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Scythe Fleet Issue Solo pvp. Post missile nerf

Author
Carrie-Anne Moss
The Scope
Gallente Federation
#1 - 2015-06-01 01:15:34 UTC
So been searchimg and really most fits/posts are years old and dont take the rapid missile nerf.

Any tactics for medium autocannons and fits?
I saw a 100mn ab fit but dont want to do that.

Targets will be cruiser and down with maybe a pve fit battleship mixed in.

Thinking XL ASB with medium autocannons, web 10mn ab scram invulnerable shield. 2 gyros 1 TE a nano and a DC.

Dont know about rigs except 1 EM resist.

And i found lots of fits like this with 3 gyros? No TE?

I thought medium autocannons had a tracking nerf a few years ago.

Would 2 gyros and 1 TE be better now?


Thanks
ShahFluffers
Ice Fire Warriors
#2 - 2015-06-01 04:05:05 UTC  |  Edited by: ShahFluffers
Missiles still work on an Scythe Fleet. In fact... (dare I say it)... they work better than ACs.

Use it like a kiting Caracal that can actually kite (the SyFI is MUCH faster). However you deal less raw missile damage compared to a Caracal (which the SyFI makes up for with a full compliment of light drones).

Heavy Missiles are also viable if you slap on a Target Painter and use T2 Precisions.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#3 - 2015-06-01 05:51:38 UTC
Rapid Lights still work very well on a ScyFI as shah says, you would run it with a kite fit to capitalize on the speed. I would stay far away from HAMs and Heavies though as both of those weapon systems are...subpar to say the least. In a brawl setup you would definitely go for ACs. An AB fit with XLASB you're suggesting can work nicely, the ScyFI has a small sig and excellent speed so you can speed tank quite well with an AB. As for needing a TE, tracking shouldn't be an issue if you go with dual 180s, anything larger will cause tracking issues if you're close orbiting with an AB. I'd go triple gyro with dual 180s if you want to go for that sort of set up.

Generally speaking the ScyFI is very versatile, you can fit it a bunch of different ways quite effectively.
To mare
Advanced Technology
#4 - 2015-06-02 11:39:18 UTC
Dato Koppla wrote:
Rapid Lights still work very well on a ScyFI as shah says, you would run it with a kite fit to capitalize on the speed. I would stay far away from HAMs and Heavies though as both of those weapon systems are...subpar to say the least. In a brawl setup you would definitely go for ACs. An AB fit with XLASB you're suggesting can work nicely, the ScyFI has a small sig and excellent speed so you can speed tank quite well with an AB. As for needing a TE, tracking shouldn't be an issue if you go with dual 180s, anything larger will cause tracking issues if you're close orbiting with an AB. I'd go triple gyro with dual 180s if you want to go for that sort of set up.

Generally speaking the ScyFI is very versatile, you can fit it a bunch of different ways quite effectively.

rapid light work very well on the ScyFI but not much for solo, the scythe only have 4 launchers and a rate of fire bonus so the potential damage before reload its only 19kEHP, it will murder frigs and destroyers but on pretty much everything else it will be stuck on reload, still better than fitting medium autocannons cause they are just terrible.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#5 - 2015-06-02 12:20:57 UTC
To mare wrote:

rapid light work very well on the ScyFI but not much for solo, the scythe only have 4 launchers and a rate of fire bonus so the potential damage before reload its only 19kEHP, it will murder frigs and destroyers but on pretty much everything else it will be stuck on reload, still better than fitting medium autocannons cause they are just terrible.

No, Missiles have damage bonus, Projectiles have RoF bonus.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#6 - 2015-06-04 10:05:25 UTC
i use 425 dual auto cannons on mine with dual lasb, awesome ship

Domination Nephilim - Angel Cartel

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