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New NPC regions in EVE universe.

First post
Author
Anthar Thebess
#1 - 2015-06-02 12:53:00 UTC
Years after starting adventure in this game current eve universe look so small to me.
Do you think this game could be enriched by creating new npc regions sized similar to Venal or Stain but having station count similar to Great Wildlands.

Maybe we could get even new ring of "uncharted" space around all current universe, or gigantic region starting near Black Rise , passing by Forge , Metropolis, Domain, The Spire and ending between Querious and Stain
Something like this

http://i.imgur.com/K8iA2sH.png

Let say that we are talking about 500 new systems and less than 10 stations in them.
Perfect place to live when the new citadels will starting to show up at the end of this year.
500 new systems is something that CCP infrastructure can manage.

Will this be shortcut to eve universe for capitals - something that needs to be decided , and easily modified by adjusting ranges between systems.

Some new 'K' space after all those years will not harm any one CCP - and many players might resub just to see what can they do there.

If we get good number of connections to higsec , many higsec groups might decide to start to live there.
Kashadin
Caldari Provisions
Caldari State
#2 - 2015-06-02 13:01:57 UTC
What you are looking for is called Anokis.


The amount of EVE that is currently empty is huge, find a place to live and carve out a spot of your own.
Anthar Thebess
#3 - 2015-06-02 13:11:03 UTC  |  Edited by: Anthar Thebess
Kashadin wrote:
What you are looking for is called Anokis.
The amount of EVE that is currently empty is huge, find a place to live and carve out a spot of your own.


It is not about empty space but about something new and about new possibilities.
Currently all eve space is owned or utilized by someone - remember that i am talking about new NPC space.

Imagine yourself so gigantic region offering new possibilities, all along the way it can be connected to various higsec and lowsec systems while at the same time offering the possibility to enter it in Venal and leave it in Stain.

This can be home region for rouge drones.
Kashadin
Caldari Provisions
Caldari State
#4 - 2015-06-02 13:14:51 UTC
WHs offer all of this, with the added benefit of not having to worry about Hot Drops.

And drones already have a section of NS dedicated to them, on top of being able to spawn pretty much anywhere, and have very little in the way of reasons why people would want to fight them.
Anthar Thebess
#5 - 2015-06-02 13:34:53 UTC
Sorry but wormholes are totally different space.
They offer totally different possibilities, and are usually used as a direct shortcut between Point A and Point B.

What i am thinking that moving from Venal to Stain / The Spire , by those systems would be crossing around 80-100 systems along the way.


Kashadin
Caldari Provisions
Caldari State
#6 - 2015-06-02 13:39:12 UTC
I guess I understand. But like I said, there is just so much of EVE that is open, and with the new Sov system coming out it might get worse, that adding more systems is the last thing I think the game needs.
Anthar Thebess
#7 - 2015-06-02 14:02:46 UTC
This is not more Sov space, but NPC space.
Difference between those two types of space is very big.

I really hope that making good number of higsec/lowsec connections all along the way will persuade more higsec corps to venture into those systems and check what it is there.

Why Stain or Venal is quite empty now?
Because you cannot get there directly from lowsec or higsec space.
There is no gate that might allow for a migration of new groups of players - so people that need easy logistic route , so that they can haul supply not using fleet of JF but T2 or even T1 indy ships.

This kind of space will also create totally new group of players , that will have home station in higsec , but making every day living in non station NPC space.
Those people will slowly learning how to live and operate in more dangerous locations.



Disposable Hashur
Royal Amarr Institute
Amarr Empire
#8 - 2015-06-09 10:36:07 UTC
Anthar Thebess wrote:
This is not more Sov space, but NPC space.
Difference between those two types of space is very big.

I really hope that making good number of higsec/lowsec connections all along the way will persuade more higsec corps to venture into those systems and check what it is there.

Why Stain or Venal is quite empty now?
Because you cannot get there directly from lowsec or higsec space.
There is no gate that might allow for a migration of new groups of players - so people that need easy logistic route , so that they can haul supply not using fleet of JF but T2 or even T1 indy ships.

This kind of space will also create totally new group of players , that will have home station in higsec , but making every day living in non station NPC space.
Those people will slowly learning how to live and operate in more dangerous locations.






Well if its null space NO. Just some ally will go over and take control. Not talking about SOV. As for Stain and such, it can still be accessed directly via wh. But in general I'm against any kind of space that will fill with Coalitions and will be the exact same as null is right now for that matter. And im against it cause there is really no point in it.
Sequester Risalo
Significant Others
#9 - 2015-06-09 11:27:04 UTC
Anthar Thebess wrote:
Sorry but wormholes are totally different space.
They offer totally different possibilities, and are usually used as a direct shortcut between Point A and Point B.



I think you're wrong here. A lot of peope actually make a living in these "shortcuts". I understand that this is not what you are asking for. Still With the Rhea release 101 new systems were added to the galaxy, one of them arguably an NPC system. As others pointed out there is no real use for new space as the existing one is quite empty.

Other than themepark mmos where you have to add new zones with higher level mobs every expansion in Eve we are fine with the existing worlds. I don't see any benefit of adding more of the same.
evotta
Territorial Hanseatic League
#10 - 2015-06-09 21:53:01 UTC
If you are looking for empty space, there is plenty in the whs
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#11 - 2015-06-09 22:54:32 UTC
I have wished for new space for years as well. But the main argument I have against it is the speed of colonization. In the early years player count was much lower and as it grew people stretched out organically as they grew in skill points, isk wallets, organizations, etc. By the time of the introduction of WH space, the first NEW space in Eve, players had gotten a certain level of comfort with the game, its mechanics and how to "game" the systems in place. This created a landrush early on and of course the unintended inhabitations of WHs. In fact it happened so quickly, quicker than the original growth and spreading out of Eve in the beginning. About 1.5 years compared to a few years time.

The reality that faces any new space, true new space, is how fast that the players will inhabit, colonize and exploit the system. The more players with the isk, understanding of the game, etc we have in game the faster this happens. And each iteration of truly new space will be colonized faster and faster in real time. This ironically creates a problem on its own in my mind. As once done, like a level cap in other MMOs, theres really no more new content and its a dead feature in a sense.

This will make it a very interesting balancing act for CCP to actually create new systems with enough of a difference, a truly MEANINGFUL difference, that adds to the game, enriches the gaming experience, adds value and gives more options to us as gamers without just giving us more systems because they can that are exactly like the old ones.

That being said Id love new systems as well. So go go go CCP!!Twisted

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Jenshae Chiroptera
#12 - 2015-06-09 23:30:44 UTC  |  Edited by: Jenshae Chiroptera
Anthar Thebess wrote:
... Maybe we could get even new ring of "uncharted" space around all current universe, ...
Yes!
I think with the shrinking player base that this game could really do with 200% more systems, so that we become so spread out that we feel like it is almost a solo game!
I am sure this brilliant idea would be perfect for EVE as a whole!

There is plenty of systems in EVE but you know what people do? They go looking for each other, to pew pew, to trade, to group up and so it won't actually change the game. It will satisfy you and a few others for a week then you will complain about how it is stale and has a bunch of people in it that you do not like who have monopolised the new space and cut off the choke points.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Anthar Thebess
#13 - 2015-06-10 09:51:36 UTC
Have you asked yourself why player base is shrinking? ( excluding tons of alts that where un-subscribed because of the isboxer and jump range changes)

Currently you still need to be in big block in order to go to nullsec.
This issue was haunting eve for so long , that many small groups died out , or lost its identity by joining bigger group at some point.

Wormholes become more dangerous and more unfriendly to a casual players , as the number of WH connections increased.
Lets not forget also about 200 man T3 fleets that WH coalitions can now form and evict someone as they like.

What i am proposing is vast NPC nullsec space without stations , deeply connected to higsec / lowsec space and directly accessible from there.

This space will be place where player can grow , where tons of content , and fun will be created.
Without stations NO big group will move in.

This will be place where new groups can develop them self , as they can have higsec gate "just 1 jump away."
Small groups don't have riches , and possibilities typical nullsec guy is capable. No capital fleet, jf and knowledge - they need to have option to develop them self - option that currently is very limited as they not only need to compete against new mechanics, lack of knowledge , but also with the tons of alts of more experienced players.

Eve badly needs this space , extending connections from this space to most of the NPC NULL regions will aslo benefit every one , as casual players will have ability to move.

I don't think that creating new space, or maintaining it on current infrastructure will be big issue for CCP.
Empty systems in sov don't create much load, also when there is lone traveling ship from time to time.

Why nullsec and not lowsec space?
Because it offer much more possibilities - like gatecamps and no SS lose.

Balace in new space?
- no stations
- NPC space ( no sov upgrades)
- higher sec status , let say -0.35 to 0.0.
- drone npc region ( no loot table - something that can be adjusted )
- moongoo ? spawning some better moons in deeper pockets can be a thing, but creating region without r64 moons is not something that CCP cannot do. CCP can even create new mineral that will be linked to some new industry.

Just to summarize.
CCP if you want player base to grow - give new casual players place they can have fun, without the strain of logistics, bloobs, and all the alts of all null sec groups.


Davis TetrisKing
The Vendunari
End of Life
#14 - 2015-06-10 10:18:44 UTC
I like the idea of creating content for new players to branch out on their own. A way to give them a place to go and have fun and content without having to join the entrenched bitter vets and all that. But it sounds a bit... crap. 'Here we made a place for you, but it's pretty ****, but don't worry, we made it that way so noone else would want it!' That doesn't really sound like a whole new world of opportunity to me.

I'm not too sure what you mean about the other parts though. You're saying no stations so noone will want to move in, but then how are new players supposed to move in? If you mean using POSs (or the new upcoming stations) then that seems fair enough, but why won't old players do exactly the same thing? Especially with the promise of easy targets.

