These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
123Next page
 

Casual highsec solo industry

Author
AeonOfTime
Syrkos Technologies
#1 - 2015-05-29 22:16:19 UTC
Before the industry overhaul my highsec industry alt actually managed to turn a profit (after a long isk sinking career). With a small collection of fully researched blueprints ranging from modules to ships, I was able to go into a small-scale T2 production setup. Margins were not awesome, but enough to keep me interested. After the changes, I eventually gave up entirely - I was not able to match the new selling prices for most of my items.

I keeps bugging me though - hence my question: Do you guys n girls think there's still a chance with the current system for a solo highsec industry venture to be worth the effort - and if so, would you care to share a bit on how you manage it?

Lone wolf and nomad extraordinaire. eve.aeonoftime.com

Paranoid Loyd
#2 - 2015-05-29 23:33:32 UTC  |  Edited by: Paranoid Loyd
You can't make a profit because of the stockpiles of things built before the changes, those won't last forever...

In the meantime, I have been hauling things to places where people pay stupid markups for them.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Grime89
Running with Dogs
Out of the Blue.
#3 - 2015-05-30 00:50:37 UTC
solo industry can be profitable but you have to do your homework and source you materials carefully. Many t2 items will have 25-40% margins depending on how you get materials and where you sell the final product.

Keep in mind that margins arent everything and whatever you are making has to have sales volumes to actually see a return in a reasonable amount of time.

Also keep in mind if you want to see large amounts of profit you will have to have large amounts of overhead. Currently have to carry about a billion worth of overhead to make 200 million profit per week.

Hope this helps,
Kiddoomer
The Red Sequence
#4 - 2015-05-30 09:46:16 UTC
I'v been doing solo casual industry for the past months, building T1 cruisers and sometimes T2 cruisers.
Until now I was mining every minerals I needed by myself, but I think my mind recently broke with all the pyerite and tritanium needed to build just a dozen of cruisers. So I decided to train for and build a freighter to buy these two minerals and stick to mining everything else.
My margins are not huge but I noticed some things like fighters/bombers have a very good margin, don't know why though, maybe the capital building skill needed for that.

Another thing if you like T2 building, I buy my moon advanced material in Providence, prices are better than trade hub and because I solo play, a blockade runner is enough to haul safely the stuff back to highsec.

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Do Little
Bluenose Trading
#5 - 2015-05-31 17:17:38 UTC
I've done very well making T2 modules. Bear in mind that the markets are cyclical. Once the price drops to a certain point, people stop listing new product. The old inventory sells and the the price will snap back - often dramatically. I have a "floor" price below which I will not compete - I simply wait for the market to come to me. Sometimes it takes several weeks - you can get a feel for the range and duration of the cycle for a market and product you are considering by using the price history tab in the market tool.
AeonOfTime
Syrkos Technologies
#6 - 2015-06-01 07:42:08 UTC
Thanks for all the insights, folks - much appreciated.

I think one of the things I will concentrate on is the supply of raw materials to start with - as Kiddoomer mentioned, fetching them below hub value. That, and learn patience when, as Do Little said, the market prices cycle.

I think I'll dust off my industry toolset once more and give it a new spin. Thanks :)

Lone wolf and nomad extraordinaire. eve.aeonoftime.com

Robert Caldera
Caldera Trading and Investment
#7 - 2015-06-01 08:49:23 UTC
Grime89 wrote:
solo industry can be profitable but you have to do your homework and source you materials carefully. Many t2 items will have 25-40% margins depending on how you get materials and where you sell the final product.


actually it doesnt matter how you get your materials, you should always do calculation with jita sell prices.
Everything else is profit from trading not from industry. You could as well sell raw materials/components for same profit or buy cheap stuff in jita and sell somewhere else with markup.
AeonOfTime
Syrkos Technologies
#8 - 2015-06-01 10:58:48 UTC
Robert Caldera wrote:
Grime89 wrote:
solo industry can be profitable but you have to do your homework and source you materials carefully. Many t2 items will have 25-40% margins depending on how you get materials and where you sell the final product.


actually it doesnt matter how you get your materials, you should always do calculation with jita sell prices.
Everything else is profit from trading not from industry. You could as well sell raw materials/components for same profit or buy cheap stuff in jita and sell somewhere else with markup.


Agreed, it goes into the realm of trading, but it can give me an edge to compete with local prices. Some well organized manufacturing corps with access to a POS (for ex. in lowsec) can build stuff cheaper than I can, so it may be enough to level the playing field if I can get cheaper materials.

Lone wolf and nomad extraordinaire. eve.aeonoftime.com

Jan Minayin
Black Rise Munitions
#9 - 2015-06-01 11:29:10 UTC
T2 industry is totally fine. My solo (3 character) hisec industry setup was making a healthy profit from T2 crusiers and modules, even just buying and selling in Jita.

As long as you have a wide portfolio and can adapt quickly to market trends, and build in a POS with a half decent system index, you should be able to turn a profit.
AeonOfTime
Syrkos Technologies
#10 - 2015-06-01 11:59:33 UTC
Jan Minayin wrote:
T2 industry is totally fine. My solo (3 character) hisec industry setup was making a healthy profit from T2 crusiers and modules, even just buying and selling in Jita.

As long as you have a wide portfolio and can adapt quickly to market trends, and build in a POS with a half decent system index, you should be able to turn a profit.


I had a POS for a while, but my operation is just too small to warrant setting one up. Also, I realized that it stops being casual industry at that point. It would sit there doing nothing for weeks at a time, and that's just sad and unprofitable.

Lone wolf and nomad extraordinaire. eve.aeonoftime.com

Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2015-06-02 18:59:58 UTC  |  Edited by: Tau Cabalander
Recently I decided to make something new, so I dropped over 2 billion ISK for a decent trial run.

By the time the invention and manufacturing were done, the price had dropped below cost, so I left them on the market, stubbornly refusing to sell below cost.

It took several weeks longer than I would have liked, but every item has now sold at my chosen price.

My market research was a bit off on turn-around, but a good item remains a good-item despite market flux.
Poxs62
StarTrucks
Prometheus Allegiance
#12 - 2015-06-02 19:44:12 UTC
Is this a question about solo industry or solo t2 industry :)

Both are slightly different, but, both will make money
Simple fact is i make a tidy profit working from my own corporation and just using stations to build/research etc.

It wouldn't take a genius to know what i build, and most people will already know if they know me from the haulers channel or the BP trade channel
Mistress Rose
Defensores Fidei
#13 - 2015-06-03 03:32:53 UTC
One word:

Shuttles. Always in demand, never enough supply where you need it.

/mr
AeonOfTime
Syrkos Technologies
#14 - 2015-06-05 06:17:21 UTC
Tau Cabalander wrote:
Recently I decided to make something new, so I dropped over 2 billion ISK for a decent trial run.

By the time the invention and manufacturing were done, the price had dropped below cost, so I left them on the market, stubbornly refusing to sell below cost.

It took several weeks longer than I would have liked, but every item has now sold at my chosen price.

My market research was a bit off on turn-around, but a good item remains a good-item despite market flux.


I noticed this as well - it ties in with what Do Little mentioned earlier about market cycles. If you wait long enough, prices go back up after a while. If you can afford to be patient that is... Though playing casually you usually can Smile (if you have enough market slots free).

Poxs62 wrote:
Simple fact is i make a tidy profit working from my own corporation and just using stations to build/research etc.


That's reassuring - knowing it can be done I'll have a look at it again.

Mistress Rose wrote:
One word: Shuttles. Always in demand, never enough supply where you need it.


How very true. And often when there is a supply, it's horrendously overpriced. 1 million isk shuttles? Hah.

P.S. I usually search for "shuttle" in the market and try each one to find the closest/cheapest one.

Lone wolf and nomad extraordinaire. eve.aeonoftime.com

Robert Caldera
Caldera Trading and Investment
#15 - 2015-06-05 13:20:58 UTC
AeonOfTime wrote:

Agreed, it goes into the realm of trading, but it can give me an edge to compete with local prices. Some well organized manufacturing corps with access to a POS (for ex. in lowsec) can build stuff cheaper than I can, so it may be enough to level the playing field if I can get cheaper materials.


no, it gives you no edge at all. Again, the profit from cheap mats doesnt make your manufactoring better or more profitable.
Just sell them in jita for profit and save the effort of industry.
Gomex
JinBei-19.3
#16 - 2015-06-05 19:52:42 UTC
AeonOfTime wrote:

I keeps bugging me though - hence my question: Do you guys n girls think there's still a chance with the current system for a solo highsec industry venture to be worth the effort - and if so, would you care to share a bit on how you manage it?


Definitely !

I got my billion just by buying component in Jita, producing T2 items and then selling the items in places where i get a benefit.

I managed it by creating my own tool wich i recently made public.

The aim of the tool is to give you places/items where you get the best margin (costs are always based on Jita average).
You can filter profits in order to take only those who give you a 50% margin or more (or less).

You can try it at http://evebs.net or https://evebs.net
Or have a look on screenshots : http://evebs.net/sessions/screenshots, or help : http://evebs.net/user/help

Hope it will help you in your future business :)

Help me to improve my earning computation tool, or simply use it for your needs :)

Have a look at : https://evebs.net/

Estephania
Independent Political Analysts
#17 - 2015-06-05 22:59:36 UTC
I have found that many items are sold below or at the price of their manufacturing cost. Which means many industrialists are virtually working for free, or selling at loss. I doubt you can make any profit with small scale industrial operation, maybe on select items after spending hours researching the market. But then you can hardly call it casual.
Haatakan Reppola
Science and Trade Institute
Caldari State
#18 - 2015-06-06 01:29:09 UTC
Depends what you call casual, making a 30day production job its pretty casual and can make money (need constant high demand for item)
Do Little
Bluenose Trading
#19 - 2015-06-06 08:09:05 UTC
Casual means different things to different people. I spend about an hour a day adjusting prices, submitting jobs and hauling stuff to market. Since I only make modules I can haul in a Blockade Runner which speeds things up a lot. I enjoy the gameplay - some people prefer to do other things.

You can set your price mid-cycle and forget about it - stuff will eventually sell. You can buy all your inputs in Jita and have Red Frog deliver them - but will take a margin hit. The important part is to enjoy the time you spend playing the game.
z'kroh
Doomheim
#20 - 2015-06-06 12:04:12 UTC
Sure you can, but why alone? This game is pure agony for solo gaming. Seriously. Very, very seriously.
123Next page