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Advanced transport (Blockade Runner) should be interdiction nullified

Author
Oliver Delorean
Pator Tech School
Minmatar Republic
#41 - 2015-06-24 00:28:48 UTC
Freya Sertan wrote:
Instead of giving up you should adopt what everyone is telling you. It will only enhance your experience.


I can't complain here much since i personally don't like nullified ships that much. Ofcuz it would be another ship type in null sec that just pass by every gate camp with eaze.
But right now we have interceptors.... most people will fly around with these things and don't care much about gate camps... isn't that boring?

Why null sec is so empty? I personally think its mostly cuz of transportation issues, people are scared to get blown up with their transport ships before they can settle down somewhere and go for action..

Where/why did i get this idea to make BR's nulli? Few days ago i was thinking that i do something interesting and fit up an Maelstrom for solo PVP but i had a lack of couple of things and i had to jump 10+/- gates to get these. Since i know how hostile is the area i just left it and quit the game.

Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly! But i think right now transporting ur small every day needs in null sec is way too risky. Or u need to have heaps of time and maybe some extra characters / friends to scout.
Maldiro Selkurk
Radiation Sickness
#42 - 2015-06-24 00:29:50 UTC
Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.

If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Oliver Delorean
Pator Tech School
Minmatar Republic
#43 - 2015-06-24 00:45:06 UTC  |  Edited by: Oliver Delorean
Maldiro Selkurk wrote:
Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.

If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage.


M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........
I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that?

Maldiro Selkurk wrote:
Me thinks nullsec is not for you

I know u don't want me there with that SabrePirate
McChicken Combo HalfMayo
The Happy Meal
#44 - 2015-06-24 00:49:37 UTC
You can bridge through a BLOPS jump portal with a blockade runner. They are fine as is.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Mephiztopheleze
Laphroaig Inc.
#45 - 2015-06-24 01:08:59 UTC
Oliver Delorean wrote:
M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........ I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that?


Get in your trusty 'ceptor, accept the limited cargo space and burn there yourself to get it if you can't wait.

Otherwise, organise yourself a stack of such 'useful mods' to be delivered at your leisure.

But seriously, Blockade Runners are already pretty damn powerful ships. ~13,000m^3 of cloaked hauling goodness that maneuvers like a frigate? Adding nullification to them would be utterly obscene.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Maldiro Selkurk
Radiation Sickness
#46 - 2015-06-24 02:18:54 UTC  |  Edited by: Maldiro Selkurk
Oliver Delorean wrote:
Maldiro Selkurk wrote:
Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.

If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage.


M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........
I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that?

Maldiro Selkurk wrote:
Me thinks nullsec is not for you

I know u don't want me there with that SabrePirate

what i want is for you to come to grips with game play in nullsec which apparently after much playing there you still have not managed to do.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Phoenix Jones
Small-Arms Fire
#47 - 2015-06-24 03:58:03 UTC
I'd love them.

They'd be completely broken though.

Yaay!!!!

Vek Hareka
Fist Bumps All Around
#48 - 2015-06-24 05:09:51 UTC
Oliver Delorean wrote:
Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly!


Yes you do.

We got you all right, don't worry.

Here comes a time, ganker,

When blingfits cease to sparkle,

When hermophite looses its luster,

When the station hangar becomes a prison

And all that is left is a capsuleer's love for his fedo.

Vek Hareka
Fist Bumps All Around
#49 - 2015-06-24 05:24:31 UTC
Oliver Delorean wrote:
Otso Bakarti wrote:
Wow. A counter to "emergent game play". What would this innovation be called...in generic terms?

Wow an character for posting to forums, without killboard.... how seriously can i take it?


Just about as seriously as any other toon, since you're not discussing a pvp but a logistics (non-) issue.

Nice troll-counter though.

(and I'd call this counter to emergent gameplay: "Evanescent Stalemate")

Here comes a time, ganker,

When blingfits cease to sparkle,

When hermophite looses its luster,

When the station hangar becomes a prison

And all that is left is a capsuleer's love for his fedo.

