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Lost for things to do

Author
Jenn aSide
Worthless Carebears
The Initiative.
#81 - 2015-06-07 19:24:30 UTC
Deimos UK wrote:
Anuri Suaraj wrote:
Nicolai Serkanner wrote:


You shouldn't make gate camps a thing of the past at all. Every player can learn how to escape a gate camp or should bring enough friends to break it.


I honestly don't see what gate camps bring to the game rather than make it needlessly two-dimensional.

And they seem to be especially counter productive in FW, where players outta be fighting over strategic areas, and then capturing those areas.

Instead what you get is small gangs of gate campers that are just out to farm kills.

But if most players think that current gate travel is picture perfect than that's fine with me. I'm more of a wormhole space kind of guy anyway. That's where all the fun is at.



Each to their own I guess. I commonly see Gate Camps in high sec, mainly where FW systems connect. I would say how u can sit on a gate for hours on end.. but given thats what I do mining, it would be little hypocritical.


You just proved you are at least several hundred times smarter than the people who complain about gate camps.

Quote:

Following this forum post I have various mails inviting me - thank you to all that took the time to do so.

I am pleased to say I am in talks with a community minded corporation so I am optimistic about my future in Eve :)



You will go far.
Nicolai Serkanner
Incredible.
Brave Collective
#82 - 2015-06-07 19:53:40 UTC
Anuri Suaraj wrote:
Nicolai Serkanner wrote:


You shouldn't make gate camps a thing of the past at all. Every player can learn how to escape a gate camp or should bring enough friends to break it.


I honestly don't see what gate camps bring to the game rather than make it needlessly two-dimensional.



It can get you killed ... or you get to kill somebody else. Isn't that what this game is about? It is one facet of the wide range of things to do in this game. I enjoy the thrill of jumping gates a lot if I don't have a scout with me. It is like opening a present every time!
Aza Ebanu
Brutor Tribe
Minmatar Republic
#83 - 2015-06-08 02:49:59 UTC  |  Edited by: Aza Ebanu
Nicolai Serkanner wrote:
Anuri Suaraj wrote:
Nicolai Serkanner wrote:


You shouldn't make gate camps a thing of the past at all. Every player can learn how to escape a gate camp or should bring enough friends to break it.


I honestly don't see what gate camps bring to the game rather than make it needlessly two-dimensional.



It can get you killed ... or you get to kill somebody else. Isn't that what this game is about? It is one facet of the wide range of things to do in this game. I enjoy the thrill of jumping gates a lot if I don't have a scout with me. It is like opening a present every time!

If you really want a thrill, buy and fit a very very expensive ship that doesn't speed tank or cloak very well. Jump some null, low sec gates in that without a scout, you'll love it.Twisted
Feyd Rautha Harkonnen
Doomheim
#84 - 2015-06-08 20:26:53 UTC
Deimos UK wrote:

...
So finally, my question = What can I do on Eve?
..

Mess with other players!*

F

*Suggested methods for giving carebears the non-consensual buttsex are for purposes of profit acquisition only through wreck looting and sale, and should never be mistakenly construed as a griefing mechanism by pansies.