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What to do when you have nothing to do..

Author
Viggo Konstanin
School of Applied Knowledge
Caldari State
#21 - 2015-06-02 12:14:30 UTC
Steven Hackett wrote:

That dirt road can easily be explored another thousand times!


That's what she said?
Dayland Montehouse
The Scope
Gallente Federation
#22 - 2015-07-02 01:35:18 UTC
My director and I were discussing this topic a few nights ago. And we both came to the conclusion is that there is ALWAYS something to do. Not necessarily in your wormhole but remember you may always venture out when content is low in your home system.

Here's what we came up with:
*1. Scanning the wormhole connection chain - Tripwire
2. Bookmarking Gas/Data/Relic sites in skill/fleet relevant wormholes
3. Bookmarking connecting null/low sec Combat/Data/Relic/Gas sites
4. Mining - WH, Null/low/high sec
5. Industry - Making ships, modules, rigs, charges, fuel blocks, etc.
*6. Bookmark Auditing - Deleting/converting expired bookmarks
7. Planetary Infrastructure - PI
8. Sleeper Combat Anoms, Null/low sec DED sites
9. Sleeper/null/low sec Data/Relic sites
10. Solo PVP roam
11. Gang PVP roam
12. POS/Inventory Management - Fuel/Supply Runs
*13. Wormhole Overwatch - Watching home system wormhole(s)
*14. Wormhole security - Guarding your wormhole connections
15. Rolling wormholes - if needed
16. Corp PVP

* = Suggested high priority activities
NOTE: High sec sites are almost worthless (unless DED) so I didn't mention them much.

We usually try to venture out of our wormhole for content before we complete our home system's sites. This is why we scan the connecting chains first so we know what content is available. The beauty about wormholes is that they can connect you to once hard-to-reach regions of space. You'd be amazed what you can find and destroy out there if you'd just look around!

If you're a young wormhole corp and you aren't scanning down your wormhole chain, you're doing it all wrong!! Intel is the one vital commodity in wormhole space. There's questions you need to have answered before you run any type of OPS.
Who are your current neighbors?
Where are their POS(s)?
What do their Killboards look like?
When are they active or last active?
Who's going in/out of connections? Anyone - not just neighbors.
What are they piloting?
What's the fleet composition if there is one?
ALWAYS assume they're hostile until confirmed otherwise!

Some say that's too much paranoia but in w-space there is always a cloaky Proteus watching you! Pirate

♫♫ Never gonna lock you up ♫♫ ♫♫ Never gonna web you down ♫♫ ♫♫ Never gonna orbit around and shoot you ♫♫ ♫♫ Never gonna scram your prop ♫♫ ♫♫ Never gonna cyno blops ♫♫ ♫♫ Never gonna p-o-d and loot you ♫♫

Barrogh Habalu
Imperial Shipment
Amarr Empire
#23 - 2015-07-02 05:59:06 UTC
HTC NecoSino wrote:
Roll your static

Play Star Citizen / Elite Dangerous / WoT / LoL / DoS / W3 / Go outside.

Worst enemy of my gaming this season.

On topic: POS spinning sucks so hard even station spinning looks fun by comparison. I don't know why.
Suspicious Tubesteak
Doomheim
#24 - 2015-07-02 06:28:30 UTC  |  Edited by: Suspicious Tubesteak
Dayland Montehouse wrote:
My director and I were discussing this topic a few nights ago. And we both came to the conclusion is that there is ALWAYS something to do. Not necessarily in your wormhole but remember you may always venture out when content is low in your home system.

Here's what we came up with:
*1. Scanning the wormhole connection chain - Tripwire
2. Bookmarking Gas/Data/Relic sites in skill/fleet relevant wormholes
3. Bookmarking connecting null/low sec Combat/Data/Relic/Gas sites
4. Mining - WH, Null/low/high sec
5. Industry - Making ships, modules, rigs, charges, fuel blocks, etc.
*6. Bookmark Auditing - Deleting/converting expired bookmarks
7. Planetary Infrastructure - PI
8. Sleeper Combat Anoms, Null/low sec DED sites
9. Sleeper/null/low sec Data/Relic sites
10. Solo PVP roam
11. Gang PVP roam
12. POS/Inventory Management - Fuel/Supply Runs
*13. Wormhole Overwatch - Watching home system wormhole(s)
*14. Wormhole security - Guarding your wormhole connections
15. Rolling wormholes - if needed
16. Corp PVP

* = Suggested high priority activities
NOTE: High sec sites are almost worthless (unless DED) so I didn't mention them much.

We usually try to venture out of our wormhole for content before we complete our home system's sites. This is why we scan the connecting chains first so we know what content is available. The beauty about wormholes is that they can connect you to once hard-to-reach regions of space. You'd be amazed what you can find and destroy out there if you'd just look around!

If you're a young wormhole corp and you aren't scanning down your wormhole chain, you're doing it all wrong!! Intel is the one vital commodity in wormhole space. There's questions you need to have answered before you run any type of OPS.
Who are your current neighbors?
Where are their POS(s)?
What do their Killboards look like?
When are they active or last active?
Who's going in/out of connections? Anyone - not just neighbors.
What are they piloting?
What's the fleet composition if there is one?
ALWAYS assume they're hostile until confirmed otherwise!

Some say that's too much paranoia but in w-space there is always a cloaky Proteus watching you! Pirate


Necro much, Captain Obvious?

Also, you listed mining, industry, PI, and farming above shooting people. You should add "Scout for our future high sec staging station" to that list - somewhere near the top.
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