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Starting exploration and need ship advise plez

Author
O Wren
Perkone
Caldari State
#1 - 2015-06-05 17:16:59 UTC
Hey folks. I have 3 lazy alts, caldari, minmitar and amarr. I've been reading up on exploration and the skills I would need and such but I've had a hard time finding what would be the best race and/or ship to use. I'm just starting and overall I'm a carebear miner hauler on my mains (missions too) so at the moment I'm not interested in wh's or the pvp aspect of it ... yet Blink I just want to explore and find stuff, unlock stuff, gather some gas or w/e. I've had a hard time finding ships/fits that do it all, salvage, hack, code break, and the like. On battleclinic I saw a couple of ships that do it all but with mixed reviews so I came here to get some fresh opinions but if all else fails I'll just get a ship and start throwing stuff on it lol (which is fun too hehe). I'll start with the career agent to get the frig first but I would like to know the next level of ship so I can start the training que up for it.

So if you could please suggest:

the best race of the three (if it's a factor at all) and that will be the career agent I go to for the frig.
then based of that:
the best ship for the job of the three (after the frig). Covert ops or w/e special ship.

I hope this made sense and thanks for the help o7
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2015-06-05 18:18:08 UTC
Astero and stratios are the go to ships for all in one exploration. Gallenye and amarr ate the races for them

If you don't follow the rules, neither will I.

O Wren
Perkone
Caldari State
#3 - 2015-06-05 19:15:20 UTC
Omnathious Deninard wrote:
Astero and stratios are the go to ships for all in one exploration. Gallenye and amarr ate the races for them


Cool thanks, I'll check those out tonight.
Praxis Ginimic
The Scope
Gallente Federation
#4 - 2015-06-05 19:17:21 UTC
There's no best race so thats not a factor. Although if your alts are very lazy then I will suggest the amarr scan frig because it has 4 lows that you can fill with warp core stabs.
O Wren
Perkone
Caldari State
#5 - 2015-06-05 20:51:15 UTC
Praxis Ginimic wrote:
There's no best race so thats not a factor. Although if your alts are very lazy then I will suggest the amarr scan frig because it has 4 lows that you can fill with warp core stabs.



After reading about using races that don't need to carry around ammo I'm leaning towards the Amarr lazybones. She is my combat char (flys a Pali) so when she gets the covert and scan skills up to snuff the drones and lazors won't be a problem heh heh. Thx for the info.
Sobaan Tali
Caldari Quick Reaction Force
#6 - 2015-06-05 22:43:14 UTC
Same as others have stated.

Astero or Stratios if you're willing to pay a little extra for generally better quality (good bonuses on both for exploration). They are both drone and energy weapon ships, so that helps a lot too. You''ll need to train up on Gallente frigate/cruiser skills to see the drones do appreciable damage, though as the gun dps with the exception of blasters isn't very stellar. That can be a good thing though, since you stand to loose little in that regard if you want the highs for utility rather than sheer firepower, like salvagers, cloaks (CovOps at that), or reps for the drones. Them being pirate boats, they are more expensive than other cheaper alternatives.

Magnet can be a good cheap scout to scan stuff down if you have the patience to work with two ships/alts at once. Then your combat alt can hop in really anything you want to run the sites.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

O Wren
Perkone
Caldari State
#7 - 2015-06-05 22:53:12 UTC
Sobaan Tali wrote:
Same as others have stated.

Astero or Stratios if you're willing to pay a little extra for generally better quality (good bonuses on both for exploration). They are both drone and energy weapon ships, so that helps a lot too. You''ll need to train up on Gallente frigate/cruiser skills to see the drones do appreciable damage, though as the gun dps with the exception of blasters isn't very stellar. That can be a good thing though, since you stand to loose little in that regard if you want the highs for utility rather than sheer firepower, like salvagers, cloaks (CovOps at that), or reps for the drones. Them being pirate boats, they are more expensive than other cheaper alternatives.

Magnet can be a good cheap scout to scan stuff down if you have the patience to work with two ships/alts at once. Then your combat alt can hop in really anything you want to run the sites.



