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Should a Sleipnir be cap stable to do C3's?

Author
Kalel Nimrott
Caldari Provisions
#41 - 2015-06-09 03:23:09 UTC  |  Edited by: Kalel Nimrott
I never had an issue running c3s in Vargur solo with my main as an eye. Really, if you do things right, you don't loose it.
But again, c3s died as a source of income for one guy a long time ago.

Bob Artis, you will be missed.

O7

Dregalis DeGraiden
Doomheim
#42 - 2015-06-09 06:29:05 UTC
Kalel Nimrott wrote:
I never had an issue running c3s in Vargur solo with my main as an eye. Really, if you do things right, you don't loose it.
But again, c3s died as a source of income for one guy a long time ago.


Are C3's no longer efficient on a isk/hour basis anymore? They use to generate b/t 80-100 mill isk per hour.
Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#43 - 2015-06-09 06:58:12 UTC
C3's are great solo ISK, my Tengu non blingy did 1 anom every at least 12 mins, and since the blue loot got buffed its what, 50-60 mil a site average just with blue loot?

Wormholes worst badass | Checkout my Wormhole blog

Jack Miton
School of Applied Knowledge
Caldari State
#44 - 2015-06-09 07:03:22 UTC
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Dregalis DeGraiden
Doomheim
#45 - 2015-06-09 08:31:51 UTC  |  Edited by: Dregalis DeGraiden
Jack Miton wrote:
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.


Incursions are too crowded with everyone and their mothers doing it in HS. Hardly any FCs accepts you into fleets if you're unknown and inexperienced. In addition the waiting time to get into a fleet can run up to 8+ hours even with a solid faction/T2 fitted NM, so I lost the urges to try that. My goal is to settle and do C4's in a Vargur + Paladin in 3 months when my chars mature, so in the meantime I want to get my feet wet a bit doing C3's while making decent isk before risking 2 bill isk+ Hulls.
Dregalis DeGraiden
Doomheim
#46 - 2015-06-09 08:49:16 UTC
Jezza McWaffle wrote:
C3's are great solo ISK, my Tengu non blingy did 1 anom every at least 12 mins, and since the blue loot got buffed its what, 50-60 mil a site average just with blue loot?


I'm STILL trying to figure out how I overlooked the Tengu when I started training my toons last year. But from what I'm hearing, it's gonna get hit with a nasty nerf soon when the T3C's get a major rebalance.
Lloyd Roses
Artificial Memories
#47 - 2015-06-09 12:01:15 UTC
[Sleipnir, c3]

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Capacitor Flux Coil II

Pith X-Type Large Shield Booster
10MN Afterburner II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Cap Recharger II

720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
Rapid Light Missile Launcher II, Inferno Fury Light Missile
Rapid Light Missile Launcher II, Inferno Fury Light Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

I used a this roughly albeit with meta 2 RLMLs. Then land in site, drop depot and MTU since most of the time you don't need that much cap, and in datas/relics and especialy that triple BS wave, you need a bit more tank.
Dregalis DeGraiden
Doomheim
#48 - 2015-06-09 13:12:37 UTC
Lloyd Roses wrote:
[Sleipnir, c3]

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Capacitor Flux Coil II

Pith X-Type Large Shield Booster
10MN Afterburner II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Cap Recharger II

720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
Rapid Light Missile Launcher II, Inferno Fury Light Missile
Rapid Light Missile Launcher II, Inferno Fury Light Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

I used a this roughly albeit with meta 2 RLMLs. Then land in site, drop depot and MTU since most of the time you don't need that much cap, and in datas/relics and especialy that triple BS wave, you need a bit more tank.


Some Questions

What is your cap stability like with this fit?
DC II is not needed?
Is the Capacitor Flux Coil II preferred over the Capacitor Relays?
I was under the impression that you have to get your cap stability to at least 50% or the neut pressure will drain your cap, is this true or false?
Do some C3's have heavier neut pressure than others?
Lloyd Roses
Artificial Memories
#49 - 2015-06-09 13:30:59 UTC  |  Edited by: Lloyd Roses
The fit tanks 700/s at 45%+ stable. The AB is handy to close in on some upholder/preserver BS in the last wave. Else for solo, I'd ALWAYS start by removing the sleeper sentries. It might take a while, but you can run the remaining anom with more gank.

Anything *upholder* does a ton of laser damage (em/therm) and neuts, orbit far out and has almost no tank.
Anything *preserver* has RR, deals nearly exclusively kin/exp via missiledamage that you can mitigate, orbits far out and tanks decently.
Anything *defender* has hell of a tank, balanced and high damage and orbits in optimal range.

ED: Flux coils are nearly as good as power relais. (nearly, because impacting neuts punch you from 60% to 30% instead of 60% to 50% due to cap-buffer penalty)
DC II is one of the mods you can swap in for your first runs, when you're not feeling safe yet and want a safety net. It's far from needed/beneficial though compared to another gyro or CFC. When you're having issues tanking, it's wiser to drop a depot and tank out your mids while moving cap recharge via flux coils to the lows until you fixed the issue at hand.
Kalel Nimrott
Caldari Provisions
#50 - 2015-06-09 13:54:57 UTC  |  Edited by: Kalel Nimrott
Dregalis DeGraiden wrote:
Kalel Nimrott wrote:
I never had an issue running c3s in Vargur solo with my main as an eye. Really, if you do things right, you don't loose it.
But again, c3s died as a source of income for one guy a long time ago.


Are C3's no longer efficient on a isk/hour basis anymore? They use to generate b/t 80-100 mill isk per hour.


The problem is not the ISK/hour ratio. The problem is the spawn ration. At two sites a day, given or take 1, how much isk can you make in a month?

Also, correnting Lloyd (sorry, LLoyd) if you memorize the spawn points of the sites, you don't need an AB or prop mod at all.

Bob Artis, you will be missed.

O7

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#51 - 2015-06-09 13:56:07 UTC
We've heard more about changes to POS's than T3's so I wouldn't hold your breath :P

Wormholes worst badass | Checkout my Wormhole blog

Lloyd Roses
Artificial Memories
#52 - 2015-06-09 15:08:24 UTC  |  Edited by: Lloyd Roses
Kalel Nimrott wrote:

Also, correnting Lloyd (sorry, LLoyd) if you memorize the spawn points of the sites, you don't need an AB or prop mod at all.


It's not to get to the spawns, it's so you can shoot preservers/upholders from 30 instead of from 65. I didn't run them with a sleipnir since before the RR-fix even, so I might very well be outdated. I switched entirely to RR-domis a while back and can only account for changes from that POV.
Dregalis DeGraiden
Doomheim
#53 - 2015-06-10 00:44:02 UTC
Jezza McWaffle wrote:
We've heard more about changes to POS's than T3's so I wouldn't hold your breath :P


Probably right, CCP will lose a lot of subscribers if they do to the Tengu what they did to the Drake. I'll start training missiles on one of my toons ASAP.
Dregalis DeGraiden
Doomheim
#54 - 2015-06-10 00:47:39 UTC
Lloyd Roses wrote:
Kalel Nimrott wrote:

Also, correnting Lloyd (sorry, LLoyd) if you memorize the spawn points of the sites, you don't need an AB or prop mod at all.


It's not to get to the spawns, it's so you can shoot preservers/upholders from 30 instead of from 65. I didn't run them with a sleipnir since before the RR-fix even, so I might very well be outdated. I switched entirely to RR-domis a while back and can only account for changes from that POV.


Looks like they upgraded the difficulty of WH sites from last year, need to test this out on SiSi. Do you happen to know how I can get SiSi to work without interfering with TQ on the same computer?
Iyokus Patrouette
University of Caille
Gallente Federation
#55 - 2015-06-10 00:59:58 UTC
Jack Miton wrote:
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.


Listening to all those neckbeards on incursion comms though. . is probably a huge risk to ones sanity, at least solo C3 sites you can run while listening to the more entertaining corp comms, lets not forget the potential to gank the gankers Big smile

---- Advocate for the initiation of purple coloured wormholes----

Kalel Nimrott
Caldari Provisions
#56 - 2015-06-10 01:03:48 UTC
"Open wide, here comes the airplane"

Bob Artis, you will be missed.

O7

Dregalis DeGraiden
Doomheim
#57 - 2015-06-10 01:11:28 UTC
Iyokus Patrouette wrote:
Jack Miton wrote:
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.


Listening to all those neckbeards on incursion comms though. . is probably a huge risk to ones sanity, at least solo C3 sites you can run while listening to the more entertaining corp comms, lets not forget the potential to gank the gankers Big smile


Heh heh, precisely why I've trained multiple chars xD. Afterall there is no need to hunt for prey when they can come to you.Twisted
Jack Miton
School of Applied Knowledge
Caldari State
#58 - 2015-06-10 01:39:47 UTC  |  Edited by: Jack Miton
Iyokus Patrouette wrote:
Jack Miton wrote:
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.

Listening to all those neckbeards on incursion comms though. . is probably a huge risk to ones sanity, at least solo C3 sites you can run while listening to the more entertaining corp comms, lets not forget the potential to gank the gankers Big smile

lol, that's why you always, ALWAYS mute incursions comms. the sites are not exactly complicated and once youve done then once or twice, you should be able to follow along without comms easily enough.
especially if the FC is not a complete muppet and broadcasts correctly ect.

you can make ok isk in C3 sites and theyre fine to do if you have a C3 static and have absolutely nothing else going on but grinding them for isk as a main source? that's just a poor choice.

If i was to run them in a sleipnir, I'd probably use something like this:

Quote:
[Sleipnir, C3 Test]
Damage Control II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Gist A-Type Large Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Tracking Computer II
Tracking Computer II
Imperial Navy Cap Recharger

720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
Medium Diminishing Power System Drain I
Medium Diminishing Power System Drain I

Medium Anti-Kinetic Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II

Warrior II x5

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Dregalis DeGraiden
Doomheim
#59 - 2015-06-10 05:34:04 UTC
Jack Miton wrote:
Iyokus Patrouette wrote:
Jack Miton wrote:
Bottom line is that while HS incursions exist and pay 100mil+ per hour with literal zero risk, there's no point in running high risk C1-3 sites unless youre doing it for fun or live there and dont want to go to HS to make isk.

Listening to all those neckbeards on incursion comms though. . is probably a huge risk to ones sanity, at least solo C3 sites you can run while listening to the more entertaining corp comms, lets not forget the potential to gank the gankers Big smile

lol, that's why you always, ALWAYS mute incursions comms. the sites are not exactly complicated and once youve done then once or twice, you should be able to follow along without comms easily enough.
especially if the FC is not a complete muppet and broadcasts correctly ect.

you can make ok isk in C3 sites and theyre fine to do if you have a C3 static and have absolutely nothing else going on but grinding them for isk as a main source? that's just a poor choice.

If i was to run them in a sleipnir, I'd probably use something like this:

Quote:
[Sleipnir, C3 Test]
Damage Control II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II

Gist A-Type Large Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Tracking Computer II
Tracking Computer II
Imperial Navy Cap Recharger

720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
720mm Howitzer Artillery II, Republic Fleet Fusion M
Medium Diminishing Power System Drain I
Medium Diminishing Power System Drain I

Medium Anti-Kinetic Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II

Warrior II x5


A nice fit, a little too blingy for me though and it's not nearly cap stable enough to endure the neuting pressure in the sites. But YOU who have both the isk and experience could probably pull it off.

As for grinding for isk, what do you propose I do then, C4's? Or should I try incursions again and stock up on isk before doing C3's?
Dregalis DeGraiden
Doomheim
#60 - 2015-06-11 07:37:23 UTC
Kalel Nimrott wrote:
Dregalis DeGraiden wrote:
Kalel Nimrott wrote:
I never had an issue running c3s in Vargur solo with my main as an eye. Really, if you do things right, you don't loose it.
But again, c3s died as a source of income for one guy a long time ago.


Are C3's no longer efficient on a isk/hour basis anymore? They use to generate b/t 80-100 mill isk per hour.


The problem is not the ISK/hour ratio. The problem is the spawn ration. At two sites a day, given or take 1, how much isk can you make in a month?

Also, correnting Lloyd (sorry, LLoyd) if you memorize the spawn points of the sites, you don't need an AB or prop mod at all.


So did CCP reduce the rate at which sites re-spawns? I do recall a comment from Fozzie about how Null bears are racking in too much isk and such.