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Looking for opinions/ constructive criticism on my T1 Drake fit.

Author
Megan Freeman
Science and Trade Institute
Caldari State
#1 - 2015-06-13 06:37:11 UTC  |  Edited by: Megan Freeman
So as the title says, I'm looking for opinions and/or constructive criticism on THIS FIT, also found below. It is intended for C1/C2 WH Space and general PVE.

Feel free to point out what I'm might be doing wrong. I've tried to maximize tank and not sacrifice too much DPS.

I know T1 in't all that great but I'm still missing some skills.

Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Muon Coil Bolt Array I

Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
EM Ward Amplifier I
EM Ward Amplifier I
Thermic Dissipation Amplifier I
Limited Adaptive Invulnerability Field I

'Arbalest' Heavy Missile Launcher x 6
Core Probe Launcher I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Federation Navy Hobgoblin x 5
RavenPaine
RaVeN Alliance
#2 - 2015-06-13 07:01:34 UTC
I'd recommend to drop 1 EM amp for a prop mod. I think they are called 50MN micro warp drive now.

I have used a similar fit for PvE before. Great tank for a newer player.
Keep skilling. Get the T2 fittings and eventually get into a better ship. Drake isn't known for DPS, so almost anything will kill stuff faster for you.

I don't WH, so I can't guide you in that respect.
GL.
Valkin Mordirc
#3 - 2015-06-13 07:12:48 UTC
If your in a WH Fed Navy Drones might be a tad expensive for a new player? I don't know the price off hand but from my experience in WH space there's a lot of, DROP EVERYTHING AND RUUUUUUUUUUUUUUUUN!!!!!!!!111oneone


So it might get a little expensive if you have to leave your drones behind.
#DeleteTheWeak
Megan Freeman
Science and Trade Institute
Caldari State
#4 - 2015-06-13 08:25:16 UTC
Thanks for the replies, I already took it out, it can tank the sleepers just fine without an afterburner from the looks of it. However I underestimated the necessity to check D scan very often and as it turns out, that's not a very good PVP fit :P was still fun though :P
Lloyd Roses
Artificial Memories
#5 - 2015-06-13 12:05:42 UTC
For sites, you can usually drop your MTU+depot on the warp-in, given everything is in range. That way, you can swap BCS and shield power relays in and out as you need them.
Serendipity Lost
Repo Industries
#6 - 2015-06-13 12:50:20 UTC
Lloyd Roses wrote:
For sites, you can usually drop your MTU+depot on the warp-in, given everything is in range. That way, you can swap BCS and shield power relays in and out as you need them.



Just a point about dropping MTU. If you're in a regular anom, then sure go ahead. Folks will use d-scan to hunt your down if hunt you down is on the menu.

If you up your level of security and are doing a scannable site, then think about the MTU. They are very easy to combat scan. A drake isn't what I would call hard to combat scan either, but just pointing out to you folks just starting out that MTU are very easy to scan, so easy you may not have the time/luck to catch my combats on d-scan (they are there and gone so fast you may not catch them).

If you move on from the drake to a cruiser (t1/hac/pirate - whatever) then dropping the MTU becomes a bigger decision. It's a big target compare to a cruiser for combat probes.
Omar Alharazaad
New Eden Tech Support
#7 - 2015-06-13 13:00:50 UTC
What Serendipity said. Also, keep in mind that whenever you engage a MWD that signature bloom of yours affects scanning probes just as much as it does ships targetting. Just a friendly tip from someone who'd happily explode you.
o/

Come hell or high water, this sick world will know I was here.