These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

How to kill a Garmur

Author
Crosi Wesdo
War and Order
#81 - 2015-06-13 17:01:45 UTC
Estella Osoka wrote:
Crosi Wesdo wrote:
These clowns that choose the 'trusolo' route with empty clones because its hard and they want e-respect. Then they complain that its too hard lol.

Ive killed snaked, linked garmurs, some of the easiest fights ive had. The only risk involved is that they will run away. But thats the same as any ship, condor and up. All i do is use things that are available in the game. Its amazing how enraged people get about legitimate sanctioned game mechanics. Specially ironic coming from some blob cartel snufd pet.

I know it would be best if there was only one ship and a single fitting for everyone to use to make eve the fair game it should be. Like pong.


Oh come on Crosi! Pong was a fun game.


Yep, and perfectly fair and balanced. ChessurDeagle should check it out.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#82 - 2015-06-13 18:20:59 UTC
Crosi Wesdo wrote:
These clowns that choose the 'trusolo' route with empty clones because its hard and they want e-respect. Then they complain that its too hard lol.

Ive killed snaked, linked garmurs, some of the easiest fights ive had. The only risk involved is that they will run away. But thats the same as any ship, condor and up. All i do is use things that are available in the game. Its amazing how enraged people get about legitimate sanctioned game mechanics. Specially ironic coming from some blob cartel snufd pet.

I know it would be best if there was only one ship and a single fitting for everyone to use to make eve the fair game it should be. Like pong.


you've killed some bads m8, it's meaningless. I've dropped some linked/snaked/faction garmurs, I've seen people do it in atrons, it happens all the time. it's because they're terrible.
but equally I've run into some who are aware of what their ship can do, who can just yolo right into an extreme fast brawler waiting for them at 0km, because they know what to do to be immune to getting tackled, and then suddenly paper is killing scissors.
Crosi Wesdo
War and Order
#83 - 2015-06-13 19:58:25 UTC
TrouserDeagle wrote:
you've killed some bads m8, it's meaningless. I've dropped some linked/snaked/faction garmurs, I've seen people do it in atrons, it happens all the time. it's because they're terrible.
but equally I've run into some who are aware of what their ship can do, who can just yolo right into an extreme fast brawler waiting for them at 0km, because they know what to do to be immune to getting tackled, and then suddenly paper is killing scissors.


Not sure i recognise your authority to call anyone bads.

As for yoloing into plexes ive been doing so for years, a long time before the garmur came out. As for immunity, thats a myth. A small amount of preparation and no kite can escape a warp in.
IbanezLaney
The Church of Awesome
#84 - 2015-06-14 02:37:11 UTC
Aro2220 wrote:
A Garmur with a warp disruptor can keep you pinned at a pretty far distance. Heavy neuts/nosf don't reach that far. Neither do regular webs or disruptors. It uses missiles, so tracking disruptors don't help.

What's the best way to catch and kill it? I'm finding that the Garmur is really good at skirting around enemy null sec and picking targets they know they can kill.

So that makes me think that the best way to kill a Garmur is to be in something it thinks it can kill...but fit it so it's a big surprise. But how and what?




Easy:

2 Garmurs.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#85 - 2015-06-14 06:09:34 UTC
Crosi Wesdo wrote:
TrouserDeagle wrote:
you've killed some bads m8, it's meaningless. I've dropped some linked/snaked/faction garmurs, I've seen people do it in atrons, it happens all the time. it's because they're terrible.
but equally I've run into some who are aware of what their ship can do, who can just yolo right into an extreme fast brawler waiting for them at 0km, because they know what to do to be immune to getting tackled, and then suddenly paper is killing scissors.


Not sure i recognise your authority to call anyone bads.

As for yoloing into plexes ive been doing so for years, a long time before the garmur came out. As for immunity, thats a myth. A small amount of preparation and no kite can escape a warp in.


Tell that to AU/NZ timezone where the latency is so bad that by the time you get a picture lock of the kiter he's 40km off the beacon lol.
Lucy Callagan
Goryn Clade
#86 - 2015-06-14 10:16:33 UTC  |  Edited by: Lucy Callagan
Quote:
how to kill a garmur ?


-Hold point long enought for you sneaky rapier friend to uncloak.
-volley it with a wing of warrior while he is holding your carrier
-One shot it with your insta loki when it undocks
-heavy neut curse
-dracila modified neut machariel
-snipe confessor
-LM jackdaw i your lucky you can 2 volley it (shitfit)
-Orthrus
Zarnak Wulf
Task Force 641
Empyrean Edict
#87 - 2015-06-14 23:19:20 UTC
Won't the new missile modules make it easier to hit fast targets? You can get a Talwar or Corax to hit out to 100+ km but you sacrifice damage application in order to achieve it .... The new modules are a wet dream of combining rigor and hydraulic bay thruster rigs.
Fourteen Maken
Karma and Causality
#88 - 2015-06-15 13:07:01 UTC
Zarnak Wulf wrote:
Won't the new missile modules make it easier to hit fast targets? You can get a Talwar or Corax to hit out to 100+ km but you sacrifice damage application in order to achieve it .... The new modules are a wet dream of combining rigor and hydraulic bay thruster rigs.


It all depends on stacking penalties, missile rigs are not currently affected by stacking if they are after the change and the stacking penalties carry onto the modules you'll only be able to effectively use 4 slots: for example 3 rigs and 1 computer, because the rigs are less effective than before and the computer is heavily penalized by stacking the new stats probably won't be much different than they were before.
Pew Terror
All of it
#89 - 2015-06-15 14:05:47 UTC
Things I have learned from this thread:

Every time I™ get killed my opponent was cheating.
Every time I™ kill someone it was a brilliant display of immense player skill against the odds.
Every time You™ achieve something, it was against someone afk.

Close?
Skelee VI
Appetite 4 Destruction
#90 - 2015-08-24 17:52:11 UTC
I caught a garmur going over 8000 with my dramiel. I dont use booster alt or implants. He will try pull targets and kyte. I went away from him. Negating his missile damage. Then i did a slingshot back with overheat. Scram. His friends got my dram. But i will trade a 48 mil dram for 400 mil garmur anyday. Slicer if flown well can do the trick or a faction fit keres
Lloyd Roses
Artificial Memories
#91 - 2015-08-26 13:23:13 UTC
A dualrep malediction took down a garmur.
Val'Dore
PlanetCorp InterStellar
#92 - 2015-08-26 14:00:11 UTC
How to kill a Garmur?

Smartbombing Rokh.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide