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Gallente Meta

Author
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#1 - 2011-12-29 09:27:20 UTC
So I fly In gallente FW and I've always noticed some thing, if you get 10 pleople in minnie, ammar, or caldari hulls you will get 10 similar ships, you get 10 people in Gallente hulls and you get 7 MWD's and 2 salvegers. Is it just me or dose the Gallente meta seem non-existent? I know lots of people talk about blasters and race based problems with Hybrids and hull (me included) but the meta its self is only vaguely talked about. Also for the most part this "meta" is undefined and often misplaced. what is it we do with Gallente hulls? this is what I want to talk about!

So some ground rules
-No race to race comparisons that are not about how to deal with the other race in PVP
-No fix this fix, that need this need that, how you do it now or how you would use the ships now.
-No it has to be only this talk, why you use only this is fine.
-Solutions to problems not complaints

lets discus for our betterment! And for the poor noobs, so they can get an idea from people that use this stuff what they should try out.


So the most common tactic I've witnessed is the warp to 0 on the heavy tackle. This for Gallente hulls typically works well blasters doing heavy DPS and drones getting their DPS on target quik, but this also works well for all close range/travel time based attack types, and aside from the heavy blaster DPS nothing else the Gallente hulls do adds to the plan. These fleets are usually thorax/brutix/megathron. Most will have full tackle. Most will have only mild tanks, relieing more on there combined DPS removing incoming DPS as opposed to tanking damage. They will often deal so much damage that they have to split fire from the onset to avoid wasting DPS. They have a hard time vs nano, and lose the field to reinforcement's at range or the enemy fleet redeploying at range.

I have also flown with RR sentry domi's this works well for camping/bashing, but little else, As its ez to avoid a fight on the domi's terms. They can be tough to crack, but the harder they tank (adding cap-transfer) the more that they rely on drone DPS which can be attacked and removed with DPS. I have never gotten to do this with Mega's hear its more useful but just don't see it over the other BS fleets (alpha and other RR)

I have seen so few Gallente Rail fits I often get confused at the blue of the rail guns coming from Gallente ships, and wonder if they are serpentis ratts.

I have seen Gallente drone boats (that do 75% or more of there DPS in drones) be turned away from fleets.

Have only ever seen 4 Gallente HAC's in PvP

Any one else have any observations to start this off?





I wanted to paint my space ship red, but I couldn't find enough goats. 

Hoshi Endashi
Doomheim
#2 - 2011-12-29 10:36:11 UTC  |  Edited by: Hoshi Endashi
Still waiting to actually see a Gallente fleet, probably because they are still underpowered, but also because there is an ingrained bias against them for their years of fail and everybody training Winmatar. Gallente are still tolerated under sufferance in most fleets from my experience. There can be no practical experience offered until peoplestart doing non-solo things with sub-cap gallente combat hulls.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#3 - 2011-12-29 11:57:55 UTC  |  Edited by: Rel'k Bloodlor
I hear that, but I do not know how much of that is the Gallente's fault or the turret>missile>drone ideology of the current environment instantly making 1/2 there hulls undesirable. It is also horable that most people try to make them ape minytard, fail and then blame the hull/race.
I also do not believe they are nearly UP as people say, I attribute a lot of peoples complaints with miss use or confusion as to there use.
I fly with lots of people that use Gallente boats, its just that most of use can fly multi racial so we fly what we need for our strategy. I would like to fly these boats more, and would like to understand them better.
One I look at them as a race I see some useful stuff (tho mostly PvE) Hi point-blank DPS, versatility in drones, easy access to mid slots for speed and tackle, T2 resist bonuses that work against all weapon types & help fill armor and shield holes, and just being armor tanks . The thing is I only see some of it used.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Trinkets friend
Sudden Buggery
Sending Thots And Players
#4 - 2011-12-29 12:26:01 UTC
OK, grab 10 Gal militia RPer types and tell them you want to run a sure Gallente fleet of 10 ships. Make it this fleet:
2 x Lachesis sporting 4 x RSD's, SeBo, 2 x long points
4 x Sentry Ishtars with 2 x sentry damage rigs, AB's, TP's webs and scrams (pushing 750DPS each)
2 x rail Hyperions set for ZOMG stupid gank (yes you can get 950DPS @ 70km)
1 x Oneiros for Logi
1 x Proteus with a minimum of 3 info Warfare links and ECCM's to make it "harder to probe" and make each RSD -67% to res or range

Land your gang at 50km. Lachesis point the entire enemy gang with long points and whack 1 x fully stupid bonused res damped RSD on each ship. Ishtars pop sentries and light up the primary with enough TP's to make it look like a Christmas tree. Then your sentries and rail Hypes begin tearing new cloacas.

Sometime in 2013 your enemy will achieve their first lock.

Oh. Enemy has logi? Well you res damp the crap out of him and swap primary. If he's kiting at 50km range from his pals, you range damp him till he can only target at <10km. Falcon or Rook? Range damps.

If the enemy somehow manages to close with you (eg, a vaga lets say) your ishtars get to work with ogres, Warriors, or the sentries.

Viola you have Gallente how they are supposed to work. If you have experienced a good res damping on the recieving end you will know what I'm talking about.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#5 - 2011-12-29 12:47:39 UTC  |  Edited by: Rel'k Bloodlor
I have been on the receiving of a dampiner curtain, and it's a hard fight to deal with fo shure.
I have never worked with damps in a group not also using falcons, or disco-scorps( FYI add 2 disco-scorps w/ warp in to a sniper fleet sprinkle with damps set to rez, enjoy!)
Ill try it, tho IDK the inability to deal with nano at all + no engagement control.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Goose99
#6 - 2011-12-29 16:37:11 UTC  |  Edited by: Goose99
Those days, Gallante fail no matter how you fit, thus there's no right way to fit it.Lol

There used to be Gallante cookie cutter fits before Winmatar buff and Gallante failscade. Only noobs fly Gallante those days, and they fit salvagers and stuff according to their own fancy.
Tanya Powers
Doomheim
#7 - 2011-12-29 17:08:04 UTC
Trinkets friend wrote:
OK, grab 10 Gal militia RPer types and tell them you want to run a sure Gallente fleet of 10 ships. Make it this fleet:
2 x Lachesis sporting 4 x RSD's, SeBo, 2 x long points
4 x Sentry Ishtars with 2 x sentry damage rigs, AB's, TP's webs and scrams (pushing 750DPS each)
2 x rail Hyperions set for ZOMG stupid gank (yes you can get 950DPS @ 70km)
1 x Oneiros for Logi
1 x Proteus with a minimum of 3 info Warfare links and ECCM's to make it "harder to probe" and make each RSD -67% to res or range

Land your gang at 50km. Lachesis point the entire enemy gang with long points and whack 1 x fully stupid bonused res damped RSD on each ship. Ishtars pop sentries and light up the primary with enough TP's to make it look like a Christmas tree. Then your sentries and rail Hypes begin tearing new cloacas.

Sometime in 2013 your enemy will achieve their first lock.

Oh. Enemy has logi? Well you res damp the crap out of him and swap primary. If he's kiting at 50km range from his pals, you range damp him till he can only target at <10km. Falcon or Rook? Range damps.

If the enemy somehow manages to close with you (eg, a vaga lets say) your ishtars get to work with ogres, Warriors, or the sentries.

Viola you have Gallente how they are supposed to work. If you have experienced a good res damping on the recieving end you will know what I'm talking about.



This will never work out of High sec or NPC 0.0 empty space where a few roamers come search fights.
The moment your gang is spotted a single 10 maelstroms/arty canes/scimi will pop one by one your fleet provided they have a decent FC.
Why do you think lachesis and arazus are the ones you see in top20 from time to time? -those are the only useful fleet/large gang ships and look at the KM's you'll see they're used with long points and rarely with RD's.
X Gallentius
Black Eagle1
#8 - 2011-12-29 17:14:00 UTC
Gallente is supposed to be kill-or-die close range omgwtfpwn dps mobiles. They're supposed to die in glorious balls of death like the French Knights at the Battle of Agincourt.

In this battle, the English used bait Mallers to engage the numerically superior French fleet of Thoraxes. Caracals then started lobbing missiles from the sides and wiped out the Gallente fleet over and over again.

In the end, the battle was won because the French FC thought Thoraxes were the only viable ship in the French arsenal. If he would have had a few Celestises to RSD the Caracals, and if he used the superior mobility of the Thoraxes to attack one side of the Maller fleet or engeage the Caracals directly, then things would have worked out better for the French.

I also read a review that said the French FC's target calling sucked. No competent FC goes for the low dps/heavy tanked ships first.
Hrett
The Scope
Gallente Federation
#9 - 2011-12-29 17:35:52 UTC
X Gallentius wrote:
Gallente is supposed to be kill-or-die close range omgwtfpwn dps mobiles. They're supposed to die in glorious balls of death like the French Knights at the Battle of Agincourt.

In this battle, the English used bait Mallers to engage the numerically superior French fleet of Thoraxes. Caracals then started lobbing missiles from the sides and wiped out the Gallente fleet over and over again.

In the end, the battle was won because the French FC thought Thoraxes were the only viable ship in the French arsenal. If he would have had a few Celestises to RSD the Caracals, and if he used the superior mobility of the Thoraxes to attack one side of the Maller fleet or engeage the Caracals directly, then things would have worked out better for the French.

