for instance

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#23 - 2015-07-11 02:53:05 UTC  |  Edited by: Vimsy Vortis
The assumption I'm actually making is that you have a high grade slave set.

If you don't have logistics a buffer tank is still more effective than an active tank because you can actually catch the thing you intend to kill and keep it from running away from you and if you happen to have slaves most of the time you'll have around 100,000 EHP against your lowest resist which gives you more than enough time to kill most kinds of thing. Mission boats save for T3s and Marauders are entirely trivial to kill, even on low SP characters without implants, you just need to fit for selectable damage type and neuting.

The Deimos is the most common active tanked HAC by far and frankly they're crap at catching anything but the most inattentive bears, have a total lack of utility and can be defeated by a flight of medium ECM drones or one dude in a griffin.

If you're actually expecting to get a fight and you are totally solo you should be in something bigger like a dual rep hyperion, if you're actually trying to catch something you should be buffer tanked.

Of course the best solution is to not be solo.
Mike Adoulin
Happys Happy Hamster Hunting Club
#24 - 2015-07-11 02:58:36 UTC
You guys fly what you want.

I'm sticking to my Assault Frigate of Awesome (I like to switch it up. Right now t2 arty Wolf is mah fave).

T2 fit Vexor Navy second most favorite, especially when they think its just a Vexor.


Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#25 - 2015-07-11 04:13:09 UTC
An arty wolf can actually be super useful when dealing with certain types of people.
Freya Sertan
Doomheim
#26 - 2015-07-11 15:18:03 UTC
Update Day One:

No update to speak of. Target did not log in at all yesterday. I was expecting this and am nothing if not patient. Gives me a chance to run anoms in Catch. That's good ISK, there.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Demerius Xenocratus
The Scope
Gallente Federation
#27 - 2015-07-11 21:02:31 UTC
My experience has been that if you are solo wardeccing and your opponents realize this, they will try to blob you with kitchen sink crap and you need an active repped setup to stay on field against that much incoming DPS long enough to kill anything.

Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.

Also I love the Deimos. It can do 3k m/s heated, more with speed implants. Probably 4k with links and snakes.

Nicolai Serkanner
Incredible.
Brave Collective
#28 - 2015-07-11 22:16:00 UTC
Vimsy Vortis wrote:
An arty wolf can actually be super useful when dealing with certain types of people.


... I KNOW this one .. it is SHEEP!!! isn't it?
Noragen Neirfallas
Emotional Net Loss
#29 - 2015-07-11 23:00:20 UTC
Demerius Xenocratus wrote:
My experience has been that if you are solo wardeccing and your opponents realize this, they will try to blob you with kitchen sink crap and you need an active repped setup to stay on field against that much incoming DPS long enough to kill anything.

Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.

Also I love the Deimos. It can do 3k m/s heated, more with speed implants. Probably 4k with links and snakes.


I have taken a loan linksless kitey Tristan against a 15 man fleet consisting of 2 logi cruisers a Bob and 2 thoraxes with 10 assorted frigs and dessies. 10 kills later I regretted not having links when I finally got caught by a firetail who had reshipped. The moral of the story is blobbing is not king against prepared, skilled and creative individuals

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Demerius Xenocratus
The Scope
Gallente Federation
#30 - 2015-07-11 23:18:24 UTC
Noragen Neirfallas wrote:
Demerius Xenocratus wrote:
My experience has been that if you are solo wardeccing and your opponents realize this, they will try to blob you with kitchen sink crap and you need an active repped setup to stay on field against that much incoming DPS long enough to kill anything.

Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.

Also I love the Deimos. It can do 3k m/s heated, more with speed implants. Probably 4k with links and snakes.


I have taken a loan linksless kitey Tristan against a 15 man fleet consisting of 2 logi cruisers a Bob and 2 thoraxes with 10 assorted frigs and dessies. 10 kills later I regretted not having links when I finally got caught by a firetail who had reshipped. The moral of the story is blobbing is not king against prepared, skilled and creative individuals


Blobbing is king. Those people must have been spectacularly dumb and I would very much like to meet them.

