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So... about those new amarr/minmatar skins...

Author
m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#1 - 2011-12-13 04:00:18 UTC
So when exactly do we get to see some of those?
Daedalus Arcova
The Scope
#2 - 2011-12-13 10:37:23 UTC
Minmatar aren't getting new shaders. It's CCP's way of balancing them against the other races.
Headerman
Native Freshfood
Minmatar Republic
#3 - 2011-12-13 11:26:42 UTC
In the next expansion

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Morgan North
Dark-Rising
Wrecking Machine.
#4 - 2011-12-13 12:50:40 UTC
I'm thinking they'll come in next expansion. releasing them now would be a bit premature, since issues are still being solved with crucible, along with time dilation. The previous expansion isn't yet completly deployed, so no point in bothering the Dev's for the next. But I too, would enjoy them new textures.
m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#5 - 2011-12-13 14:19:01 UTC
That's the thing. The art department has nothing to do with technical issues from Crucible. I don't know why everyone assumes that because there are "these" problems, that all of CCP are stuck fixing them and nothing else gets done... They've gotta be working on them, if not already having a good chunk of them done. Shove them on Sisi and let us see some of the new skins.

Also, imo, they shouldn't be in the next expansion. Maybe a mini-expansion that updates all the Minmatar and Amarr ships' textures [and their pirate faction variants (ie: Angels)]. There's no reason to delay this 6 months for a summer release if it gets done well before then. Hell, maybe even two mini releases if they get one race done at a time...
Autonomous Monster
Paradox Interstellar
#6 - 2011-12-13 19:55:03 UTC
m3talc0re X wrote:
That's the thing. The art department has nothing to do with technical issues from Crucible.


This is one of these basic, obvious points that I am routinely horrified to discover that they need to be made at all. Sad

m3talc0re X wrote:
Also, imo, they shouldn't be in the next expansion. Maybe a mini-expansion that updates all the Minmatar and Amarr ships' textures [and their pirate faction variants (ie: Angels)]. There's no reason to delay this 6 months for a summer release if it gets done well before then. Hell, maybe even two mini releases if they get one race done at a time...


I got the impression, in the lead up to Crucible, that it would have a staggered release, a la the last few expansions. So I think we'll be seeing Red/Gold V3s soon(ish; before the end of February), along with the AF buff, further Hybrid balancing and FW fixes.

Well, okay, maybe not the FW fixes. Lol
ITTigerClawIK
Galactic Rangers
#7 - 2011-12-16 11:09:50 UTC
is it even possable to make the Damnation and Curse look even MORE awesome???
Covert Kitty
SRS Industries
#8 - 2011-12-29 03:25:40 UTC
I too am looking forward to the new textures for min/amarr :D
Morgan North
Dark-Rising
Wrecking Machine.
#9 - 2011-12-29 10:28:26 UTC
I think some of the NPC areadly have the new skins. I'm not sure, but those vengeances in that level 4 amarr mission looked fairly different. Much much better.
Crazy KSK
Tsunami Cartel
#10 - 2011-12-29 17:32:02 UTC
well afaik the apoc has the new shaders already so does the vagabond

Quote CCP Fozzie: ... The days of balance and forget are over.

Morgan North
Dark-Rising
Wrecking Machine.
#11 - 2011-12-29 19:36:11 UTC
if that's so, then it looks like crap @ vagabond. The apocalypse looks okay, but the vagabond, ugh.
m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#12 - 2011-12-30 00:35:43 UTC
Vagabond doesn't have new shaders... not the one I'm looking at. I checked the Stabber and fleet version too, nothing.
bassie12bf1
Republic Military School
Minmatar Republic
#13 - 2011-12-30 00:45:28 UTC
Panther and vagabond got the camo removed so they appear a bit brighter in color.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#14 - 2011-12-30 05:36:09 UTC
While we will be getting some stuff at the end of the month they are already in the save some stuff for fanfest mode up there in IcelandTwisted

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#15 - 2012-01-10 22:40:42 UTC
So... CCP, how about those new skins? When are we getting them?..
Morgan North
Dark-Rising
Wrecking Machine.
#16 - 2012-01-10 23:16:55 UTC
Quote:
NEVER!
Callic Veratar
#17 - 2012-01-11 16:38:47 UTC
At the moment, the art department seems to be working on new weapon/ewar effects, v3 on Minmatar/Amarr/Pirate, v3 on stations/LCOs, on ship launcher modules, new ship models, and probably a couple secret projects.

V3 on the ships is probably higher priority, but I wouldn't be surprised if we don't get it asap. Maybe 1.3 in March (assuming 1.2 in February)?
Morgan North
Dark-Rising
Wrecking Machine.
#18 - 2012-01-11 17:52:20 UTC
Maybe its meant for the spring expansion. I'd love to see Missile Launchers, Drone Bays, Target painter models etc, but I doubt the last two will ever be considered.
m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#19 - 2012-01-11 20:38:02 UTC
The new v3's on the Amarr/Minmatar ships should not be pushed back to some next major expansion. They need to be made and brought in line with Caldari and Gallente...
Magosian
Center for Advanced Studies
Gallente Federation
#20 - 2012-01-11 22:33:54 UTC
m3talc0re X wrote:
The two most popular races' ships for pvp need to look at least as bad ass as the other two, weaker races' ships, whose ass they have routinely kicked for several years. NOW!


I think that's what I heard.
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