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Dev blog: Feedback on the new Overview Brackets

First post First post
Author
Cleanse Serce
Lonesome Capsuleer
#121 - 2015-06-19 02:11:57 UTC  |  Edited by: Cleanse Serce
LUMINOUS SPIRIT wrote:
Hes not slow, hes just a troll, he gets off this. It was explained to him back on page 3 what this is about. Just ignore him, maybe he will go away into general discussion and sperg there.


I've read the post you were talking about, and i'm agree with some part of it.

Though, i can't be agree with people that wants CCP to go back in time and stop their changes to the game just because people can't adapt, or just because people are "used to" what they had.
That's not a valid argument.

I can read my overview and in space brackets better than before.
Why can I, and why can't you ?

I do love new ship icone set, but i still have some issue with some structure and celestial ones, i'll deal with it, and i know i'll get used to them.
As long as CCP desn't sell icone sets for each indiviual preferances on New Eden Store, i still can't see the real "gravity of the fiasco" as you call it.

And no i won't go somewhere else to laugh.
And neither will I go away and stop telling that i do love those icones and that they need improvements.

I won't let the minority shouting louder then their number represent.
The Hunter
Gladiators of Rage
Fraternity.
#122 - 2015-06-19 02:27:14 UTC
At what point will ccp ever allow us to vote on something that they do. This is not talking about nerfing ships, or changing how the sov could be used. This is more about the meat of the game like icons and other stuff. We have csm candidates who can not appeal any of these changes, so were left to some all powerful ccp guys making changes because they want to freshen up the games looks. CCP could be fixing other problems that have been around in eve for a long time. Maybe this is like highschool, we get to vote on our favorite person to be csm, but in the end it does not change anything because the teachers will do what they want. Just put it to a 3 day vote and see how many people like the change. IF the people do not like the change, then all mightly ccp can try and fix the problem that was created for no reason.
Jessica Serrato
Serrato Collective
#123 - 2015-06-19 02:28:03 UTC
Quote:
Cleanse Serce wrote:

Dangeresque Too wrote:

Ok, so before you said that, did you spend countless hours and evenings testing and providing objective feedback or developing improved alternatives over the last several months? And after you spent those many many hours doing CCP's work to have them utterly ignore it and release with full abandon only to say you were wrong?



Those guys are developpers this is their job.
They are paid for doing what they do.
They work while you play.

Who are you to even make the statement that your work worth more than theirs ?
Seriously.
Who the hell are you to just say "Nope, your icones are ****, you should do this, that and this."

They've come with a product of a reflexion and time, and you just think that whatever work you did is better ?
You truely believe that whith all what they came up with, they will just come back and redo the icones ?

What the ****.
Wake up spoiled kids.
Wake the hell up.

Improving the current icones : yes.
Goin back in time, or completly re-do the icones : nope.



Well, number 1 and most importantly is that we are the consumer. If you place a product out that your consumer doesn't like than they are not going to pay for it. They get paid by the money that we pay to play the game....so your whole first part of your argument is invalid.

Number 2...I am in aerospace simulation. I repair and modify 30 million dollar full flight motion simulator that are used to train licensed pilot that need to maintain their certifications with FAA, EASA, and a ton of other regulatory aerospace agencies. In doing so the consumer pays a large amount of cash each year to train with us. In this company we take any and all customer feedback very seriously, and not just on the simulator part of training. We listen to every aspect of their visit and adjust ourselves to fit to the consumers desires. It is that level of customer satisfaction that has allowed us to pull in revenue of over 1 billion yearly.

I think that CCP really needs to start stepping up their game when it comes to consumer relationship and customer satisfaction. They need to listen to us and come up with a good icon system that is usable, functional, and customizable to a player's preference.

Any feedback is good starting point for this. From " I don't like this for XYZ reasons" to the simple "I hate the new UI".
This should have been done in the testing phase and they didn't listen. It be like a TV producer making a pilot, then the panel members majority hate it, so he signs the show for a 6 season run....then wondering why no one watches.

Not sure why you are fighting so hard to defend something that others don't like, but that is your choice, but it is my choice to disagree and ask for something else. ..we are both paying customers.
Cleanse Serce
Lonesome Capsuleer
#124 - 2015-06-19 02:41:59 UTC  |  Edited by: Cleanse Serce
Jessica Serrato wrote:
Well, number 1 and most importantly is that we are the consumer. If you place a product out that your consumer doesn't like than they are not going to pay for it. They get paid by the money that we pay to play the game....so your whole first part of your argument is invalid.