Losing 10 ships to a 140 DPS max Tristan is worthy of some kind of medal.

Thank god for people that don't have drones on their overviews eh?

You can definitely ruin a small gang of highsec bads with the right ship and tactics, I just think an active rep fit is superior because while they tend have low actual DPS due to their fits being terrible at application, it adds up over time and a buffer fit doesn't have the same staying power in that situation.
Valkin Mordirc
#31 - 2015-07-12 11:19:05 UTC  |  Edited by: Valkin Mordirc
Quote:
Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.



I solo wardecced without a scout, and did just fine.

Granted it's not the most extensive killboard but I can prove it's possible.

EDIT, The war I had with Moose Riding Monkeys I also did while Forsaken was allied in. I was able to avoid a good Merc Alliance, while nabbing a few kills.
#DeleteTheWeak
Demerius Xenocratus
The Scope
Gallente Federation
#32 - 2015-07-12 22:11:55 UTC
Valkin Mordirc wrote:
Quote:
Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.



I solo wardecced without a scout, and did just fine.

Granted it's not the most extensive killboard but I can prove it's possible.

EDIT, The war I had with Moose Riding Monkeys I also did while Forsaken was allied in. I was able to avoid a good Merc Alliance, while nabbing a few kills.


I know it's possible. I would like to see advice in these types of threads besides "be able to multibox a scout and 2 logi alongside your combat ship" and "have links and HG slaves."

Keeping your war character logged in their system any time you are not at your computer is really good advice that anyone can exploit. It annoys the hell out of people who want to rely on their watch list to mine/mission in safety.

I was also not aware of the existence of a relatively cheap Locating service.
Valkin Mordirc
#33 - 2015-07-12 23:55:04 UTC
Demerius Xenocratus wrote:
Valkin Mordirc wrote:
Quote:
Alot of people can't multibox scouts/logi/misc. other support. I wish folks would consider this when responding, or just outright state that neutral covops + logi + multibox capability is a requirement for highsec wars.



I solo wardecced without a scout, and did just fine.

Granted it's not the most extensive killboard but I can prove it's possible.

EDIT, The war I had with Moose Riding Monkeys I also did while Forsaken was allied in. I was able to avoid a good Merc Alliance, while nabbing a few kills.


I know it's possible. I would like to see advice in these types of threads besides "be able to multibox a scout and 2 logi alongside your combat ship" and "have links and HG slaves."

Keeping your war character logged in their system any time you are not at your computer is really good advice that anyone can exploit. It annoys the hell out of people who want to rely on their watch list to mine/mission in safety.

I was also not aware of the existence of a relatively cheap Locating service.



Well, advice I would is,

Learn to quickly D-scan **** down, mainly that how I caught my targets. D-scan the miner quickly enough and you can catch them if they are not align.

The Orca I caught I had a friend who paid for the dec scan him down for me.

The Barghest was on the move to an incursion system, So knowing whats going on in highsec can help you figure out what path your target is going to when you find him. I chased that ****** for like an hour. He didn't dock, I think he was having fun running from me. XD


And YEAH Locates R Us is great tool to have.

Also using EVE-Tools.com for Watchlist are great to. You can add a corp and select autoadd. And As long as the Toon in the corp has a kill while being a member of that corp it will pull them.
#DeleteTheWeak
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#34 - 2015-07-13 01:10:59 UTC  |  Edited by: Vimsy Vortis
Demerius Xenocratus wrote:
I know it's possible. I would like to see advice in these types of threads besides "be able to multibox a scout and 2 logi alongside your combat ship" and "have links and HG slaves."


If you have no alts whatsoever you're pretty much boned since you can't scout and therefore can't get an idea of what your targets are actually doing. All you can do is camp somewhere and hope one runs into you, or show up in system with them and hope you can find them before they notice you in local, which is unlikely unless they're AFK mining.

