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where is the BATTLE in battleship?

Author
BABARR
Lowlife.
Snuffed Out
#1 - 2015-06-11 17:55:29 UTC  |  Edited by: BABARR
Battleships alwayz needed good skill to apply damage.
Always have fat ass, so always easy to catch.
Always easy to hit for a dread, or fighters bombers from a super.

But now, whith command ship and T3 cruiser, they are not the so-super top damage dealers, and for sure not the best tanked boat.
But now, whith the web at 60%, they god more dificulty to apply damage.
I'am ok whith that, it's for the teamplay, ect...

So, CCP, WHY
Why you give them 500% less scan res than a POOR ******* LITTLE MINING barge???!!!
Close to have the same scan res as a BADGER.
A BATTLESHIP whith ******* crap target acquisition systeme, stop kidding.

And WHY a SO CRAP warp speed.
Everybody don't have titan for bridge. Everybody don't always play in null or low.

I'am ok to spend hours in warp when i fly an INDUSTRIAL ship, but not in a BATTLEship.

But now, in a battleship, you warp 50% slower than a mining barge......

STOP NERF BATTLESHIP

THEY ARE ALREADY NOT OVERPOWERED. (not at all)

MILITARY ship MUST be faster than INDUSTRIAL whith better sensor
Belthazor4011
Battle BV Redux
#2 - 2015-06-11 18:25:16 UTC
Better lock and warp time be nice to be honest and I am sure things will change for the better again.

But its also a mindset thing. Everyone says Battleships are crap so it must be true, right?

Well if you actually know what you're doing with them that doesn't have to be the case at all. They still do WAY more DPS than any other ship class and tanks at T2 fitting level are still much higher (screw T3s, they cost more and you lose SP if it goes down).

I think 95% of EVE just forgot how to use them and in their shame are calling them crap. Which they are not...
BABARR
Lowlife.
Snuffed Out
#3 - 2015-06-11 18:54:36 UTC
For me, no, they don't do WAY MORE dps.
A bit more dps, yes.
But a DPS who is hard to apply.

AND you are on the field way later, cause the warp speed is a joke.
AND you spend more time than any combat ship to lock something.

My problem is battleship should be a ship optimised and designed for military action, and a poor mining barge warp and lock faster, it's totaly non-sense.

CCP nerf the BS again and again, but they are already full of weakspot, and they are already not a lot used.
Augustus Risalo
Vulcans Forge
#4 - 2015-06-11 19:06:04 UTC
I think it would be cool to see battleships get the transformation states, like the T3 destroyers.

They can then be tailored to fit the situation and offer certain additional bonuses depending on what is needed. This would help distance them somewhat from the BC/HACs, and offer them added flexibility that you would expect from the battleship platform.

Celthric Kanerian
Viziam
Amarr Empire
#5 - 2015-06-11 19:45:30 UTC
You're of course right, cause 1150 dps at 53 km optimal with Conflag in my Paladin is of course not good enough...
Stitch Kaneland
The Tuskers
The Tuskers Co.
#6 - 2015-06-11 19:56:21 UTC  |  Edited by: Stitch Kaneland
One of the problems youre facing OP is that the Battleship's normal prey is not out and about. That prey being battlecruisers. We are stuck in cruiser/frig online at the moment because cruisers dont have natural predators,, except more cruisers. BS are supposed to be countered by cruisers/HACs. Hence why the difficulty in damage application youre having.

If BCs had a more defined role (such as my proposal in my signature), then they would see more use by countering cruisers more effectively. Once more BCs are fielded to wipe out the cruiser masses, then BS can come in and start wiping out the BC masses. Then when BS become FOTM, the cruisers can come out and play again. Its a very simple but effective ship food chain that has been broken due to overnerfing or overbuffing with a few ships that are simply too good at too much (ishtar).

BS are not supposed to be wtf pwn mobiles, but offer good dps, projection and tank, as well as needing some support to get their full potential. Certain fits however can make BS very strong in a solo role though. Or droneboats, since their bonuses apply to all drones, and not just heavies/sentries.

BS dont need much to be viable again, they need their prey to not be garbage so people will fly them again.
atomic killer
The DARK TROJANS
#7 - 2015-06-11 19:58:38 UTC
well...you could always use a battleship for mining purposes...take apoc, fit full rack of mining lasers and mine.
Atomeon
Federal Navy Academy
Gallente Federation
#8 - 2015-06-11 20:03:20 UTC
Celthric Kanerian wrote:
You're of course right, cause 1150 dps at 53 km optimal with Conflag in my Paladin is of course not good enough...


He talks about Empire battleships T1 (Not Faction or Marauders)
Tiddle Jr
Brutor Tribe
Minmatar Republic
#9 - 2015-06-11 20:58:34 UTC
Dear OP, in before this thread is locked (there are two separate threads discussing exactly the same issues) i'd like to say that current meta games are not the same we had a while back when BS were popular. And the funny thing is that it happened due to Eve community feedback not only the CCP self made descision. "You caal it, they've done it".

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

baltec1
Bat Country
Pandemic Horde
#10 - 2015-06-11 21:09:05 UTC
Atomeon wrote:
Celthric Kanerian wrote:
You're of course right, cause 1150 dps at 53 km optimal with Conflag in my Paladin is of course not good enough...


