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Cyborg Girl86
Federal Navy Academy
Gallente Federation
#101 - 2015-06-14 01:16:06 UTC
1+ for the OP!

What a neat little tool I never knew I had at my disposal! Thanks OP Smile
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#102 - 2015-06-14 01:16:41 UTC  |  Edited by: Scipio Artelius
Market McSelling Alt wrote:
Scipio Artelius wrote:
Aza Ebanu wrote:
Lets get back on topic.

*********NEW DATA*******

If you still have your maps open to the statistics header. Compare the amount of jumps to number of faction ships destroyed.
I wonder what we can derive from this info.....

That there's lots of people in highsec and lots of people use gates?


Not all jumps are from gates.... Stay consistent.

Ok. Jump bridges and jump drives too I guess. I wasn't aware they were included in that data on the map. So I apologise for the mistake if that's the case.

The question was asked what can be derived? That's a view of that and not inconsistent with anything.
Sibyyl
Garoun Investment Bank
Gallente Federation
#103 - 2015-06-14 01:16:59 UTC

Poking around on the map and jotting down random numbers is about as myopic as you can get, statistically speaking. It's the toddler's way of trying to understand trends in EVE.

Long term statistics is available through CREST and API, and only if you've been collecting these for a long time. A lot of 3rd party services have been doing this in bits and pieces: DOTLAN for macro SOV, jumps, and kill data; zKill for kills and losses; various market services looking at prices and buy/sell history; and so on.

EVE is an open system. Trying to argue a holistic point using some stuff you saw in the map window is pretty silly, in my opinion.



Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Market McSelling Alt
Doomheim
#104 - 2015-06-14 01:18:21 UTC
Scipio Artelius wrote:
Market McSelling Alt wrote:
Scipio Artelius wrote:
Aza Ebanu wrote:
Lets get back on topic.

*********NEW DATA*******

If you still have your maps open to the statistics header. Compare the amount of jumps to number of faction ships destroyed.
I wonder what we can derive from this info.....

That there's lots of people in highsec and lots of people use gates?


Not all jumps are from gates.... Stay consistent.

Ok. Jump bridges and jump drives too I guess. Where's the inconsistency?

The question was asked what can be derived? That's a view of that and not inconsistent with anything.


You can't bridge and cyno INTO highsec... you can cyno out.

But I was referring to wormholes. But in spirit of your virulent defense of data involving ship kills, I figured you would want to note the distinction in the fact we don't know IF people are taking gates or holes.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Market McSelling Alt
Doomheim
#105 - 2015-06-14 01:19:26 UTC
Sibyyl wrote:

Poking around on the map and jotting down random numbers is about as myopic as you can get, statistically speaking. It's the toddler's way of trying to understand trends in EVE.

Long term statistics is available through CREST and API, and only if you've been collecting these for a long time. A lot of 3rd party services have been doing this in bits and pieces: DOTLAN for macro SOV, jumps, and kill data; zKill for kills and losses; various market services looking at prices and buy/sell history; and so on.

EVE is an open system. Trying to argue a holistic point using some stuff you saw in the map window is pretty silly, in my opinion.






It is why I used Evemaps and some of Chribba's tools in the past to point to data... however some people don't "like" or "trust" data, even if it is from the api.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#106 - 2015-06-14 01:20:26 UTC  |  Edited by: Scipio Artelius
Market McSelling Alt wrote:
You can't bridge and cyno INTO highsec... you can cyno out.

Yes of course. I do it regularly on my industry alt. I'm quite familiar with the mechanics. I'm still I guess missing the inconsistency in what I said.

If the map shows jumps and those jumps include bridges and cyno jumps (low and null), then sure that data shows that.

I still cant quite grasp how I was being inconsistent to conclude that lots of people use gates. Can you explain where that is inconsistent?
Aza Ebanu
Brutor Tribe
Minmatar Republic
#107 - 2015-06-14 01:20:55 UTC
Sibyyl wrote:

Poking around on the map and jotting down random numbers is about as myopic as you can get, statistically speaking. It's the toddler's way of trying to understand trends in EVE.

Long term statistics is available through CREST and API, and only if you've been collecting these for a long time. A lot of 3rd party services have been doing this in bits and pieces: DOTLAN for macro SOV, jumps, and kill data; zKill for kills and losses; various market services looking at prices and buy/sell history; and so on.

EVE is an open system. Trying to argue a holistic point using some stuff you saw in the map window is pretty silly, in my opinion.




Good point about the third party sources. EVE-Central, all the ore calculators and EVE survival are good third party tools too.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#108 - 2015-06-14 01:22:02 UTC
Scipio Artelius wrote:
Market McSelling Alt wrote:
You can't bridge and cyno INTO highsec... you can cyno out.

Yes of course. I'm still I guess missing the inconsistency in what I said.

If the map shows jumps and those jumps include bridges and cyno jumps (low and null), then sure that data shows that.

I still cant quite grasp how I was being inconsistent to conclude that lots of people use gates. Can you explain where that is inconsistent?