If you only have a single account your best option is frankly to not be solo. If you really intend to be solo you should get another account to scout or rep with.

You have to mitigate your disadvantages in one way or another. If your disadvantage is being by yourself (as a player) you can do that through alts. If your disadvantage is being by yourself (as a character) you can do that through other players.

If you insist on being both totally by yourself and without alts you're going to have a really hard time accomplishing anything unless you've got a really specific plan (like solo bashing POCOs to draw out a fail defense fleet) or the targets are next level incompetent.
Noragen Neirfallas
Emotional Net Loss
#35 - 2015-07-13 05:08:54 UTC
Vimsy Vortis wrote:
Demerius Xenocratus wrote:
I know it's possible. I would like to see advice in these types of threads besides "be able to multibox a scout and 2 logi alongside your combat ship" and "have links and HG slaves."


If you have no alts whatsoever you're pretty much boned since you can't scout and therefore can't get an idea of what your targets are actually doing. All you can do is camp somewhere and hope one runs into you, or show up in system with them and hope you can find them before they notice you in local, which is unlikely unless they're AFK mining.

If you only have a single account your best option is frankly to not be solo. If you really intend to be solo you should get another account to scout or rep with.

You have to mitigate your disadvantages in one way or another. If your disadvantage is being by yourself (as a player) you can do that through alts. If your disadvantage is being by yourself (as a character) you can do that through other players.

If you insist on being both totally by yourself and without alts you're going to have a really hard time accomplishing anything unless you've got a really specific plan (like solo bashing POCOs to draw out a fail defense fleet) or the targets are next level incompetent.

As my Marmite mentor always says 'Always rely on stupid'. In saying that it really takes noting to make a trial account and scout with it for a real desperate option.

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#36 - 2015-07-13 11:53:08 UTC  |  Edited by: Vimsy Vortis
You can't be logged in on a trial account and a subbed account from the same IP. You may as well use an empty slot on the back side of your main. I used to do that when I only not had one account and nobody else was around.

Every opponent does dumb crap some of the time. You have to know the specific kind of stupid that is happening.

For example I routinely fly faction battleships around unscouted.
Mike Adoulin
Happys Happy Hamster Hunting Club
#37 - 2015-07-13 12:09:55 UTC
I only have the one account.

A tactic I have used in the past (and is pretty fun) is to go to a starter system and recruit newbro's for scouting duty.

They work cheap and it's more fun (for them) than mining.

They also get a taste of the peeveepee's, and the fact they are willing to do it at all means they are also potential recruits.

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Serendipity Lost
Repo Industries
#38 - 2015-07-13 12:54:26 UTC
Vimsy Vortis wrote:
The assumption I'm actually making is that you have a high grade slave set.

If you don't have logistics a buffer tank is still more effective than an active tank because you can actually catch the thing you intend to kill and keep it from running away from you and if you happen to have slaves most of the time you'll have around 100,000 EHP against your lowest resist which gives you more than enough time to kill most kinds of thing. Mission boats save for T3s and Marauders are entirely trivial to kill, even on low SP characters without implants, you just need to fit for selectable damage type and neuting.

The Deimos is the most common active tanked HAC by far and frankly they're crap at catching anything but the most inattentive bears, have a total lack of utility and can be defeated by a flight of medium ECM drones or one dude in a griffin.

If you're actually expecting to get a fight and you are totally solo you should be in something bigger like a dual rep hyperion, if you're actually trying to catch something you should be buffer tanked.

Of course the best solution is to not be solo.



You often make me sad. Some days you show flashes of brilliance and others you just make me sad.

I recommend you get your brain out of all the 'current meta' stuff and live a little. Slaves and a proteus to kill a mission bear is risk averse lame and you want high grade slaves and neutral logi on top of that.

