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Player Features and Ideas Discussion

 
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Hyperspatial Accelerators

First post
Author
Luscius Uta
#1 - 2015-06-12 12:44:06 UTC
When if ever are they going to get a separate icon?
Just how lazy you are, CCP?

Workarounds are not bugfixes.

James Baboli
Warp to Pharmacy
#2 - 2015-06-12 13:14:23 UTC
Turn them the warp blue for the color they shade towards, for quick but awesome looking differentiation.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#3 - 2015-06-12 13:53:48 UTC
Removed an off topic post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Discomanco
We pooped on your lawn
#4 - 2015-06-12 14:35:34 UTC  |  Edited by: Discomanco
Luscius Uta wrote:
When if ever are they going to get a separate icon?
Just how lazy you are, CCP?

Funny how you ask about the Hyperspatial Accelerators and call them lazy, but don't even include the Jump Drive Economizers in your post.
You're lazy.
FireFrenzy
Cynosural Samurai
#5 - 2015-06-12 16:30:02 UTC
Or you know... ALL of the rigs...
Sobaan Tali
Caldari Quick Reaction Force
#6 - 2015-06-12 16:31:07 UTC  |  Edited by: Sobaan Tali
No one ever uses the search function, but CCP are the lazy ones, right?

On the other hand, I agree with James.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Luscius Uta
#7 - 2015-06-12 17:10:56 UTC
FireFrenzy wrote:
Or you know... ALL of the rigs...


Hyperspatial Accelerators are not rigs but lowslot modules. But thanks for shitposting.

Workarounds are not bugfixes.

Moonlit Raid
Doomheim
#8 - 2015-06-12 22:27:49 UTC
Luscius Uta wrote:
FireFrenzy wrote:
Or you know... ALL of the rigs...


Hyperspatial Accelerators are not rigs but lowslot modules. But thanks for shitposting.
^lol

Also, Am I the only one concerned at just how crap they are?
Comparing what I think is reasonable: -

Heat Sink I [low slot mod] 30tf
rof 7.5%
damage mod 1.07
total change approx +15% deeps

Small Energy Collision Accelerator I [rig] 200 cal
damage mod 1.1
total change approx +10%

Limited Hyperspatial Accelerator [low slot mod] 0tf
warp speed +0.2
total approx change 7.5% (using the humble drake as an example)

Large Hyperspatial Velocity Optimizer I [rig] 50 cal
warp speed +20%
total approx change +20%

Why is the rig in this instance SO much better than the low slot module? Can I get a CPU hungry module that has a % bonus or maybe a full AU/s ?

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

FireFrenzy
Cynosural Samurai
#9 - 2015-06-14 17:35:49 UTC  |  Edited by: FireFrenzy
I am aware of what a hyperspacial accelerator is i am also pointing out that every rig has the same picture/icon/whatever and throwing that on the post above mine, the one who is calling you lazy for not using the entire dataset.

But thanks for ignoring the point i was (i admit rather in eloquently) making.

Have a swell day!

EDIT: They removed the CPU nerf from the Hyperspacial rigs;) And i guess that is because i also cant get a lowslot module that gives me what? 20% reduced need for capacitor for neuts, nosses and such. Ie. Because you need to make choices when fitting to get the result, and lets face it its not like 3x 0.5% before the rigs is a bonus to be sniffed at...