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data/relic sites with npcs

Author
Joel Vaille
State War Academy
Caldari State
#1 - 2015-06-20 08:07:58 UTC
So I was wondering if anyone actually did these. Like it seems like a bad idea. You wouldn't have a random hacking mini game pull up when your in a pvp fight with someone, so why are there npcs at these sites? Like I understand it isn't supposed to be easy but u cant fight these ships with any typical explorer ship can you? Like I could see hundreds or thousands of regular data/relic sites being completed every day but maybe a dozen or less of the npc ones. Maybe they could change the mechanics of it, like if u fail a can npcs spawn in, or u have a certain amount of time to do it, or even when u enter a site a beacon shows up on the overview which adds to the riskyness of it. Any other suggestions? Or do you guys like these how they are and do them often?
Tim Nering
R3d Fire
#2 - 2015-06-20 08:29:21 UTC
just need a little ingenuity.
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Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2015-06-20 14:27:02 UTC
Really? Wspace sites have rats at them, more breaking news at 11!

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

KC Kamikaze
Blue-Fire
#4 - 2015-06-20 15:22:42 UTC
Wormhole data/relic sites are the most profitable sites in wspace for blue loot and salvage not even counting the cans so yes they are run regularly by everyone equipped to do so, and we like them the way they are.
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#5 - 2015-06-20 15:57:12 UTC
They are done often and have better loot than anoms so yeah they are fine as the are. Except the broken c4 ones.

I don't need twitter. I'm already following you.

Adarnof
Kingsparrow Wormhole Division
Birds of Prey.
#6 - 2015-06-20 16:04:07 UTC  |  Edited by: Adarnof
Once upon a time, every data and relic site had NPCs to fight off. Life was better back then.

Have you considered shooting the NPCs?
Amak Boma
Dragon Factory
xX SERENITY Xx
#7 - 2015-06-20 16:36:43 UTC  |  Edited by: Amak Boma
sometimes these npc worth more than entire data/relic site so grab your drake and do your work

i am using navy vexor for data/relics . it works pretty fine . ishtar is overkill thought. if talked class is c1. the c1 can be done in confessor too.
Joel Vaille
State War Academy
Caldari State
#8 - 2015-06-20 18:47:53 UTC
You guys are kinda making my point but not understanding it. I am exploring. I am not looking to fight huge waves of sleepers. Like why do the two have to be together? Does everything have to be combat related in eve? I guess as some people are doing them its ok but still I see dozens of these sites before seeing normal ones. I think these should be on the probe scanner without having to scan them down as they are combat sites and ghost sites you should have to scan down. But no one will think that's a good idea either.
KC Kamikaze
Blue-Fire
#9 - 2015-06-20 19:01:26 UTC
I think in general those of us who actually live in wspace would prefer everything be more difficult for you daytrippers.

Stick to your null sec type cans ... or bring guns. I also agree life was better when those sites had combat as well.

We all understand your point that you want to go in and be able to flip all the cans even in high class wormholes. I want to get rid of frig holes, the impending fleet warp changes, and Fozzie, but I don't think either of us will get what we want.
Joel Vaille
State War Academy
Caldari State
#10 - 2015-06-20 19:23:49 UTC
The way I see it is u can train skills to kill npcs for w space that will translate to pvp. You cant train exploration skills that will translate to killing anything, so why have this in the game at all if you still need to fight stuff with it? I understand you people living in w space don't want to be disturbed but it would be better if these sites were a bit more explorer friendly. You could still make the sites risky like ghost sites and it would give you guys more action as in pvp bc people would want to do these sites. More money for you guys bc you could kill explorers and take their loot. And the whole idea of exploration isn't about just staying in one area where you are comfortable. Explorers are supposed to go exploring and taking risks. And yea nothing gets changed in the game bc no one fights for change or supports anyone who does. All I'm hearing is yea the system sucks but accept it and play the game the way they want you to.
KC Kamikaze
Blue-Fire
#11 - 2015-06-20 22:42:19 UTC
There is a cap on income potential in every part of this game, and in general that cap revolves around the amount of risk being taken. You want to make more isk than currently possible doing exploration then find a new profession.

LMAO ... maybe nothing has ever changed for you but since Crius wormholes have known nothing but change... some good some bad.

