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Newton's first law of motion

Author
Carrie-Anne Moss
The Scope
Gallente Federation
#1 - 2015-06-02 14:31:08 UTC
So im hwre in my physics 111 university physics with calculus and we are learning that an object with zero net force will have constant velocity.

Why dont my spaceship keep going at like 2km a sec when i turn off my microwarp drive?

Thanks
Arline Kley
PIE Inc.
Khimi Harar
#2 - 2015-06-02 14:33:18 UTC
Because this game is based off submarine physics where you are surrouded by a fluid.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3 - 2015-06-02 14:34:26 UTC  |  Edited by: Scipio Artelius
It's well known that we are playing a submarine game.

Also, it's easier physics to manage than vacuum physics from a gameplay perspective. A lot more enjoyable for us as players.

Eve isn't real.
Dracnys
#4 - 2015-06-02 14:34:56 UTC
In EVE, space has some sort of substance and it uses a fluid dynamics model.

See here: Evelopedia: Acceleration
stoicfaux
#5 - 2015-06-02 14:35:08 UTC
Because EVE spaceships do not use Netwonian engines. Otherwise, we would also need to carry fuel (reaction mass) to move at sub-light speeds.


Do you really want to see gas/petrol stations floating at every stargate and space station?

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

stoicfaux
#6 - 2015-06-02 14:37:47 UTC
Carrie-Anne Moss wrote:
So im hwre in my physics 111 university physics

Also, recommended required reading to continue your science of spaceships education: Atomic Rockets/Project Rho

You'll want to click on the "Click to Show Topics" bar towards the top of the screen.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#7 - 2015-06-02 14:40:53 UTC
NEWTON TOO STRONK!

Who put the goat in there?

Kaarous Aldurald
Black Hydra Consortium.
#8 - 2015-06-02 14:43:35 UTC
EVE uses a fluidic physics model, that's all. Drag exists in this universe.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omar Alharazaad
New Eden Tech Support
#9 - 2015-06-02 14:49:24 UTC
hell, even in realspace.... good luck finding somewhere that has zero net force.
if you do, send a postcard.

Come hell or high water, this sick world will know I was here.

Jackie Fisher
Syrkos Technologies
#10 - 2015-06-02 14:55:08 UTC
Eve is full of tears = fluid dynamics

Fear God and Thread Nought

Carrie-Anne Moss
The Scope
Gallente Federation
#11 - 2015-06-02 15:16:30 UTC
Then why dont we sink?

And my professor is now talking about fluid resistance and terminal speed and then low speed fluid friction.

I think that "submarine phyaics" is still wrong.

Its not underwater physics either according to my professor
stoicfaux
#12 - 2015-06-02 15:38:12 UTC
Carrie-Anne Moss wrote:
Then why dont we sink?

And my professor is now talking about fluid resistance and terminal speed and then low speed fluid friction.

I think that "submarine phyaics" is still wrong.

Its not underwater physics either according to my professor

Uhm, people tend to learn and retain information better if they're not distracted, i.e. posting on web forums during class is probably not the best way to spend your academic time and money.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Kaarous Aldurald
Black Hydra Consortium.
#13 - 2015-06-02 15:40:50 UTC
Carrie-Anne Moss wrote:
Then why dont we sink?


Because there's no gravity?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#14 - 2015-06-02 15:43:26 UTC
stoicfaux wrote:
Because EVE spaceships do not use Netwonian engines. Otherwise, we would also need to carry fuel (reaction mass) to move at sub-light speeds.


Do you really want to see gas/petrol stations floating at every stargate and space station?



eve is in a time and even by ccp mechanics of nuclear and fusion reactors.....they did have 23k years since the closing of the eve game along with rediscovered tech compared to our few hundred years here on earth with tech.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Carrie-Anne Moss
The Scope
Gallente Federation
#15 - 2015-06-02 16:09:31 UTC
Kaarous Aldurald wrote:
Carrie-Anne Moss wrote:
Then why dont we sink?


Because there's no gravity?

Kinda makes sense.

But the stations and planets and suns have gravity so we should constantly "sink/slide" towards that stuff when we shut off our engines
Vamp Hakuli
Celestial Precision
#16 - 2015-06-02 16:20:03 UTC
also please remember.....its a GAME.
do you really want true to physics games? minmatar may be better off as they could use there solar panels for power and just use gravity wells/planet gravity to slingshot around, and remember just because you stop warping you have told the ship to stop, so the ships computer works out the retro thrusters to keep you in position :)
Ima Wreckyou
The Conference Elite
The Conference
#17 - 2015-06-02 16:23:45 UTC
It depends how you look at it:

Gameplay:
CCP tried to create a game where the people actually see each other and can fight in a limited area of space and not fly by or collide at 0.5x the speed of light.

Physics:
It's completely nuts

Lore:
Something something warpdrive crates friction against the fabric of space something
baltec1
Bat Country
Pandemic Horde
#18 - 2015-06-02 16:25:48 UTC
Space is a liquid
Stacy Lone
Nirakura Inc
Decisions of Truth
#19 - 2015-06-02 16:37:45 UTC
Carrie-Anne Moss wrote:
So im hwre in my physics 111 university physics with calculus and we are learning that an object with zero net force will have constant velocity.

Why dont my spaceship keep going at like 2km a sec when i turn off my microwarp drive?

Thanks


Because gameplay.

If we were to have "real" (or at least, more real then now) physics, combat gameplay would be ridiculuos and not fun. Have you ever played Kerbal Space program? If not, then do it. And then come back and decide if you really want to have "physics"in the game.

KSp is fun, no question. But it wouldnt make sense for EVE. Some things simply have to be simplyfied to be fun.
DaReaper
Net 7
Cannon.Fodder
#20 - 2015-06-02 16:53:23 UTC
... sigh...

There are a few ways to explain this from in game percpective.

MWD and AB produce a type of drag so when you deactivate your ship still has traces of this drag force on it that slows it down.

Or

your ship has minit reverse thrusters that kick in when you shut off the mwd. But i prefer to go with the WMD produces drag.

Stations and things would remain in orbit with micro thrusters. When would enable it to keep orbit as said orbit decays.

Or you look at it like this...

Its a bloody game. who the hells cares?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

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