These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

RHML's And Battleship Bonuses

Author
big miker
Frogleap Factories
#1 - 2015-06-07 18:26:38 UTC  |  Edited by: big miker
o7

Having used rapid heavy missile launchers for a good bit I feel like they are in a not too good spot right now.
The Barghest is the primary ship to use for rapid heavy missile launchers. All of it's bonuses apply to the rapid heavy missile launchers which is great. However, looking at other missile Battleships I see most bonuses do not apply to rapid heavy missile launchers which I find odd.

Let's take a few examples:

ArrowRaven Navy Issue
Caldari Battleship bonuses:
10% bonus to cruise missile and torpedo max velocity
5% bonus to cruise missile and torpedo explosion radius.

Arrow Raven
10% bonus to cruise missile and torpedo max velocity
5%bonus to rapid heavy missile, cruise missile, and torpedo launcher rate of fire

Arrow Typhoon
5% bonus to rapid heavy missile, cruise missile and torpedo launcher rate of fire
5% bonus to cruise missile and torpedo explosion velocity

Arrow Scorpion Navy Issue
5% bonus to rapid heavy missile, cruise missile and torpedo launcher rate of fire
4% bonus to all shield resistances

The Typhoon fleet issue get's a direct bonus to heavy missile damage which is fine.
The Raven's and Typhoon only have one bonus being applied to rapid heavy missile launchers.

My proposal is as followed: [ TLDR ]
All of the Secondary bonuses should apply to rapid heavy missile launchers aswell.
I do not feel like they would become OP. The Barghest is in a decent spot right now and isn't rediculously strong.
This would also create a more diverse usage of missile launcher types.

Feedback wanted!

o7

EDIT: What do you guys think about precision heavy missile range penalty to be removed?
Tyrii Celest'jael
Imperial Trade Syndicate
#2 - 2015-06-07 18:35:21 UTC
big miker wrote:


...

My proposal is as followed: [ TLDR ]
All of the Secondary bonuses should apply to rapid heavy missile launchers aswell.
I do not feel like they would become OP. The Barghest is in a decent spot right now and isn't rediculously strong.
This would also create a more diverse usage of missile launcher types.

...



This.
afkalt
Republic Military School
Minmatar Republic
#3 - 2015-06-07 18:49:34 UTC  |  Edited by: afkalt
I think precision need to move faster, period. If that demands a flight time drop so be it.

They're designed to shoot a class down, they need more speed.

Ed: having looked at stats, just much faster will cover it.
Celthric Kanerian
Viziam
Amarr Empire
#4 - 2015-06-07 19:37:40 UTC
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?
big miker
Frogleap Factories
#5 - 2015-06-07 19:42:48 UTC
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.
Uriam Khanid
New Machinarium Corporation
#6 - 2015-06-08 01:35:41 UTC
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.
James Baboli
Warp to Pharmacy
#7 - 2015-06-08 01:42:25 UTC
Not everything should be able to trollolol cruisers. I say this as the dude obsessed with battleships and making them worth undocking. RHML is a niche weapon, and should remain so, and having bonuses to it should be a factor in ship choice if you want to use RHML.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

unidenify
Deaf Armada
#8 - 2015-06-08 03:51:42 UTC
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


Current, No missile cruiser's damage application bonus affect RLML at moment*, and only Barghest out of All missile BS have ship bonus that increase RHML range.

*certain cruiser's ship bonus that boost missile range do apply toward RLML.


Anyway, when RHML was added, it was pointed out about BS ship bonus don't apply to RHML and CCP reply that it is intented as designed.
Onslaughtor
Phoenix Naval Operations
Phoenix Naval Systems
#9 - 2015-06-08 07:03:47 UTC
I agree half way. The missles range bonuses should apply. The other ones shouldn't.
afkalt
Republic Military School
Minmatar Republic
#10 - 2015-06-08 09:11:19 UTC
unidenify wrote:
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


Current, No missile cruiser's damage application bonus affect RLML at moment*, and only Barghest out of All missile BS have ship bonus that increase RHML range.

*certain cruiser's ship bonus that boost missile range do apply toward RLML.


Anyway, when RHML was added, it was pointed out about BS ship bonus don't apply to RHML and CCP reply that it is intented as designed.


That statement was about the original incarnation because that was too good, not the one we have today.
Captain Cean
Science and Trade Institute
Caldari State
#11 - 2015-06-08 11:10:30 UTC
When you use a BS against small stuff you only need one Bonus cause you have many Benefits from the hullSize against the medium ships.

-Massiv Tank
-Neuts (Many cruiser cant deal with a massiv neut on 24km)
-MJD
-Enough Med Slots
-Sensor Strengh (harder for ecm)
-Smart Bombs
Caleb Seremshur
Commando Guri
Guristas Pirates
#12 - 2015-06-08 12:36:36 UTC
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


With such a lofty claim now I posit you show some evidence.
Uriam Khanid
New Machinarium Corporation
#13 - 2015-06-08 13:57:09 UTC
Caleb Seremshur wrote:
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


With such a lofty claim now I posit you show some evidence.


Ugh, i try to avoid this, but you started.Bear
to those who think that they are clever than i Lol:
exp radius of heavy missiles by numbers:
all skill 5 - 105
all skill 5 and 1 rigor T2 - 78
all skill 5 and 2 rigor T2 - 67 (destroyer sigAttentionAttention)

Does any of middle/large turrets have such a sig resolution? And what will happens if for example CNR can use his bonuses with heavy missiles? Try to think if you can.
afkalt
Republic Military School
Minmatar Republic
#14 - 2015-06-08 14:00:09 UTC
Uriam Khanid wrote:
Caleb Seremshur wrote:
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


With such a lofty claim now I posit you show some evidence.


Ugh, i try to avoid this, but you started.Bear
to those who think that they are clever than i Lol:
exp radius of heavy missiles by numbers:
all skill 5 - 105
all skill 5 and 1 rigor T2 - 78
all skill 5 and 2 rigor T2 - 67 (destroyer sigAttentionAttention)

Does any of middle/large turrets have such a sig resolution? And what will happens if for example CNR can use his bonuses with heavy missiles? Try to think if you can.


I'll care about this when oversized missiles can alpha frigates like guns can.

Which will be approximately the third of never.


I don't think you have the first idea of how the missile damage calculation works tbh.
Uriam Khanid
New Machinarium Corporation
#15 - 2015-06-08 14:16:14 UTC
[/quote]

I'll care about this when oversized missiles can alpha frigates like guns can.

Which will be approximately the third of never.


I don't think you have the first idea of how the missile damage calculation works tbh.[/quote]

I think your is cleverBear. My favorite RHML ships are Navy Scorpion and Navy Typhoon and i now very well how they can whipe out interceptors. And oversized missiles like citadel's can whipe out frigates. Just check the killboards
Lugh Crow-Slave
#16 - 2015-06-08 15:07:21 UTC
-1 RHML already have application bonuses in the form of firing a smaller missile
afkalt
Republic Military School
Minmatar Republic
#17 - 2015-06-08 15:12:31 UTC
Lugh Crow-Slave wrote:
-1 RHML already have application bonuses in the form of firing a smaller missile


Yes but it's a HEAVY missile.

You know the thing so nerfed not even jesus could bring it back from the dead Lol
To mare
Advanced Technology
#18 - 2015-06-08 16:15:07 UTC
big miker wrote:
o7
Arrow Scorpion Navy Issue
5% bonus to rapid heavy missile, cruise missile and torpedo launcher rate of fire
4% bonus to all shield resistances

i dont get this one.
do you want a 4% bonus to shield resistances of heavy missile as a second bonus?
HELLBOUNDMAN
Aliastra
Gallente Federation
#19 - 2015-06-08 16:23:53 UTC
There's a reason why they don't get a range bonus to heavy missiles.
You can pull out a good amount of DPS with an RHML BS, with much better application.

CCP specifically kept their range low in order to keep them balanced.

You can get close to 1k DPS on a Raven with RHMLs at 50km...
If you throw on 3 t1 range rigs, you can get 70km...

That's almost 1k dps with higher damage application, and more mid slots to support a web and/or TP thus increasing application even more.

The only real use for rapid lights in PVP, and if you're out past 50km, you're likely doing it wrong.

I think they're balanced just fine.
FT Cold
Federal Navy Academy
Gallente Federation
#20 - 2015-06-08 18:32:29 UTC
Uriam Khanid wrote:
Caleb Seremshur wrote:
Uriam Khanid wrote:
big miker wrote:
Celthric Kanerian wrote:
So they hit frigates and other small ships easier.
Can all turret ships then have tracking bonus as well?


Why ALL turret ships? Are the ships I listed ALL missiles ships?
There's plenty of turret ships with tracking bonuses.


does ANY turret has the signature resolution of heavy missiles? (after you fit to ship rigors, target painter and enjoy the bonus of ship like reduction in exp. radius).
no to idea.


With such a lofty claim now I posit you show some evidence.


Ugh, i try to avoid this, but you started.Bear
to those who think that they are clever than i Lol:
exp radius of heavy missiles by numbers:
all skill 5 - 105
all skill 5 and 1 rigor T2 - 78
all skill 5 and 2 rigor T2 - 67 (destroyer sigAttentionAttention)

Does any of middle/large turrets have such a sig resolution? And what will happens if for example CNR can use his bonuses with heavy missiles? Try to think if you can.


You do realize that the missile damage incorporates explosion velocity too right?

That destroyer sig doesn't seem as significant when the ship is moving twenty five times faster than the explosion velocity.
12Next page