These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Rat aggression swaps in pvp situations.

First post
Author
Iain Cariaba
#281 - 2015-07-01 18:14:01 UTC
Mark Hadden wrote:
rabble rabble rabble, ad hominem, rabble rabble

Can't debate the topic beyond repeating the same tripe argument, so let's simply start in on the debater.

Sure supports your side. Roll
Serendipity Lost
Repo Industries
#282 - 2015-07-01 18:41:49 UTC
Mark Hadden wrote:
the issue is way deeper than just the garmur in belt scenario from original post (not even mine).
But nice that you at least bothered to read the first post of this threadnought.


Serendipity Lost wrote:

I just thought a bit more about this. So.... folks are demanding that the npc PIRATES should totally FOLLOW RULES? The same folks go on to further demand the the RULE FOLLOWING PIRATES are following bad rules and the rules should be changed??


This is like the silliest thread ever.



people (include me) mainly care about gameplay implications, not some ****** lore behind it (even if it should make sense) which is secondary.
But yes, you're basically right. We want to get mechanics changed because we think they are broken.

What silly is it's people who think that using forum on purpose is somehow silly - but its just me, I might be wrong.
If you post a petition (alrady did twice) you'll be sent over here with a request for a thread.

You might not realize it but you are acting exactly the same like the opposite party, trying to justify your vision of NPC AI with no further reasoning... "BUT, GUISEE LOL, LISTEN TO ME - ITS PIRATES, PI-RA-TE-S!!! GOT IT? THEY BLAZE YA BUTT THATS ALL RIGHT CUS PIRATES, MHKAY?".


There are several differences.
1. I'm right
2. I'm stating lore facts
3. I'm stating obvious facts
4. I'm not crying
5. I'm not a hypocryte wanting to shoot anything at will while saying an npc should follow rules I dictate
(Side note: Pirates don't like dicktate)
6. I don't fly risk averse garbage ships such as garmurs.

So we don't act / aren't the same.


TL/DR They are pirates PIE......RATS. They are correctly acting like PIRATES. (because - pirates) LOL
Mark Hadden
Imperial Academy
Amarr Empire
#283 - 2015-07-01 18:52:32 UTC  |  Edited by: Mark Hadden
Serendipity Lost wrote:

There are several differences.
1. I'm right
2. I'm stating lore facts
3. I'm stating obvious facts
4. I'm not crying
5. I'm not a hypocryte wanting to shoot anything at will while saying an npc should follow rules I dictate
(Side note: Pirates don't like dicktate)
6. I don't fly risk averse garbage ships such as garmurs.

So we don't act / aren't the same.


TL/DR They are pirates PIE......RATS. They are correctly acting like PIRATES. (because - pirates) LOL


1. me too
2. lore facts? You got a link to backstory backing you? That would be fact. What you are stating is the obvious which is useless act, we dont need you to see the obvious.
3. me too
4. me neither
5. How is defending my own playstyle openly = hypocryte? Learn the meaning of this word.
6. me neither, you still refuse to accept the fact that I didnt start this thread, don't you? Even after I pointed you at that.. /o\

No the PIE....RATS act wrong.

Hope this helps.
W0lf Crendraven
Federal Navy Academy
Gallente Federation
#284 - 2015-07-02 07:08:08 UTC
Iain Cariaba wrote:
Mark Hadden wrote:
rabble rabble rabble, ad hominem, rabble rabble

Can't debate the topic beyond repeating the same tripe argument, so let's simply start in on the debater.

Sure supports your side. Roll


Ad hominem is bad, but you do need a certain experience to know what you are talking about. If all you ever do is sit in highsec you really cant contribute to any discussion about the topic.

Its not important to have a good killboard, killboard numbers mean nothing i.e if you are a null grunt and your 500man fleet fights a 400man fleet and you lose 400 people and die yourself but you killed 200 of theirs, you totally lost but your killboard shows 200-1.

Loss history is usually way more important then the kills. But if you have neither maybe you should keep quit.


Lastly, and this may sound mean but the opinion of highsec bears should be ignored for everything in this game, what they want (i.e more secure and pve friendly eve) is what would kill eve. Just look at the discussions about the new missile mods and retards wanting the application bonus to remain and only range to get nerfed.
Mike Voidstar
Voidstar Free Flight Foundation
#285 - 2015-07-02 08:23:04 UTC
Cherry picking your arguments is the first sign that you know that you have no solid ground to stand on.

My lack of killboard is the result of my lack of concern about PvP, not my lack of experience with it. I have certainly lost ships all over EvE, from high sec to null in PvP. I don't pursue kills, I don't prevent people from warping away, I don't post logs to killboards. My goal is not PvP explosions but rather whatever PvE project I undocked for.

My arguments likewise do not draw upon any particular PvP philosophy. They stem from logic, reasoning and extrapolation from established facts within the game. I few EvE as a game, not a bland shooting gallery. Plenty of games offer pure PvP and EvE isn't one of them.

More particular in this case, you are asking for a change from what is, back to a state of the game deemed unbalanced a few years ago. You give no reason to make such a change beyond it being easier for you. Your claims of balancing the ratter playstyle are manifestly false, your assigning motivation to NPCs are nothing but reaching for straws.

Your only defense against having your illusory narrative of the poor disadvantaged PvP gankbears shown for a hollow sham is to try and discredit anyone who disagrees with you as lacking understanding because Gankbear PvP is some mystical holy Grail that must be preserved for reasons the unbelievers can never understand.

You don't need combat experience to understand that warping the rules so that you are off the NPC menu is hilariously unbalancing in any engagement where they are present . You can say that the net affect of npcs shooting you is defending your target, but it's not true as they follow the same rules no matter who you are.

I am not attacking your profession. I am not defending the AI. I am pointing out that your suggestion is unbalanced, and asking for real solid reasons beyond it makes it easier to gank that might justify such a sanity warping idea, and failing that willing to engage in a discussion to develop the idea into a form less stupidly one sided.

If all you got is I want the game to be easier and anyone that disagrees is either lying, ignorant or stupid, then I am afraid you should get used to your only support being trolls and mental handicaps.
Mark Hadden
Imperial Academy
Amarr Empire
#286 - 2015-07-02 09:20:07 UTC  |  Edited by: Mark Hadden
we've been all over it 15 times in this thread and I learned that I dont want to argue pvp topics with a pve high sec bear because its like, well, talk about fking with a virgin... he knows the theory, yet noone would ever care about his opinion.

You simply CAN'T judge or evaluate any of pvp related aspects of this topic, nor do you accept the opinion of people who can, so why are you here? If you hunted ratters a bit, if you knew how much effort and skill it requires to get those kills you'd guaranteed feel differently about getting jammed and hammered by ******* NPC at that point after hours of hunt and see the ratter warping off and hear him laughing from under his POS force field.

So, go back to Motsu and talk to other mission runners about stuff you have an idea of. I'm not going to reiterate on anything once again. You want the add on PvE safety, you like rats quasi protecting you, I want the opposite, this is all what it boils down to.
Delt0r Garsk
Shits N Giggles
#287 - 2015-07-02 10:26:21 UTC
Why is this thread still going.

For the love of god stop feeding the trolls.

AKA the scientist.

Death and Glory!

Well fun is also good.

Serendipity Lost
Repo Industries
#288 - 2015-07-02 11:16:28 UTC
Delt0r Garsk wrote:
Why is this thread still going.

For the love of god stop feeding the trolls.



It's like that bait drake in amamake top belt, you know you shouldn't, but every once in a while you do it anyway.

Every once in a while the community bands together and tries to break a stupidity tank on the forums. We all know you can't break a stupidity tank, but every once in a while we have to verify it.
Mike Voidstar
Voidstar Free Flight Foundation
#289 - 2015-07-02 11:41:37 UTC
Mark Hadden wrote:
we've been all over it 15 times in this thread and I learned that I dont want to argue pvp topics with a pve high sec bear because its like, well, talk about fking with a virgin... he knows the theory, yet noone would ever care about his opinion.

You simply CAN'T judge or evaluate any of pvp related aspects of this topic, nor do you accept the opinion of people who can, so why are you here? If you hunted ratters a bit, if you knew how much effort and skill it requires to get those kills you'd guaranteed feel differently about getting jammed and hammered by ******* NPC at that point after hours of hunt and see the ratter warping off and hear him laughing from under his POS force field.

So, go back to Motsu and talk to other mission runners about stuff you have an idea of. I'm not going to reiterate on anything once again. You want the add on PvE safety, you like rats quasi protecting you, I want the opposite, this is all what it boils down to.



See, here is where you are wrong. Again. In an almost mind boggling new way.

First, I would not try to fly in an area full of dozens of rats without a proper tank or without preparations for the ewar they use. That's just dumb. Even without using ewar you can expect some rat lovin, so going in with the intention of using modules that really, really get their attention is just brain dead rock stupid- which I am not.

Perhaps the problem is your lack of interest or respect for PvE. You don't understand the playstyle, costs, risks or other considerations, and so rather than learn you just want to be able to ignore it. That would be like me asking for my ship to be immune to player weapons fire because I don't want to deal with PvP.

I am not advocating for more ratter safety. I am advocating for a level playing field. What you want is stupid, selfish and unbalanced- especially to get such a huge advantage as a default for no effort.