Interesting, thanky. I feel like I'm starting this game all over lol, so many things to research and figure out. I take my time with stuff so I'll wait till I have the skills and experience to fly the pirate ships right. I'll probably buy them and sit in em for a while though, they are cool.
Do Little
Bluenose Trading
#8 - 2015-06-06 08:43:27 UTC
The most important thing you can do as a beginning explorer is get Astrometric Pinpointing to level 3. Makes a world of difference for scanning. Practice in high-sec but don't expect to get rich probing high-sec sites. SOE stuff is great but it is also shiny and attractive to gankers.
Shon Anzomi
Science and Trade Institute
Caldari State
#9 - 2015-06-08 11:27:33 UTC
Astero is great and for that you will need Amarr and Gallente frigate trained. Atero will easily repay itself and if bored you can run some of the easier combat sites in HS with it - I earned my first Worm that way.

But for the really low cost option Heron is great - it can field drones and has plenty of mids to include cargo scanner.

I don't use wstabs because they just break the experience for me (Magnate with lows full of wstabs has appaling lock speed and only 8km lock range AFAIK). I just spam the D-scan and warp away when something shows on grid. I normally orbit at 5km (T2 analyzers) or 3km (T1 analyzers) and first cloak, align, uncloack warp off. It seems to work that way.


Buzzard is also very nice, but it has no combat use and I realised that I don't really need the increased scan strength, so I am sticking to Astero for now. Also people in small frigates lurking in WH space tend to leave Astero alone in case the explorer fits warp scrambler instead of cargo scanner. You never know ;)
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#10 - 2015-06-08 12:17:27 UTC
Lose a stratios : 260m (empty)
Lose an astero : 70m (empty)
Lose a cov ops frigate : 15m (empty)

They have the same bonuses.
erg cz
Federal Jegerouns
#11 - 2015-06-08 12:41:02 UTC
Tao Dolcino wrote:


They have the same bonuses.


Not quite so.

Astrero has 37.5 % bonus to Core and Combat Scanner Probe strength and 4 medium slots (scanning arrays goes there)

Stratios has 37.5 and 5 slots (one more array )

Helios or Buzzard have 50 % and 5 slots (one more array and higher basic strength)

So from purely exploration boat effectivity Covert ops are more effective. One extrra low slot and better speed of Helios make this frigate best explorer's choice IMHO. With cov op skill at V, of cause. With cov op at III max - you are better with Stratios. All in one ship (solo combat sites able) = you are limited to use only Stratios.
O Wren
Perkone
Caldari State
#12 - 2015-06-08 16:30:09 UTC
Awesome thanks for all the reply's! My highest char is Amarr with 20m in combat skills and that's the one I'm using. Picked up a Heron and some skill books and after a little while I was able to fit it out with the "all arounder" gear. Cloak, salvager, both analyzers, cargo scanner, mwd, and drones.

Did the career mission and started in a .9 system to get the feel of it all and it was cool. Went to a .7 system and really worked on it but all I found was wormholes (never been in one ><). So wth I went for an unstable one, figured at least there wouldn't be a whole corp camping in it heh. BM'd the entrance then went through and BM'd the other side (thank you forums and youtube). Made a "safe" spot and scanned out a relic sight, went to it and almost got popped by the security drones so left the hole and came back in with meh Harbi and took care of it and came back to loot. Did that 2 more times in same wh but it said less than a day left and it was -1.0 area so I was done. Made about 35mil off the stuff (I take ALL, every penny lol) which I thought wasn't too bad for a start. If the time was spent mining I would have made over a hundred mil easy but not as much fun.

So not a bad start, didn't get ganked which is something I'll worry about when I get a Astero, after cloaking skill is trained up. I read somewhere (Jonnypew) that the reason the site I found had rats was because it was a sleeper site and that pirate sites don't so I will have to check those out, even though most of the isk I made came from the wrecked ships and not the hacked containers lol.

I keep seeing people talk about using d-scan all the time. I used it in the wh and saw maybe two other players I think but there was no one in local. Is it possible to be in the same system with someone and they don't show up in the local channel? Does cloaking make you not be seen in local chat?

Thanks folks o7
Praxis Ginimic
The Scope
Gallente Federation
#13 - 2015-06-08 17:56:46 UTC  |  Edited by: Praxis Ginimic
W Space has whats called a "delayed local". No one shows up in the local list until they speak in local. Then they only stay for 15 min after their last message. To stay "safe" in wormholes you should d scan for towers, then check them to see if any1 is online then continuously scan. In W-space d scan IS local.

Edit: most of the isk made from sllepers on lowwer end holes is from the salvage. The relic and data sites are usually harder than the anoms. Make sure to salvage those sites.
O Wren
Perkone
Caldari State
#14 - 2015-06-08 18:19:36 UTC
Praxis Ginimic wrote:
W Space has whats called a "delayed local". No one shows up in the local list until they speak in local. Then they only stay for 15 min after their last message. To stay "safe" in wormholes you should d scan for towers, then check them to see if any1 is online then continuously scan. In W-space d scan IS local.