If you just mean that it's so far (as in a stupid amount of jumps if you don't take the static C1 or C2 you seem to be proposing) from anything that people won't bother coming out to find you then I guess it could work. You're own little isolated pocket of ratting space that can conveniently connect directly to high sec whenever you want. If anyone moves in next door you can just pick everything up move another 10 jumps out. I spose that sounds pretty good for avoiding PvP, and I guess that appeals to a lot of people....
Llawa
Perkone
Caldari State
#15 - 2015-06-10 10:21:05 UTC
Firstly, you really don't need to be in a 'big block' to live in null.

Secondly, why would you think no large group would move into this new space? If you can anchor a POS they'll be there and if there is a way to make a living from the moons and anomalies in that space they will be there in numbers, quickly.

There are dozens of corps and alliances that will welcome you and people like you into sov or npc null sec space, look them up.
Anthar Thebess
#16 - 2015-06-10 10:24:04 UTC  |  Edited by: Anthar Thebess
Davis TetrisKing wrote:
I like the idea of creating content for new players to branch out on their own. A way to give them a place to go and have fun and content without having to join the entrenched bitter vets and all that. But it sounds a bit... crap. 'Here we made a place for you, but it's pretty ****, but don't worry, we made it that way so noone else would want it!' That doesn't really sound like a whole new world of opportunity to me.

I'm not too sure what you mean about the other parts though. You're saying no stations so noone will want to move in, but then how are new players supposed to move in? If you mean using POSs (or the new upcoming stations) then that seems fair enough, but why won't old players do exactly the same thing? Especially with the promise of easy targets.

If you just mean that it's so far (as in a stupid amount of jumps if you don't take the static C1 or C2 you seem to be proposing) from anything that people won't bother coming out to find you then I guess it could work. You're own little isolated pocket of ratting space that can conveniently connect directly to high sec whenever you want. If anyone moves in next door you can just pick everything up move another 10 jumps out. I spose that sounds pretty good for avoiding PvP, and I guess that appeals to a lot of people....

If we create a rich space , some blob will want to take control over it, additionally creating rich space connected to higsec , will not do any one good.

Wormholes are about random connections and no local.
What i am suggesting is space that CASUAL players can use for fun.
So they stage in higsec, and have 1-2jumps to new region gate , what is important they know that when they login 3 days later they will still have the same possibility.

This kind of gameplay is for totally different group of players.

Llawa wrote:
Firstly, you really don't need to be in a 'big block' to live in null.

Secondly, why would you think no large group would move into this new space? If you can anchor a POS they'll be there and if there is a way to make a living from the moons and anomalies in that space they will be there in numbers, quickly.

There are dozens of corps and alliances that will welcome you and people like you into sov or npc null sec space, look them up.

No sov , higher nullsec sec status, no rich moons ?
The bigger group, the more they need to sustain members and the organization.

The whole point is to create new groups, not increase the influence of current blobs.
I live in nullsec for years now, and more times that i remember small group that wanted to try the "nullsec" died out , fail cascaded, or joined bigger organization as they simply could not compete current residents, and i am not talking about camping out them by some alliance or coalition but by a bunch of bored guys that where capable to throw at them fleet of 20 alts, and few capitals.

Eve need a place where new player groups can grow.
Current map don't allow this.
Putting this region in the middle of higsec , near lowsec ( eve map is 3d so we can have it below current flat universe ) is allowing new groups to be out of range of current powers.
Guardian Decsendent
BaLaNcE TeCh
#17 - 2015-06-10 14:14:02 UTC
A pirate's dream Pirate.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#18 - 2015-06-10 14:15:33 UTC
Hey are you talking about wormhole space?

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Anthar Thebess
#19 - 2015-06-10 14:29:46 UTC
ISD Dorrim Barstorlode wrote:
Hey are you talking about wormhole space?

No i am talking about space that have :
- static connections to systems , like any other space , so gates that are main entry point to a system
- rats on belts , so players can easily generate income
- local chat , as lack of it is very terrifying for many new players

So region like any other.

What i am suggesting is new space that will be big, spread and connected to multiple regions.
We are talking about 30-40 new higsec to nullsec connections.

So 30-40 gates similar to HED where people can put camp up.

Why current group will not move into this space?
Because if it will be designed well , it will not be able to support bigger group.
How many nullsec groups will move back to higsec just to camp some gate?

This NPC space will be place where new groups can learn and grow it will be at some point inhabited by new types of players that can be independent from big blobs all around the map.

Because of this multiple higsec gates many players will decide to put some pos in there and check if they manage to survive and make profit in nullsec.

Bigger groups, are lazy , and they will not venture capitals into this region , as 4 jumps one way , without a station , just to ref/kill small tower is quite annoying.

Why this space will be different from current lowsec?
Because this lowsec is populated by well organized groups, used as staging for many null alliances , groups that have "titan range" to almost every possible place, and tons of capitals and assets waiting for action on a station.



DaReaper
Net 7
Cannon.Fodder
#20 - 2015-06-10 16:17:38 UTC
New space is coming, its part of seagulls vision. With player made gates linking them. but are they new wh systems or new regions? ATM we dunno.

Adding new npc buffer zones would only give coalitions places to hide. More space is not needed untill after sov changes are complete, we will see when the dust settles

OMG Comet Mining idea!!! Comet Mining!

Eve For life.