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Am I expecting too much of EVE?

Author
Hir Miriel
Elves In Space
#1 - 2015-07-05 14:55:25 UTC
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2015-07-05 15:14:09 UTC
Try overheating all your modules.
Gregor Parud
Imperial Academy
#3 - 2015-07-05 15:14:14 UTC
Here's a radical idea: start interacting with other players, possibly in a competitive/pvp kind of way. NPCs are boring.
Rain6637
GoonWaffe
Goonswarm Federation
#4 - 2015-07-05 15:20:28 UTC
Yes, it's best you keep your imagination and expectations under control. EVE can function as a standalone game, but it's more fun as a shared experience. (in other words, yes EVE is a **** game, but there is fun in playing it with other people).

I only log in when my FC's ping sounds urgent AND he promises to whisper my name on comms.
XveNos
Sebiestor Tribe
Minmatar Republic
#5 - 2015-07-05 15:20:58 UTC
Try to trade in market.. very complex or just try to fly some incursion or go explore in wh.
All this features are veray good vs boring
Malcanis
Vanishing Point.
The Initiative.
#6 - 2015-07-05 15:42:48 UTC
Hir Miriel wrote:
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.


Well it seems like you've decided to restrict yourself to safe, simple activities. EVE is all about player interaction, but there are lots of grouping models, not every corp or alliance matches the General Discussion sterotypes.

For instance, read up on The Signal Cartel.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ishtanchuk Fazmarai
#7 - 2015-07-05 16:09:47 UTC
Malcanis wrote:
Hir Miriel wrote:
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.


Well it seems like you've decided to restrict yourself to safe, simple activities. EVE is all about player interaction, but there are lots of grouping models, not every corp or alliance matches the General Discussion sterotypes.

For instance, read up on The Signal Cartel.


But you didn't read him. He likes to be able to solo. He hates being forced to group. He acknowledges that that's how MMOs work, but what he doesn't says is that he likes what he can do solo, wihout a group, in EVE.

He is like many of us. He will do his solo thing, maybe will focus on some PvE stuff or industry/trade, and then after two years will look around and ask "what else there is?" and will find he's up of s**t creek without a paddle because nothing he's done serves him to further enjoy the game. He should had joined X the first day, to say so.

Then he will leave and it will be his fault, according to you, and according to CCP. He had a chance to play the sandbox right and obviously he is failing, no matter the good advice and the good intent of that advice. If he chooses to play EVE in a way not supported by CCP, there's little else CCP can do for him... right?

Because sandboxes are all about doing what the developer thinks you should be doing or ~else~.

Roses are red / Violets are blue / I am an Alpha / And so it's you

0bama Barack Hussein
Science and Trade Institute
Caldari State
#8 - 2015-07-05 16:10:28 UTC  |  Edited by: 0bama Barack Hussein
Hir Miriel wrote:
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.


Too high expectations always lead to disappointment, there is nothing that can beat your imagination, it needs always adjusting back to reality.

About "zerging" (overhelming numbers instead of quality), using it is essence of EvE spirit and tactics, I think WW2 ended because of that. ED has Solo/Group modes obviously just to prevent unwilling PVP for those who dont like it, not sure about what SC will have (yet), but whatever, can“t be compared to EvE (in any other aspects either outside "zerging").

EvE is and will stay as a game where numbers rule. Always. kinda point of it Pirate
Kaivar Lancer
Doomheim
#9 - 2015-07-05 16:50:51 UTC
"EVE still has that model where zerging gives the best rewards"

You can always engineer circumstances to suit solo PVP or ganking.
Cyber SGB
Science and Trade Institute
Caldari State
#10 - 2015-07-05 17:00:04 UTC
Go do that Planetary Interaction inside a wormhole.

Do exploration in Low Sec and Null Sec.

Take that mining barge into Low Sec.

Join a player corporation.

I use to play EvE solo. I use to stay in High Sec. I use to do all that you do.

The last time I returned to the game, I decided to give a player corporation a try. The fun level was elevated. The best thing I ever did. I also moved to Low Sec and took up pvp. Another choice that elevated the fun level. I never intend to return to High Sec.

The game literally changed for me in 1 day after spending years playing it.

Good luck to you with whatever choice you make.

I write Kindle books. Visit my author page. http://amazon.com/author/sgbynum

Ramshack Z
Maeda-Koru Group
#11 - 2015-07-05 17:16:52 UTC
Ishtanchuk Fazmarai wrote:

stuff


Can you give me an exhaustive list of stuff that's supposed to be done and old hat in two years?
Omnathious Deninard
University of Caille
Gallente Federation
#12 - 2015-07-05 17:17:46 UTC
It would seem you came into the game expecting to find what you found and now you dont know what else to do.
Simply put, start interacting with other players.

If you don't follow the rules, neither will I.

Malcanis
Vanishing Point.
The Initiative.
#13 - 2015-07-05 17:27:29 UTC
Ishtanchuk Fazmarai wrote:
Malcanis wrote:
Hir Miriel wrote:
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.


Well it seems like you've decided to restrict yourself to safe, simple activities. EVE is all about player interaction, but there are lots of grouping models, not every corp or alliance matches the General Discussion sterotypes.

For instance, read up on The Signal Cartel.


But you didn't read him. He likes to be able to solo. He hates being forced to group. He acknowledges that that's how MMOs work, but what he doesn't says is that he likes what he can do solo, wihout a group, in EVE.

He is like many of us. He will do his solo thing, maybe will focus on some PvE stuff or industry/trade, and then after two years will look around and ask "what else there is?" and will find he's up of s**t creek without a paddle because nothing he's done serves him to further enjoy the game. He should had joined X the first day, to say so.

Then he will leave and it will be his fault, according to you, and according to CCP. He had a chance to play the sandbox right and obviously he is failing, no matter the good advice and the good intent of that advice. If he chooses to play EVE in a way not supported by CCP, there's little else CCP can do for him... right?

Because sandboxes are all about doing what the developer thinks you should be doing or ~else~.


I did read him. he said he hates being forced to group. I thought perhaps that mentioning that there may be more kinds of group then he ight think might show one that he wants to join. Especially as most of Signal Cartel's work is done alone.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Drago Shouna
Doomheim
#14 - 2015-07-05 18:27:33 UTC
Malcanis wrote:
Ishtanchuk Fazmarai wrote:
Malcanis wrote:
Hir Miriel wrote:
On the surface being a space pilot should be a no brainer no failure. I love sci fi, I love MMOs. Why the disengage?

I like the training system, that feeling of gaining even when offline, and the need to plan a career path. If you want one.

I guess there's also a simple echo of that with the Planetary colonies, fun but pretty much as simple as tic tac toe.

I like mining, it tends to fit in with my schedule.

I like the odd flying session with my Dominix.

I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.

I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.


Well it seems like you've decided to restrict yourself to safe, simple activities. EVE is all about player interaction, but there are lots of grouping models, not every corp or alliance matches the General Discussion sterotypes.

For instance, read up on The Signal Cartel.


But you didn't read him. He likes to be able to solo. He hates being forced to group. He acknowledges that that's how MMOs work, but what he doesn't says is that he likes what he can do solo, wihout a group, in EVE.

He is like many of us. He will do his solo thing, maybe will focus on some PvE stuff or industry/trade, and then after two years will look around and ask "what else there is?" and will find he's up of s**t creek without a paddle because nothing he's done serves him to further enjoy the game. He should had joined X the first day, to say so.

Then he will leave and it will be his fault, according to you, and according to CCP. He had a chance to play the sandbox right and obviously he is failing, no matter the good advice and the good intent of that advice. If he chooses to play EVE in a way not supported by CCP, there's little else CCP can do for him... right?

Because sandboxes are all about doing what the developer thinks you should be doing or ~else~.


I did read him. he said he hates being forced to group. I thought perhaps that mentioning that there may be more kinds of group then he ight think might show one that he wants to join. Especially as most of Signal Cartel's work is done alone.



2 years? rubbish.

The rest...rubbish.

All about player interaction...rubbish.

Been here solo for what? 3 years now? Still loving it, not bored, not needing "interaction" with groups.

Just booked a hotel, flights and transfers for my first fanfest in April as well.."solo" ie not as a package deal.

I don't "group" very well either. I guess I should have left by now.

So how about accepting that there is no predefined path to follow?

THERE IS NO WAY TO PLAY THE GAME THE WRONG WAY IN EVE.

GET A GRIP.



Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

d0cTeR9
Caldari Provisions
Caldari State
#15 - 2015-07-05 19:08:15 UTC
What you experienced is a very small portion of EVE.

Recently i took a new player to eve on a large strat op.

Quick Summary:
We went to attack a hostile POS in a fleet of ishtar (about 60 of us).
Defenders dropped dreads/carriers on us.
Our allies in that system engaged the dreads/carriers with a few of their dreads/carriers.
Enemies responded with more dreads/carriers, things were not looking good.
Imperium dropped multiple titans/supercarriers on the enemy fleet and wiped them.


Total amount of players in system: 300
TIDI: Barely any.
Fun level: Epic.