Number 2...I am in aerospace simulation. I repair and modify 30 million dollar full flight motion simulator that are used to train licensed pilot that need to maintain their certifications with FAA, EASA, and a ton of other regulatory aerospace agencies. In doing so the consumer pays a large amount of cash each year to train with us. In this company we take any and all customer feedback very seriously, and not just on the simulator part of training. We listen to every aspect of their visit and adjust ourselves to fit to the consumers desires. It is that level of customer satisfaction that has allowed us to pull in revenue of over 1 billion yearly.

I think that CCP really needs to start stepping up their game when it comes to consumer relationship and customer satisfaction. They need to listen to us and come up with a good icon system that is usable, functional, and customizable to a player's preference.

Any feedback is good starting point for this. From " I don't like this for XYZ reasons" to the simple "I hate the new UI".
This should have been done in the testing phase and they didn't listen. It be like a TV producer making a pilot, then the panel members majority hate it, so he signs the show for a 6 season run....then wondering why no one watches.

Not sure why you are fighting so hard to defend something that others don't like, but that is your choice, but it is my choice to disagree and ask for something else. ..we are both paying customers.


1. Do you have any statistics about the pourcentage of satisfied player and un-satisfied players about that change ?
No you don't.
Neither do I.

Invalid.

2. I strongly doubt that you take each and every feedback as a starting point to improve your simulator.
There must have some feedback that are technically impossible to do.
You can't possibly compare an Online game which is maint to entertain to a Professional simulator based on real physical laws.
One is more subjective than the other.

Invalid.

__
I'm agree CCP needs to listen to feedback, and they're doin so more than ever before.
This very Blog is the proof.

I don't feel like i'm fighting at all, i just want to show other players that there are players that do frucking love those new icone set.
As I said earlier, the noisiest people are not necessarily more numerous . Until you bring something to prove otherwise anyway.
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#125 - 2015-06-19 02:45:24 UTC  |  Edited by: LUMINOUS SPIRIT
EDIT - ignore this.
Cleanse Serce
Lonesome Capsuleer
#126 - 2015-06-19 02:53:20 UTC
LUMINOUS SPIRIT wrote:
I have a sneaky suspicion hes got skin in the game.

No kills, so sits in station since 2012. If scammer then he is simply trolling here for lols, otherwise, a dormant alt of CCP dev, defending himself anonymously? No respect in either case.

EDIT - eve who says char has been recycled. scammer or ganker, then. recycling for ganks is a bannable offence, btw...


Do I need to be "someone" to have any right at all to post my point of view in this DevBlog ?
Do you have such poor arguments that you need to attack the human begin behind the screen instead of his ideas ?

Keep going, you're getting more and more interesting.
Vol Arm'OOO
Central Co-Prosperity Union
#127 - 2015-06-19 02:55:15 UTC
Cleanse Serce wrote:
Ripblade Falconpunch wrote:
You can fanboi all you want, and keep telling the rest of us how nice the view is from way up there on your high horse. When you finally put your visor up, you'll see us down here shooting statues.


For icone set ?
I strongly doubt it.
I'm still waiting haters shooting statues from jump fatigue changes.


Its prime time US now and only 18k on. IMO people aren't shooting the monuments, they just not logging in anymore. And with CCP putting out blogs that border on being insulting to their customers, its no wonder people are voting with their feet.

I don't play, I just fourm warrior.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#128 - 2015-06-19 03:02:53 UTC
Some important items were not covered in this Dev Blog:

Why aren't you giving us comprehensive configuration options so that the community can provide the players with the UI they want and need?

Why are you releasing unfinished work to the live server even after being clearly informed in your own feedback threads that your work is unfinished?

Why, if you absolutely must release unfinished work to the live server, are you not releasing it as beta/optional feature?
Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#129 - 2015-06-19 03:04:50 UTC
Cleanse Serce wrote:
LUMINOUS SPIRIT wrote:
I have a sneaky suspicion hes got skin in the game.

No kills, so sits in station since 2012. If scammer then he is simply trolling here for lols, otherwise, a dormant alt of CCP dev, defending himself anonymously? No respect in either case.

EDIT - eve who says char has been recycled. scammer or ganker, then. recycling for ganks is a bannable offence, btw...


Do I need to be "someone" to have any right at all to post my point of view in this DevBlog ?
Do you have such poor arguments that you need to attack the human begin behind the screen instead of his ideas ?

Keep going, you're getting more and more interesting.


Like you did several times, throwing around names and calling people children?

You're not even a good troll. 0/10.
Cleanse Serce
Lonesome Capsuleer
#130 - 2015-06-19 03:07:42 UTC  |  Edited by: Cleanse Serce
Ripblade Falconpunch wrote:
Like you did several times, throwing around names and calling people children?

You're not even a good troll. 0/10.


And by doin so you're not one ?
"You did it first" thing, right ?

*sigh*

It was your behaviour that i was attacking not the persons. Roll


I'll stop there anyway.
That's a lost cause with you both.
Death Godess
State War Academy
Caldari State
#131 - 2015-06-19 03:15:26 UTC
Can we get a Printer Friendly version of the new icons key?

That blue-grey/white image is terrible for printing......

SamuraiJack
Caldari Provisions
Caldari State
#132 - 2015-06-19 04:24:39 UTC  |  Edited by: SamuraiJack
Rixx Javix Icon sheet

Hint CCP. When players are producing fixes to your screwups... Maybe you should take a better look at your stuff?

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#133 - 2015-06-19 04:28:43 UTC
SamuraiJack wrote:
Rixx Javix Icon sheet

Hint CCP. When players are producing fixes to your screwups... Maybe you should take a better look at your stuff?


Has that EVER happened?
Torgeir Hekard
I MYSELF AND ME
#134 - 2015-06-19 04:32:59 UTC
Cleanse Serce wrote:

1. Do you have any statistics about the pourcentage of satisfied player and un-satisfied players about that change ?
No you don't.
Neither do I.

Well. You could have had it. If the forum engine wasn't a pile of poo and supported questionnaries.

But since the forum engine is a pile of poo, you have to use some outside tools. The story of CCP life, more or less.

There is, for example, a questionnary on the eve-ru.com (the de-facto main RU forum on EVE online, because it does not suck. Both feature and moderation wise). There's a link to it in the previous thread. It shows roughly 60% dissatisfied with the new icons, 8% unaligned and the rest positive.
Cleanse Serce
Lonesome Capsuleer
#135 - 2015-06-19 04:57:58 UTC  |  Edited by: Cleanse Serce
Torgeir Hekard wrote:
Well. You could have had it. If the forum engine wasn't a pile of poo and supported questionnaries.

But since the forum engine is a pile of poo, you have to use some outside tools. The story of CCP life, more or less.

There is, for example, a questionnary on the eve-ru.com (the de-facto main RU forum on EVE online, because it does not suck. Both feature and moderation wise). There's a link to it in the previous thread. It shows roughly 60% dissatisfied with the new icons, 8% unaligned and the rest positive.


And i'm well aware that this russian forum you call eve-ru.com is representative of 100% of Russian-speaking players in Eve Online.

And therefore if 60% of the Russian-speaking people are "disstatisfied" then 60% of the whole Eve Online players are also "dissatisfied".

Invalid.
Try again.
Blackadder V
Chaosborn Academy
#136 - 2015-06-19 05:16:19 UTC
Whoever designed these icons have not only failed in the objectives of making the overview clearer, they have actually succeeded in making the icons irrelevant for purposes of recognition. Thankfully I am not a combat player or these icons would have cost me a number of ships. The original version wasn't perfect and maybe could have done with a tweak but I now have absolutely no understanding of what these icons represent unless I take the time to read the narrative and constant exposure to them is not improving matters.

What is needed is a SIMPLE recognition system that will tell you at a glance if you are looking at a combat ship or a care bear ship and it should be of sufficient size and density that you do not need to use a magnifying glass. Items such as asteroids can afford to have a small icon, but containers, tractors, mobile depots and drones need a clear ID for a fast retrieval. Meanwhile, please restore the original since this offering is beyond salvage and needs a professional designer to correct something that largely speaking didn't need fixing.

K.I.S.S. (keep it simple stupid!) and if there is a demand that requires 3 million icons to ID ship functions then use a secondary icon or letter of the alphabet/numeral that's big and clear enough to read.
Jessica Serrato
Serrato Collective
#137 - 2015-06-19 05:16:30 UTC
Quote:
1. Do you have any statistics about the pourcentage of satisfied player and un-satisfied players about that change ?
No you don't.
Neither do I.

Invalid.

2. I strongly doubt that you take each and every feedback as a starting point to improve your simulator.
There must have some feedback that are technically impossible to do.
You can't possibly compare an Online game which is maint to entertain to a Professional simulator based on real physical laws.
One is more subjective than the other.

Invalid.

__
I'm agree CCP needs to listen to feedback, and they're doin so more than ever before.
This very Blog is the proof.

I don't feel like i'm fighting at all, i just want to show other players that there are players that do frucking love those new icone set.
As I said earlier, the noisiest people are not necessarily more numerous . Until you bring something to prove otherwise anyway.