You would like to declare me unable to understand because you have no basis for your own stance. You want to pretend like there is some mystical secret to your playstyle that makes it somehow morally superior or something. All you succeed in doing is prove yourself incapable of rational dialogue, especially with your juvenile references to sex and virgins. Oooh, yeah! That just made you cooler! Roll

Quite the opposite, I move expensive ships through all areas of space on a regular basis. I know the effort required to travel safely and get where you are going even with very slow ships.

It's more like discussing baseball with someone who is not a fan, but lives with lots of superfans. It's impossible to play EvE without picking up PvP skills of some kind. You might take my lack of substancial lossess as more of a clue than a reason to discount any opinion I might voice. And really, I don't know that I have ever been to Motsu, try banging on another hub for a while.
Serendipity Lost
Repo Industries
#290 - 2015-07-02 11:42:38 UTC
Mark Hadden wrote:
we've been all over it 15 times in this thread and I learned that I dont want to argue pvp topics with a pve high sec bear because its like, well, talk about fking with a virgin... he knows the theory, yet noone would ever care about his opinion.

You simply CAN'T judge or evaluate any of pvp related aspects of this topic, nor do you accept the opinion of people who can, so why are you here? If you hunted ratters a bit, if you knew how much effort and skill it requires to get those kills you'd guaranteed feel differently about getting jammed and hammered by ******* NPC at that point after hours of hunt and see the ratter warping off and hear him laughing from under his POS force field.

So, go back to Motsu and talk to other mission runners about stuff you have an idea of. I'm not going to reiterate on anything once again. You want the add on PvE safety, you like rats quasi protecting you, I want the opposite, this is all what it boils down to.



Before you feel start feeling a little too tough and awesome, man up and come to wh space. I think you'll be able to recommend many many vast npc changes. You'll have WH space all fixed (risk averse friendly) in no time.

In wh space the last guy to appear on grid gets scrammed, nueted, webbed and whammed by every npc still standing. Those bastards don't care who you are, what you're in - they don't even ask why you're there - they just immediately go all in on you. Then they swap quickly to whatever you want them to target the least (yeah, they know).

It's BS mechanics like this that have ruined elite pvp in wh space. You have to bring a ship capable of completing the job you're trying to do - the game should obviously bend to allow any pilot in a solo piece of garbage.... errr garmur to to gank any player the come across risk free. I'm surprised the elite risk averse k-space gankers didn't address these crappy mechanics years ago.

(for the daft - this is sarcasm)
Mark Hadden
Imperial Academy
Amarr Empire
#291 - 2015-07-02 11:52:56 UTC  |  Edited by: Mark Hadden
Mike Voidstar wrote:

You would like to declare me unable to understand because you have no basis for your own stance.

no, because you're a virgin trying to discuss you know what.
Your agent prolly be ready for next L4, I'd check.

Serendipity Lost wrote:

Before you feel start feeling a little too tough and awesome, man up and come to wh space. I think you'll be able to recommend many many vast npc changes. You'll have WH space all fixed (risk averse friendly) in no time.

WH space? I should man up? For what "man up"? I dont like WH space because I would kill myself from constant probing after 2 days.
Its completely different, its WH space, there is also no chat instantly showing everyone a bad guy or a group of them as they enter the room. Dont try to argument K-Space with anything from W-Space, this wont get you anywhere and you know it.
Mike Voidstar
Voidstar Free Flight Foundation
#292 - 2015-07-02 12:00:24 UTC
Mark Hadden wrote:
Mike Voidstar wrote:

You would like to declare me unable to understand because you have no basis for your own stance.

no, because you're a virgin trying to discuss you know what.
Your agent prolly be ready for next L4, I'd check.


Good job proving yourself a snickering 12 year old again.

What is really sad is even in your own examples you won those engagements.

PvE guy wants to shoot rats. You come along, and because tackle is a death sentence he runs off to hide. Your stated reason for this solo roam is to disrupt PvE. You did that- he can't shoot his rats, you win. For added injury you can now shoot his rats for more profit than you would have got from his wreck unless he was really blinged, and possibly still get your epeen stroked if he comes back in a combat ship to evict you.
Mark Hadden
Imperial Academy
Amarr Empire
#293 - 2015-07-02 12:04:12 UTC
sure sure, I won them.
After all, the main purpose of PvP and hunting PvEers is denting their isk/h graph for a little. Everyone knows. lmao.
Your L4 agent seems busy.
Serendipity Lost
Repo Industries
#294 - 2015-07-02 12:16:18 UTC
Mark Hadden wrote:
Mike Voidstar wrote:

You would like to declare me unable to understand because you have no basis for your own stance.

no, because you're a virgin trying to discuss you know what.
Your agent prolly be ready for next L4, I'd check.

Serendipity Lost wrote:

Before you feel start feeling a little too tough and awesome, man up and come to wh space. I think you'll be able to recommend many many vast npc changes. You'll have WH space all fixed (risk averse friendly) in no time.