He talks about Empire battleships T1 (Not Faction or Marauders)


Hyperion gets 1600 dps with a t2 fit.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#11 - 2015-06-11 21:13:59 UTC
btw there is a good article about "baltecMegathron" worth to read it.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

NightmareX
Pandemic Horde High Sec Division
#12 - 2015-06-11 21:16:48 UTC  |  Edited by: NightmareX
The battle in Battleships is here: https://www.youtube.com/watch?v=t9rDDcT7nqY

Can it get any better than that?

Battleships is fine and fun to use. Now, i have been highly specialized in Battleships all from 2007-2008, so i can pretty much fly most Battleships 100% effective for what i'm gonna use them for.

Oh also, look in my signature. There you can see 2 videos where i use Battleships. Fun times Twisted.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Iyokus Patrouette
University of Caille
Gallente Federation
#13 - 2015-06-12 05:34:27 UTC
Q: Where is the Battle in Battleship?

A: Battleship, it's right there at the start.

---- Advocate for the initiation of purple coloured wormholes----

Chainsaw Plankton
FaDoyToy
#14 - 2015-06-12 05:34:40 UTC
Celthric Kanerian wrote:
You're of course right, cause 1150 dps at 53 km optimal with Conflag in my Paladin is of course not good enough...


errm, that's closer to tach INMF dps at 72km although that isn't something super useful for pvp P

I think BS still have a few issues, but are rather decent.

@ChainsawPlankto on twitter

Eridon Hermetz
Jump 2 Beacon
OnlyHoles
#15 - 2015-06-12 14:05:50 UTC
t'as fini de pleurer ? :3
Asp IV
Apex Abyss
#16 - 2015-06-13 17:42:52 UTC
Yeah give us warp speed implants and scan res implants..

Or you could try to be like Mike..Pirate
Serendipity Lost
Repo Industries
#17 - 2015-06-13 18:28:31 UTC
You know I've never even thought about it until now, but why is it that frigate sized ships warp faster than BS sized space ships?

Is there some physics reason?

I'm reasonably sure someone could come up w/ a 'smaller warps faster' explanation that is at least plausible. It takes more time to warp more stuff is ok I guess. Even though an actual warp drive (RL) doesn't exist and we can only guess / best guess what the might be like if they were real - I'm still willing to buy it takes more to warp more. Sold.




And after I asked myself that question I came to the really hard to answer one. Why is it that bigger ships lock more slowly than little ships? I would think logically it would be the other way around. It seems rather obvious to me that you can pack better gear and more of it into a BS size hull than you can into a frigate size hull. I just can't get my arms around how you can put better sensors on a smaller ship.

Is this upside down?


I have this big beautiful battleship with massive amounts of grid, space and CPU and hmmm... let's put this crappy little sensor array on her and be OK with taking just shy of 3 days to lock up a frigate. It's just crazy. I'd fire the engineer who tried to get me to sign off on that.

This may need some looking in to. I think it would be reasonable that lock time would be determined by the size and therefore availble onboard resources (grid/physical space/CPU) of the locker and not by the size of the thing being locked. At current RL we can look down through the haze of the atmosphere and see some pretty small things very clearly with satellite gear and we aren't anywhere close to insta cloning or space warping. Why can't my BS insta lock a frigate that is on grid?

Am I missing something?
Odithia
Ministry of War
Amarr Empire
#18 - 2015-06-13 18:58:11 UTC  |  Edited by: Odithia
baltec1 wrote:
Atomeon wrote:
Celthric Kanerian wrote:
You're of course right, cause 1150 dps at 53 km optimal with Conflag in my Paladin is of course not good enough...


He talks about Empire battleships T1 (Not Faction or Marauders)


Hyperion gets 1600 dps with a t2 fit.

And Apoc about half of this.

I get your point though, even if I believe that BS could use a little help.
Not necesarily dps wise but for their sluggishness it feel as they often don't bring enough to the table compared to advanced cruisers.
Valkin Mordirc
#19 - 2015-06-13 19:12:54 UTC
My Mega gets 1100 DPS,

My Triple repped Hype gets 1000 dps. And still gets it's awesome tank.

My RHML Raven gets a duel X-L ASB and will melt any cruiser it comes across.

My Domi only gets around 650dps but it and my Geddon get this lovely little benefit of spider tanking.


Oh and all these are T2 fitted the only special is the hype that needs a PwG implant.

Soooo, not T1 Battleships are Bamf yes?



#DeleteTheWeak
ShahFluffers
Ice Fire Warriors
#20 - 2015-06-13 22:15:37 UTC
Serendipity Lost wrote:
You know I've never even thought about it until now, but why is it that frigate sized ships warp faster than BS sized space ships?

Is there some physics reason?

Nope. Gameplay reasons.

The long and short of it is that battleships are VERY good at the more "boring" aspects of the game (structure grinding, SOV, "holding/gaining territory") and not so good for the most common and non-committal aspects of the game (roaming and finding fights). Smaller ships are the opposite.

Plus there is a huge aversion to committing to an engagement in a game where your target may have more "friends" than you do... which means that mobility and speed will generally be king in all but the most extreme and organized engagements.


All that said though... a fleet of 20 non-min/maxed battleships with 4 logistics ships is effectively a "bulldozer" that will crush most equivalent-sized compositions of any other sub-capital (that they can catch).
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