I think the general consensus in this thread is that sleeper data/relic sites don't suck and we like them the way they are so I'm not sure who you are referring to when you say all you are hearing is the system sucks. You're the only one I hear saying that.
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#12 - 2015-06-20 23:17:03 UTC
Joel Vaille wrote:
The way I see it is u can train skills to kill npcs for w space that will translate to pvp. You cant train exploration skills that will translate to killing anything, so why have this in the game at all if you still need to fight stuff with it? I understand you people living in w space don't want to be disturbed but it would be better if these sites were a bit more explorer friendly. You could still make the sites risky like ghost sites and it would give you guys more action as in pvp bc people would want to do these sites. More money for you guys bc you could kill explorers and take their loot. And the whole idea of exploration isn't about just staying in one area where you are comfortable. Explorers are supposed to go exploring and taking risks. And yea nothing gets changed in the game bc no one fights for change or supports anyone who does. All I'm hearing is yea the system sucks but accept it and play the game the way they want you to.

We have both types of relic/data sites, ones with npcs and ones without. I don't understand why you think there is a need to remove the nps when you can simply look for sites without them? There are also ghost sites in wh space as well if you want to run them (pretty hard to come by mind you).

No wh should not be ''explorer friendly'' its the dangerous unknown for a reason.

I don't need twitter. I'm already following you.

Jack Hayson
The Scope
Gallente Federation
#13 - 2015-06-20 23:22:12 UTC
What the hell is your problem dude?
If you don't want to fight sleepers do the sites that don't have sleepers in them? There are tons of them, even in w-space.

The sleeper sites are simply not meant to be done by a solo explorer in a frigate.
It might come as a surprise for you, but there is actually content in the game that isn't directly aimed at your preferred play style. Shocked
Deal with it.

Most of those sleeper hacking cans only contain crap anyways. The money is in the sleepers that spawn.
Joel Vaille
State War Academy
Caldari State
#14 - 2015-06-21 00:54:27 UTC
I have a problem now that I have my own opinion? Dang I didn't realize the community was this bad. I'm just sick of spending hours of going through wormholes finding dozens and dozens of these sites that no one is doing. It doesn't even make sense. And yea I guess in your shoes if I found something easy like killing npcs for tons and tons of isk I would be afraid of change too so I shouldn't have even made this. Enjoy your farming. Let's not make the game better or anything.
KC Kamikaze
Blue-Fire
#15 - 2015-06-21 01:25:30 UTC
The community is not bad. Your idea and opinion are bad.

If you find so many of these sites not being run in C4 and lower get a marauder and run them yourself. C5/6 are done differently. Just because they look like they haven't been run doesn't mean they are not being farmed.

Oh and so now you're saying what we do is easy and we like it that way so we are afraid of change?

So if I understand you correctly you are upset that we don't want to change a mechanic that would make it easier for you to do what you want to do.... compared to the, and I'm using your words, "easy like killing npcs" thing we do which by your own words is too difficult for you to do? Is that about right?

Your posts are so full of contradictions ..... while I think it's great that we have women gamers and all it's probably better for you to just stay in your pod. Reason, accountability, and **** posting: those are the things we like around here.
Sylas Black Gaterau
Tidal Lock
Vapor-Lock
#16 - 2015-06-21 02:54:07 UTC
Joel Vaille wrote:
I have a problem now that I have my own opinion? Dang I didn't realize the community was this bad. I'm just sick of spending hours of going through wormholes finding dozens and dozens of these sites that no one is doing. It doesn't even make sense. And yea I guess in your shoes if I found something easy like killing npcs for tons and tons of isk I would be afraid of change too so I shouldn't have even made this. Enjoy your farming. Let's not make the game better or anything.


This guy is just trolling right??
Jack Miton
School of Applied Knowledge
Caldari State
#17 - 2015-06-21 10:40:31 UTC
Dude, if you dont like shooting things there are tons of things you can do in EVE without needing to do so. Wspace sites are not one of those things.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Lloyd Roses
Artificial Memories
#18 - 2015-06-21 11:22:29 UTC
He's from some third grade alliance tho, don't push him to hard.
Iyokus Patrouette
University of Caille
Gallente Federation
#19 - 2015-06-22 00:18:02 UTC
All his proposed 'ideas' are just the various ways Data/Relic/Ghost sites work in K-space already.

want to know the dirty little secret? we like wormholes because it is different from K-space. so proposing changes that make it more K-space like make us want to troll you back to the General Discussion boards where Null Bears belong.

---- Advocate for the initiation of purple coloured wormholes----

Kalel Nimrott
Caldari Provisions
#20 - 2015-06-22 00:53:58 UTC
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