These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
Previous page12
 

T3 Cruiser Hunter/Killer

Author
Serendipity Lost
Repo Industries
#21 - 2015-06-01 17:17:03 UTC
Traejun DiSanctis wrote:
RavenPaine wrote:
Your biggest issue will be, T3 pilots doing PVE. They know they aren't fit for PvP, so they are super cautious.
You could spend a hell of a lot of time chasing ghosts.


Good point. When ratting/plexing in my Tengu - which is infrequent these days - I tend to dock up as soon as a red/neut gets in system.



You forgot to add....

"and I hop into a pvp ship and get out there and defend my space by chasing those evil bad doers away."

At least that's what I hope you null guys do. (Sadly you don't)

So since you mentioned you dock up. WTF? Why don't you come back out in a pvp boat and get some rumble on? I get you don't want to pvp in your pimp pve tengu, but what I don't get is why you goes don't come back out and fight in something suitable.

What gives?
Traejun DiSanctis
Caldari Provisions
Caldari State
#22 - 2015-06-01 17:34:48 UTC
Serendipity Lost wrote:
Traejun DiSanctis wrote:
RavenPaine wrote:
Your biggest issue will be, T3 pilots doing PVE. They know they aren't fit for PvP, so they are super cautious.
You could spend a hell of a lot of time chasing ghosts.


Good point. When ratting/plexing in my Tengu - which is infrequent these days - I tend to dock up as soon as a red/neut gets in system.



You forgot to add....

"and I hop into a pvp ship and get out there and defend my space by chasing those evil bad doers away."

At least that's what I hope you null guys do. (Sadly you don't)

So since you mentioned you dock up. WTF? Why don't you come back out in a pvp boat and get some rumble on? I get you don't want to pvp in your pimp pve tengu, but what I don't get is why you goes don't come back out and fight in something suitable.

What gives?


I do come right back out in my PvP fitted ship. As a matter of fact, when a neut/red comes into one of our ratting systems, they end up having to deal with a small gang, bubbles on gates and, usually, a nice loss-mail. The best of them end up logging off when they realize just how boned they are. The rest just die.
Serendipity Lost
Repo Industries
#23 - 2015-06-01 17:57:44 UTC
Honki McDonkeyburger wrote:
Thanks for the advice guys. I'm really unsure where I'm going as far as training for pvp goes so I just wanted to see what people thought about the idea. Sounds like it may be too situational for me to dump the training into it. I may sink the time into it after I have skilled up for a couple other ships first. Thanks.


I'd take a curse over a pilgrim. With the no d-scan thing it's just better at what you're asking about. It doesn't have an uncloaking delay like the pilgrim, so it's just better.

Here's the possible scenarios:

1. You jump in system- they dock - the encounter is over.
2. You jump in - they don't dock - you warp to them.
2a. You uncloak your pilgrim and time almost freezes as your decloaking timer ticks down. They either warp away while you wait out the timer or they are afk and you could tackle them in a moros and kill them with a velator.
2b. You're in your curse and land and lock them immediately. You have a definite time advantage over uncloaking and waiting.
3. You neut them, disrupt them and kill them with drones. Well, you're in the fight anyway. Neuting off the other guys point gives you a nice get away option if things go bad for you.

I would rather be doing 2b over 2a. Watching some dude warp away while you're furiously control clicking the lock attempt is depressing. Having the aura chick calmly explain to you why you can't lock the dude yet (which you already know full well) is borderline infuriating.

A quick easy train for this is also a bomber. No uncloaking delay. You get decent dps on them. The downside is depending on their fit you'll either win or get instantly vaporized. Cheaper, but with hazards...... big explody hazards.
RavenPaine
RaVeN Alliance
#24 - 2015-06-01 19:33:09 UTC  |  Edited by: RavenPaine
There are a couple of plus's to cloaky

1 is that you can sit and observe for a moment. If you landed at a warp in beacon, but they are 60km away, it gives you time to motor over at them. Sometimes you can let them trigger a spawn, and their overview will be full of red crosses. It gives you some advantage, and lots of assisted DPS.