Ah ok thank you. I guess the people in there weren't concerned about a cheap fit heron so they let me be. Going to be scary taking a pirate ship into those some day ><
Praxis Ginimic
The Scope
Gallente Federation
#15 - 2015-06-08 18:58:47 UTC
Not everyone has a ship hangar on their pos, so some people end up leaving theor ships floating inside the force field when they log off. Or maybe they were other day-trippers like yourself and were glad that you didn't land to provide a warp-in for a hostile gang. Practice with the d scan. It can be a very acurate tool for an experienced pilot. I take shiny ships into w-space all the time, though I'm usually hunting for folks like you, but the point is that its no more dangerous than any other area once you know how to keep an eye out. Good luck!
O Wren
Perkone
Caldari State
#16 - 2015-06-08 21:15:39 UTC
Praxis Ginimic wrote:
Not everyone has a ship hangar on their pos, so some people end up leaving theor ships floating inside the force field when they log off. Or maybe they were other day-trippers like yourself and were glad that you didn't land to provide a warp-in for a hostile gang. Practice with the d scan. It can be a very acurate tool for an experienced pilot. I take shiny ships into w-space all the time, though I'm usually hunting for folks like you, but the point is that its no more dangerous than any other area once you know how to keep an eye out. Good luck!



lol thanks. I'll definitely keep an eye out for you er.... for the d-scan results when I fly shinys Blink
Shon Anzomi
Science and Trade Institute
Caldari State
#17 - 2015-06-09 08:08:13 UTC  |  Edited by: Shon Anzomi
I never see this tactic discussed, but the hell with it, I have grown bored using this:

There is way how new character can make easy money in WH space exploration with basic hacking skills - do the sleeper data and relics in C1-3 systems (unknown wormhole). Research the sites and find what defences they have - some only have like 2 frigs or couple of sleepers.

Warp in at 100km and see if there is talocan ship present - if yes, you have hit the jackpot. If not, BM the site, get away and continue scanning. You may try returning later, supposedly talocan can spawn later again.

If you found the talocan, start burning away from the site and sleepers with follow. As long as you MWD you should be able to outrun sleepers with no problem. When you will be like 350km away from the cans stop the ship and wait for the sleepers to get to you at around 80km. Warp to the talocan at zero, hack it and get the small hull sections (usually at least two or three) and GTFO.


Any T1 frigate can do it and you have plenty of cargo space for it - the small hull sections are around 30m3. Hacks are trivial, but the sites are bit harder to scan.

If you do the nullsec relics in WH space with less than perfect hacking skills and T1 analyzer you risk losing some portion of cans and you also risk losing your ship to gankers. Never been jumped in the sleeper data/relic yet ;)
O Wren
Perkone
Caldari State
#18 - 2015-06-09 19:05:11 UTC
Shon Anzomi wrote:
I never see this tactic discussed, but the hell with it, I have grown bored using this:

There is way how new character can make easy money in WH space exploration with basic hacking skills - do the sleeper data and relics in C1-3 systems (unknown wormhole). Research the sites and find what defences they have - some only have like 2 frigs or couple of sleepers.

Warp in at 100km and see if there is talocan ship present - if yes, you have hit the jackpot. If not, BM the site, get away and continue scanning. You may try returning later, supposedly talocan can spawn later again.

If you found the talocan, start burning away from the site and sleepers with follow. As long as you MWD you should be able to outrun sleepers with no problem. When you will be like 350km away from the cans stop the ship and wait for the sleepers to get to you at around 80km. Warp to the talocan at zero, hack it and get the small hull sections (usually at least two or three) and GTFO.


Any T1 frigate can do it and you have plenty of cargo space for it - the small hull sections are around 30m3. Hacks are trivial, but the sites are bit harder to scan.

If you do the nullsec relics in WH space with less than perfect hacking skills and T1 analyzer you risk losing some portion of cans and you also risk losing your ship to gankers. Never been jumped in the sleeper data/relic yet ;)


Cool thx for the info. Just picked up a Astero and waiting a couple days till I get covert ops cloak trained up before I leave the station with it but I will try this in the Heron tonight and hopefully make some iskies to gear it up o7
Shon Anzomi
Science and Trade Institute
Caldari State
#19 - 2015-06-10 08:29:14 UTC
Just make sure you know the defenders. You don't want to get scrammed and pummelled to death with their rockets.