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Old Guard Weighs in on Battleships flaws

Author
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#21 - 2015-07-06 14:20:23 UTC
Battleships did not become flawed. It's not as if something happened and they became broken (aside from the warp speed changes).

The problem is that other ships evolved around them while battleships largely remained constant. T3s, bombers, HACs, supers, et al. Even Marauders, and to a lesser extent Black Ops, have evolved. These ships have coexisted with battleships for a long time, but all of them have seen multiple improvements over time whereas battleships have not.

It's long overdue time that CCP evolved battleships.

With tiericide, CCP did a reasonably good job with frigates and cruisers. They evolved into ships with distinct roles, the roles were diverse, and T1 ships still had a place with rookie/disposable fleets even in the presence of T2s and T3s. While tiericide certainly helped battleships, it didn't give them individual roles like it did with other classes. Aside from the Scorpion and arguably the 'Geddon they all fill the same role as front-line combat ships. Sure, some of them are faster, some of them are tankier, and some of them use different weapons, but there are no clear role breakdowns.

Imagine if instead of logi, EWar, fast combat cruiser, and tanky combat cruiser, all we got out of tiericide was four combat cruisers (unless you were Caldari, and then you kept the Blackbird). This is pretty much what has happened to battleships over time.

To become relevant again, battleships need a purpose.

I don't claim to know what that purpose is, and if I did I'd be posting it in F&I instead of here. But I do know that they need some role to fill because, by and large, their roles are currently being filled much more effectively by other ships and as long as that is the case battleships will suffer.

Are battleships dead? No, and I've posted as such in other threads. But there's a huge difference between being "not dead" and "relevant". To be relevant again, CCP needs to finish tiericide and evolve battleships.

Relatively Notorious By Association

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I predicted FAUXs

Angelica Dreamstar
Aliastra
Gallente Federation
#22 - 2015-07-06 14:45:04 UTC
Yeqh, battleships will always and forever stay this way and they won't ever get changed at all!

Worse than children. Lol

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Lloyd Roses
Artificial Memories
#23 - 2015-07-06 15:49:41 UTC
It's still weird that a BS-web does as much as a frig-web. If there was something cool to be done, then webbing a ship that is heavier than your own should result in less webstrength - unless you're flying a dedicated light/heavy tackle ship like an assault frigate, for example. Wanted to say interceptor but they're well off just being fast and blocking mwds.

So derptron webs BS, it moves 30% slower, CBC webs BS, it moves 50% slower, AF/BS or cap webbing a BS - full 60%. That'd be really cool and put CBCs back on the table as the sluggish, tackly brawling cruisers.
Demerius Xenocratus
The Scope
Gallente Federation
#24 - 2015-07-06 21:49:53 UTC
baltec1 wrote:
Want to buff battleships? Nerf T3s savagely.


With insurance the price difference is pretty substantial. I guess that doesn't matter for spacerich null blocs though.

It's not just T3's. Like I said it's all the cruisers with T2 resists, lower SP requirements vastly more mobile and project out to same range. Less damage but you can solve that with numbers and far superior application on medium rails anyway.

Nerf T3's and won't you just see more Eagles?
Trinkets friend
Sudden Buggery
Sending Thots And Players
#25 - 2015-07-06 23:52:12 UTC
Some people use rail tengu doctrines (aside from Slippery Petes) and i just can't see the benefit vs Eagles. People will be dumb no matter what. eg; Rail Eagle = Rail tengu (no-Pete) +/- 5% on DPs and tank and costs double.

But that's not universal. Beam Zealot is competitive with DPS to beam Legion, but has 35% of the legion's tank and 2 fewer midslots. Legion all the way.

Rail proteus vs Rail Deimos? no competition. There is no rail Deimos, even leaving aside the presence of the Ishtar.

Arty Loki vs....sorry, laughing too hard...Munnin. I mean, arty Lokis are crap, but the Munnin is massively more crap it's got its own thread in F&I. Loki all the way.
Mephiztopheleze
Laphroaig Inc.
#26 - 2015-07-07 00:18:26 UTC
i'm hoping battleships get a major look at by CCP by the time my Alt comes out of the core/fitting/drones skills oven (sometime in Feb, 2016).

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#27 - 2015-07-07 02:09:54 UTC
Trinkets friend wrote:
Some people use rail tengu doctrines (aside from Slippery Petes) and i just can't see the benefit vs Eagles. People will be dumb no matter what. eg; Rail Eagle = Rail tengu (no-Pete) +/- 5% on DPs and tank and costs double.

But that's not universal. Beam Zealot is competitive with DPS to beam Legion, but has 35% of the legion's tank and 2 fewer midslots. Legion all the way.

Rail proteus vs Rail Deimos? no competition. There is no rail Deimos, even leaving aside the presence of the Ishtar.

Arty Loki vs....sorry, laughing too hard...Munnin. I mean, arty Lokis are crap, but the Munnin is massively more crap it's got its own thread in F&I. Loki all the way.

The benefits of the Slippery Pete over an Eagle are:

A) really hard to probe down
B) immune to warp bubbles

If someone probed down a fleet of Eagles, they could just warp in a 'dictor and have them all tackled, at least briefly. With Slippery Petes, it takes longer to probe them and you can't bubble them.

If you flew a fleet of Eagles the way you flew a fleet of Slippery Petes, the Eagles would either get slaughtered, or be moving around so much that they couldn't apply DPS.

Relatively Notorious By Association

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I predicted FAUXs

baltec1
Bat Country
Pandemic Horde
#28 - 2015-07-07 10:25:43 UTC
Demerius Xenocratus wrote:

Nerf T3's and won't you just see more Eagles?


Yes and that is a good thing.
Daniela Doran
Doomheim
#29 - 2015-07-07 11:44:12 UTC
baltec1 wrote:
Want to buff battleships? Nerf T3s savagely.


T3s aren't all that OP really. Some balancing tweaks throughout the subs would be good though, along with getting rid of that SP loss on death garbage.
afkalt
Republic Military School
Minmatar Republic
#30 - 2015-07-07 11:59:42 UTC
If battlecruisers stopping being a joke and did to cruisers sized hulls what a RLML cerberus does to frigates, battleships would be a hell of a lot more relevant instantly by virtue of countering BC pretty handily. Rock, paper, scissors restored.

However, I'm not sure quite how one achieves that.
baltec1
Bat Country
Pandemic Horde
#31 - 2015-07-07 12:13:24 UTC  |  Edited by: baltec1
Daniela Doran wrote:
baltec1 wrote:
Want to buff battleships? Nerf T3s savagely.


T3s aren't all that OP really. Some balancing tweaks throughout the subs would be good though, along with getting rid of that SP loss on death garbage.


Railgu.

179k EHP
Sig 178
Speed 730 (AB)
300 dps out to 80km
cap stable


Why would you choose an eagle over a tengu?

The tengu effectively has a better tank than battleships due to its massive EHP coupled with a sig a third of the size and seven times the speed.
Jenn aSide
Soul Machines
The Initiative.
#32 - 2015-07-07 12:39:44 UTC  |  Edited by: Jenn aSide
Threads like these are why we end up with broken things like the Ishtar (people forget the years and years and years of people begging CCP for better drone bonuses on ships, and 'mods for drones because the other weapons systems get mods!!!', end result = "Ishtar").

Battleships in the beginning were seriously overpowered. The fact that it took that LONG list the OP posted to get them to a point where they aren't OP tells you how OP they were (just like the Ishtar, we are on tweak number 12 or 13 and it's still going to be OP with one less mid slot).

One day, years from now, people will wonder "omg , how did battleships get so OP??!?!" I'll point to threads like this lol.

It's funny that the OP mentions Big Miker, because it illustrates the point that it's not the Battleships that are a problem, it's their pilots. It's never the expert pilots that complain (I consider Baltec to be one of them), it's the mediocre pilots who want CCP to give them a leg up, not understanding that a leg up for mediocre pilots simply makes good pilots that much more dangerous and creates Ishtar like imbalance.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#33 - 2015-07-07 13:13:12 UTC
Jenn aSide wrote:
It's funny that the OP mentions Big Miker, because it illustrates the point that it's not the Battleships that are a problem, it's their pilots. It's never the expert pilots that complain (I consider Baltec to be one of them), it's the mediocre pilots who want CCP to give them a leg up, not understanding that a leg up for mediocre pilots simply makes good pilots that much more dangerous and creates Ishtar like imbalance.

Pilots are part of the problem. Many newer pilots just don't know how to fir or fly battleships so they assume that they're bad. But with experienced pilots, or at least experienced FCs, they still do well.

But I still think that battleships themselves have some issues to be sorted out. Tiericide left battleships underwhelming in some regards in that there's no real diversity of roles for them like you see in cruisers and frigates. Why fly a battleship when you can use a T3 or a HAC to get the job done instead? I think if battleships had that diversity, if they had roles that weren't so easily filled by other ships, they would thrive again.



Battleships don't need a buff, they need diversity.

Relatively Notorious By Association

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baltec1
Bat Country
Pandemic Horde
#34 - 2015-07-07 16:07:28 UTC
Bronson Hughes wrote:


Battleships don't need a buff, they need diversity.


They have a lot of diversity between the hulls.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#35 - 2015-07-07 16:15:01 UTC
baltec1 wrote:
Bronson Hughes wrote:


Battleships don't need a buff, they need diversity.


They have a lot of diversity between the hulls.

Not really. Aside from two, they're all straight-up combat hulls.

Sure, there's diversity within the combat role, but there's no diversity of roles.

Relatively Notorious By Association

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I predicted FAUXs

Kalihira
Ultramar Independent Contracting
#36 - 2015-07-07 16:45:57 UTC
Bronson Hughes wrote:
baltec1 wrote:
Bronson Hughes wrote:


Battleships don't need a buff, they need diversity.


They have a lot of diversity between the hulls.

Not really. Aside from two, they're all straight-up combat hulls.

Sure, there's diversity within the combat role, but there's no diversity of roles.


*cough*BATTLE*cough*ship.
baltec1
Bat Country
Pandemic Horde
#37 - 2015-07-07 16:48:31 UTC
Bronson Hughes wrote:
baltec1 wrote:
Bronson Hughes wrote:


Battleships don't need a buff, they need diversity.


They have a lot of diversity between the hulls.

Not really. Aside from two, they're all straight-up combat hulls.

Sure, there's diversity within the combat role, but there's no diversity of roles.


Geddon = curse on roids
Scorp = heavy ECM
phoon = fast very heavy anti support
raven = slow anti support and the best bait ship ever.
Apoc = long range ship of the line
hyperion = small gang house of tank
Megathron = whatever I want it to be
Pest = the old cane only bigger everything.

I can go on and these are just the simpler fits. Anti frigate ravens, sheild nano blaster megathrons, smartbomb rokhs.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#38 - 2015-07-07 17:02:39 UTC
Kalihira wrote:
*cough*BATTLE*cough*ship.

And this means what exactly? It's a reference to an archaic class of naval ship, not a statement of it's abilities.

baltec1 wrote:
Bronson Hughes wrote:
baltec1 wrote:
Bronson Hughes wrote:


Battleships don't need a buff, they need diversity.


They have a lot of diversity between the hulls.

Not really. Aside from two, they're all straight-up combat hulls.

Sure, there's diversity within the combat role, but there's no diversity of roles.


Geddon = curse on roids
Scorp = heavy ECM
phoon = fast very heavy anti support
raven = slow anti support and the best bait ship ever.
Apoc = long range ship of the line
hyperion = small gang house of tank
Megathron = whatever I want it to be
Pest = the old cane only bigger everything.

I can go on and these are just the simpler fits. Anti frigate ravens, sheild nano blaster megathrons, smartbomb rokhs.


You just proved my point. Aside from the first two, everything you listed (and everything you hinted at) is a direct combat ship. I'm not denying the great diversity of combat ability in the battleship class, I'm talking about the decidedly limited diversity in roles beyond direct combat.

EWar? Two hulls. One if you knock Amarr for not having a TD hull.
Logi? No hulls.

If you want to fly logi or EWar, you have to (with a few very limited exceptions) fly something other than a battleship. My question is...why? Why should battleships be inherently less diverse than frigates or cruisers?

Frigates and Cruisers each have a good mix of roles. Battleships don't, and this contributes to them being so easily replaced by T3s. Nerfing T3s needs to happen, but adding greater diversity of roles for battleships would help as well.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

baltec1
Bat Country
Pandemic Horde
#39 - 2015-07-07 17:51:18 UTC
Bronson Hughes wrote:


EWar? Two hulls. One if you knock Amarr for not having a TD hull.


TD don't work for battleships because of their size.

Bronson Hughes wrote:

Logi? No hulls.


Nestor.
Bronson Hughes wrote:

If you want to fly logi or EWar, you have to (with a few very limited exceptions) fly something other than a battleship. My question is...why? Why should battleships be inherently less diverse than frigates or cruisers?


Why would you use a force econ if a battleship with much more tank can do the job?

Bronson Hughes wrote:

Frigates and Cruisers each have a good mix of roles. Battleships don't, and this contributes to them being so easily replaced by T3s. Nerfing T3s needs to happen, but adding greater diversity of roles for battleships would help as well.


T3 replace them as DPS ship not E-war.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#40 - 2015-07-07 18:16:46 UTC
baltec1 wrote:
TD don't work for battleships because of their size.

Lower tracking is lower tracking, it still hurts damage application. I imagine they'd work wonders against other battleships.

baltec1 wrote:
Nestor.

One expensive, semi-bonused faction hull does not a viable battleship logi option make.

baltec1 wrote:
Why would you use a force econ if a battleship with much more tank can do the job?

Mobility? Covert cloak? EWar strength? T1 Ewar battleships wouldn't have any of these.

Remember, battleships are still T1 hulls so, if they follow the example of the Scorpion and Blackbird, they'll have T1 cruiser EWar strength (less than a recon) but greater range bonuses (more than a recon). They'd fill a niche as EWar snipers.

baltec1 wrote:
T3 replace them as DPS ship not E-war.

They can't replace battleships are E-war boats because 3/4 races don't have them. We are in agreement about T3s rendering battleships somewhat redundant in many situations though.


I've actually posted my thoughts on this in terms of logi and EWar battleships over in F&I. I'll address further comments there to avoid thread redundancy.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs