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[Carnyx] Sentry Drone Adjustments

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Author
afkalt
Republic Military School
Minmatar Republic
#641 - 2015-06-03 07:16:30 UTC
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Why would you trash all the non broken HACs and what do T3 have to do with anything? And T3 with navy tank breaks WH - GG.
Skia Aumer
Planetary Harvesting and Processing LLC
#642 - 2015-06-03 07:30:29 UTC  |  Edited by: Skia Aumer
Teebeutel wrote:
The whole issue with drone balance stems from the way drone size progresses up the ship hierarchy...

I see this statement repeated numerous times: "Battleship-sized weapon on cruiser is a no-no!" This explains very clearly why we see Ishtars everywhere fit heavy drones. Oh wait...

And of course mounting BS-sized guns on a frigate would yield such a monstrous omgpwnmobile it will tear the fabric of space-time! Hopefully CCP would never do that.
Mike Voidstar
Voidstar Free Flight Foundation
#643 - 2015-06-03 08:59:16 UTC
Skia Aumer wrote:
Teebeutel wrote:
The whole issue with drone balance stems from the way drone size progresses up the ship hierarchy...

I see this statement repeated numerous times: "Battleship-sized weapon on cruiser is a no-no!" This explains very clearly why we see Ishtars everywhere fit heavy drones. Oh wait...

And of course mounting BS-sized guns on a frigate would yield such a monstrous omgpwnmobile it will tear the fabric of space-time! Hopefully CCP would never do that.


Technically you could do that with the Tristan and it's siblings using a single sentry or heavy drone. You don't see that too often though.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#644 - 2015-06-03 09:24:10 UTC
Skia Aumer wrote:
afkalt wrote:
you scoop the abandoned ones to replace your own

What if you could scoop any sentry drone? That would be fun.

Edit: I mean even if they are not abandoned.


Scooping active and firing sentry drones inside your hull thus bypassing shields and armour would probably not be the most sensible thing to do.
Khan Wrenth
Viziam
Amarr Empire
#645 - 2015-06-03 09:26:29 UTC
Corraidhin Farsaidh wrote:
Scooping active and firing sentry drones inside your hull thus bypassing shields and armour would probably not be the most sensible thing to do.


Well, it may not be sensible, but there is a natural precedent to doing so. Just make sure you name your ship "Leukocyte" first.
Harvey James
The Sengoku Legacy
#646 - 2015-06-03 09:52:52 UTC
afkalt wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Why would you trash all the non broken HACs and what do T3 have to do with anything? And T3 with navy tank breaks WH - GG.


well you can't just target the ishtar.. and T3's were an off related tangent sort of and we've established that T3's aren't pinned too wh's anymore so have too be balanced accordingly and too be generalised too as per ccp intention.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Skia Aumer
Planetary Harvesting and Processing LLC
#647 - 2015-06-03 09:54:44 UTC  |  Edited by: Skia Aumer
Corraidhin Farsaidh wrote:
Skia Aumer wrote:
What if you could scoop any sentry drone? That would be fun.

Edit: I mean even if they are not abandoned.


Scooping active and firing sentry drones inside your hull thus bypassing shields and armour would probably not be the most sensible thing to do.

But enthosis!

Mike Voidstar wrote:
Skia Aumer wrote:
And of course mounting BS-sized guns on a frigate would yield such a monstrous omgpwnmobile it will tear the fabric of space-time! Hopefully CCP would never do that.[/sarcasm]

Technically you could do that with the Tristan and it's siblings using a single sentry or heavy drone. You don't see that too often though.

I was reffering to stealth bombers, guess I did it too stealth...
Iyacia Cyric'ai
Lai Dai Counterintelligence
#648 - 2015-06-03 10:30:18 UTC  |  Edited by: Iyacia Cyric'ai
Skia Aumer wrote:

Mike Voidstar wrote:
Skia Aumer wrote:
And of course mounting BS-sized guns on a frigate would yield such a monstrous omgpwnmobile it will tear the fabric of space-time! Hopefully CCP would never do that.[/sarcasm]

Technically you could do that with the Tristan and it's siblings using a single sentry or heavy drone. You don't see that too often though.

I was reffering to stealth bombers, guess I did it too stealth...

Issue with Stealth Bombers is more so caused by the Bombs than the Torps.
afkalt
Republic Military School
Minmatar Republic
#649 - 2015-06-03 10:44:52 UTC
Harvey James wrote:
afkalt wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Why would you trash all the non broken HACs and what do T3 have to do with anything? And T3 with navy tank breaks WH - GG.


well you can't just target the ishtar.. and T3's were an off related tangent sort of and we've established that T3's aren't pinned too wh's anymore so have too be balanced accordingly and too be generalised too as per ccp intention.


Since it's the only broken one, yes we can. In fact we should. Sweeping pointless nerfs should be a thing of the past. Balance with a scalpel not a sledgehammer.

T3 may not be, but you can't expect CCP to redo WH content any time soon so don't hold your breath.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#650 - 2015-06-03 10:58:56 UTC
Khan Wrenth wrote:
Corraidhin Farsaidh wrote:
Scooping active and firing sentry drones inside your hull thus bypassing shields and armour would probably not be the most sensible thing to do.


Well, it may not be sensible, but there is a natural precedent to doing so. Just make sure you name your ship "Leukocyte" first.


*best growly voice with soft Irish accent*

I don't know who you are, I don't know what you want. If it's ISK I don't have any. What I do have is a very paticuler set of skills...
Daniela Doran
Doomheim
#651 - 2015-06-03 22:57:17 UTC
Christopher Mabata wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Worst idea on this thread so far
It would be much simpler to you know, buff battleships?


Agreed. Any suggestions that comes from Harvey James is bound to lead any victimized ships into oblivion as he's nothin but a nerf fanatic.
Harvey James
The Sengoku Legacy
#652 - 2015-06-04 01:56:06 UTC
Daniela Doran wrote:
Christopher Mabata wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Worst idea on this thread so far
It would be much simpler to you know, buff battleships?


Agreed. Any suggestions that comes from Harvey James is bound to lead any victimized ships into oblivion as he's nothin but a nerf fanatic.


now i feel victimised Shocked ... theres plenty of room for appropriate amounts of both nerfs and buffs where appropriate.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Aregos Miniamara
Royal Amarr Institute
Amarr Empire
#653 - 2015-06-04 19:27:17 UTC
CCP Fozzie wrote:
Hey everyone! For our Carnyx release at the beginning of June we're planning on making some moderate tweaks to sentry drones, part of our ongoing process of massaging drone combat into a healthier place in the meta.

These are a very specific and limited set of changes that we believe will benefit the game, but it's important to know that these are explicitly not intended to be a "once and for all" fix for every problem related to sentries. There's no such thing as a balance silver bullet.

The main goals of these changes are to further improve the intra-class balance between sentry drones (smoothing out the progression in tracking speed and compressing the damage spread a bit) and slightly reducing the power level of some sentry fits and doctrines, especially for Bouncers and Curators that are quite dominant in a few areas.

Current plan is:
Gardes: -25% Optimal, +66.7% Falloff, -3% Damage, -6.67% Tracking
Curators: -3.1% Damage, -13% Tracking
Bouncers: -3.3% Damage, -12.5% Tracking

We welcome feedback as always!


Yeah... whatever... Shocked
Drones its like stick in someone ass always itch.
Omega 3333
Doomheim
#654 - 2015-06-04 23:49:59 UTC
Nerf the ishtar into the ground, but do not not nerf the drones themselves. Other vessels that use drones will become negatively balanced, who would train 848t995948585 days for a rattlesnake when there is no dps light at the end of the tunnel...training effort and isk spent should always be rewarded.
Daniela Doran
Doomheim
#655 - 2015-06-05 05:44:38 UTC
Omega 3333 wrote:
Nerf the ishtar into the ground, but do not not nerf the drones themselves. Other vessels that use drones will become negatively balanced, who would train 848t995948585 days for a rattlesnake when there is no dps light at the end of the tunnel...training effort and isk spent should always be rewarded.


They should give the Rattler a 500% bonus to drone hit points and damage because heavies are slow and Sentries won't be able to hit nothing unless stationary beyond 50 km (but when they do hit...it's gonna hurt)
Tappits
Sniggerdly
Pandemic Legion
#656 - 2015-06-05 07:45:48 UTC
This seems like you just wasted all of your times..

Ishtar is still FOTM

Just remove the bonus to sentries on the Ishtar and make it a heavy drone monster like the gila is with mediums.
Daniela Doran
Doomheim
#657 - 2015-06-06 03:36:09 UTC
Tappits wrote:
This seems like you just wasted all of your times..

Ishtar is still FOTM

Just remove the bonus to sentries on the Ishtar and make it a heavy drone monster like the gila is with mediums.


I totally agree. I've been posting this same comment for ages......sigh ,If only CCP would listen instead of losing their hairs trying to figure out how to fix the Ishtar with sentries.

Or they should just bring out medium sentries as many many others suggested.
Iroquoiss Pliskin
9B30FF Labs
#658 - 2015-06-06 03:52:03 UTC
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Where the hell is T2 resists on HACs a problem? The issue is Ishtar double bonuses and the fact that it has access to sentries in the first place.

T3 cruisers is another story.
Harvey James
The Sengoku Legacy
#659 - 2015-06-06 08:37:51 UTC
Iroquoiss Pliskin wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Where the hell is T2 resists on HACs a problem? The issue is Ishtar double bonuses and the fact that it has access to sentries in the first place.

T3 cruisers is another story.


low sig high resists make them much harder too kill giving them another reason too use over any T1 ships.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Mike Voidstar
Voidstar Free Flight Foundation
#660 - 2015-06-06 09:18:54 UTC  |  Edited by: Mike Voidstar
Harvey James wrote:
Iroquoiss Pliskin wrote:
Harvey James wrote:
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.

T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.


Where the hell is T2 resists on HACs a problem? The issue is Ishtar double bonuses and the fact that it has access to sentries in the first place.

T3 cruisers is another story.


low sig high resists make them much harder too kill giving them another reason too use over any T1 ships.


Well duh, it's a T2 ship. They are just chock-a-block full of reasons to use them over T1 ships.

Pretty sure it's got a medium Sig as a cruiser. It can shield tank so some mileage may vary. It's got standard T2 resists. If you think that's bad you should try one of the Amarr T2 ships that also carry the 4%/level resist bonus. I have never seen the build but legends persist of the one million EHP Damnation. I believe it. I am sure it never moved from where ever it was put into space, but those things are extremely tough.

The Ishtar is fine, except apparently a bit silly with sentries. I will take it on faith that it's overpowered, I generally do not like EvE's version of PvP and prefer to make and harvest wrecks in other ways.