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Next iteration of overview/bracket icons on Singularity

First post
Author
Haelie
Horde Vanguard.
Pandemic Horde
#201 - 2015-06-03 17:23:10 UTC  |  Edited by: Haelie
edited
Binadas
Perkone
Caldari State
#202 - 2015-06-03 21:26:35 UTC
Dear CCP,
Why is there now no discernible difference between the appearance of brackets in space for NPCs and player ships? Isn't this important? I realise this is live on Tranq now but couldn't really find anywhere else to complain about this

Thx
Amak Boma
Dragon Factory
#203 - 2015-06-04 16:45:52 UTC
gas clouds in wormhole have anatomical icon of human HEART lolol
Joe Risalo
State War Academy
Caldari State
#204 - 2015-06-04 23:03:45 UTC
Coming in here to express a concern, as the the feedback thread is overcrowded with unmerited whining.

First,
Good Job CCP.


Second
My only issue is the distinction from frig to destroyer and cruiser to battlecruiser.

The line underneath is a bit difficult to notice at a glance, requiring me to focus.

With my astigmatism, the line under the icon is a bit difficult to make out.

I'd like to see a slight change, possibly like that of a indy compared to a freighter.
Bernard Dupont
Les mitraillettes
#205 - 2015-06-06 11:37:37 UTC
To my mind old icons were more intuitives, usefull, with a better rendering.
I play with small fonts overview option on and it's impossible tu distinct cruiser ship and battle ship. Neutrals look like wrecks. And in space or during combats, i ve got a big "ugly tag" which mask drones and frigate size ships on screen...absolutly horroble.
The little checkboxe icon was pretty good and smarter.
Crimson Grimslow
The Scope
Gallente Federation
#206 - 2015-06-07 00:52:09 UTC
Frankly i wont hold my breathe. ive been against these icons from the beginning. and while i remain open minded adding complexity to an already complex game can break it.

also ever heard of the saying. if it aint broke dont fix it? The old icons worked fine and while yes we need better distinguishment between the ship types. the new icons give e a head ache. they are overly complex and add unnecessary confusion. for something that is supposed to help orient a new player base it just adds another mile to the already massive cliff that is this games learning curve.

The amount of out cry's against this was overwhelming yet you implemented it anyway. The icons are an insult. to say the least. Why give us sisi if your just gonna ignore half of our feedback?
Rudy U
COMANDO CRUZ DEL SUR
#207 - 2015-06-07 15:17:36 UTC
I'm not going to hide it.... I don't like the new icons, not because are only confusing also they are small and skinny lines, not easy to read when in combat. Also, I have to be honest, they don't match with the game graphics, they look cheap and retro instead futuristic. Looks like they were part of the icon family of SPACE INVADERS game (nothing wrong with that game, I played a lot).
I feel those icons downgrade the game.
Please can we get back the old ones?
Thanks.
Rudy U
COMANDO CRUZ DEL SUR
#208 - 2015-06-07 21:08:38 UTC
by any chance.... can be optional?
Let say... who ever want the old icons can just select it?
PLEASE SAY YES!!!
Arthur Aihaken
CODE.d
#209 - 2015-06-08 02:10:32 UTC  |  Edited by: Arthur Aihaken
I abhor the new icons. I liked the original revision (the funky triangles), but subsequent revisions have gone downhill since then. I can honestly say this is one change that has brought me the closest to finally calling it a day and quitting EVE. Bring the old icons back. PLEASE.

I am currently away, traveling through time and will be returning last week.

Advenat Bedala
Facehoof
#210 - 2015-06-08 10:34:51 UTC
I like new icons, but...
but they are almost imposible to use them with UI scales other than 100%
but drone icons are too similar to frigate one
but white NPC appearance nearly same to capsuleer one
but you even forgot to apply it to all ships! Really, check pirate noobships

and the most important.
but some of my ingame friends leave, becouse of new overview

CPP, I like new icons. I will shoot Jita monument if you return old overview without a possibility to keep new one.
But it's too big UI change.
Give us ability to choose. Better - ability to customise.
If you show which file to rewrite to change overview icons and promice not to ban for it modification it will be great for me...
but I can't speak for others.
Dangeresque Too
Pistols for Pandas
#211 - 2015-06-08 23:26:36 UTC
I'm going to say it again here, esp after the 70pg threadnaught:

Told you so.

