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GCC and no more refitting in hisec space [Carnyx]

First post
Author
Magnus Roden
Center for the Advancement of Human Endeavour
#61 - 2015-05-31 14:28:03 UTC
Carrie-Anne Moss wrote:
Do you 2 idiots realise if concorded podded, the gankers would just wake up in the station they just ganked from cuz they set it as their home system?

Lol wtf is that gonna solve dudes??

Also takes more than just a f"ew catalysts" to do those ganks.

You 2 are ignorant


So given that it's so trivial as you put it you won't mind if it gets changed?

Excellence is the gradual result of always striving to do better.

Tippia
Sunshine and Lollipops
#62 - 2015-05-31 14:28:38 UTC  |  Edited by: Tippia
Magnus Roden wrote:
So given that it's so trivial as you put it you won't mind if it gets changed?

Since it's so trivial, there is even less reason to change it: it wouldn't solve any kind of problem even if one existed.
Magnus Roden
Center for the Advancement of Human Endeavour
#63 - 2015-05-31 14:45:52 UTC
Tippia wrote:
Liar


Orca kill 29th in Uedama: Total value 728,841,031.56 ISK. l
Charon kill 29th in Uedama: Total value 1,560,529,869.47 ISK.
Charon kill 29th in Uedama: Total value 2,630,136,876.97 ISK.
Charon kill 29th in Uedama: Total value 2,039,910,230.92 ISK.
Fenrir kill 29th in Uedama: Total value 2,252,996,224.26 ISK.

Given the people and effort required only one of those really was worth it and at least two of those were full lulz kills. None of them were war related yet they happened anyway. And that's just one system.

Excellence is the gradual result of always striving to do better.

Magnus Roden
Center for the Advancement of Human Endeavour
#64 - 2015-05-31 14:48:46 UTC  |  Edited by: Magnus Roden
Tippia wrote:
Magnus Roden wrote:
So given that it's so trivial as you put it you won't mind if it gets changed?

Since it's so trivial, there is even less reason to change it: it wouldn't solve any kind of problem even if one existed.


I'm not saying it's trivial, he was. I'm simply stating that it would make sense and be in line with the new NPC. I mean, with all the HTFU and all that why stop at podding? Your reasoning is no different from people somehow stamping their foot for being podded in low sec and as always the answer is "it's part of the kill, why would you expect to not get podded".

Same here, given the changes to SP loss and the newly introduced NPC that do pod it makes full sense for normal NPC to also pod, it's just part of the kill.

Excellence is the gradual result of always striving to do better.

Carrie-Anne Moss
The Scope
Gallente Federation
#65 - 2015-05-31 14:50:19 UTC
Magnus Roden wrote:
Tippia wrote:
Liar


Orca kill 29th in Uedama: Total value 728,841,031.56 ISK. l
Charon kill 29th in Uedama: Total value 1,560,529,869.47 ISK.
Charon kill 29th in Uedama: Total value 2,630,136,876.97 ISK.
Charon kill 29th in Uedama: Total value 2,039,910,230.92 ISK.
Fenrir kill 29th in Uedama: Total value 2,252,996,224.26 ISK.

Given the people and effort required only one of those really was worth it and at least two of those were full lulz kills. None of them were war related yet they happened anyway. And that's just one system.

Hate to break it to you but um aint video games about lulz??
Like wtf are you playimg a MMORPG about internet spaceships and crying cuz someone else gets lulz blowing ships up in that game?

Its a freaking video game! It is exactly for lulz!
Carrie-Anne Moss
The Scope
Gallente Federation
#66 - 2015-05-31 14:52:27 UTC
Magnus Roden wrote:
Tippia wrote:
Magnus Roden wrote:
So given that it's so trivial as you put it you won't mind if it gets changed?

Since it's so trivial, there is even less reason to change it: it wouldn't solve any kind of problem even if one existed.


I'm not saying it's trivial, he was. I'm simply stating that it would make sense and be in line with the new NPC. I mean, with all the HTFU and all that why stop at podding? Your reasoning is no different from people somehow stamping their foot for being podded in low sec and as always the answer is "it's part of the kill, why would you expect to not get podded".

Same here, given the changes to SP loss and the newly introduced NPC that do pod it makes full sense for normal NPC to also pod, it's just part of the kill.

Drifters can only pod afk idiots which not suprisingly there are vast amounts of in this game.
Not really sure what you hope to change by making the ganker wake up in the exact station he was just about to warp and dock at?
SamuraiJack
Caldari Provisions
Caldari State
#67 - 2015-05-31 14:53:00 UTC
Tippia wrote:
Magnus Roden wrote:
So given that it's so trivial as you put it you won't mind if it gets changed?