2 is the ease of travel. You might have to roam for 20 systems sometimes to find a target. Jumping gates blind is much better with a cloak.


Serendipity, you're 100% right about the pimped T3 aspect.
If I'm out in null, I have zero blues. Every pilot is my enemy. I have zero intel and never know whats behind the next gate, so, I don't really risk a fight with a ship that wasn't fit for fighting. After burner and no point means I can't outrun anybody, nor can I run them down. And no tackle means they just fly away when it gets tight. Theres no Ishtar kill or Caracal or whatever, that's worth the risk.
I've considered a mobil depot.... but then what? I get popped and all my stuff is sitting in a depot, 30 jumps from home.

TBH when I see no ships on D-scan, I pretty much treat that like it's a Curse or Pilgrim anyway Cool
Maybe overly paranoid, but it's the only sensible way to survive.

Edit here: The OP isn't linkable, nor is he Doomhiem'd. It's possible he isn't subbed or isn't reading this anymore....
Mira Chieve
The Tuskers
The Tuskers Co.
#25 - 2015-06-02 19:27:28 UTC
Meh, decloak delay too long for solo work.

Get a buddy in a bomber fitted with 4 scrams. Instant lock after decloaking and will survive long enough for you to lock and tackle them.
Christopher Mabata
Northern Accounts and Systems
#26 - 2015-06-02 19:52:36 UTC
Serendipity Lost wrote:
Traejun DiSanctis wrote:
RavenPaine wrote:
Your biggest issue will be, T3 pilots doing PVE. They know they aren't fit for PvP, so they are super cautious.
You could spend a hell of a lot of time chasing ghosts.


Good point. When ratting/plexing in my Tengu - which is infrequent these days - I tend to dock up as soon as a red/neut gets in system.



You forgot to add....

"and I hop into a pvp ship and get out there and defend my space by chasing those evil bad doers away."

At least that's what I hope you null guys do. (Sadly you don't)

So since you mentioned you dock up. WTF? Why don't you come back out in a pvp boat and get some rumble on? I get you don't want to pvp in your pimp pve tengu, but what I don't get is why you goes don't come back out and fight in something suitable.

What gives?


Some people prefer to avoid all risk, every loss incurred in PVP even in a more suitable ship costs them more time making ISK to replace it. I've done the same exact thing, I've just got the added benefit of being able to go and log on a new alt and do something else if they decide to stick around and look for a fight i dont want any part of.

You have to accept the simple fact all pve pilots are consenting to PVP when they undock, but theyre not consenting to coming back out to fight after they dock.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Hellois Dawn
The Outlet
#27 - 2015-06-06 00:32:49 UTC
Side note

I live in nullsec as a ghost bear. When im fit for pve i am not interested in pvp. Even a whiff of those combat scanners and im cloaked


Best way to gank to pver is to use a Recon as they dont show up on scanners. Scan each site at 4AU only and see if you can get a hit then bring them back in. You might make it that way
Lucy Callagan
Goryn Clade
#28 - 2015-06-07 08:50:19 UTC
Sebo nestor Pirate
Stalence
Caldari Colonial Defense Ministry
Templis CALSF
#29 - 2015-06-15 16:46:32 UTC
I'd personally try this using a Curse or Stratios. Probably with the Curse first.

It won't show up on D-Scan and its neuts are beast. Once a T3 loses its cap, it falls quite easily. A 70km neut can also potentially keep your opponent capped out and unable to warp while you close in for real tackle.

Member of #tweetfleet @stalence // Templis CALSF // YouTube Channel

Nihta
Hedion University
Amarr Empire
#30 - 2015-06-15 16:55:35 UTC
Traejun DiSanctis wrote:

I do come right back out in my PvP fitted ship. As a matter of fact, when a neut/red comes into one of our ratting systems, they end up having to deal with a small gang, bubbles on gates and, usually, a nice loss-mail. The best of them end up logging off when they realize just how boned they are. The rest just die.

Ah yes. The old "Pilgrim in Local. Form up defense fleet." 30 pilots and 12 hours later: He's gotta come out sometime!
Previous page12