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[Proposal] Mild nerf to T3 Strategic Cruisers

Author
Drake Draconis
Brutor Tribe
Minmatar Republic
#41 - 2011-12-29 18:21:44 UTC
FloppieTheBanjoClown wrote:
I really don't understand why someone would care about anything that might be called "balance" in PVE. Use the best ship there is. If it's a T3, use it. If a marauder can do better, fly the marauder. If your primary complaint is that Tengus are too good at missions...FLY A TENGU AND CASH IN ON IT. Or if you prefer to feel like your missions are tougher, fly something else. But don't try to push change on everyone else just because you think a ship is too good at shooting NPCs.


THIS

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Simi Kusoni
HelloKittyFanclub
#42 - 2011-12-29 18:56:12 UTC
Drake Draconis wrote:
FloppieTheBanjoClown wrote:
I really don't understand why someone would care about anything that might be called "balance" in PVE. Use the best ship there is. If it's a T3, use it. If a marauder can do better, fly the marauder. If your primary complaint is that Tengus are too good at missions...FLY A TENGU AND CASH IN ON IT. Or if you prefer to feel like your missions are tougher, fly something else. But don't try to push change on everyone else just because you think a ship is too good at shooting NPCs.


THIS

THIS

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Aineko Macx
#43 - 2011-12-29 19:47:14 UTC
Drake Draconis wrote:
Your implying they are unfocused...

Yes they are, but that's not the primary issue. The remark was a statement on CCPs game design. The issue is they offer a very compelling package of dps, survivability and variable extra abilities that is hard to beat. The only real downside is their cost (the skill loss doesn't count as its currently negligible). Trying to balance that out via cost is also bad game design at best, look at supercap proliferation for reference.

Quote:
Already your being told by PVP'ers they tend to not use them as often as you hate them for fear them.
Too many ships fill those roles better than a tech 3 does due to its extreme focus.

You clearly haven't been doing much 0.0 or WH play lately, or you would know that is not true. The only typical fleet/gang role I don't see much T3's in are logistics, ECM and cap warfare.

Quote:
Tech 3 ships are fine as they are now...in-fact some are better off being buffed as opposed to nerf'd.

If you read my opening post you would've seen I support the buffing of specific T3's or aspects thereof.

FloppieTheBanjoClown wrote:
I really don't understand why someone would care about anything that might be called "balance" in PVE.

I know you have difficulty understanding it, so let me restate: I don't care about PvE. This proposal refers to T3's in a PvP context. I do, however, have the opinion that introducing ships which obsolete entire ship classes (isk not being a factor) and/or are overpowered, is bad game design that actually hurts the gameplay, no matter if in pvp or pve. And Mara brought up pve. Note: I stopped doing regular missioning/ratting/pve about 2 years ago.

Quote:
Use the best ship there is. If it's a T3, use it. If a marauder can do better, fly the marauder. If your primary complaint is that Tengus are too good at missions...FLY A TENGU AND CASH IN ON IT. Or if you prefer to feel like your missions are tougher, fly something else. But don't try to push change on everyone else just because you think a ship is too good at shooting NPCs.

By that logic nothing OP would ever be nerfed. And seeing that you are only in it for yourself, what are you doing in a proposal that is trying to improve the game? You're a textbook hypocrite.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#44 - 2011-12-29 21:38:32 UTC  |  Edited by: FloppieTheBanjoClown
Aineko Macx wrote:
I know you have difficulty understanding it,

Classy. Also, you complete lack of comprehension of the nature of ADHD makes me chuckle, that you think it would prevent me from understanding anything.

Aineko Macx wrote:
so let me restate: I don't care about PvE.

So why are you replying to my post directed at people who do? And you say *I* have difficulty understanding?

Aineko Macx wrote:
ships which obsolete entire ship classes (isk not being a factor) and/or are overpowered, is bad game design that actually hurts the gameplay

But cost *is* a factor. Should CCP be balancing deadspace mods so that T2-fitted ships can compete with them? They cost more because they're more effective. T3s, same thing.

If T3s make so much obsolete, why aren't they the only ships on the field? Right...because they're woefully inadequate as main fleet ships. They do support well, they're great at solo and small gang combat, and they can bring unique abilities to bear, but they will MELT in the face of a more balanced fleet.

Aineko Macx wrote:
By that logic nothing OP would ever be nerfed. And seeing that you are only in it for yourself, what are you doing in a proposal that is trying to improve the game? You're a textbook hypocrite.

Context much? Let's go back to the part where I was replying to people complaining about Tengus being OP in missions.

Jeebus. And I'm supposed to be the one with a short attention span. Roll

edit: you do realize that just because you started this thread, not every reply is about you, right? Sheesh, some people think the world revolves around them...