Oliver Delorean
Pator Tech School
Minmatar Republic
#50 - 2015-06-24 06:24:59 UTC
Vek Hareka wrote:
Yes you do.
We got you all right, don't worry.

Speak for ur selfArrow

Vek Hareka wrote:
Just about as seriously as any other toon, since you're not discussing a pvp but a logistics (non-) issue.

Getting popped with blockade runner in gate camp isn't pvp?

Vek Hareka wrote:
Nice troll-counter though.

Thank you!

Vek Hareka wrote:
(and I'd call this counter to emergent gameplay: "Evanescent Stalemate")

Troll number 2

Now what can i say? You really didn't comment why you like/dislike my idea...



Mephiztopheleze wrote:
Get in your trusty 'ceptor, accept the limited cargo space and burn there yourself to get it if you can't wait.

Otherwise, organise yourself a stack of such 'useful mods' to be delivered at your leisure.

True m8! Thats what iv mostly done but accepting the limit of cargo space is mostly the issue.
I guess that is what i have to keep doing but it will limit my game plan since i don't have willpower and time to jump 50 times just to fill my little needs.
Nicolai Serkanner
Incredible.
Brave Collective
#51 - 2015-06-24 09:42:36 UTC
Oliver Delorean wrote:
Advanced industrial ships -> Transport -> Blockade Runners should be interdiction nullified.
Prowler
Viator
Crane
Prorator

Why?

I think many players living in null sec are struggling with transporting their goods (small amount) around where needed.
For example:
1. I want to try out moon mining but transporting my POS into selected system without getting destroyed is air thin.
2. I want to fit my ship but i need some parts from 10 jumps away.... no i can't. Will get bubbled on half way.
3. I got some ore that i want to sell, need to transport it to high sec, or opposite.

There are many things that i can't do simply cuz of transportation issues. Now some people might say: Well u can ask your corp mate or pay someone to transport your stuff.
Asking my corp mate for small transportation like listed in examples is pain and will always take time to complete (maybe days).
Using freight corporations help will also take long time.
I can understand that bigger shipments should be done like they are right now, but there is really many small things that i want to transport myself right now! But i cant cuz most likely i get blown up.

So, simply i think: Doing small transportation for solo characters would be much more easier and personally i could spend more time in the game doing stuff that i want to do without bothering someone with transport contracts every time i need something small. +Blockade Runners would truly earn their name.


I have no problems using a Prorator when using an alt as a scout. No need for bufs.
Petre en Thielles
Doomheim
#52 - 2015-06-24 13:24:52 UTC  |  Edited by: Petre en Thielles
Oliver Delorean wrote:

Why null sec is so empty? I personally think its mostly cuz of transportation issues, people are scared to get blown up with their transport ships before they can settle down somewhere and go for action..

Where/why did i get this idea to make BR's nulli? Few days ago i was thinking that i do something interesting and fit up an Maelstrom for solo PVP but i had a lack of couple of things and i had to jump 10+/- gates to get these. Since i know how hostile is the area i just left it and quit the game.

Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly! But i think right now transporting ur small every day needs in null sec is way too risky. Or u need to have heaps of time and maybe some extra characters / friends to scout.


Let's just add eight high slots and let it fit battleship level guns while we are at it. And let it fit a cap level tank.

Seriously, use a scout or pay someone to haul your stuff for you.

And yes, you do want to make an undetectable transport ship that is no risk to fly. That is the sole point of this thread.
George Gouillot
Center for Advanced Studies
Gallente Federation
#53 - 2015-06-24 14:06:35 UTC
I think the Bowhead should be interdiction nullified, immune against directed warp interdiction, jump capable and with a built in cloaking device. It should also not require a cyno but be able to jump directly into any hangar in any station (docking rights? I am not docking!). And give it a 1,000,000 cargohold. And make it work without fuel, fuel costs money.

Hmm, after reading it - it is a bad idea. We need hyperdimensional cargo transmitters or mobile hangar to hangar wormhole generators. Shipping is so YC 115 ....
Robert Warner
Back Door Burglars
#54 - 2015-06-24 15:48:59 UTC
I'll give this one a resounding no for two reasons:

1. Blockade Runners are already very suited to their job. In null sec you should always follow the rule - if in doubt, scout!

2. Blockade Runners are capable of lighting covert cynos and are lightning quick. A change such as this would make the blockade runner the first choice in null sec ganking.


If any hauler could do with interdiction immunity, it would be the Deep Space Transport, but even then since they can now use MJD's it's not really required.
Herzog Wolfhammer
Sigma Special Tactics Group
#55 - 2015-06-24 15:49:22 UTC
Nullied transports would be interesting.

Bring back DEEEEP Space!

Joey Bags
School of Applied Knowledge
Caldari State
#56 - 2015-06-24 20:12:42 UTC
Don't get me wrong, I think it's a great idea. For me. Alone.
It would be something of a game breaker truth be told. I have a ton of stuff to move through null ATM and I have no scout alt either. I use my corpmates reports, I try to move when there is low activity, a my run first with an intersepter to see if there are any larger gatecamps, I use wormholes & several other tactics which will not be discussed here. It's still a brown trouser run sometimes and I've come close to being caught, but not yet.
My point is if there was no risk, there would be no challenge and no fun. NPC' s can only do so much, it's the other players, friend and foe, that make this game so much fun.

You can pick your friends and you can pick your nose but you can't pick your friends nose. Unless you podded them...and collected their corpse.

Unsuccessful At Everything
The Troll Bridge
#57 - 2015-06-24 20:38:02 UTC
Well, while were at it, why don't we give the BRs the ability to use the MJD while cloaked with a 0 sec spool up time, maybe like 6 to 7 effective turrets/launchers, possibly some kind of shield/armor/hull resist and HP bonus per level, interdiction nullification, D-scan immunity, 16ly jump drives, -200% sig radius per level, and maybe like a ECM bonus for giggles.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Harrison Tato
Yamato Holdings
#58 - 2015-06-24 22:24:37 UTC  |  Edited by: Harrison Tato
OP being able to use an alternate character in a throwaway ship to check the other side of gate before you jump your other character in a valuable ship through. Since that is Ok with CCP I don't see the problem with teleporting stuff directly to your hanger.
Oliver Delorean
Pator Tech School
Minmatar Republic
#59 - 2015-06-25 02:32:26 UTC
Joey Bags wrote:
Don't get me wrong, I think it's a great idea. For me. Alone.
It would be something of a game breaker truth be told. I have a ton of stuff to move through null ATM and I have no scout alt either. I use my corpmates reports, I try to move when there is low activity, a my run first with an intersepter to see if there are any larger gatecamps, I use wormholes & several other tactics which will not be discussed here. It's still a brown trouser run sometimes and I've come close to being caught, but not yet.
My point is if there was no risk, there would be no challenge and no fun. NPC' s can only do so much, it's the other players, friend and foe, that make this game so much fun.

The best NO ansver yet!!! Cool



I totally agree with u!! And thumbs up u are not the one who's keeping up this scout alt sh*t. That is my main idea here, its nothing for people who have scout alt's, these are the ones who concord the nullsec with interceptors and never get caught!!!

AttentionLets flip the whole thing!!
I will now agree that that Nullified Blockade Runners is bad idea!! But but, lets remove all the nullifications... that would be interesting. All these interceptors will disappear, gate camps will be tons of more interesting, and all the scout alts will have brown trouser run's.Attention
Primary This Rifter
Mutual Fund of the Something
#60 - 2015-06-25 02:38:56 UTC
Oliver Delorean wrote:
Shederov Blood wrote:
First take away their cargo-scan immunity. Then talk about giving them more buffs.


True! Cargo-scan immunity can go or be lifted to other class.

I agree, cargo scan immunity should go on DSTs. Blockade runners don't need it, they already had covops cloak, which does the same exact thing only better.

But I don't think that BRs should get bubble immunity unless they get a severe nerf to their speed and agility.