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[PROPOSAL] Support Avatar Gameplay As a Means of Increasing Immersion

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Author
Sera Kor-Azor
Amarrian Mission of the Sacred Word
#141 - 2015-06-04 23:15:27 UTC  |  Edited by: Sera Kor-Azor
"If I drank alcohol one time, and it almost killed me, yes, my analogy still works. You can use a peanut allergy if you prefer. If something almost kills you the first time, you are a fool if you do it twice. "

Yet ]some people can drink some kinds of alcohol some of the time, and either enjoy themselves/ become addicted. The same is true of peanuts. Should I stop eating peanuts just because YOU are allergic to them? Should we all stop selling and drinking alcoholic beverages just because some people will die of an alcohol overdose?

You seem to be insisting that it was 'Walking in Stations' in and of itself which almost 'killed' the game.

I say that it was the promise of walking in stations and then thefailure to deliver that got people so angry. That, and the 'greed is good', gold ammunition and gold ships. It was, in short, a lack of vision on the part of CCP, and a kind of ambivalence about what their player base actually wanted.

There are two different sides to the argument, which even today is still a divisive issue.

There is also this quote to consider:

"What doesn't kill us makes us stronger." -Frederich Nietzsche.

Sera Kor-Azor wrote:

However, threats of in-game violence


Quote:
Whoosh. You shouldn't use your particular... quoting tactic... the way that you do. It abandons clarity.


I think you might have to be more specific here.

*Whoosh* is right. Abandons clarity is right. I have no idea what you are talking about.

What I said is this:

The other reasons you listed (hardware failure, lack of resources, etc.) were all credible and logical arguments, but saying stuff like this:

'This makes me extremely angry' and "It makes a LOT of other people angry too!' and 'Maybe we should start directing that anger at you!' make your argument a whole lot less credible.

I have paraphrased what you wrote here. Would you like me to cut and paste and show you what you actually said?

Or, perhaps we can both agree that saying 'This makes me MAD' Evil is an ineffective strategy, and perhaps even a touch ironic.

How many angry impotent rage posts from miners and haulers have been directed against CODE members here on these forums for blowing up other people's ships? Were all those impotent tears of rage from miners effective at getting what they want, or simply amusing to read?

Pot, meet kettle.

So what if this makes you angry? How is that relevant to anything? Why should I care if all this anger (rhetorical forum anger, I am assuming) gets directed at me? I don't think any of the other people are getting angry discussing this topic.

Telling me that this topic makes you, and a lot of other people 'very angry' is pretty meaningless. It's like a big dog that barks from behind a big fence, or a child throwing a tantrum. An Idle threat. I have no control over what makes you angry and what doesn't. The person who makes that choice is you. However, I think it's a little silly to get so angry over opinions expressed on a blog about a 'spaceship game' on the internet, isn't it?

The only reason to get angry is because emotionally, you feel strongly about this, but you think that you don't have the logical arguments you need in order to espouse the viewpoints that you have. Either that, or the rational arguments won't be enough.

If you do have those logical arguments, and your first post indicates that you do, then you really have no reason to be angry or make (implied) threats.

"A manu dei e tet rimon" - I am the devoted hand of the divine God.

Kaarous Aldurald
Black Hydra Consortium.
#142 - 2015-06-05 00:28:39 UTC
Sera Kor-Azor wrote:
Should I stop eating peanuts because YOU are allergic to them?


CCP should stop eating peanuts, because it almost killed them the first time they ate one. They've wisely stayed well away from peanuts since they first ate one, and have repeatedly declared their intent not to eat one ever again.

The end.

Now quit yammering on with your banal, armchair internet-psychology and come to terms with reality, instead of delusioned wishful thinking. WiS is dead, and justifiably so, per the only authority that matters, CCP themselves.

Oh, and quoting a hedonist and drug addict who died of syphilis? A man who literally died from acting on his own advice? Not your best idea.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sera Kor-Azor
Amarrian Mission of the Sacred Word
#143 - 2015-06-05 01:31:14 UTC  |  Edited by: Sera Kor-Azor
Quote:
CCP should stop eating peanuts, because it almost killed them the first time they ate one. They've wisely stayed well away from peanuts since they first ate one, and have repeatedly declared their intent not to eat one ever again.

The end.


'The end' as far as you are concerned, perhaps.