Lol

Founding member of the Belligerent Undesirables movement.

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#45 - 2011-12-29 21:43:48 UTC
Floppie, your arguements give me wood. Masterfully played.
Vertisce Soritenshi
The Scope
Gallente Federation
#46 - 2011-12-29 21:56:11 UTC
FloppieTheBanjoClown wrote:
[quote=Aineko Macx] Sheesh, some people think the world revolves around them...

Lol


Right now theworld revolves around Destination Skillqueue. Don't believe me? Look at your likes...lol

This is now a "Likes" or "Destination Skillqueue" thread.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

FloppieTheBanjoClown
Arcana Imperii Ltd.
#47 - 2011-12-29 22:25:02 UTC
Vertisce Soritenshi wrote:
Right now theworld revolves around Destination Skillqueue. Don't believe me? Look at your likes...lol

This is now a "Likes" or "Destination Skillqueue" thread.


Most of my likes aren't from DSQ. Another 20 or so and I'll be a "natural" 500 :)

Founding member of the Belligerent Undesirables movement.

Drake Draconis
Brutor Tribe
Minmatar Republic
#48 - 2011-12-29 22:32:41 UTC  |  Edited by: Drake Draconis
FloppieTheBanjoClown wrote:
Aineko Macx wrote:
I know you have difficulty understanding it,

Classy. Also, you complete lack of comprehension of the nature of ADHD makes me chuckle, that you think it would prevent me from understanding anything.

Aineko Macx wrote:
so let me restate: I don't care about PvE.

So why are you replying to my post directed at people who do? And you say *I* have difficulty understanding?

Aineko Macx wrote:
ships which obsolete entire ship classes (isk not being a factor) and/or are overpowered, is bad game design that actually hurts the gameplay

But cost *is* a factor. Should CCP be balancing deadspace mods so that T2-fitted ships can compete with them? They cost more because they're more effective. T3s, same thing.

If T3s make so much obsolete, why aren't they the only ships on the field? Right...because they're woefully inadequate as main fleet ships. They do support well, they're great at solo and small gang combat, and they can bring unique abilities to bear, but they will MELT in the face of a more balanced fleet.

Aineko Macx wrote:
By that logic nothing OP would ever be nerfed. And seeing that you are only in it for yourself, what are you doing in a proposal that is trying to improve the game? You're a textbook hypocrite.

Context much? Let's go back to the part where I was replying to people complaining about Tengus being OP in missions.

Jeebus. And I'm supposed to be the one with a short attention span. Roll

edit: you do realize that just because you started this thread, not every reply is about you, right? Sheesh, some people think the world revolves around them...

Lol


That Ladies and Gents...is prue....refined.... WTFBBQPWN.

Nicely said. You hit it right on the head.

PS: You only forgot to point out he's an NPC'er Roll

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FloppieTheBanjoClown
Arcana Imperii Ltd.
#49 - 2011-12-29 22:37:23 UTC
Drake Draconis wrote:
PS: You only forgot to point out he's an NPC'er Roll


I don't play that card. Besides, so was Monk when he posted in this thread, and he's usually my CEO Cool

Founding member of the Belligerent Undesirables movement.

Drake Draconis
Brutor Tribe
Minmatar Republic
#50 - 2011-12-29 22:40:10 UTC
FloppieTheBanjoClown wrote:
Drake Draconis wrote:
PS: You only forgot to point out he's an NPC'er Roll


I don't play that card. Besides, so was Monk when he posted in this thread, and he's usually my CEO Cool



There are people who are NPC'ed for legit reasons.

and there are people who HIDE and make BS proopsals.

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Aineko Macx
#51 - 2011-12-30 07:44:30 UTC
Drake Draconis wrote:
That Ladies and Gents...is prue....refined.... WTFBBQPWN.

You must have low standards, that wall of text contains two arguments and a lot of deflection.

FloppieTheBanjoClown wrote:
But cost *is* a factor. Should CCP be balancing deadspace mods so that T2-fitted ships can compete with them? They cost more because they're more effective. T3s, same thing.

I don't see much problem with complex mods except for the mostly lax fitting requirements. They are just more of the same, and the diminishing returns are okay.

Quote:
If T3s make so much obsolete, why aren't they the only ships on the field? Right...because they're woefully inadequate as main fleet ships.

Tengus are the new Drakes. Every alliance capable of fielding a fleet of them is doing so.

Quote:
Context much? Let's go back to the part where I was replying to people complaining about Tengus being OP in missions.