I also read a review that said the French FC's target calling sucked. No competent FC goes for the low dps/heavy tanked ships first.


lol

If nothing else, damps might see some increased use with the plethora of T3 BCs sitting 100km off of the gate.

spaceship, Spaceship, SPACESHIP!

Tanya Powers
Doomheim
#10 - 2011-12-29 17:36:09 UTC
X Gallentius wrote:
Gallente is supposed to be kill-or-die close range omgwtfpwn dps mobiles. They're supposed to die in glorious balls of death like the French Knights at the Battle of Agincourt.

In this battle, the English used bait Mallers to engage the numerically superior French fleet of Thoraxes. Caracals then started lobbing missiles from the sides and wiped out the Gallente fleet over and over again.

In the end, the battle was won because the French FC thought Thoraxes were the only viable ship in the French arsenal. If he would have had a few Celestises to RSD the Caracals, and if he used the superior mobility of the Thoraxes to attack one side of the Maller fleet or engeage the Caracals directly, then things would have worked out better for the French.

I also read a review that said the French FC's target calling sucked. No competent FC goes for the low dps/heavy tanked ships first.



Frenchies problem is not how competent they can be, because they can and there are a lot of them either fc's or corps doing great job in other setups than gallente, their problem is how long they can keep their mouth shut before they start blahblah how good they are.
Hell I know he's not but if you wanted the perfect French example how big mouth and arrogant someone can be I'd pick the Mitani Lol

Topic? ho...
X Gallentius
Black Eagle1
#11 - 2011-12-29 19:15:46 UTC
In the Battle of Legnica , the other famous example of successful Gallente fleet doctrine, the combined forces of Europe in fleets of heavily armor tanked Brutixes took on the Mongols who were using Nano-artillery Canes.

Here it is best to quote wikipedia directly:

Ineffectiveness of European-style warfare against MongolsThe traditional European warfare method of hand-to-hand combat (read: close range blaster combat) between knights ended in catastrophe when it was deployed against the Mongol forces (read: nano-Canes).

The New Encyclopædia Britannica, Volume 29, says that "Employed against the Mongol invaders of Europe, knightly warfare failed even more disastrously for the Poles at Legnica and the Hungarians at Mohi in 1241. Feudal Europe was saved from sharing the fate of China and Muscovy not by its tactical prowess but by the unexpected death of the Mongols' supreme ruler, Ogedei, and the subsequent eastward retreat of his armies."[7]


While the heavily armored European knights lost the battle, they did their job perfectly by dying glorious deaths and are now part of history that will last forever.
m0cking bird
Doomheim
#12 - 2011-12-29 19:31:53 UTC
X Gallentius wrote:
In the Battle of Legnica , the other famous example of successful Gallente fleet doctrine, the combined forces of Europe in fleets of heavily armor tanked Brutixes took on the Mongols who were using Nano-artillery Canes.

Here it is best to quote wikipedia directly:

Ineffectiveness of European-style warfare against MongolsThe traditional European warfare method of hand-to-hand combat (read: close range blaster combat) between knights ended in catastrophe when it was deployed against the Mongol forces (read: nano-Canes).

The New Encyclopædia Britannica, Volume 29, says that "Employed against the Mongol invaders of Europe, knightly warfare failed even more disastrously for the Poles at Legnica and the Hungarians at Mohi in 1241. Feudal Europe was saved from sharing the fate of China and Muscovy not by its tactical prowess but by the unexpected death of the Mongols' supreme ruler, Ogedei, and the subsequent eastward retreat of his armies."[7]


While the heavily armored European knights lost the battle, they did their job perfectly by dying glorious deaths and are now part of history that will last forever.



Ha ha ha! This is where I stole my Viking versus Mongol story. Some understood the point I was trying to make. Some thought I was being r3tarded. Others had a nice laugh. Gallente Meta. The whole concept has hit a wall. Those who understand this and except this. Will know that a increase in speed alone will not be enough. Not saying it will not help, but they will never be useful outside of solo. @tleast cruisers and above with blaster. Rail-gun and Drones is the only true path to saving Gallente or Increase blaster range or NERF auto-cannon and pulse laser range.
Liang Nuren
No Salvation
Divine Damnation
#13 - 2011-12-29 19:42:49 UTC
m0cking bird wrote:

Ha ha ha! This is where I stole my Viking versus Mongol story. Some understood the point I was trying to make. Some thought I was being r3tarded. Others had a nice laugh. Gallente Meta. The whole concept has hit a wall. Those who understand this and except this. Will know that a increase in speed alone will not be enough. Not saying it will not help, but they will never be useful outside of solo. @tleast cruisers and above with blaster. Rail-gun and Drones is the only true path to saving Gallente or Increase blaster range or NERF auto-cannon and pulse laser range.


I'd look more to MMOs and games than history. Your standard MDPS class has a middling tank, high close range DPS, cap closers and snares (overheated MWD approach, scram combo here in Eve Online). In Eve, the water is a bit muddied because you don't have a full on gap closer (teleport) like other MMOs do, but you do have a permanent no diminishing return root - so its probably about even.

Now as gang sizes go up the value of MDPS goes down - naturally - as the ability to immediately coordinate damage from range becomes more important. However, that's not unexpected and nor is it really a bad thing.

-Liang

I'm an idiot, don't mind me.

Hungry Eyes
Imperial Academy
Amarr Empire
#14 - 2011-12-29 20:27:12 UTC
Gallente boats have no purpose atm, and we're all eagerly awaiting CCP's plan.
Roime
Mea Culpa.
Shadow Cartel
#15 - 2011-12-29 21:17:26 UTC
lol @ ridiculous hyperboles

.

Twylla
The Scope
Gallente Federation
#16 - 2011-12-29 21:54:14 UTC  |  Edited by: Twylla
=origional content deleted for bored ramblings=

Zu/Lach = great, but need a mindlink Infowar boost to improve their capabilities, otherwise, only good for a 'long point'

Megathron - classic Gallente rail ship and old fleet warhorse. Mix in 425mm's with some EM cruise missiles to mix things up and go to town. Don't plan on sniping from across the grid.

Talos - Is possible to turn this into a pretty nasty railer @70+km with great tracking. Dual-250's, dual magstabs, dual enhancers and a shield tank wind up with great results. It's not fast, but it's a T3BC. it's meant for spank.

Dominix - Because of the drone bonii, You should be able to put some good damage out at range using sentries and 350-II's, or opt for Ogres and ions/neutrons for close-up. Better for camps rather than fleets, because fleets like to align and sentries don't recover well if you wander out of pickup range.

Interceptors - I miss these guys. Gallente need them back into play something horrible to shut down MWD's and provide warp-ins for their buddies. Everyone's afraid to get into scram/web range, but i think it's a problem with the prevalence of webifier use outside of ewar and interceptors.

~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~

I've done everything. NOW GET OFF MY LAWN!

Liang Nuren
No Salvation
Divine Damnation
#17 - 2011-12-29 22:12:46 UTC
Twylla wrote:
=origional content deleted for bored ramblings=


But I like bored ramblings. Can you put it back?

-Liang

I'm an idiot, don't mind me.

Twylla
The Scope
Gallente Federation
#18 - 2011-12-29 22:23:20 UTC  |  Edited by: Twylla
Liang Nuren wrote:
Twylla wrote:
=origional content deleted for bored ramblings=


But I like bored ramblings. Can you put it back?

-Liang


to summarize:

General rant and ramblings about the virtues of combining ECM jammers with scan resolution damping. (especially Ladar jammers since winmatar are so prevalent) Mindlink/Eos bonii to the jammers should compensate for not being a Blackbird.

The idea is to damp several targets, and pulse the jammer until it sticks, and then try to jam the next guy while the first tries to relock. The second idea would be to use close-ups with ECM Burst modules and damping from outside the envelope.

Jammer drones were standard issue on both my Deimos fits as well as Lach/Zu's before I gave up after being generally derided for not being able to fly even a rifter (I actually can't/don't fly minmatar at all, after five years)

~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~

I've done everything. NOW GET OFF MY LAWN!

Trinkets friend
Sudden Buggery
Sending Thots And Players
#19 - 2011-12-29 23:52:10 UTC
Tanya Powers wrote:

This will never work out of High sec or NPC 0.0 empty space where a few roamers come search fights.
The moment your gang is spotted a single 10 maelstroms/arty canes/scimi will pop one by one your fleet provided they have a decent FC.
Why do you think lachesis and arazus are the ones you see in top20 from time to time? -those are the only useful fleet/large gang ships and look at the KM's you'll see they're used with long points and rarely with RD's.


So you are saying that...the moment the Maelstroms get a lock, sometime in 2013, they will alpha stuff. True of everything. But the lock time of a Mael with a res damp on it vs a AHAC is in the region of 20 seconds+. Your Lachesis can cycle range damps to make him drop that lock, and he starts again. And again. And again.

You clearly have no idea how to properly RSD.
Dorian Tormak
RBON United
#20 - 2011-12-30 03:21:27 UTC
TL;DR:

Scrubs who fly Drakes N' Canes still whining about Failente.

Holy Satanic Christ! This is a Goddamn Signature!

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