It's been four years since Incarna came out, was started, and then abandoned. Since that time, CCP Seagull has said that they got over their Incarna 'fear', and are willing to re-investigate such things as walking in stations. EVE blogs are still discussing WiS even today. After all, with everything else already explored and developed, 'walking in stations' really is the last and final frontier.

https://www.youtube.com/watch?feature=player_detailpage&v=Ajnxq65D220

CCP Ned Coker says: “Incarna and avatar gameplay is definitely not shelved indefinitely, it’s just not being worked on actively in full production right now.”

http://www.vg247.com/2012/10/08/eve-online-incarna-content-definitely-not-shelved/

Quote:
Now quit yammering on with your banal, armchair internet-psychology and come to terms with reality, instead of delusioned wishful thinking. WiS is dead, and justifiably so, per the only authority that matters, CCP themselves.


It's a shame that you can't discuss this topic in a more respectful, intelligent language. Instead, you have to rely on personal insults, unsubstantiated claims, and hyperbole to try and get your point across.

Words like 'Yammering', 'banal', 'armchair psychology', 'delusional' are all attempts to defeat my argument by attacking the credibility of the person making it instead of the argument itself. You are making these value judgements about me, yet you have not demonstrated why any of them might be true.

Quote:
Oh, and quoting a hedonist and drug addict who died of syphilis? A man who literally died from acting on his own advice? Not your best idea.


I think that Nietzsche quotes will be around a lot longer than your own quotes. "Only a fool drinks poison twice" is not particularly memorable.

Also, you are again resorting to that same logical fallacy of ATTACKING THE PERSON and not the argument itself.

'Look at Nietzsche the drug addict!'

http://www.logicallyfallacious.com/index.php/logical-fallacies/10-ad-hominem-abusive

Who cares if Nietzsche was a drug addict or not? Does that make his philosophy any less relevant? Does that mean you are smarter than him? Many of the people that have made world history have also been drug addicts and alcoholics.

Hedonist? So what? Does it bother you when other people have fun?

Jim Morrison/ Amadeus Mozart was a hedonist and a drug addict, does that make what he said, or the music he wrote any less relevant?

For the record, Nietzsche died of brain cancer, not syphilis. He died at a fairly old (middle) age, after his philosophies he wrote inflamed and then transformed the world.

The logic is still sound.

Premise: "Whatever does not kill me, can only make me stronger."

Conclusion: Brain cancer killed him, so brain cancer did NOT make him stronger.

If you still believe that it was syphilis that actually killed him, the argument still works.

Conclusion: Syphilis killed him. Therefore, syphilis did NOT make him stronger.

If Nietzsche had actually survived his brain cancer and/or his life-long syphilis ailment (which would explain why he might have been a drug addict), then certainly he would be able to say 'The experience has made me stronger', since 'strength' is a subjective term.

http://www.telegraph.co.uk/education/3313279/Madness-of-Nietzsche-was-cancer-not-syphilis.html

What about the countless soldiers who joined the military and died in their early twenties, yet despite their sacrifice remain largely anonymous? Would you say they made the right decision? Is it always 'foolish' to join the Military knowing that others have been, could be and will be killed?

Also, if quoting Nietzsche wasn't my 'best' idea, what would you say my 'best idea' was?

"A manu dei e tet rimon" - I am the devoted hand of the divine God.

Aelavaine
Aelavaine's Corporation
#144 - 2015-06-05 08:07:40 UTC
Kaarous Aldurald wrote:
Aelavaine wrote:

I think here we can agree, that not all players agree with that.


To put it bluntly, too damn bad. It's taken them six years longer than it should have to fix the brokenly bad Pos system, among other things, because they blew half a decade on Space Barbies.

It doesn't matter what you want, if sacrificing the base game is the cost.

Let me answer in your words: It doesn't matter what you want, if sacrificing the game is the cost.

And now with my: Every opinion matters! Therefore I'm thankful to read yours to find myself confirmed that we need a change.


Kaarous Aldurald wrote:
Aelavaine wrote:
The reintroduction of a modified version of WiS will indeed drive some old players like you eventually out of the game, but it will also attract highly needed new ones. More than today.
Losing 5,000 bittervets in exchange for 1,000 new subscriptions per month is something worth to be considered.

You're pulling those numbers out of your ass. And lying through your teeth, to boot, if you claim that actively taking away from the only real gameplay EVE Online actually has would drive increased subscriptions. We know for a historical fact that it hasn't done that, and has only harmed the game.

The mere fact that you want to try and kill the game again to appeal to your foolish pipe dream is appalling.

I agree the numbers itself are just made up to underline my point. Regular customers are very important but caring only about the bittervets will drive that game from the market.

Your historical fact is a mixture of blurred memories of past events mixed with one sided very emotional personal feelings.
If we could travel back in time and see for ourselves how the past really was, then we would have to rewrite every history book together with their so called historical facts.



Again, there is no rational reason for your hostility.

Where does your attitude come from, that everyone has to do and to love what you want, all other opinions aren't important?

You don't want that CCP using your money for WiS functionality, okay they can use mine. Any problems with that?

I say CCP should look into this issue, review it under economical aspects not influenced by personal feelings or fear of you rioting.

If you don't want more WiS features in this game, support this thread! The more support it gets the faster CCP will revise it.
If you are right, CCP will come to the same conclusion, case closed. But that's however their decision, something I will accept without being childish.

You want more than spinning ships? Support Avatar Gameplay!

Malcanis
Vanishing Point.
The Initiative.
#145 - 2015-06-05 08:10:32 UTC
CCP have already come to their conclusion, and repeatedly communicated it. Thinking otherwise at this stage is wilfull blindness.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Aelavaine
Aelavaine's Corporation
#146 - 2015-06-05 08:24:26 UTC
Then why they haven't already closed this thread?

You want more than spinning ships? Support Avatar Gameplay!

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#147 - 2015-06-05 08:28:02 UTC
Aelavaine wrote:
Then why they haven't already closed this thread?


god knows but i wish they would

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Aelavaine
Aelavaine's Corporation
#148 - 2015-06-05 09:05:44 UTC  |  Edited by: Aelavaine
Lan Wang wrote:
god knows but i wish they would

Hehe, yeah that would pleases you. The answer is it's too good to be thrown away.

You want more than spinning ships? Support Avatar Gameplay!

Jack Carrigan
Order of the Shadow
#149 - 2015-06-05 10:02:25 UTC
Other people's kids.

Some people afforded an opportunity will ****post on anything they can to garner attention by trolling and making negative points against something, no matter how constructive or well thought out. The difference between a discussion and an argument is typically the person involved in the argument will always resort to slinging mud to try to make their "point."

With that said, the concept of WiS is still plausible, and despite those who consistently say "it won't happen," or "CCP failed here because of this, that or the third," or "who gives a **** about stations because EVE is a spaceship game" are the ones living in willful blindness. If ignorance is bliss, they are the happiest people on earth.

The simple fact is, we do not know what the future is for EVE because we do not know what is covered under NDA, and we do not know what goes on in closed forums at CCP. If they see a means of expanding the breadth and depth of this game to inclue WiS, they will. It is their prerogative. Simply put, most players who start and quit lately is due to the fact they saw awesome cinematics involving interactions in stations, and were disappointed that it wasn't there, thus EVE was not what they expected.

With that said, erring on the side of caution yet still showing some hopeful optimism can't really hurt.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#150 - 2015-06-05 11:21:49 UTC
Aelavaine wrote:
Lan Wang wrote:
god knows but i wish they would

Hehe, yeah that would pleases you. The answer is it's too good to be thrown away.


just because it seems like a normal discussion, did they lock the thread which says "end highsec incursions" even though they never would end incursions, no, or the features like "pve fatigue" which sounds completely stupid, no, just because they have not locked a thread does not mean they are considering adding in WiS, its just a discussion...

It would please me because i dont see it benefitting the game at all, id rather see new features added in which are relevant instead of some of the ideas in here "i can haz cyberz in my CQ with that hot barbie" or "we could have corp meeting in the bar" or "i can walk to the store and do trading" (yeah thats funny, good luck fitting a few ships in a WiS feature) its just ideas which are already presented in the game via easier more convenient methods, everyone would be bored of it after a couple of days then everyone will be like "well that was a waste of time".

Or we could do fighting in station, sorry this is not a fps game.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Aelavaine
Aelavaine's Corporation
#151 - 2015-06-05 13:26:33 UTC
Lan Wang wrote:
just because it seems like a normal discussion, did they lock the thread which says "end highsec incursions" even though they never would end incursions, no, or the features like "pve fatigue" which sounds completely stupid, no, just because they have not locked a thread does not mean they are considering adding in WiS, its just a discussion...

You are sure they never will add something similar to WiS, then why are you bothered by this thread and fight it?

I still want a cage in my room for my Fedo! Does that bother you too? :)

You want more than spinning ships? Support Avatar Gameplay!

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#152 - 2015-06-05 13:31:33 UTC  |  Edited by: Lan Wang
im not sure what they will do but its been said dozens of times that ccp has said they have no intention of implementing this feature, so the question to you is why even bother fighting for it when plenty of other games offer this and ccp have said no?

i play eve because i like spaceships and what it offers me now, i dont play it to wish it had something completely different.

it doesnt bother me its just nobody who wants this feature has a decent idea on what to do with it

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Aelavaine
Aelavaine's Corporation
#153 - 2015-06-05 18:09:57 UTC  |  Edited by: Aelavaine
Lan Wang wrote:
im not sure what they will do but its been said dozens of times that ccp has said they have no intention of implementing this feature, so the question to you is why even bother fighting for it when plenty of other games offer this and ccp have said no?

Is it maybe because of this: If you fight you might lose, if you don't you have already lost. ?
People often say one thing but do another. Given the extreme reactions of some of the player I wouldn't also go public and say "Hey guys, do you know what! WiS 2.0! Let's celebrate!".
If you can make money with it, then people often very quickly changing their minds.

Lan Wang wrote:
i play eve because i like spaceships and what it offers me now, i dont play it to wish it had something completely different.

I like spaceships too. The Myrmidon is one of my favourites. Always reminds me of the Sharlin class warcruiser from B5. Fishy and impressive.

In my opinion it's not about changing the game to something different. It's about pushing the borders further away. Extending the sandbox further into the surrounding grass.

Why does the captain's quartier has to end at that door and not some doors further. Why can't I see the weekly issues of The Scope on my tv, or commercials for corporations? At alliance tournament they have some very good spots. Why can't I place my SoE Statue on my coffee table? Why can't I go into a casino and gamble my money? Why can't I pay that the statues on Amarr Stations look like me?

The more people can do with their ISK, the more they will spend, the more they will need, the faster they are back in space to make more.

Lan Wang wrote:
it doesnt bother me its just nobody who wants this feature has a decent idea on what to do with it

There is a point where it gets difficult. It's not like "Mining Lasers should have twice the yield! Who's with me?!" I just have given some simple examples of functionality I miss. What I would do with them? Using them.

I would buy a Fedocage and place it in my much larger Royal-Captains-Suite. Here we could have different anchor points where I can place it. Then I would put my Fedo in it and would be happy because the storage isn't the right place for it.

After that I would start to feed it with corpses. It's very hungry after the months locked away. It makes a sound like the purr of a cat while eating them. It's very relaxing while I'm lying in my fluffy bed and check the market for new corpses.

Fedos do also like Tourists but don't give them Quafe! That makes them mad and they will riot through the whole night! As penalty cou can't log off during the next ten minutes, you animal torturer!

Who says that everything must have a meaning.

You want more than spinning ships? Support Avatar Gameplay!

Che Biko
Alexylva Paradox
#154 - 2015-06-05 19:13:49 UTC
Malcanis wrote:
CCP have already come to their conclusion, and repeatedly communicated it. Thinking otherwise at this stage is wilfull blindness.
You keep saying that, but maybe it would help the blind to provide them links to these communications, instead of just repeating this.
Sera Kor-Azor
Amarrian Mission of the Sacred Word
#155 - 2015-06-05 19:15:58 UTC  |  Edited by: Sera Kor-Azor
Lan Wang wrote:
im not sure what they will do but its been said dozens of times that ccp has said they have no intention of implementing this feature, so the question to you is why even bother fighting for it when plenty of other games offer this and ccp have said no?

i play eve because i like spaceships and what it offers me now, i dont play it to wish it had something completely different.

it doesnt bother me its just nobody who wants this feature has a decent idea on what to do with it


You may have missed my post. CCP has NOT said "We have no intention of implementing this (WiS) feature."

On the contrary, CCP Ned Coker has said: “Incarna and avatar gameplay is definitely not shelved indefinitely, it’s just not being worked on actively in full production right now.”

http://www.vg247.com/2012/10/08/eve-online-incarna-content-definitely-not-shelved/

Also, if they have no intentions of implementing Walking in stations, then why are they still working on it?

https://www.youtube.com/watch?v=5l_ZjVyRxx4

"A manu dei e tet rimon" - I am the devoted hand of the divine God.

Sera Kor-Azor
Amarrian Mission of the Sacred Word
#156 - 2015-06-05 20:12:37 UTC
Quote:
I would buy a Fedocage and place it in my much larger Royal-Captains-Suite. Here we could have different anchor points where I can place it. Then I would put my Fedo in it and would be happy because the storage isn't the right place for it.

After that I would start to feed it with corpses. It's very hungry after the months locked away. It makes a sound like the purr of a cat while eating them. It's very relaxing while I'm lying in my fluffy bed and check the market for new corpses.

Fedos do also like Tourists but don't give them Quafe! That makes them mad and they will riot through the whole night! As penalty cou can't log off during the next ten minutes, you animal torturer!

Who says that everything must have a meaning.


On the contrary, I think that WiS would create meaning. Suddenly, all those things in the Market bar that have no practical use (since they are not geared towards combat) suddenly DO have meaning. The reason that we decorate our homes with art, listen to the music we do, and dress the way that we do is because these things import meaning into our lives.

WiS is the thing that would flesh out our personalities. It would give our characters more of a sense of individuality. We would be able to display our corpses in a Trophy room, place our sacred objects in a nave for display and worship, keep pet Fedos if we like, and so on.

Since EvE is actually about politics, tribes, religion and cultural affiliations, and not just 'ganking' or 'mining', WiS would provide more meaning into the game.

"A manu dei e tet rimon" - I am the devoted hand of the divine God.

General Xenophon
Deep Core Mining Inc.
Caldari State
#157 - 2015-06-05 20:34:13 UTC  |  Edited by: General Xenophon
I think if your character gets drunk enough in station that this should overcome the 'jump fatigue' effect and make it a debuff so your ship randomly jumps somewhere totally different than intended. Also, that modules toggle on and off randomly, and that your typing becomes totally intelligible. So when your character wakes up from a drunken stupor, you find yourself in high sec, in a belt, surrounded by exhumer / mining frigate wrecks, and Concord pulls you over in your supercapital you can be like "avve nooo IDEA watshh your talkshining abooot aye didnnt smaaartbum nebodie."

PirateP
Kaarous Aldurald
Black Hydra Consortium.
#158 - 2015-06-06 02:32:45 UTC
Sera Kor-Azor wrote:

'The end' as far as you are concerned, perhaps.


It's CCP's official position as well, restated many times.

WiS is dead, and justly so.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Aelavaine
Aelavaine's Corporation
#159 - 2015-06-06 08:41:49 UTC  |  Edited by: Aelavaine
Sera Kor-Azor wrote:
On the contrary, I think that WiS would create meaning....

Yes you are absolutely right, I never intended to oppose you with that.

This game was and still is made to entertain people, in this broader sense there is for me no need to give every feature or item a meaning inside the game. Indeed it's better if they have meaning and are useful.


Who of us believe politicians who say they never will increase taxes? Who believes CCP who says or not, doesn't matter, they never will implement features of WiS?

It's business. If you can make money with it, who cares what someone else said before. You can always blame your predecessor, say he/she was an idiot and had no idea. Now I have the say and I say we do this! That's how it works.

You want more than spinning ships? Support Avatar Gameplay!

Sera Kor-Azor
Amarrian Mission of the Sacred Word
#160 - 2015-06-06 11:41:42 UTC  |  Edited by: Sera Kor-Azor
Quote:
It's CCP's official position as well, restated many times.

WiS is dead, and justly so.


Can you show me where CCP has said this?

Did you completely miss the post where I said this?


Quote:
It's been four years since Incarna came out, was started, and then abandoned. Since that time,

CCP Seagull has said that they got over their Incarna 'fear', and are willing to re-investigate such things as walking in stations. EVE blogs are still discussing WiS even today. After all, with everything else already explored and developed, 'walking in stations' really is the last and final frontier.

https://www.youtube.com/watch?feature=player_detailpage&v=Ajnxq65D220

CCP Ned Coker says: “Incarna and avatar gameplay is definitely not shelved indefinitely, it’s just not being worked on actively in full production right now.”

http://www.vg247.com/2012/10/08/eve-online-incarna-content-definitely-not-shelved/

"A manu dei e tet rimon" - I am the devoted hand of the divine God.