Stop deflecting. Just because you were responding to somebody else's argument doesn't make your stance any less self serving.
Laechyd Eldgorn
Avanto
Hole Control
#52 - 2011-12-30 08:45:46 UTC
tech 3 are pretty much balanced compared to isk value and skill loss

only real problem i see is offgrid gang boosting which isnt directly related to ships themselves

tengu has ordinary caldari advantages for pve but again not problem with ship itself and mission running tengus are easy to suicide for luls.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#53 - 2011-12-30 14:53:59 UTC
Aineko Macx wrote:
FloppieTheBanjoClown wrote:
But cost *is* a factor. Should CCP be balancing deadspace mods so that T2-fitted ships can compete with them? They cost more because they're more effective. T3s, same thing.

I don't see much problem with complex mods except for the mostly lax fitting requirements. They are just more of the same, and the diminishing returns are okay.

....and you completely pass over the analogy I made. If complex mods are okay in spite of their being more powerful than T2 variants, why the whine about T3s?

Aineko Macx wrote:
Tengus are the new Drakes. Every alliance capable of fielding a fleet of them is doing so.


Your point? Should CCP nerf Tengus so Drakes go back to being the spammobile? Then will you be whining for them to nerf Drakes? Just because a given ship is the flavor of the month doesn't mean it's OP. I don't recall any changes to Drakes or Tengus for quite some time...why would there be a shift from one to the other? My guess: Metagame. Drake armies aren't as effective as they once were, because they were so widely used that other fleets developed hard counters to them. When the Tengus are consistently trumped, they'll find another ship to blob.

Aineko Macx wrote:
FloppieTheBanjoClown wrote:
Context much? Let's go back to the part where I was replying to people complaining about Tengus being OP in missions.

Stop deflecting. Just because you were responding to somebody else's argument doesn't make your stance any less self serving.

You deliberately took my statement out of context and tried to apply it to PVP, which was obviously not my intent. Don't accuse me of deflecting when I point that out. Here, I'll spell it out, and try to use little words:

When you are shooting the little red plus signs, use any ship you want because you are the only person fighting and balance doesn't matter. If one ship does the job better than all the others, use that ship.

Also: I can't even fly a Tengu. I dislike Caldari ships and missile boats in general (exceptions made for the Sacrilege and Vengeance)

Founding member of the Belligerent Undesirables movement.

Vertisce Soritenshi
The Scope
Gallente Federation
#54 - 2011-12-30 15:27:30 UTC
lol @ "little red plus signs".

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Aineko Macx
#55 - 2011-12-30 18:14:17 UTC  |  Edited by: Aineko Macx
FloppieTheBanjoClown wrote:
....and you completely pass over the analogy I made. If complex mods are okay in spite of their being more powerful than T2 variants, why the whine about T3s?

There are no complex mods that increase a cruisers dps and tank from average to that of a BS. Nor are there mods that give BS the speed, agility and sig radius of a cruiser. T3's have both.

Quote:
Your point? Should CCP nerf Tengus so Drakes go back to being the spammobile? Then will you be whining for them to nerf Drakes? Just because a given ship is the flavor of the month doesn't mean it's OP. I don't recall any changes to Drakes or Tengus for quite some time...why would there be a shift from one to the other? My guess: Metagame. Drake armies aren't as effective as they once were, because they were so widely used that other fleets developed hard counters to them. When the Tengus are consistently trumped, they'll find another ship to blob.

I'm actually liking your train of thought here, although I will disagree with your conclusion. Blobs of Tengus, in their current form and with the current other ships, will never find a hard counter. There are some tactics that offer a minimum of effectiveness against them, but engagements with similar numbers on each side tend to go heavily in favor of the Tengus.

Another cause for more and more people switching to T3's is the increase in purchasing power, which we already skirted before. Which shows another reason that balancing through cost is a bad idea.

Well, and about the Drake, many people including CCP have stated for years that it offers maybe a bit too much in a single package...

Quote:
Aineko Macx wrote:
FloppieTheBanjoClown wrote:
Context much? Let's go back to the part where I was replying to people complaining about Tengus being OP in missions.

Stop deflecting. Just because you were responding to somebody else's argument doesn't make your stance any less self serving.

You deliberately took my statement out of context and tried to apply it to PVP, which was obviously not my intent. Don't accuse me of deflecting when I point that out. Here, I'll spell it out, and try to use little words:
When you are shooting the little red plus signs, use any ship you want because you are the only person fighting and balance doesn't matter. If one ship does the job better than all the others, use that ship.

None of the quotes were taken out of context. Your mistake is to believe there is no such thing as balance in pve, therefore you are assuming I am wrongly applying your pve statements in a pvp context.
OP mission boats are one of the multiple reasons the isk faucets/sinks are out of balance. And again, introducing ships that obsolete all other hi end mission boats is just bad game design.