No I don't have the numbers, but I am giving feedback of the majority of the post here, I cannot count the "Silent Masses" that praise the new icon. If they even exist.

Yes we do take every feedback about the simulator seriously. However most of the consumers are well aware of the physical limitations, but our services are not just limited to the simulators. We ask about the classroom training, how they were treated by scheduling staff, how the like the hotels that we recommend, the layout and presentation of the training materials, etc. We had a consumer that complained that there was no lemon juice for his tea. Our Center Manager went out and bought packets, we have carried them ever since.

If, as you said, there is feedback that we get that is impossible....whether it is technically impossible or due to safety concerns we still address it with the customers. We state the reasons that it is not possible and look to a compromise with the customer. Generally even just the willingness to try shows good faith with the customer.

Now as you are trying to make compare our service to this situation, I don't see your viewpoint. CCP is not limited by anything in this situation. They had a working product, they changed it, not everyone is liking the product. CCP opened a feedback forum for the changes, to see how they are being received. Most of the feedback is negative, but even in getting the negative feedback they are getting viable information as to a compromise that will help in remaking the changes more acceptable. Then they make a new dev blog that, in my and several others posting members, have found to not only ignore our request, but tell us in a nice way to "deal with it".

You don't have to be a marketing major to come to a reasonable outcome that this type of reply by CCP isn't going to stop the complaints, but make then even more "noisy".

As far as me comparing Eve Online game to a real life simulator.....well there are a lot of things to compare, too numerous to list. The bottom line is that this is a Space-Based Sandbox Simulation game. While that statement implies that real world physics cannot always be used, a reasonable amount is. We both want the customer to have an experience that mimics a possible real world environment. A lot of Eve keeps true to that aspect CCP has held true to this experience. PoS and Jump Drives use fuel, Trading/Marketing has taxes, Guns take ammo, Refining Ore loses minerals, RISK=REWARD, etc.

However, this is not the basis of my feedback. It has to do more with keeping the customer happy than anything else, which I think CCP would be wise to heed. CCP is striving to increase their new member base. I think at one time they numbers were 1 in 10 or so. Meaning 1 out of every 10 people that played the game after a trial period continued to play. Again I don't have the numbers but tossing out a general example. So if you are only retaining a very small percent of new customers, then go and start increasing the loss ratio of your regular customers, then you are not going to have to worry about development of new content as there won't be any around to play that content to sustain your company.

999 in every 1000 start up companies fail within 1 year. Out of that 1/1000 less then 10 last to see a decade. If you ask those companies that exceed that mark, how they survived where so many failed, the answer, 9/10 times, is going to be along the lines of adapting their business to match the needs/desires of their consumers.
E6o5
Sebiestor Tribe
Minmatar Republic
#138 - 2015-06-19 05:31:58 UTC
I don't know where the idea for the need of new icons came from. But lets assume there were some players asking for it (and not some manager who doesn't play the game decided we need something new). It is also obvious with this thread that there are players who want to keep the old icons. So if you really see the need for new icons to satisfy those assumed players asking for it the only valid option would have been to implement a system that supports different set of icon.
Any claims that your code base and/or architecture don't support that are lame excuses and need to be addressed by you before breaking a well working feature for large parts of the player base.
Torgeir Hekard
I MYSELF AND ME
#139 - 2015-06-19 05:39:48 UTC
Cleanse Serce wrote:
And i'm well aware that this russian forum you call eve-ru.com is representative of 100% of Russian-speaking players in Eve Online.

Nope. There's no resource that is 100% representative of 100% russian-speaking players. Not even CCP mail surveys, because they are in english. It is, however, the most representative resource among the existing ones (around 750 votes now, which is not bad considering typical sociological population surveys usually get around 1000 votes). And the only one that's actually bothered with a proper survey.

One thing is certain, though. It's definitely more representative than guys screaming "I LIKE IT SO EVERYBODY MUST LIKE IT YOU HAVE NO PROOFS!!111!11!"
Ida Aurlien
HIgh Sec Care Bears
Brothers of Tangra
#140 - 2015-06-19 05:40:13 UTC
wow 95 pages and they give us this crap as a reason....http://community.eveonline.com/news/dev-blogs/bracket-icon-feedback/?_ga=1.183309925.2134134325.1394639977 ahh what part of the customers did you listen to ?? surely you can read and comprehension is better than a 3rd grader ??? what part of we do not like your changes did you not understand ?? just trying to understand why ignorance seams to run your company ???