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Advanced transport (Blockade Runner) should be interdiction nullified

Author
Kraxalious
Domini Caedis
#81 - 2015-06-28 21:11:50 UTC
Nullified blockade runners would be OP. They can already get past gate camps easy. How? They can bridge with a covert jump portal. Want to avoid gate camps, just jump past them. No nullification needed.
Hal Morsh
Doomheim
#82 - 2015-06-28 23:57:03 UTC  |  Edited by: Hal Morsh
I've gotten my blockade runner through curse with bubbles off the gate from every celestial. The garmur burned towards me but didn't lock so I just cloaked up.

Scan probes can even lead you other warp ins. I watched like 2 or 3 guys die while I slowboated around, and while you derp about slowly you can even get a distance away from the gate itself and make a safe warp in.


And I suck at EVE.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Siigari Kitawa
Operation Sleepless
#83 - 2015-06-29 10:07:11 UTC
The option that is missing here is a new class of transport that can be nullified.

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