I can tell you the new guy was O___O for most of the fight and when the big reinforcement came in, he was sold for life to EVE-Online.

^That op is NOTHING compared to some of the big/thrilling fights out there.

Been around since the beginning.

fugazii
Slippery Penguin
#16 - 2015-07-05 19:48:15 UTC
I've played since 03, I still have the original EVE CD-ROM. I've had 2 accounts since 04, bought a 3rd in 06, 4 since 07, and 5 since 09. I'm a veteran of all the major wars. I've fought for all sides, BoB, Goons, Rus. I've led alliances in kills, I've been kicked for not pvp'n. I've solo'd. I've been -10 and back more times than I can remember. I've led corps, I've led alliances, I've held space, I've negotiated treaties. I've lived in most regions of the game, my asset list of random junk in stations can attest to that. I've mined, I've complexed, I've killed officers. I've suicide ganked, I've lost everything to it. I've owned t2 bpos. I've stolen, I've been robbed and I've traded. I've lost, and I've won.

I've always been largely a solo player. I joined corps and alliances to get what I wanted from EVE. I've never taken any handouts from corps. Corp ships? No, no, I'm the guy giving the corp fitted fleets so they provide more content for me. I've never asked for help, logistics? I am my own.

I've taken breaks from the game, sure. But I've always come back. Because I've never expected anything from EVE, other than it to be here. What I've always expected is that I could create the content and do exactly what I wanted to do, in space, in EVE. And if you're expecting EVE to do that for you, then yes, you are expecting too much. Because EVE is a platform, and you are the content.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#17 - 2015-07-05 20:06:53 UTC
Dear OP. You are a statistic, specifically you fit into the category of "Person who sits in highsec leveling his raven for a while and then quits the game."

Sorry.
Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2015-07-05 20:20:28 UTC  |  Edited by: Tau Cabalander
Hir Miriel wrote:
I put up a little outpost, didn't do much with it and took it down because of incoming Entosis changes.

Entosis modules will never affect current starbases (POS) because of "legacy code" issues.

For a smaller temporary place, there are also Mobile Depots, which again are not affected by Entosis and have a reinforcement timer mechanism instead, so you have a chance to recover them and their contents.
Marsha Mallow
#19 - 2015-07-05 20:29:42 UTC  |  Edited by: Marsha Mallow
fugazii wrote:
snip

I haven't done anywhere near that and I think I just passed a 7y birthday. It's still overwhelming how much there is to do that I haven't touched on.

This issue of being a solo player who doesn't want to be bossed about by others isn't such a massive deal once you work out how to get away with doing what you want within a group. Unless some nerd sits on your lap to play the game for you, you'll always be a solo player. Loads of players in larger groups just pay lip service to their corp/alliance then fart about doing what they want, and so they should. You don't have to be in comms, you don't have to be particularly sociable, and you certainly can ignore them 99% of the time (just pretend to be AFK). It's more about learning to balance the demands and expectations of player groups with your own needs - and there's absolutely nothing wrong with joining a group and telling them you are a bit reserved, then ignoring them politely. You just need to find the right group to do it in.

For pure solo stuff where you don't want to be interrupted use an alt corp and keep an alt (or a few) private. Even then I'd say you should be keeping an eye on forums and ingame channels related to your interests, but you dictate the level of interraction you want. Large scale ISK making is typically done best as a solo venture, but you'll get massive rewards even just by lurking to monitor what your competitors are doing. If you're not seeing the complexity beyond point-and-click ingame you're missing out on a hell of a lot. You sound like someone who would benefit a lot from being active in the MD forums and SCC lounge channel ingame, have a look. If not drop me a mail - I did massive amounts of solo indy early on, and there are plenty who can help you find something interesting to get your teeth into.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Zappity
New Eden Tank Testing Services
#20 - 2015-07-05 22:39:11 UTC  |  Edited by: Zappity
Hir Miriel wrote:
...I do like being able to solo. Hate being forced to group. EVE still has that model where zerging gives the best rewards, but that's the same for any game and hard to design away from in an MMO setting.
...
Hmm. Well looking over that list seems that I miss having anything complex to do.

Guess I expect too much.

Solo and very small gang PvP is one of the hardest and most complex things you can try to do in the game and pays off with immense satisfaction when you get it right.

Sure, you won't be able to hold sov on your own but that's just tough. It is not in the interest of the game's health to allow individuals to be able to do that.

Edit: and there are corps that cater to this playstyle (micro and solo). Check Signal Cartel as Malcanis mentioned for exploration. Stay Frosty has a high proportion of solo PvP lowsec players.

Zappity's Adventures for a taste of lowsec and nullsec.

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