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Lack of content

First post
Author
baltec1
Bat Country
Pandemic Horde
#21 - 2015-06-10 22:45:32 UTC
Goatman NotMyFault wrote:

And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.


It has always been a PvP focused game.
Goatman NotMyFault
Lubrication Industries
#22 - 2015-06-10 22:53:13 UTC
baltec1 wrote:
Goatman NotMyFault wrote:

And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.


It has always been a PvP focused game.


More or less yes... but one of the big problems is that players that dont want to do pvp, is that when they do what other Things than pvp, pvp gets forced upon them, even tho they dont want to.
Ralph King-Griffin
New Eden Tech Support
#23 - 2015-06-10 22:55:01 UTC
ok 8/10 you bagged tippia and baltec
Bellatrix Invicta
Doomheim
#24 - 2015-06-10 22:58:13 UTC
Goatman NotMyFault wrote:
baltec1 wrote:
Goatman NotMyFault wrote:

And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.


It has always been a PvP focused game.


More or less yes... but one of the big problems is that players that dont want to do pvp, is that when they do what other Things than pvp, pvp gets forced upon them, even tho they dont want to.


Tough ****? You agree to PvP the second you undock. It's about time you understood that.

If you think you've won, think again.

The CODE always wins.

Jenshae Chiroptera
#25 - 2015-06-10 23:00:20 UTC  |  Edited by: Jenshae Chiroptera
Goatman NotMyFault wrote:
In all, i cant say what New content should be, or for that matter, what i should hope it could be, but i do see players leaving the game more frequently than before. ....
For anyone new to the forums; this subject has been beaten to death lately.

- There is longer the same skill queues, so people do not feel pressured to log in as frequently.
- A lot of alliances are waiting to see what happens with Fuzzy Logic SOV.
- The younger generation want immediate self gratification and don't understand the accomplishments that come with greater challenges (less new player retention)
- We as a player base are getting old, having families, kids and developing "veteran burn out"

P.S. They really should put on the front page, "PVP sandbox game."

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#26 - 2015-06-10 23:16:20 UTC
The law of diminishing returns applies in this case imo.

All things will diminish in their appeal over time if done enough. Youll need more adrenaline in PvP so u fly bigger or more expensive ships so that its "worth" more and therefore gives you a bigger rush. Youll need bigger battles, better kills, more kills, etc. But eventually you wont get the same psychological return. The same goes with PvE. Isk making ceilings that CCP implements into the game with skills requirements, ship stats and other issues will limit this with a very few exceptions which will usually be nerfed, tailored back or removed by CCP to ensure isk inflation isnt to severe and to create a grind element that is inherent in almost all MMO style games these days.

Yes new content is added, but it is still of the variants of the old building blocks, in fact you really cannot give truly "new" content as youd have to rewrite the building blocks of your universe. So for those looking for "new", "fresh", "exciting" content in this way will leave disappointed. In this regard PvE newness is the quickest to master due to its nature of being coded AI and very limited in stature. It is in fact a limitation of AI and coding that PvP doesnt have in a sense but people are still an intelligence and still limited in many ways, even though Im sure many will argue that to be false. But because PvP is human to human interaction the unknown factors last a lot longer and therefore the unpredictability enhances the emotional, mental and psychological rewards and keeps it going longer. CCP then tries to extend this by changing the rules of the gaming world we live in to get a longer reward cycle.

Yet a person will still get to the point where your enjoyment diminishes over time in all areas of Eve. Its really inherent in any structure of real life as well.

Tbh this is occurring to me after 12 years so I understand the OPs POV. Im just thankful that Eve was deep enough that its lasted this long. Most games dont hold their appeal nearly that long. Hell Elite Dangerous lasted all of 2 weeks for me in comparison. To realize that the draws arent there anymore is a regretful thing. To want the old sweetness back is something that humanity has held onto for ages; the desire for the old to be young again and experience the joys of youth are a most classic example. Some can remake it, most unfortunately cant.