WH space? I should man up? For what "man up"? I dont like WH space because I would kill myself from constant probing after 2 days.
Its completely different, its WH space, there is also no chat instantly showing everyone a bad guy or a group of them as they enter the room. Dont try to argument K-Space with anything from W-Space, this wont get you anywhere and you know it.



I underestimated your awesomeness. You truly do have a prepared canned response to everything. (I don't want to fly in W-space anyway..... giggle) Maybe once you make rats risk averse friendly you could go to work on scanning and make that 'better' too.

Please, come to wh space and help us fix the broken npc mechanics.

WE NEED YOU !!! SAVE US MARK HADDEN - YOU'RE OUR LAST HOPE.
Mark Hadden
Imperial Academy
Amarr Empire
#295 - 2015-07-02 12:21:24 UTC
No, I dont want to live in WH space. Whats your point?
Mike Voidstar
Voidstar Free Flight Foundation
#296 - 2015-07-02 12:23:47 UTC
Mark Hadden wrote:
sure sure, I won them.
After all, the main purpose of PvP and hunting PvEers is denting their isk/h graph for a little. Everyone knows. lmao.
Your L4 agent seems busy.


That was your argument not mine. Remember that whole self righteous claim that bears are too safe and need your npc subsidized hunting to keep the Isk faucets in check? Personally I think you are just a sociopathic idiot without a clue of what a balanced mechanic would look like, reaching for any excuse you think will bamboozle some even bigger idiot to agree with you.

The point is from the other perspective you got your win. Stick around long enough and you will even inflict more harm than just popping his hull would have done.

I suppose the fundamental idea of fighting for resources in game vs. Just ganking for tears escapes your limited understanding.
Serendipity Lost
Repo Industries
#297 - 2015-07-02 12:50:13 UTC
Mark Hadden wrote:
No, I dont want to live in WH space. Whats your point?



I don't want npc mechanics changed so risk averse kiters flying garbage.... err garmurs can conduct 'pvp' with zero risk.
I want to jar some of your 'belt rats are too dangerous' tears.
I enjoy your awesomeness!

(I guess I have 3 points)

Mike Voidstar
Voidstar Free Flight Foundation
#298 - 2015-07-02 12:56:42 UTC
Serendipity Lost wrote:
Mark Hadden wrote:
No, I dont want to live in WH space. Whats your point?



I don't want npc mechanics changed so risk averse kiters flying garbage.... err garmurs can conduct 'pvp' with zero risk.
I want to jar some of your 'belt rats are too dangerous' tears.
I enjoy your awesomeness!

(I guess I have 3 points)




No, you just don't get it. Or you are lying. Somehow.

It has to directly benefit him or else there is no balance. Just being neutral isn't an option, clear bias for his ship must be present.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#299 - 2015-07-02 13:00:37 UTC
That probably has come up already in this thread, but there it is anyway.

I'll try to play devil's advocate here and say that in the end rats, for the most part, are resource to be harvested with adequate tools. Although instead of binary evaluation of said tool by game mechanics (for example: is this mining laser? yes, you can gather your ore), adequacy is tested in combat (can you deal this DPS and not be toasted in the process? here's yor ISK and loot opportunity).

So, if we treat it like that (and I guess not many people would object if we are talking about practical matters), is it really a good idea that we currently have almost-rocks defending almost-miners in case someone jumps the latter?

Of course, abstract principle is not the only concern, there may be others, like "do we want ratting/ganking easier/harder in practice?", but there's that.
Mark Hadden
Imperial Academy
Amarr Empire
#300 - 2015-07-02 13:08:44 UTC
Mike Voidstar wrote:

That was your argument not mine. Remember that whole self righteous claim that bears are too safe and need your npc subsidized hunting to keep the Isk faucets in check?

sure I remember, that was my claim. I want the mechanics fixed.

Mike Voidstar wrote:

Personally I think you are just a sociopathic idiot without a clue of what a balanced mechanic would look like, reaching for any excuse you think will bamboozle some even bigger idiot to agree with you.

"a game designer Mike Voidstar reporting from motsu"?

Mike Voidstar wrote:

The point is from the other perspective you got your win. Stick around long enough and you will even inflict more harm than just popping his hull would have done.

I suppose the fundamental idea of fighting for resources in game vs. Just ganking for tears escapes your limited understanding.


again "a game designer from motsu".
dent in your isk/h curve is not the same as risk I was referring earlier in this thread.



Serendipity Lost wrote:

I don't want npc mechanics changed so risk averse kiters flying garbage.... err garmurs can conduct 'pvp' with zero risk.
I want to jar some of your 'belt rats are too dangerous' tears.
I enjoy your awesomeness!

(I guess I have 3 points)



whats your point again? You wanna troll?