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Skill Discussions

 
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Removing Unwanted Skills

Author
Shiloh Templeton
Cheyenne HET Co
#21 - 2015-06-16 03:52:45 UTC
Etara Silverblade wrote:
What would be the point of removing skills?
I think certain skills are mocked in some corporations.
Morgan Agrivar
Doomheim
#22 - 2015-06-16 11:11:39 UTC
There are a few skills I would love to remove but like it was mentioned before, I made the mistake and have to live with it.

Does bother my OCD though...
Lan Wang
Pandemic Alpha
#23 - 2015-06-16 14:26:00 UTC
Cayrenne wrote:
I fully understand and agree if a lot of players are against cashing in unwanted skills for SP (even penalized). The arguments are more than sufficient in many previous threads in the past.

However, I have seen a lot of players also rejecting a feature where a player can choose to delete skills, without expecting any SP compensation/cash-in. I can't understand why is this suggestion rejected?

If I want to erase my Mining skill out of my own volition, and not expecting any SP to be returned, why is it a bad thing?


imagine someone hacking your account and erasing 10 years worth of skills. Roll

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Cayrenne
State War Academy
Caldari State
#24 - 2015-06-16 18:00:35 UTC  |  Edited by: Cayrenne
Lan Wang wrote:
Cayrenne wrote:
I fully understand and agree if a lot of players are against cashing in unwanted skills for SP (even penalized). The arguments are more than sufficient in many previous threads in the past.

However, I have seen a lot of players also rejecting a feature where a player can choose to delete skills, without expecting any SP compensation/cash-in. I can't understand why is this suggestion rejected?

If I want to erase my Mining skill out of my own volition, and not expecting any SP to be returned, why is it a bad thing?


imagine someone hacking your account and erasing 10 years worth of skills. Roll



Currently, a person hacking into your account can also delete all your assets, or worse, biomass all your characters.

Not to mention, before the removal of med clones, a hacker could already "erase your skills" by podding your character repeatedly without sufficient med clone, causing SP loss.
Cayrenne
State War Academy
Caldari State
#25 - 2015-06-16 18:09:49 UTC  |  Edited by: Cayrenne
*double post*
Cayrenne
State War Academy
Caldari State
#26 - 2015-06-16 18:12:19 UTC  |  Edited by: Cayrenne
stoicfaux wrote:
Cons for deleting skills:
a) It would require dev and testing time to implement.

b) High Risk: If there's any screw up with deleting skills, (akin to the boot.ini fiasco,) it would be a major time sink to fix.

c) Idiots. Someone (and you who you are) will screw up and press delete by mistake despite all safeguards, and CCP will need to implement an undelete feature and/or waste a technical resource on reverting accidental deletes. Remember, EVE has a mature player base, a few of whom don't fly sober.

d) There aren't enough of you OCD, anal retentive, and/or role players to justify a business reason (i.e. money) to implement such a feature. (Meaning, if you really want this feature, CCP needs to make money off of it.)

Big smile



A drunk player can also risk erasing all his assets, or biomassing all his characters. Should we remove the option to get rid of our assets or to biomass our characters then?

The argument saying that it would require dev time, that can be said for all features, popular and unpopular ones, that have been added to EVE. I'm pretty sure CCP is organized enough to assign devs working on different things, which means a dev working on SP will not necessarily disturb those working on sov system revamp, for example.

Not to mention, the system to remove/modify skills and SP is already in-game, as we all experienced during past skill revamps and removals.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#27 - 2015-06-16 22:48:49 UTC  |  Edited by: Tiddle Jr
Cayrenne wrote:


The argument saying that it would require dev time, that can be said for all features, popular and unpopular ones, that have been added to EVE I'm pretty sure CCP is organized enough to assign devs working on different things, which means a dev working on SP will not necessarily disturb those working on sov system revamp, for example.


Not to mention, the system to remove/modify skills and SP is already in-game, ....


- well if that's the case then CCP is not well organized company with pure communication and coordination processes.

- please remind me where i can find this system.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

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