These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Wtf do the "theme parks that way" references mean

Author
Otso Bakarti
Doomheim
#21 - 2015-06-12 03:09:35 UTC
Well, you have these "gamers" who have convinced themselves they're doing something dangerous by moving pixels around. They view that as the only valid way to game - the way they game (which is no specific way. It depends on the they.) Add to this the general lack of manners and decorum that's popular today and you get a cute little phrase they think is sheer genius.

You're supposed to react according to their lights. Carebear? Ooooh. Feel insulted! Theme Park? Ooooooh, feel like you're a two-year old with mommy holding your hand. In fact it means nothing - meaning: you get a different definition per person you ask, "What's that, then?" The idea is not to elucidate. It's to be dismissive. After all, that is the "new thing" try to be dismissive of people so you don't have to actually deal with them.

The tactic is to bunch up in a group to make it seem like they're the whole world, and you're all alone. So, you're the one who's WRONG, or NOT COOL, or whatever Beavis and Butthead are saying these days.

In the end...it's all text on a website - you know - a virtual Theme Park:

I'm Cool. and You Suck Land.

There just isn't anything that can be said!

Webvan
All Kill No Skill
#22 - 2015-06-12 04:28:07 UTC
Otso Bakarti wrote:
I'm Cool. and You Suck Land.

hah! by your definition, EVE could fit into the themepark game category. There's an enigma for you, a themepark sandbox game (they are like total opposite). Nope.. when one has a thirst for knowledge, they shouldn't just make things up, just makes for more confusion. Even this explains it well enough. Then sites like gamasutra (a popular developers site) spends lots time in technical details on the subject.

Would be nice if it were true, because then from the designer/developer perspective it would be just as easy to develop any game as easily as it is to develop one of them themepark games. But truth is, sandbox type games are much more difficult to develop and maintain. Themeparks are very easy to make though, just set up your rails and have the players woosh on by at a nice steady rate. Especially now with all the f2p's themeparks copying wow, less investment means less risk, potential for quick cash cow money.

I'm in it for the money

Ctrl+Alt+Shift+F12

Deimos UK
Doomheim
#23 - 2015-06-12 06:32:22 UTC
Some great replies thank you everyone

Found in your replies is the comparative to Eve to other MMOs.. I now hate other MMOs haha

I tried WoW and hated it, same with STO and now can see the Question I asked is obvious in answer.

Thank you again
Lucas Kell
Solitude Trading
S.N.O.T.
#24 - 2015-06-12 07:56:15 UTC
Webvan wrote:
Otso Bakarti wrote:
I'm Cool. and You Suck Land.

hah! by your definition, EVE could fit into the themepark game category. There's an enigma for you, a themepark sandbox game (they are like total opposite). Nope.. when one has a thirst for knowledge, they shouldn't just make things up, just makes for more confusion. Even this explains it well enough. Then sites like gamasutra (a popular developers site) spends lots time in technical details on the subject.

Would be nice if it were true, because then from the designer/developer perspective it would be just as easy to develop any game as easily as it is to develop one of them themepark games. But truth is, sandbox type games are much more difficult to develop and maintain. Themeparks are very easy to make though, just set up your rails and have the players woosh on by at a nice steady rate. Especially now with all the f2p's themeparks copying wow, less investment means less risk, potential for quick cash cow money.
EVE could be classed as a themepark. Like most themepark games there's a limited subset of things to do. You can kid yourself and pretend that you're playing some unique way, but you're really just playing within the confines of restricted mechanics while making up your own goals at the same time. It's no different from a WoW player choosing a different way from the norm to play, like saying "I'm going to max out rep for this obscure and difficult to please faction" or "I'm going to run around killing lowbies in their levelling area". The only difference is that when an EVE player chooses to make up their own goal, they are arrogant enough to believe they're somehow better than other gamers.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Aza Ebanu
Brutor Tribe
Minmatar Republic
#25 - 2015-06-12 08:15:55 UTC
Deimos UK wrote:
Some great replies thank you everyone

Found in your replies is the comparative to Eve to other MMOs.. I now hate other MMOs haha

I tried WoW and hated it, same with STO and now can see the Question I asked is obvious in answer.

Thank you again

Give EVE some time you'll learn to hate it too. Pirate
GankYou
9B30FF Labs
#26 - 2015-06-12 09:38:07 UTC  |  Edited by: GankYou
Scipio Artelius wrote:
Theme parks are places filled with content to be consumed and happiness for all people.

Eve is not such a place.

In eve you make content rather than have it spoon fed and the competitive nature creates winners and losers.


Correct.

Review the forums for games like SWTOR and you'll see endless sea of cries for more content, which when introduced is cleared in a matter of weeks.

And it takes months to develop it. Smile
Cista2
EVE Museum
#27 - 2015-06-12 10:41:45 UTC
Deimos UK wrote:
Some great replies thank you everyone
Found in your replies is the comparative to Eve to other MMOs.. I now hate other MMOs haha

The other posts didn't really explain the difference very well. Most point to a difference in how content is consumed linearly or not linearly.

The sharp defintion of sandbox and themepark is this: in a sandbox you as a player can leave an imprint that is influencing other players. Like, castles in the RL sandbox. In a themepark game you cannot. In most themeparks the only influence you can wage on other players is through prices in the market.

In a sandbox you have the market influence, but in addition you have some of the following: PvP with looting or similar, territorial dominance or ownership, terraforming or similar (starbases), political instruments, depletion of ressources.

If you log out from a themepark and return a week later, your play conditions will not have changed. If you transfer to another server, the limits to your game experiences will be the same. In a sandbox game, the conditions will change over time due to other players.

My channel: "Signatures" -

Hir Miriel
Elves In Space
#28 - 2015-06-12 14:01:17 UTC
Deimos UK wrote:
As above.

I keep seeing this reference in forum replies on various topics..

Can someone give me the idiot-friendly translation please.


Thank you


Theme parks are the preserve of carebears, both terms used to disparage gamers who don't have a macho frontier style.

But EVE is just as much a theme park as any MMO, you can bank safely with NPCs, you don't lose skill points, Jump Clones are safe as houses. Your ISK can't be taken from you.

If you leave the game and come back again, very little changes. Maybe prices will have gone up and down. Maybe a few big battles would have taken place.

But it's hardly the harsh gritty reality of a game that some players suggest it is. And I think those players say that because it brings a certain cachet to them, as if they are space cowboys, pioneers of a frontier.

Some people need to push others down to make themselves feel better.

Like drowning people sometimes do to their rescuers.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Jenn aSide
Worthless Carebears
The Initiative.
#29 - 2015-06-12 15:07:24 UTC
Deimos UK wrote:
Some great replies thank you everyone

Found in your replies is the comparative to Eve to other MMOs.. I now hate other MMOs haha

I tried WoW and hated it, same with STO and now can see the Question I asked is obvious in answer.

Thank you again



I don't hate other MMOs, I hate people who expect all MMOs to be the same (or claim to through their actions).

The truth is that there are a LOT of "sandbox incompatible" players who play Sandbox games (not just EVE) and complain about lack of theme park features.

It's a kind of insidious, "Borg-Like" Carebearism where people can't just go play games that make them happy, they need to go into games they don't like (made by companies they can't stand) and make them CONFORM. And it does not work in reverse, when I play Star Trek Online you don't get legions of people asking for 'more sandbox', you get people asking for more theme park ("When are we going to see higher level caps!!!").

The incompatible people are annoying, because like in real life, they are people who would rather stay in a certain place and make everyone else conform to their idea of "how it should be" rather than letting people who like a certain thing have that while they go off to someplace that does what they like.
20 years ago I had a college roommate who had certain...non-capitalist political ideas...and kept trying to foist those on us instead of moving to a damn country that does that crap, couldn't stand him either. Odd side note, last time I heard anything about the guy he was working for a BANK lol.

When you are compatible with a situation you are in, one of the most annoying things ever is screaming, whining incompatibles begging the powers that be for "change" (for the shear sake of change).
SpaceyJoe Mentat
Kollectorz
#30 - 2015-06-12 15:46:41 UTC
Lucas Kell wrote:
Webvan wrote:
Otso Bakarti wrote:
I'm Cool. and You Suck Land.

hah! by your definition, EVE could fit into the themepark game category. There's an enigma for you, a themepark sandbox game (they are like total opposite). Nope.. when one has a thirst for knowledge, they shouldn't just make things up, just makes for more confusion. Even this explains it well enough. Then sites like gamasutra (a popular developers site) spends lots time in technical details on the subject.

Would be nice if it were true, because then from the designer/developer perspective it would be just as easy to develop any game as easily as it is to develop one of them themepark games. But truth is, sandbox type games are much more difficult to develop and maintain. Themeparks are very easy to make though, just set up your rails and have the players woosh on by at a nice steady rate. Especially now with all the f2p's themeparks copying wow, less investment means less risk, potential for quick cash cow money.
EVE could be classed as a themepark. Like most themepark games there's a limited subset of things to do. You can kid yourself and pretend that you're playing some unique way, but you're really just playing within the confines of restricted mechanics while making up your own goals at the same time. It's no different from a WoW player choosing a different way from the norm to play, like saying "I'm going to max out rep for this obscure and difficult to please faction" or "I'm going to run around killing lowbies in their levelling area". The only difference is that when an EVE player chooses to make up their own goal, they are arrogant enough to believe they're somehow better than other gamers.



WoW has become so bloated in recent times it actually feels more like a sandbox to me than eve. There's an incredible amount of content in WoW these days and no forced linear path. There are less options for things to do in eve, therefore it feels more linear (doing same things over and over again). You can say the PVP aspects are a source of "continual new content", but that isn't unique to eve. There is market manipulation/competition in wow, every arena/bg/open world battle is different in wow (this incredible source of new content called PVP people think is unique to eve), and you can get ganked while trying to mine. What eve has that wow doesn't is a sov system and you can loot people after you kill them.

Eve is just as much a themepark as wow, there are just less signs and the safety of your personal items is not ensured. And there are a lot less rides in the eve park than blizzard land.
Brapi
Doomheim
#31 - 2015-06-12 15:58:08 UTC
Theme park without a ticket

Sandbox with a pay to enter gate.

These ideas are disimilar to real life.

I see walls, hardware, CCP software on someone else's software.


Saying there is no theme in EVE's park is like saying it's just another box game with 'whats in the box' mentality playstyle alongside the opportunity to be on chat roulette or some other face-2-face chat engine facing big bad scammers for self-defense development.

It's a game, it is both theme park and sandbox with free sand at the same time.
March rabbit
Aliastra
Gallente Federation
#32 - 2015-06-12 16:01:37 UTC
Scipio Artelius wrote:
Are you really suggesting that the purpose of C&P is for people to be happy because others are unhappy?

Visited it couple times i could think so....

The Mittani: "the inappropriate drunked joke"

Demerius Xenocratus
The Scope
Gallente Federation
#33 - 2015-06-12 17:39:44 UTC
March rabbit wrote:
Scipio Artelius wrote:
Are you really suggesting that the purpose of C&P is for people to be happy because others are unhappy?

Visited it couple times i could think so....



Can't really argue with that assessment.
Bellatrix Invicta
Doomheim
#34 - 2015-06-12 17:45:44 UTC
When a game has more information about boss fight tactics, positioning and class makeup online than history of the game or in-game lore, it's a themepark. It all gets boiled down to mobbing trash to the raid boss then all standing in certain spots while pressing butans. Mindless, boring and completely free of challenge.

Theme park. Where nothing is actually dangerous.

If you think you've won, think again.

The CODE always wins.

Lucas Kell
Solitude Trading
S.N.O.T.
#35 - 2015-06-12 18:04:28 UTC
Demerius Xenocratus wrote:
March rabbit wrote:
Scipio Artelius wrote:
Are you really suggesting that the purpose of C&P is for people to be happy because others are unhappy?
Visited it couple times i could think so....
Can't really argue with that assessment.
I too would have to agree with that. I thought it was common knowledge that much of C&P is dedicated to enjoying the tears of other players. If people weren't being made unhappy they'd have no fun.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#36 - 2015-06-12 18:09:33 UTC
Bellatrix Invicta wrote:
When a game has more information about boss fight tactics, positioning and class makeup online than history of the game or in-game lore, it's a themepark. It all gets boiled down to mobbing trash to the raid boss then all standing in certain spots while pressing butans. Mindless, boring and completely free of challenge.

Theme park. Where nothing is actually dangerous.
This would classify nearly every game (except brand new games amusingly, until they got big) as a themepark, EVE included. And dude, EVE isn't dangerous either, ships are just better categorised as consumables. Pretty much all you ever need to risk n EVE boils down to isk, which there's enough of that it's pretty much irrelevant to most people these days.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Aza Ebanu
Brutor Tribe
Minmatar Republic
#37 - 2015-06-12 18:15:03 UTC  |  Edited by: Aza Ebanu
Memphis Baas wrote:
World of Warcraft and SWTOR are "themepark" mmo games; you go from one zone to the next as you level up, and each zone has a theme.

EVE Online is a "sandbox" mmo, you get thrown in, get some ships, and can go anywhere do anything you want. Build your own sandcastle in the sand.

If you use WoW terms like "guild", "toon", "quest", people may tell you to go back to WoW or that themeparks are that way ->, meaning you have to get used to playing EVE like it's a different game from other MMO's, because it is.

Hmm I wonder if some one could apply that to EVE Online's "zones" High sec, Low sec, 0.0 sec, WH? They have more of a single cascading theme, but a they are zones.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#38 - 2015-06-12 18:21:04 UTC  |  Edited by: Aza Ebanu
Jenn aSide wrote:


I don't hate other MMOs, I hate people who expect all MMOs to be the same (or claim to through their actions).

The truth is that there are a LOT of "sandbox incompatible" players who play Sandbox games (not just EVE) and complain about lack of theme park features.



1. EVE you hate people over something like that?

2. EVE is more of a "litter box".
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#39 - 2015-06-12 18:22:22 UTC  |  Edited by: Nana Skalski
Well, in my knowledge EVE is the one and only to have such vast space to conquer and call your own.
In other games:
You don't really feel and have such freedom to act and prosper.
You can have map like in Planetside, but what when you conquer it? You don't have economy like in EVE to reap rewards and resources.
You can have castle or a battlefield like in Age of Conan and when you conquer it, you will take some points and exchange them for new items, but its the only map or the only guild castle, because there are different servers, and there are instances everywhere.
Jenn aSide
Worthless Carebears
The Initiative.
#40 - 2015-06-12 18:25:18 UTC
Aza Ebanu wrote:
Jenn aSide wrote:


I don't hate other MMOs, I hate people who expect all MMOs to be the same (or claim to through their actions).

The truth is that there are a LOT of "sandbox incompatible" players who play Sandbox games (not just EVE) and complain about lack of theme park features.



1. EVE you hate people over something like that?

2. EVE is more of a "litter box".


If you don't like it (and think it's a littler box), why are you playing it?

And 'hate' is just a word,
Previous page123Next page