I still log in every day and show up, hoping for more of a spark, trying to get back into the banter with corpies and other random friends Ive found over the years, still shoot a few red crosses, or mine a few holds of ores, or shoot a few people in the face but I dont expect to get the same joy I felt in the first years Ive played. Sure maybe itll change but Im not under any delusions that it shall and Im okay with that and can accept that. Can praise CCP for what they have given me these 12 years and hope to spur on others to maybe see that there is more to it as well. But the desire to log in is less these days. Fewer goals, fewer things left to accomplish in game. But that is like growing old in real life as well.

Maybe its time to give back then? Maybe in the old age of Eve gaming we need to ask ourselves what we can give to a game thats provided us so much entertainment and joy? Or maybe its just the ramblings of the Old Eve man sitting on the jita 4-4 station park bench feeding the pigeons and watching the fights outside the station window..... maybe....

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

baltec1
Bat Country
Pandemic Horde
#27 - 2015-06-10 23:16:53 UTC
Ralph King-Griffin wrote:
ok 8/10 you bagged tippia and baltec


Slow night and I need a distraction to stop me from buying a hat.
Jenshae Chiroptera
#28 - 2015-06-10 23:18:36 UTC  |  Edited by: Jenshae Chiroptera
baltec1 wrote:
... Slow night and I need a distraction to stop me from buying a hat.
To cover a growing bald spot? Twisted
Eternus8lux8lucis wrote:
... Maybe its time to give back then? Maybe in the old age of Eve gaming we need to ask ourselves what we can give to a game thats provided us so much entertainment and joy? Or maybe its just the ramblings of the Old Eve man sitting on the jita 4-4 station park bench feeding the pigeons and watching the fights outside the station window..... maybe....
I keep accidentally helping newbies. Cry

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ursula Thrace
Dreamland Augmented Consortium
#29 - 2015-06-10 23:33:45 UTC
Goatman NotMyFault wrote:
Was in a discussion with some previous and current eve players i know. Most of them has quit, or is about to quit, mostly due to lack of content.


frankly, i stopped reading at this point.

there is no lack of content in eve...i repeat, there is NO lack of content in eve. the content is derived from players and their interactions with other players.

bottom line is this OP:

if you think there is a lack of content in eve, this isn't the game for you. i'm not trying to diss you, but let you know that the problem lies with you, not with the game.
baltec1
Bat Country
Pandemic Horde
#30 - 2015-06-10 23:36:28 UTC
Jenshae Chiroptera wrote:
baltec1 wrote:
... Slow night and I need a distraction to stop me from buying a hat.
To cover a growing bald spot? Twisted


My locks are full and bouncy!

I have no idea why I want it. Might be some inner britishness that makes me crave it
Paranoid Loyd
#31 - 2015-06-10 23:38:59 UTC  |  Edited by: Paranoid Loyd
baltec1 wrote:
Jenshae Chiroptera wrote:
baltec1 wrote:
... Slow night and I need a distraction to stop me from buying a hat.
To cover a growing bald spot? Twisted


My locks are full and bouncy!

I have no idea why I want it. Might be some inner britishness that makes me crave it

Dr Livingstone, I presume?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Paranoid Loyd
#32 - 2015-06-10 23:41:43 UTC
Ralph King-Griffin wrote:
ok 8/10 you bagged tippia and baltec

The sad thing is, I don't think he is trolling.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

baltec1
Bat Country
Pandemic Horde
#33 - 2015-06-10 23:44:33 UTC
Paranoid Loyd wrote:
baltec1 wrote:
Jenshae Chiroptera wrote:
baltec1 wrote:
... Slow night and I need a distraction to stop me from buying a hat.
To cover a growing bald spot? Twisted


My locks are full and bouncy!

I have no idea why I want it. Might be some inner britishness that makes me crave it

Dr Livingstone, I presume?


More like "stop throwing those bloody spears at me"
Paranoid Loyd
#34 - 2015-06-10 23:46:45 UTC
baltec1 wrote:
Paranoid Loyd wrote:
baltec1 wrote:
Jenshae Chiroptera wrote:
baltec1 wrote:
... Slow night and I need a distraction to stop me from buying a hat.
To cover a growing bald spot? Twisted


My locks are full and bouncy!

I have no idea why I want it. Might be some inner britishness that makes me crave it

Dr Livingstone, I presume?


More like "stop throwing those bloody spears at me"

I don't know about you but I much prefer pitchforks. Lol

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Pops Tickle
Tickle Industries
#35 - 2015-06-11 00:12:06 UTC
Goatman NotMyFault wrote:
baltec1 wrote:
Goatman NotMyFault wrote:

And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.


It has always been a PvP focused game.


More or less yes... but one of the big problems is that players that dont want to do pvp, is that when they do what other Things than pvp, pvp gets forced upon them, even tho they dont want to.
This shows your misunderstanding of the game, nature and life itself. EVE is a PvP based game not because of combat, but because of the nature of life. The real world is PvP. The combat part comes naturally, as without combat there is no realism. Without death and loss, there is no realism. Without competition, there is no realism.

In the real world, someone can walk by, slit your throat and kill you, without you noticing until your knees hit the ground and you begin to bleed out and die. You can walk down an ally and suddenly two men stand before you, shooting you down and taking your belongings. No one is forcing PvP onto you, no. It's simply how it works. Would you argue that PvP is forced upon you in the real world? No, you wouldn't. You compete for jobs, for women, for the last beer. That's all PvP. If you wish to live in a world that is less real than this one, you should switch to a game that does not allow for such a degree of realism.

See... I am an industrialist. I mine rocks. That is PvP as well, as I compete with others for these rocks.

To sum up this surprisingly lengthy post: Someone takes the job you wanted; Takes the woman you wanted; Steals your money; Kills you on broad daylight. There is no difference to me mining your rocks away; Shooting your ship down; Podding you; Stealing your corporation's assets. That is all PvP, realism, life.

Choose life, my friend.

CCP Rise wrote:

"We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed."

Source

Tau Cabalander
Retirement Retreat
Working Stiffs
#36 - 2015-06-11 00:58:48 UTC  |  Edited by: Tau Cabalander
EvE = Everybody vs. Everybody Blink

I'm an industrialist. I make my own content. Literally.
Webvan
All Kill No Skill
#37 - 2015-06-11 01:33:16 UTC  |  Edited by: Webvan
Jenshae Chiroptera wrote:
Goatman NotMyFault wrote:
In all, i cant say what New content should be, or for that matter, what i should hope it could be, but i do see players leaving the game more frequently than before. ....
For anyone new to the forums; this subject has been beaten to death lately.
well uh recently a certain gaaame lost like 3mil subs (cant say which). Been seeing this stuff in about every game forum/chat as of recent, flood of it.

edit: oh and by "stuff" I mean messages about how the content needs something (something I cannot say) and people are leaving over it. Or how adding this new type of content (cant say) will make your game moar popular and devs will make more $$$ wooo!

I'm in it for the money

Ctrl+Alt+Shift+F12

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#38 - 2015-06-11 01:42:42 UTC
Saw lack of content. Thought it was about rules. Leaving disappointed...

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Lulu Lunette
Savage Moon Society
#39 - 2015-06-11 02:22:55 UTC
I'd say you're just more bored than anything. Take a break man! Keep your skillqueue going.

@lunettelulu7

Ashlar Maidstone
MoonFyre BattleGroup Holdings
#40 - 2015-06-11 02:31:00 UTC
I have found content to keep me busy for a while, but usually when I take a break is not because of for a lack of, but from doing the same ol grind again and again. But in my case I am branching out into different areas to see what kinds of content I can create not just for me, but for anyone else.

So, as others have said, interacting with others is creating content, sometimes we don't see it till we wake up back in a fresh clone.