Next time please listen to the feedback you asked for. (saves everyone involved from having an aneurysm)

P.S. It also keeps you from getting your backside chewed out by your boss and your customers.
Mariya Oktyabrskaya
Doomheim
#212 - 2015-06-12 04:12:57 UTC
I don't mind the new icons, but i'm pretty sick of all the whining. Why don't you just open it up and give people the option to [re]assign all their own icons from the default ones?

This way each pilot can tailor it to their own personal needs and fetishes, and have their overview setup as complex or as bland as they like.

I'm sure there is room in 'overview options' window for another tab that spayse-nerds can bury themselves in...
Nana Skalski
Taisaanat Kotei
#213 - 2015-06-12 16:20:05 UTC
Coloring every tab for player ships helps in combat situations for me, started using white highlighting for neutrals and no standing ships.
xo3e
Ministry of War
Amarr Empire
#214 - 2015-06-13 19:38:30 UTC  |  Edited by: xo3e
Hi guise. here is my little feedback:

current Drone brackets on SiSi are TERRIBLE, HIDEOUS. they are just INADEQUATE.
you literally cant tell them from small stuff like frigates. Well, not only drones one, but all other is also very very bad.

These brackets are so bad i dont even know how to describe it. seriously.

i hope this will never get to the Tranquility.

What do you think is the main purpose of the brackets? I think that it is to TELL ONE STUFF FROM THE OTHER, QUICKLY, in the heat of a battle.

And currently this is literally impossible.

thanks

Signature removed. Navigator

Lost touch
Trust Doesn't Rust
Sev3rance
#215 - 2015-06-14 19:42:21 UTC
Dont like it guys, just clutter tbh.

Drones are aweful.



Fla5hy Red the wrong way, only faster

Solutio Letum
The Scope
Gallente Federation
#216 - 2015-06-18 05:38:48 UTC
Rudy U wrote:
by any chance.... can be optional?
Let say... who ever want the old icons can just select it?
PLEASE SAY YES!!!


I've done enough programming to realize this is a terrible idea, keeping old ui's means having to keep supporting older icons, means keeping support for holding gui interfaces, means having to build 2 - 4 programs are once, there's a reason why internet explorer failed, web developers had to support multiple different versions of ie, customers never had newer versions which worked much better because older browsers had split support.

Has soon has they add something like more logic to newer icons, they'll have to make those changes backward compatible, logic being something like different sorting options or different graphical merging features.

If they made an api to let users chose there ui's then it would definitely be there choice, but ccp all ready declared not allowing mods in game, or open sourcing any of there client side code. So it's not really an viable option unless enough customers actually ask for this, instead of backwards compatibility supported by them directly.

I personally got used to the new icons and i think they're fine, i disagree with anything having to make GUI changes all backwards compatible, it would restrict what they could do a lot and increase maintenance cost.
Torgeir Hekard
I MYSELF AND ME
#217 - 2015-06-18 06:26:31 UTC
Solutio Letum wrote:

I personally got used to the new icons and i think they're fine, i disagree with anything having to make GUI changes all backwards compatible, it would restrict what they could do a lot and increase maintenance cost.

Just let users choose an icon for each ship class (from a predefined set of icons not tied to anything specific. Like it's now done with background colours) and make defaults unless specified otherwise.

Problem solved. Restrictions lifted.
Joia Crenca
Science and Trade Institute
Caldari State
#218 - 2015-06-23 15:25:18 UTC
CCP Surge had indicated improvements to be made to the current set of icons. I haven't anything yet however, and today's patch must have been for some background / under the hood items, as I don't any effect from it. Hopefully they improved icons will be seen in test, and CCP will let players know about it so the ones that couldn't play anymore because of physical pain will return.
CCP Claymore
C C P
C C P Alliance
#219 - 2015-06-24 16:06:36 UTC
Joia Crenca wrote:
CCP Surge had indicated improvements to be made to the current set of icons. I haven't anything yet however, and today's patch must have been for some background / under the hood items, as I don't any effect from it. Hopefully they improved icons will be seen in test, and CCP will let players know about it so the ones that couldn't play anymore because of physical pain will return.


Yeah, they are not on SISI yet, hopefully late tomorrow or Friday.

We will absolutely let you know as soon as they land so you can let us know if they are helping the affected players.

Quality Assurance Analyst Team Psycho Sisters

elitatwo
Zansha Expansion
Brave Collective
#220 - 2015-06-24 16:09:12 UTC
You kinda broke the ballistic control unit icon, please repair it so I can look at it again.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever