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Warfare & Tactics

 
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questions about fw

Author
zhan zula
The Haussmann Cargo Cult
#1 - 2015-06-06 17:44:14 UTC
Greetings.

I'm wondering if fw is really what i'm looking for, i've started to think it's not, but i might really have missed something, and maybe you guys can clear up some things for me.

My experience of fw so far is essentially this:

Either i sit alone in a novice plex and nothing happens, as in no ships or only large ships show up on scan, and nothing can get to me or a blob of frigs enter local and zerg me before i manage to warp out.

I have had one (yes the first integer after zero) fight that was one-v-one, that i lost but enjoyed (learned some things about distances that day Big smile -the rest have all been blobs. over and over again )

This leads me to assume that:
1. "even" fights are very rare, as in fights that could have been fairly even (except for skill), and that i could have learnt something from.

2. zerg is the order of the day. -talking to guys in fw or pvp corps strengthens this belief.

3. the way to make any progress in fw is to join a blob


People seem to enjoy fw, so i'm wondering:
1. are my experiences representative of fw?
2. is there some way other than joining the hordes?

i did southshore - tarren mill back in the day. -kind of done with that stuff.
to further the simily, at the moment i'm standing alone in tarren mill being ganked by hordes of people in raid gear P

May Arethusa
Junction Systems
#2 - 2015-06-06 19:19:43 UTC
Quote:
People seem to enjoy fw, so i'm wondering:
1. are my experiences representative of fw?
2. is there some way other than joining the hordes?


1. To a large extent, yes. No fight is ever even, the aggressor won't take a fight he doesn't think he can win. "Blobs" are always going to be a thing. If your character is new, and you've only been in FW for a limited amount of time, people will see you as an easy target, or a farmer. If you can't warp out of a plex before a fleet lands on you, you're the former. Solo PVP exists, but it is increasingly rare, and a lot of soloists will fly with links and/or implants and boosters, which leaves you at a significant disadvantage anyway. Learn to assess your targets, checking kills/losses, character age, things like this to avoid taking the obvious bait or people far beyond your skill level.

2. There are plenty of smaller corporations that offer small gang alternatives to fleet warfare, most FW corporations will cover both. I'd suggest you find one of those. You'll learn a lot more that way.
Plato Forko
123 Fake Street
#3 - 2015-06-06 20:58:55 UTC
Even if you are in a corp with people active you will still want to plex alone often and it takes only 30s for someone to engage you and the fight would be over before your backup arrives. Having the advice of corpmates and the possibility to call on them for revenge ops is nice but the most practical solution is just learning how to deal with the situations as they present themselves.

Fast kiter ships offer a means of staying out of tackle range. Even someone in a ship with more tank or DPS will be forced to give up if they realize there is no chance of getting close enough to win against you. You can also turn plex mechanics to your advantage, if you're in a frig and the system is full of dessies then sit in a novice and you can ignore anything bigger than a frig. Being in a plex puts you at the disadvantage of being visible, turn that into an advantage by switching it up with unpredictable fits and you will stand a better chance of trumping people coming at you expecting one thing and being surprised by something totally different.
Nameira Vanis-Tor
Sebiestor Tribe
Minmatar Republic
#4 - 2015-06-06 21:22:11 UTC
This game is not about 'fair solo pvp' the chances of it occurring randomly are vanishingly small whether in FW or not.

1) Are the ships involved roughly evenly matched hulls?

2) Is one fitted to a higher tier (T1,T2 even Officer fit?)

3) Is it a Zerg trap?

4) Does one pilot have a lot more pvp sp than the other?

5) Are both pilots using/not using links?

6) Are both pilots using roughly the same quality of implants?

7) Are both pilots using/not using drugs?

8) Have the players roughly the same pvp experience?

As you can see 'matchmaking' in this game is virtually impossible. The above are just a few things that very very easily can give one side the edge over the other. Hence why not many people even bother trying to 'solo' pvp in EVE.
Arla Sarain
#5 - 2015-06-06 21:57:09 UTC
On one hand, blobbing is a sure way to kill something if you manage to catch it.

But on the other hand, there are plenty of opportunities for the victim to escape.

Give it time, it will pass IMO. Or at least change into baiting/trapping, simply cos blobs will exhaust their ability to regularly and surely get kills. I stopped joining roams a while back, on the simple principle that you usually end up with a random kill at best after 50j or 2h. There are solo fights/small gang fights out there.

But still, you have to take into account how old this game is and how mature the understanding of ships for majority of players is. There are quite a few hulls that have the Sentinel syndrome now. If I were you I'd join a corp, not with the intention to blob, but with the intention of devising strategies to catch whatever targets you can.

Start with farmers >:D
Dopified
Black Eagle5
#6 - 2015-06-07 07:26:53 UTC
I would say you are really talking about a general topic in eve not just faction warfare. Low sec or null sec you are generally not going to get a" fair fight". Even when you think you have one the other person has boost, implants, better skills, or just looked at your lose mails and countered what you are most likely flying with. I have been flying in FW for years now and would say over that time yes you do get even fights, but they are rare. Generally it is best to join a corp with experienced pilots and learn from them what it takes and what is the best ships, fits, and tactics in flying them. Another thing you might want to consider is the area in which you fly. You may be flying in an area where the population is greater then some backwoods system. Flying in less populated areas will generally keep you away from blobbing. I will have to say this though people usually have friends whether it is 50 (the BLOB) or just 1 extra friend.

I see you are Gallente militia so add me to watchlist and i will fly with ya when i am on. I generally do the bigger fleet activities these days but i have also done a lot of frig fleets. We will get you going. Once you get in with some people it is easier to fly around. I send the invite because in all honesty excluding people for thinking they are spies in FW is just ridicules. You also need fresh pilots to keep plugging the holes of the ones that go afk.

I would say FW is better for the casual PVPer. You don't have the scheduled ops that null sec requires and plenty of targets whether pirates or war targets.
wilgotna
Perkone
Caldari State
#7 - 2015-06-07 07:44:24 UTC
faction warfare is the best way for a new pilot to learn pvp

gal mil is the best militia

let their fcs like dopi teach you some stuff so you can get a feel for the game... then branch out to solo
Andre Vauban
Federal Defense Union
Gallente Federation
#8 - 2015-06-07 14:19:46 UTC
zhan zula wrote:
Greetings.

I'm wondering if fw is really what i'm looking for, i've started to think it's not, but i might really have missed something, and maybe you guys can clear up some things for me.

My experience of fw so far is essentially this:

Either i sit alone in a novice plex and nothing happens, as in no ships or only large ships show up on scan, and nothing can get to me or a blob of frigs enter local and zerg me before i manage to warp out.

I have had one (yes the first integer after zero) fight that was one-v-one, that i lost but enjoyed (learned some things about distances that day Big smile -the rest have all been blobs. over and over again )

This leads me to assume that:
1. "even" fights are very rare, as in fights that could have been fairly even (except for skill), and that i could have learnt something from.

2. zerg is the order of the day. -talking to guys in fw or pvp corps strengthens this belief.

3. the way to make any progress in fw is to join a blob


People seem to enjoy fw, so i'm wondering:
1. are my experiences representative of fw?
2. is there some way other than joining the hordes?

i did southshore - tarren mill back in the day. -kind of done with that stuff.
to further the simily, at the moment i'm standing alone in tarren mill being ganked by hordes of people in raid gear P



#1 Your experiences are mostly correct. I solo A LOT in FW and I do find a few good 1v1's every play session, but its not easy. I've recently switched to snakes and a link booster so I can find more fights that I can take. I also "zerg" in the sense that if I find a fight I have no change of winning, I will still engage (or let myself be engaged) with the knowledge that I have backup 20 seconds away.

You just need to learn the where/when game. Different systems in lowsec are populated by different people. It also differs greatly by timezone. Once you learn the where/when of places to go and to not go, things will get better. RvB has moved up near Hysera and it's like a box of chocolates, you never know what you are going to get.

#2 Join a FW corp that focuses on small gang pvp rather than fleet warfare or FW sov warfare. There are "anti-blob" corps out there that only fly solo and micro-gang 99% of the time.

.

Mr Duffo
SQUIDS.
#9 - 2015-06-07 19:27:39 UTC
Long live caldari

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Starbuck05
Abiding Ormolus
#10 - 2015-06-07 20:44:50 UTC
If your looking for solo fights its often better to actually look for them instead of w8ng for it to come to you. Some people including myself found that beeing neutral to fw ( pirate / low sec pvper ) will improve your chances cause of

1 . You won't stand out in local
2. Tripple the possible targets nr ( both militias and other pirates )


It also helps if ur in something that people will think " yea i can take that" .


Sadly eve is mostly about fighting unfairly, the game was built on the core of piracy where everyone should work towards achieving they're success threw any means necesary ...therefor most players resolve to blob in order to make they're climb to success easier...or just for the lulz.



Yet , there are still some bushido following pilots out there that do enjoy the challenge, just gotta be persistent.


In the 4+ years of fw i was part of each militia, like you i mostly enjoyed those 1vs1 's cause in my mind thats where your skill shows and its honed...nevertheless most fights i had where 1v2 at the least...and it doesnt matter if you join a corp or not. Joining a corp may help you blob back though.

Just because i am blond does not make me stoopid !

Moglarr
Operation Meatshield
#11 - 2015-06-08 13:17:22 UTC
There has been a lot of chatter about how "blobbing happens, this is EVE" and so on. There has also been some decent feedback and tips on how to get solo. I am not much of a solo pilot, a glance at my killboard will show minimal kills, plenty of deaths from fighting out numbered and plenty of kills where I called in friends. But let me tell you, each of the solo kills I've had have been so exciting that all other antics in the war zone were worth it! And each of the deaths, be they to pairs, gangs or blobs have taught me how to make the best use of my fit, when to disengage and when you overheat everything and go for the kill. In general, always overheat,always go for the kill. Because yolo.

It also took me about a year in FW, and months facing off against the current Gallente I fight the most, before I became truly confident enough in my SP, fits and meta knowledge. I know the pilots I am likely to be fighting. I know who prefers to kite, who has links, who calls for back up and who I am likely to beat. And all I have to do is sit in a plex in the right system. The best part is that if no one comes to fight me, I get LP I can use to afford more ships!
Fourteen Maken
Karma and Causality
#12 - 2015-06-10 11:52:42 UTC
zhan zula wrote:
Greetings.

I'm wondering if fw is really what i'm looking for, i've started to think it's not, but i might really have missed something, and maybe you guys can clear up some things for me.

My experience of fw so far is essentially this:

Either i sit alone in a novice plex and nothing happens, as in no ships or only large ships show up on scan, and nothing can get to me or a blob of frigs enter local and zerg me before i manage to warp out.

I have had one (yes the first integer after zero) fight that was one-v-one, that i lost but enjoyed (learned some things about distances that day Big smile -the rest have all been blobs. over and over again )

This leads me to assume that:
1. "even" fights are very rare, as in fights that could have been fairly even (except for skill), and that i could have learnt something from.

2. zerg is the order of the day. -talking to guys in fw or pvp corps strengthens this belief.

3. the way to make any progress in fw is to join a blob


People seem to enjoy fw, so i'm wondering:
1. are my experiences representative of fw?
2. is there some way other than joining the hordes?

i did southshore - tarren mill back in the day. -kind of done with that stuff.
to further the simily, at the moment i'm standing alone in tarren mill being ganked by hordes of people in raid gear P



Yeah that's pretty much it, but roaming gangs don't have the patience to hunt you for long so they usually try once and then leave system whereas a solo player might pester you for ages to get the fight he wants. Basically you just need to frustrate the blobs by watching d-scan, blue ball them and they move on after a few mins unless they're a local gang. Watch out for tanky frigates like breachers, incursuses, and punishers they're often used to bait for a gang. if you want to fight a ship like that drag them well off the warp in first, make them chase you deep into the plex before you commit, they're usually too cocky so they'll burn after you not realising their gang won't be able to catch up in time to save them.
Syrilian
Doomheim
#13 - 2015-06-10 14:54:38 UTC
In my experience, it is possible to solo plex but most of the time you will be running away because yes most of the fights will be unfair. You will find that being in a fleet that the fights will be much more even. That being said, I have gotten into quite a few 1 v 1 fights.

The biggest obstacle to solo FW I have found is gate camps. It is really hard to break gate camps solo.

So yeah basically to your points: Even fights are very rare especially solo. My personal solo experiences involve doing alot of running away. And yes the best way to plex if you want fights and LP is to fleet up.
Kaivar Lancer
Doomheim
#14 - 2015-06-15 17:21:29 UTC
If you escape from a blob or a superior ship, you've won that fight.
BigDaddy Toothbrush
Rapid Withdrawal
Pen Is Out
#15 - 2015-06-16 15:08:48 UTC
I agree with much of what was said above. I would also add that I'm a terrible solo pilot. Actually, I'm a terrible pilot. Just ask anyone who's ever flown with me.

But, I observe from watching good pilots that solo pvp requires a lot of patience, a helping of blue balling and a smidge of sh!ttalk in local to work correctly.

Because solo fights are so few, inexperienced pilots jump on any opportunity to fight solo, regardless of if the match-up is decent. I've had fights where I tackled a kiter on the button and blapped their face off and other times where I've gotten my pooper pushed in by jumping in on a kiter who knew what they were doing. It's just a matter of know what you're willing to risk versus what you're willing to gain.

RDRAW has a mix of pilots. A lot of guys fly in the fleet ops against our Templis and Meatshield foes that live next door. But, we have a handful of guys that just go fly solo and rack up kills on their own.

One of my favorite things was watching one of our solo guys who was in a plex in a T1 frig and a garmur came to his gate. He sat there and the garmur sat there. (I'm listening to it on comms) Finally, I see our pilot type "pu$$y" in local and about 5 seconds later the garmur warps in and gets his face blasted off. It was all a matter of picking the right fight, being patient and dabbling a little smack questions his manhood and boom, you've got a solo kill.

One last thing: I have never minded blobs. In fact, if I were in a corp and on comms and in trouble and my friends didn't try and help (within reason), I'd be pissed. That's what you do -- Back up your buddy.
Mr Duffo
SQUIDS.
#16 - 2015-06-16 15:25:49 UTC
1v1 are cool fights but 1vmany there your blood starts flowing

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Ares Desideratus
Republic Military School
Minmatar Republic
#17 - 2015-06-16 16:47:02 UTC
Call it whatever you want, it's the way things work in reality. There is strength in numbers.

I have done combat against superior numbers, ships, and pilots for years in this game. It will never change, and it shouldn't.

Solo pvp is a silly idea because by definition it takes more than one player to qualify as pvp.

You must engineer situations in which you are effectively fighting a 1v1 battle.
Epikurus
Republic University
Minmatar Republic
#18 - 2015-06-17 10:53:12 UTC  |  Edited by: Epikurus
The 1 v 1s are definitely there. Your best chances of finding them are to get to know an area and its residents. Lots of other people want roughly even solo fights as well and I've had lots of luck just pitching up in a system that has appropriate targets in it and offering them a 1 v 1 in local. I've never had an opponent bring in the blob after explicitly accepting a one on one, although it does happen accidentally sometimes, and have likewise never brought a blob in. Note, though, that if you don't have someone agreeing to a 1 v 1 you have no reason to expect one, even if the fight starts out that way. In order to find someone who you want to fight and who wants to fight you you are going to have to fly out in an appropriately balanced ship. There are lots of Comets out there and getting a 1 v 1 in a Comet is, thus, pretty easy as comet v comet matchups appeal to a lot of people. If you take a T3 dessie out you'll slim down your pool a bit but should be able to find guys flying similar and looking for fights.

tl;dr Once you get to know who wants solo fights and what times they play and where, finding the fights you want will be easy as long as you bring an appropriate ship.