Finally, I don't think that the 3 nerf items I proposed are at all unreasonable.
Vertisce Soritenshi
The Scope
Gallente Federation
#56 - 2011-12-30 19:31:00 UTC
The horse isn't quite dead...but we are going to continue to beat it anyway...

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Drake Draconis
Brutor Tribe
Minmatar Republic
#57 - 2011-12-30 19:34:41 UTC
Vertisce Soritenshi wrote:
The horse isn't quite dead...but we are going to continue to beat it anyway...


Indeed....still cant get over the fact this is a glorifeid carebear bash aruging over "its not fiar" (mispelling intentional) argument we should nerf tech3's cause its not fiar.

And to top that off....its an OP Who hides behind an NPC for whatever reason.

That's the trifecta of irony.

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Vertisce Soritenshi
The Scope
Gallente Federation
#58 - 2011-12-30 19:41:04 UTC
Drake Draconis wrote:
Vertisce Soritenshi wrote:
The horse isn't quite dead...but we are going to continue to beat it anyway...


Indeed....still cant get over the fact this is a glorifeid carebear bash aruging over "its not fiar" (mispelling intentional) argument we should nerf tech3's cause its not fiar.

And to top that off....its an OP Who hides behind an NPC for whatever reason.

That's the trifecta of irony.


I don't think the OP has ever been inside a WH before. That's likely the real problem. T3's in terms of PvE were meant for WH space...are they overpowered for PvE in Empire and Null...hell yes...but they are just right for WH space. Then again...a supercarrier is OP for PvE. We should nerf them again...

Any kind of "balancing" should be geared towards PvP and PvP only. Period. No discussion...no if's, and's, or but's...Period. After that whatever ship fits best for the job in PvE gets the job...in this case it is the Tengu. Get over it.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

FloppieTheBanjoClown
Arcana Imperii Ltd.
#59 - 2011-12-30 20:37:01 UTC
Aineko Macx wrote:
There are no complex mods that increase a cruisers dps and tank from average to that of a BS. Nor are there mods that give BS the speed, agility and sig radius of a cruiser. T3's have both.

Show me a T3 that gets the DPS *and* tank of a battleship. Either you fail at fitting battleships, or you've seen some outrageously-fitted T3s. In its covert configuration, my Legion deals no damage at all. My Proteus will top out doing the damage equivalent of a BC and having the tank of a moderately-tanked BS. Unless, of course, I want to drop several billion on the right mods and implants.

Aineko Macx wrote:

I'm actually liking your train of thought here, although I will disagree with your conclusion. Blobs of Tengus, in their current form and with the current other ships, will never find a hard counter. There are some tactics that offer a minimum of effectiveness against them, but engagements with similar numbers on each side tend to go heavily in favor of the Tengus.

For now. I don't play in the blob v blob world because it's never interested me, but it's been my experience that sooner or later someone decides there was never even a box to think outside of in the first place and arrives at a really surprising solution to a particularly troublesome problem like a Tengu fleet. I'd hate to see creativity lose its place in Eve in favor of instant rebalancing every time one ship type or another rises to dominance. Mostly because being creative is probably what I'm best at.

Aineko Macx wrote:
Another cause for more and more people switching to T3's is the increase in purchasing power, which we already skirted before. Which shows another reason that balancing through cost is a bad idea.

If the problem is an excess of isk, then you should be advocating a reduction in isk generation, or an increase in isk-sinks to pull it back out of the game. If T3s are a problem now only because people can afford them now, then your real issue is with the supply and demand mechanics.

Aineko Macx wrote:
OP mission boats are one of the multiple reasons the isk faucets/sinks are out of balance. And again, introducing ships that obsolete all other hi end mission boats is just bad game design.

I've seen people running missions in Machs and Nightmares with nearly as good efficiency as a Tengu. Shall we nerf them to dial down the isk faucet as well? Every ship you nerf for PVE, you inadvertently nerf for PVP as well. Eve needs more isk sinks and bot countermeasures, not nerfed ships.

Founding member of the Belligerent Undesirables movement.

Drake Draconis
Brutor Tribe
Minmatar Republic
#60 - 2011-12-30 21:06:47 UTC
FloppieTheBanjoClown wrote:
Show me a T3 that gets the DPS *and* tank of a battleship. Either you fail at fitting battleships, or you've seen some outrageously-fitted T3s. In its covert configuration, my Legion deals no damage at all. My Proteus will top out doing the damage equivalent of a BC and having the tank of a moderately-tanked BS. Unless, of course, I want to drop several billion on the right mods and implants.



I can.....but its cheating.

Speed Tanking. Big smile

OK ill shut up.

RollLol

DPS falls short but then not THAT short.

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