Don't worry you're still cool. Even more data to enjoy.
Sibyyl
Garoun Investment Bank
Gallente Federation
#109 - 2015-06-14 01:24:00 UTC

Market McSelling Alt wrote:
It is why I used Evemaps and some of Chribba's tools in the past to point to data... however some people don't "like" or "trust" data, even if it is from the api.


Unfortunately, guys like Gevlon has been using the same capability to "sharpshoot" data.. picking and choosing numbers to support a fallacious argument. People have seen a lot of that come and go in EVE and they will not trust your numbers at its face, even if it happens to be profoundly true.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#110 - 2015-06-14 01:29:42 UTC
Aza Ebanu wrote:
Even more data to enjoy.

Data says little on it's own. It's the analysis of it that draws out meaning (or not as the case may be).

So yes, data is great as a source to understand things. Trying to draw out the proper understanding (and not all things have a 'proper' understanding) is the challenge and most interesting part.
Sibyyl
Garoun Investment Bank
Gallente Federation
#111 - 2015-06-14 01:33:07 UTC

Aza Ebanu, you may enjoy this album by CCP Quant.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Aza Ebanu
Brutor Tribe
Minmatar Republic
#112 - 2015-06-14 01:38:21 UTC
Sibyyl wrote:

Aza Ebanu, you may enjoy this album by CCP Quant.


How is he defining active characters?
Market McSelling Alt
Doomheim
#113 - 2015-06-14 01:41:03 UTC
Aza Ebanu wrote:
Sibyyl wrote:

Aza Ebanu, you may enjoy this album by CCP Quant.


How is he defining active characters?



Some of that is excluding high sec, some of it is percent change.

Basically it would confirm some of our suspicions that the players leaving are High Sec as the null player counts were still rising while active high sec was dropping. But we are missing a lot of context there.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Blackfeathers
Dreddit
Test Alliance Please Ignore
#114 - 2015-06-14 01:42:09 UTC  |  Edited by: Blackfeathers
Good tool for hunting too. Jumps in last hour / 24h is another great option in there.

And I think I agree. Most null systems have the potential to be more dangerous, depending on what is happening in them - but overall, trade hubs are more dangerous than any single null system, besides staging systems (Which are only dangerous if you are neutral / red). Hubs are also dangerous for any larger organisation, due to wardecs.

I haven't done much in low, so *shrug* not really sure how dangerous it is there.
Sibyyl
Garoun Investment Bank
Gallente Federation
#115 - 2015-06-14 01:43:46 UTC  |  Edited by: Sibyyl
Aza Ebanu wrote:
How is he defining active characters?


From: http://www.reddit.com/r/Eve/comments/33h7lp/active_characters_by_solar_system_class_album/cqkylmv

FistyMcBumBardier wrote:
  1. Good work, and very beautiful graphs. What was your criteria for being an 'Active Character'? I know that I have a few of my main pvp characters living in low-sec, but travelling through wormholes to get to null-sec for fights. Where would they be classified?
  2. What about those characters of mine that make the transport runs to and from highsec from my lowsec base?

CCP Quant wrote:
  1. All active characters (i.e. that can be logged into at each time). It was a low hanging fruit to get, I'd have to do more data work to get e.g. only primary characters, since we don't have historical data prepared for that.
  2. Character locations here are snapshots on midnight, i.e. at midnight, where is your character.

Can't really look really deep into it, based on what Mr. Quant is saying.

Edit: grr, formatting

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#116 - 2015-06-14 01:45:39 UTC  |  Edited by: Scipio Artelius
Aza Ebanu wrote:

How is he defining active characters?

If a character has access to the game, then the associated account is active.

There are a number of options. My accounts are generally this:

http://puu.sh/inX58/3c11224f8a.png

So all of my characters are active on the accounts that are active.

In addition:

Active: Paying with PLEX
Active: Trial Account (may be wrong wording there. I need to go start a new account to check)

There may be more, but they all are states where a character has access to the game because the account is active.
Azda Ja
Native Freshfood
Minmatar Republic
#117 - 2015-06-14 01:52:27 UTC
This thread is hilarious.

Grrr.

Otso Bakarti
Doomheim
#118 - 2015-06-14 01:55:01 UTC
This topic has drawn over a hundred responses in such a short period of time. That in itself is interesting. I'm not going to try to be knowledgeable or profound. I'm sure that's been covered. I have, however, spent some time over the years looking at on the map specifically what the OP suggests - old map and new.

My reaction is, it rarely changes. There are flare-ups sometime. However, the PvP activity is always generally the same, though it moves around a lot. Jita has always been that huge orange ball. In fact, that stat part of the map is so consistent, I've found it offers not much by way of information on the whole.

However, that kills the past hour, and 24-hours for specific systems? Always a must. Never forget to take a look if you're wandering into parts unknown. BECAUSE, what you don't know can surely cost you a lot of ISKIES.

Interesting choice of topics, OP.

There just isn't anything that can be said!

Lloyd Roses
Artificial Memories
#119 - 2015-06-14 16:24:21 UTC
So I just found out that people generally don't die in empty systems. Such insight.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#120 - 2015-06-14 19:59:36 UTC
Hmm so it looks like High sec is more dangerous than Null. Although Null is more populated....