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What if Gnosis had ...

Author
Tiddle Jr
Brutor Tribe
Minmatar Republic
#1 - 2015-06-21 09:24:40 UTC
Yeah, what if Gnosis extend its uniqueness and had armor and/or shield and/or structure HP bonus (25%)? Roll

Going even further - Hull Repair bonus (37.5%) Shocked

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Gimme Sake
State War Academy
Caldari State
#2 - 2015-06-21 09:41:06 UTC
That would make it op. It is already a versatile ship even with 1 day skills.

"Never not blob!" ~ Plato

Do Little
Bluenose Trading
#3 - 2015-06-21 10:29:00 UTC
I flew Gnosis for several months running level 3 missions and loved it. I experimented with a lot of fitting options before finding the combination that worked best for me. The nice thing about Gnosis is that you can switch between armor and shield, launcher and turret - it's equally happy in any configuration. Right now the ships are in good supply and priced competitively with other T1 battlecruisers - probably new supply from the 10th anniversary edition sale they had a while back. It's a special edition ship with no in game source of blueprints so they won't be rebalanced and will become increasingly scarce and expensive as existing ships are destroyed.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#4 - 2015-06-21 12:32:21 UTC
Gimme Sake wrote:
That would make it op. It is already a versatile ship even with 1 day skills.


you right the HP bonus looks like an extra suggestion.

the Hull repair bonus is the right one and make this ship even more interestingBlink

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Lloyd Roses
Artificial Memories
#5 - 2015-06-21 13:17:15 UTC
The Gnosis should have both a mining link warfare bonus and a gas harvester cycle time bonus, now we're talking!
Tiddle Jr
Brutor Tribe
Minmatar Republic
#6 - 2015-06-21 13:37:18 UTC
Lloyd Roses wrote:
The Gnosis should have both a mining link warfare bonus and a gas harvester cycle time bonus, now we're talking!


i know you've mentioned that in thread related Prospect but it's a lil different from my vision of this ship

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Gimme Sake
State War Academy
Caldari State
#7 - 2015-06-21 21:30:28 UTC
Tiddle Jr wrote:
Gimme Sake wrote:
That would make it op. It is already a versatile ship even with 1 day skills.


you right the HP bonus looks like an extra suggestion.

the Hull repair bonus is the right one and make this ship even more interestingBlink



You wanna solo hull tank fearsome pvp Gnosis dontcha? Lol

That would be extremely fun, not to mention unpredictably scary for everyone meeting it, but somehow I doubt we're going to see that.

"Never not blob!" ~ Plato

Amak Boma
Dragon Factory
xX SERENITY Xx
#8 - 2015-06-22 16:33:54 UTC
why choose gnosis
-1 day pilot can wear it , no skill equirements to use.
- can be quick scan alt with just basic 3 days training.
- 4 weapon classes bonus but no bonus to rapid launchers sadly
- scan strenght same as stratios/astero but no covops and no data/relic hack bonus so sad.
-6 high slots 6 med slots 6 low slots - SATAN INSIDE.
you can make fun out of gnosis by having some subsystems and open fitting window then move mouse over subsystem in cargo hold and watch what would have gnosis gained on fitting it :D

why not to choose gnosis
- you need atleast 28 days training to get decent shield skills to make shield/missile gnosis (t2 shield mods but t1 missile stuff)
- its slow and easy to take out in lowsec gatecamp
- bad skilled pilot will lose it next day
- its very slow ship .

other facts about gnosis.
- the jove gnosis had only 3 high 2 med and 5 low slots if im not wrong
- has 50% drone damage and hitpoints bonus can be potential small drone supporter
- with skilled/fitted command processors can be boosting i.e mining booster
- gnosis can be small scale hauler as it holds 900m3 space. with t2 cargo rigs and ore expanders will hit approx 6500m3
- gnosis weight without turned on afterburnner and mwd is only 10mill kg so its very light as battlecruiser

why gnosis for new player?
- its only battlecruiser a even tril can board without skill
- new players can easily train basic skills and start running some missions remember that not all career missions are ship-limited but good to have frigate/destroyer and gnosis when you hit ship-lsize limit mission) many level1 and level2 missions dont have ship limits so you can overkill them and grind em fast. can burn even throught level 3 missions easily .
- gnosis is good starter but needs lots of caution when using.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#9 - 2015-06-24 11:04:45 UTC
Gnosis is a really tricky one. We all got this misleading feeling that hell yah even 1 day newbro could fly it. But would it gives a newbro any benefit? No. Cause you still need to hardly work on support skills and primary weaponn choice you going to use on it.

But i'm coming from another side. Giving some charm to the ship would be an awsome. And since it's a very unique it should gain some rare bonuses. So hull effectivenes repair would make it a very interesting.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP