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SDE content/eve api questions.

First post
Author
Purepr0fit
Royal Amarr Institute
Amarr Empire
#1 - 2015-06-30 15:21:43 UTC  |  Edited by: Purepr0fit
Hello community.

I want to write some industrial utility for my own use, so i want to get some necessary data from sde/api.
However my investigations led me to some questions i want to ask below. Sorry, if they've been raised before.

1. IF i understood correctly there are 2 apis : xml amd crest. Is xml api provides more data than CREST?
What is conceptual difference between them except output formats?

2. To fetch prices i can use eve-central api : https://eve-central.com/home/develop.html. But it has some delay with game client (approx. 5 mins i guess). Is there any chance to get actual ingame prices ? Where should i search for this info?

3. I have necessity to see blueprints material requirements. However i didn't find full correct info inside ms sql db, i found only [invTypeMaterials] table which contains industry tab info, but it's actual for reprocessing and not actual for manufacturing. Actual info is inside blueprints.yaml file. Is there any chance to see it inside ms sql db?

4. There is next info in production window: current tax + item base price. Can i get these values from eve api? SDE has item base price but it's not actual since it's differs from ingame client one.

Thank you for you answers.
Mr Mac
Dark Goliath
#2 - 2015-06-30 16:15:45 UTC
for #3 try convertor
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#3 - 2015-06-30 16:19:13 UTC
1: Right now, CREST only provides public data, nothing character specific. the XML api does.

2: You can use CREST to get market data, with an up to 5 minute cache. do you have a language in mind?

3: I think Desmont has a loader to get it into the mssql database. I have conversions to mysql, sqlite and postgres on my site which have it loaded (the industry* tables)

4: the prices you need for working out the cost to make things, are the adjusted costs from https://public-crest.eveonline.com/market/prices/ . add up the adjusted costs for all the materials, for an ME 0 blueprint, then multiply by the tax https://public-crest.eveonline.com/industry/systems/

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Purepr0fit
Royal Amarr Institute
Amarr Empire
#4 - 2015-06-30 16:45:40 UTC  |  Edited by: Purepr0fit
.
Purepr0fit
Royal Amarr Institute
Amarr Empire
#5 - 2015-06-30 17:09:53 UTC
Steve Ronuken wrote:

4: the prices you need for working out the cost to make things, are the adjusted costs from https://public-crest.eveonline.com/market/prices/ . add up the adjusted costs for all the materials, for an ME 0 blueprint, then multiply by the tax https://public-crest.eveonline.com/industry/systems/


Acolyte 1 bpo me 0:
Tritanium (471 Units)
Mexallon (4 Units)
Nocxium (2 Units)

4.14*471+4*29.67+2*452.03 = 2972

from your url i took adj prices.
4.14 - adj price for tritanium
29.67 - mex
452.03 - nocx.

so ingame client should show me 2972 or approx, however i see 505k isk base price.
station tax is correct and coinside with values from your post.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#6 - 2015-06-30 20:20:59 UTC
Purepr0fit wrote:
Steve Ronuken wrote:

4: the prices you need for working out the cost to make things, are the adjusted costs from https://public-crest.eveonline.com/market/prices/ . add up the adjusted costs for all the materials, for an ME 0 blueprint, then multiply by the tax https://public-crest.eveonline.com/industry/systems/


Acolyte 1 bpo me 0:
Tritanium (471 Units)
Mexallon (4 Units)
Nocxium (2 Units)

4.14*471+4*29.67+2*452.03 = 2972

from your url i took adj prices.
4.14 - adj price for tritanium
29.67 - mex
452.03 - nocx.

so ingame client should show me 2972 or approx, however i see 505k isk base price.
station tax is correct and coinside with values from your post.



How many are you making?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Purepr0fit
Royal Amarr Institute
Amarr Empire
#7 - 2015-06-30 20:45:27 UTC
Steve Ronuken wrote:
Purepr0fit wrote:
Steve Ronuken wrote:

4: the prices you need for working out the cost to make things, are the adjusted costs from https://public-crest.eveonline.com/market/prices/ . add up the adjusted costs for all the materials, for an ME 0 blueprint, then multiply by the tax https://public-crest.eveonline.com/industry/systems/


Acolyte 1 bpo me 0:
Tritanium (471 Units)
Mexallon (4 Units)
Nocxium (2 Units)

4.14*471+4*29.67+2*452.03 = 2972

from your url i took adj prices.
4.14 - adj price for tritanium
29.67 - mex
452.03 - nocx.

so ingame client should show me 2972 or approx, however i see 505k isk base price.
station tax is correct and coinside with values from your post.



How many are you making?



yes, my fault with amount :)
thx a lot for a help.