To the OP. If the guy is missioning in a raven, then fit out a pvp raven and wonk him with his own ship. Don't let the tools scoffing out worn out metas box you in. Consider a sensor boosted lachesis if you're going after him in a mission - the point range and lack of d-scan warning is just plain super-de-dooper. Bling?? - xl asb orthrus. You don't need high grade anything in your noggin to be good at this game.

Vimsy - get your meds straightened out before you post anything else
Feyd Rautha Harkonnen
Doomheim
#39 - 2015-07-13 20:23:31 UTC
Serendipity Lost wrote:

..
Vimsy - get your meds straightened out before you post anything else

+1

When I was merccing I wasn't a risk-averse pansy with a logi alt or logi on standby. I stand by my assertion that someone new to it is best to target training into an active-tanked HAC, as a single platform they can take anywhere without having to rock-paper-scissors reship against specific targets because they are a pansy. Take a BC or Hyperion gate-to-gate Vimsy?...just try that in the new warp-speed meta...clueless, unless you sacrifice tank or DPS for hyperspatials...LOL!)

As my article mentioned, with skilling into a HAC you can also buffer it as needed for logi-backed fleets when another group offers a fight, but as a solo-hunter platform an active-HAC is best bang for buck without being a douche... Cost, dps, tank, good scan resolution (a mid for a sebo Vimsy? Seriously? Did you join Marmite? LOL!)

Sure, I had a scout/link alt, but I never stooped to logi pansification for solo hunting. One just needs to look at Vimsy's loss-board to see he's a gutless 'PVP'er, and I use that term lightly -- same way you might say a dude clubbing baby seals in the arctic is a 'hunter'...

Fuccboi.

F
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#40 - 2015-07-14 01:27:55 UTC  |  Edited by: Vimsy Vortis
I mean you can fly active tanked HACs around if you want. It works great for Marmite. It's just a recipe for "Oh, I didn't lock it in time.", "Oh, he jammed me.", "Oh, he had a MJD." and other outcomes that result in you not killing a thing because you didn't have squat for utility meds.

Really though, there is nothing you can do that will make engaging a mission runner dangerous, you're not going to die regardless because you aren't going to be pointed, the lose condition is that you fail to kill the thing. If you actually think you're somehow more or less risk averse depending on the ship you take to blow up something that is literally a non-threat you're deluding yourself. There's a reason people call it "hunting" rather than "fighting".

Funnily a Proteus is basically the best possible ship for tackling a mission runner inside the mission because the Gravitational Capacitor subsystem gives them a bonus to warp speed, they have a warp disruption range bonus and then can sport several hundred thousand EHP. The alternatives, while viable, are worse. So if you can field a proteus, why not field a proteus?

Because it's somehow mean or cruel to use powerful, effective ships and tactics? Because overkill is bad? Because making sure that you are successful is "Risk averse"?

These are E-Bushido arguments. They exist to make people feel better about themselves, "I don't use logistics, therefore people who do aren't as good as me" and "I fly solo, therefore people who don't are bad." this doesn't actually reflect reality, it just gives you something to inflate your ego with. If you're a mercenary this arguments hold even less weight since you're working for somebody, if you're pulling punches and flying ineffective ships based on arbitrary self-imposed ideas of space honor you're doing your client a disservice.

This isn't lowsec, you know or should know exactly what you're up against 99% of the time, flying around a hyper generic PVP ship with no versatility is an unintelligent way to go about killing war targets. Your loss record is frankly a testament to the effectiveness of it, basically any resistance results in you losing.

There are good reasons not to fly shiny things, you might be trying to cause an escalation, you might have some highly specific plan, you may be doing it just for the sake of entertainment or you may simply be unable to afford to, but saying flying around some generic active tanked junkpile is totally what you should be doing because "Hurr muh space honor" is moronic.

Edit: Also how are links "better" than logistics? I don't understand how one neutral force multiplier is allegedly more acceptable than another. How would me having an extra 25,000 EHP from links be better than me getting 25,000 EHP in reps from a logistics ship, particularly when you consider that links can't even be shot at legally?
Previous page123Next page