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[Rebalance] The Wrecks

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Author
Anthar Thebess
#1 - 2015-06-22 22:13:56 UTC
Yes we are finally ready for this Roll
Why?
Currently almost any frigate can instantly kill any wreck. This have good and bad application in game, but usually it is abused to prevent someone from warp , salvage or loot something.

Just to prevent this from happening we should think about giving wrecks more EHP.
To simplify we will have 5 basic types of wrecks : S , M , L , XL , XXL
* S corresponds to current wreck ehp and all it is being created when destroyer or smaller ship dies ( no difference T1/T2 or T3)
* M will have around 1.5k EHP. It is created after destroying (battle)cruser or industrial ship
* L comes from Battleship (maybe also orca) and have 5k EHP
* XL wreck come from carrier, dread, freighter , jump freighter and rorqual , it have 20k EHP
* XXL wreck come from supper carrier or Titan, it have around 50k ehp.

What will this change?
2 simple examples:
- new fleet opportunity : common tactic is to kill all wrecks near your fleet to remove unwanted wapins.
- more dead freighters : after ganking a freighter , common thing is to kill the wreck. If this wreck could be left alive , someone will try to pick this stuff up in another freighter , gaining suspect timer
Lloyd Roses
Artificial Memories
#2 - 2015-06-22 23:10:49 UTC
I'd be fine with some warpable debris taking the wreck's place until the timer would have run out.
Asshin Riraille
Fraternity Academy
Fraternity University
#3 - 2015-06-22 23:31:24 UTC
It would be logical that bigger wrecks have more ehp.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#4 - 2015-06-22 23:41:45 UTC
+1Idea

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Nyalnara
Marauder Initiative
#5 - 2015-06-23 00:40:43 UTC
This is logical. And it would also allow us to see a bit longer those shiny big capitals wrecks CCP invested time to design.

+1

French half-noob.

Non, je ne suis pas gentil.

FT Diomedes
The Graduates
#6 - 2015-06-23 02:10:34 UTC
Good idea, supported.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Joe Risalo
State War Academy
Caldari State
#7 - 2015-06-23 02:15:25 UTC
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...
Sean Parisi
Blackrise Vanguard
#8 - 2015-06-23 02:32:52 UTC
Joe Risalo wrote:
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...


Or by popping their freighter when they come to scoop the loot.
Anthar Thebess
#9 - 2015-06-23 06:40:56 UTC  |  Edited by: Anthar Thebess
Joe Risalo wrote:
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...

Yes , like you see this is one of the issues.
Most important for me are the warpins, after the fleet warp changes those will be very important things on battlefield.
"We need to kill one of the leading ships to provide warpin to bombers!"

Now you just ungroup your guns and instantly clear those.

Remember that when people see ISK they tend to do stupid things , and provide tons of content.

If you want to troll the gankers , have a bomber with scrams sitting near the dead freighter.
No targeting delay after decloack.
Samillian
Angry Mustellid
#10 - 2015-06-23 07:23:07 UTC
Seems reasonable to me that different classes of ship would produce wrecks that are harder to clear.

Supported.

NBSI shall be the whole of the Law

FireFrenzy
Cynosural Samurai
#11 - 2015-06-23 08:35:54 UTC
seems very logical:)
Anthar Thebess
#12 - 2015-06-23 09:41:31 UTC
It is about logic and all lost content Big smile
Let wrecks spawn more wrecks.
elitatwo
Zansha Expansion
#13 - 2015-06-23 10:26:56 UTC
Anthar Thebess wrote:
It is about logic and all lost content Big smile
Let wrecks spawn more wrecks.


No objections. +1

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This is the law of ship progression!

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Kione Keikira
Perkone
Caldari State
#14 - 2015-06-23 10:42:37 UTC  |  Edited by: Kione Keikira
I'd love this, it'd also be awesome if we could see what the wreck was previously as a bit of a memorial to the valiant capsuleers who fought there or what some poor schmuck was flying when he got blapped. Maybe also have the killmail tied to the wreck?

Joe Risalo wrote:
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...


The problem here isn"t the wreck being harder to pop, but the reason you're being ganked in the first place. Suicide ganking is also a problem but that's not going to go away any time soon...
One day instead of suicide ganking it'll be suicide raids, where a gallente task force jumps into Jita to try and blap as many ships as possible while 0.1% of local fights back.

Master of being misunderstood.

Anthar Thebess
#15 - 2015-06-23 10:51:09 UTC
Thats the whole point.
Wrecks are wrecks.
How many times you see a wreck and want to check what it is there , how many times you warped to wreck....

Look at big fleets, many times you kill wreck to remove warpins - this will be still viable after, just not so easy and instant, and after fleet warp changes very important.
Nyalnara
Marauder Initiative
#16 - 2015-06-23 11:26:06 UTC
Kione Keikira wrote:
I'd love this, it'd also be awesome if we could see what the wreck was previously as a bit of a memorial to the valiant capsuleers who fought there or what some poor schmuck was flying when he got blapped. Maybe also have the killmail tied to the wreck?

Joe Risalo wrote:
One question though, is this a silent (I want to loot the suicide ganked freighter wreck we kills before someone shoots it) thread, would it?

If so, unsupported.... The only thing better than suicide ganking a freighter is trolling the gankers by popping the wreck...


The problem here isn"t the wreck being harder to pop, but the reason you're being ganked in the first place. Suicide ganking is also a problem but that's not going to go away any time soon...
One day instead of suicide ganking it'll be suicide raids, where a gallente task force jumps into Jita to try and blap as many ships as possible while 0.1% of local fights back.


Well, it actually happens kinda often. Except faction NPC militia is not as op as Concord.

French half-noob.

Non, je ne suis pas gentil.

Kione Keikira
Perkone
Caldari State
#17 - 2015-06-23 11:44:10 UTC
Nyalnara wrote:


Well, it actually happens kinda often. Except faction NPC militia is not as op as Concord.


True that I guess, though it isn't always profitable for the gankers.

I hope NPC militia and standings become relevant enough to replace sec status and Concord, standings are annoying rather than "oh **** I can't go here".

Master of being misunderstood.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#18 - 2015-06-23 13:51:38 UTC
I like the idea in principle. I think your proposed EHP values are a bit high, but the idea is sound.

+1

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Anthar Thebess
#19 - 2015-06-23 14:11:03 UTC
Bronson Hughes wrote:
I like the idea in principle. I think your proposed EHP values are a bit high, but the idea is sound.

+1


HIgh?
Cruiser - battlecruiser can have from few to few dozen thousand EHP, so 1.5k ehp wreck is not much.
Battleship ehp start from frew dozen thousands , so 5k is small compared to this.
Capitals , they tend to have from few hundred thousands to few milion sometimes , again just 20k ehp
Supers , well those can go to few dozen milion ehp , and we have only 50k ehp on wreck ( 1 shoot to fighter bombers , or 2 shoots for dread)
Zauler
Abyssal Enchanters Guild
Goonswarm Federation
#20 - 2015-06-24 07:05:48 UTC
+1
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