Since it's so trivial, there is even less reason to change it: it wouldn't solve any kind of problem even if one existed.


Except the hyperdunkers like to use implants when they've bumped a target off grid and sat there ganking happily...

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Carrie-Anne Moss
The Scope
Gallente Federation
#68 - 2015-05-31 14:55:34 UTC
SamuraiJack wrote:
Tippia wrote:
Magnus Roden wrote:
So given that it's so trivial as you put it you won't mind if it gets changed?

Since it's so trivial, there is even less reason to change it: it wouldn't solve any kind of problem even if one existed.


Except the hyperdunkers like to use implants when they've bumped a target off grid and sat there ganking happily...

You think they need those implants??

I assure you, ASSURE YOU if they didnt have implant the ganks would still happen with the same effort, maybe one more ship.

You two are so ignorant. Go learn and stop crying, then come back and try some new arguments with your new knowledge
Tippia
Sunshine and Lollipops
#69 - 2015-05-31 14:59:20 UTC  |  Edited by: Tippia
Magnus Roden wrote:
Orca kill 29th in Uedama: Total value 728,841,031.56 ISK. ← CODE, protection racket
Charon kill 29th in Uedama: Total value 1,560,529,869.47 ISK.
Charon kill 29th in Uedama: Total value 2,630,136,876.97 ISK. ← 1.3bn cargo
Charon kill 29th in Uedama: Total value 2,039,910,230.92 ISK. ← 0.7bn cargo
Fenrir kill 29th in Uedama: Total value 2,252,996,224.26 ISK. ← 0.9bn cargo

The one that remains could have been profitable with maximum luck, so “lulz” doesn't seem particularly applicable. It looks more like a case of “learn how to count the number of figures on the value calculator, ffs!”

So yeah. Liar.

Quote:
I'm not saying it's trivial, he was.
…and you failed once again to realise that the point you're trying to push would go against the overall argument you're trying to make. If it is so trivial, then it is pointless to change even if there was a reason to do so (which there isn't, as you continue to prove).

It doesn't make sense because it does not in any way serve CONCORD's purpose. Why on earth should CONCORD — a mechanic that defines the entire concept of highsec — in any way be in line with a NPC (i.e. a target, not an environment-defining mechanic) that has been added to provide a more advanced prey for ratters? They have absolutely nothing to do with each other. You might as well ask why sov isn't in line with target painters on the reasoning that are involved in conflicts.

Quote:
Your reasoning is no different from people somehow stamping their foot for being podded in low sec and as always the answer is "it's part of the kill, why would you expect to not get podded".
No. The answer is always “lol, you got podkilled in low, where it is almost impossible to not get away!? n00b!” — an answer, by the way, which would not be applicable to CONCORD (but is curiously applicable to victims of hyperganking… that would explain the foot-stomping on their part too, I suppose).

You still fail on the most basic level: to demonstrate even the slightest shred of a need to increase any of the costs related to ganks. Before you manage that, there is no reason for CONCOR to do anything other than what they're currently doing, and even once you do, podding is so far down the list that it's almost silly since (as you accidentally managed to argue) it wouldn't change anything.

SamuraiJack wrote:
Except the hyperdunkers
So you're basically just arguing that CONCORD should remove legitimate gameplay for no cogent reason. No. Think up something else.
SamuraiJack
Caldari Provisions
Caldari State
#70 - 2015-05-31 15:13:05 UTC
I dont consider bumping a ship that has no defenses off grid into an alley and then pewing the crap out of it "gameplay"

Bumping IS an exploit and CCP have banned for it. Any cap ship with lateral movement CANNOT warp. You dont need to tackle it or scram it. The machariels they use to do this are invunerable as you will be concorded for attempting to stop it. Even with a webbing ship helping you move you are at risk as you now have a 15min timer if you log to avoid bumping. (They also use nub alts to suicide "tag" you if you log.)

Given most gankers like to use NPC haulers/bowheads/bumpers the only recourse you have is to suicide gank them in return. Its evasion of the highest order. Little Risk, No way to be Wardecced, "total lulz".

People with balls would put them in a corp and then deal with the wardecs... says alot really...

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Tippia
Sunshine and Lollipops
#71 - 2015-05-31 15:16:38 UTC  |  Edited by: Tippia
SamuraiJack wrote:
I dont consider bumping a ship that has no defenses off grid into an alley and then pewing the crap out of it "gameplay"

Bumping IS an exploit
Incorrect. Bumping is legal gameplay as CCP has very explicitly made clear over and over and over again. What you consider something as is superbly irrelevant.

Quote:
CCP have banned for it.
Incorrect. They have banned people for harassment and for POS bowling. It is the end result that is not allowed, not the act itself.

Quote:
Any cap ship with lateral movement CANNOT warp.
Incorrect. They can warp just fine, just not in the original direction of travel. In fact, warping while experiencing lateral movement is a key part in one of the most effective counter-gank strategies.

Quote:
Given most gankers like to use NPC haulers/bowheads/bumpers the only recourse you have is to suicide gank them in return.
Incorrect. There is plenty of other recourse and it too has been explicitly made clear over and over and over again. People just choose to not defend themselves and instead whine about how their decision has left them defenceless.
SamuraiJack
Caldari Provisions
Caldari State
#72 - 2015-05-31 15:17:38 UTC
I also really wonder about the "pulling" of concord. Seems highly dubious. If the cops are "Chasing" criminals, maybe more should spawn. But of course then you couldnt do your hyperdunks for 15mins thus making it even longer to "gank"

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Tippia
Sunshine and Lollipops
#73 - 2015-05-31 15:18:43 UTC
SamuraiJack wrote:
I also really wonder about the "pulling" of concord.
Wonder no more: it is legal and purposefully built into the system. It is there (and has been cleared) for both sides to use.
SamuraiJack
Caldari Provisions
Caldari State
#74 - 2015-05-31 15:22:09 UTC
Bit hard to align when you purposely BUMP a ship UP or DOWN (where there are NO gates/objects in space to align to.) And no you are incorrect. ANY lateral movement HAS to stop before a ship can warp. Its why "bumping" works to stop warping.

(Its also why torpedos are no longer AOE as that was a side effect from that too. Also Podding)

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Tippia
Sunshine and Lollipops
#75 - 2015-05-31 15:26:24 UTC
SamuraiJack wrote:
Bit hard to align when you purposely BUMP a ship UP or DOWN
Not really. All you do is change what it is you're aligned to.

Quote:
ANY lateral movement HAS to stop before a ship can warp.
Incorrect. All it has to do is warp off in the current direction. There is no such thing as “lateral movement” — there is only a vector of travel (which is independent of the direction your ship is pointing) — and if your'e at speed, you can just warp off along that vector.

Quote:
(Its also why torpedos are no longer AOE as that was a side effect from that too. Also Podding)
Conclusion: not just painfully ignorant, but a troll. Glad you cleared that one up. Roll

Yeah, no. The only thing those have in common with warping is that you don't understand how any of them work.
Magnus Roden
Center for the Advancement of Human Endeavour
#76 - 2015-05-31 15:26:46 UTC  |  Edited by: Magnus Roden
It's not a trivial change, that's why many people in this thread try so hard to cover it in bullshit. It's a logical change given what EVE is, how pod killing is part of the total kill and the mentioned NPC changes.

Also, you're both wrong on bumping. It WILL get you in trouble if you do it "for no reason" but if you state a reason (ransom is an easy one) then it's allowed.

Excellence is the gradual result of always striving to do better.

Sibyyl
Garoun Investment Bank
Gallente Federation
#77 - 2015-05-31 15:27:34 UTC

SamuraiJack wrote:
Given most gankers like to use NPC haulers/bowheads/bumpers the only recourse you have is to suicide gank them in return. Its evasion of the highest order. Little Risk, No way to be Wardecced, "total lulz".


PVP is not consensual in this game, no matter what system you might be located in. Lowsec is not an arena, and hisec is not a park. Bumping, hyperdunking, suicide ganking, wardecs.. all of these are not just tactics that are "tolerated" by CCP, they are explicitly called out as not being exploits.

This clarification has been made in writing because folks like yourself simply aren't getting the message.

PVP means people will use any legal means necessary to destroy your ship. PVP is war. It's not war in some real life scenario, it's war in a video game. This means that there are no rules, and everything that is within the EULA is fair game.



All your unarmed hauler is, is a target. If you can't make the trip without getting blown up, then use services like Red Frog who happen to love gankers. The pro space truckers love gankers. The ones that get blown up don't. Have you considered that the haulers complaining about gankers aren't particularly good at their profession?

If you aren't good at something, and complaining is your solution, I think it is time to find a new EVE profession or a new game.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Tippia
Sunshine and Lollipops
#78 - 2015-05-31 15:34:47 UTC  |  Edited by: Tippia
Magnus Roden wrote:
It's not a trivial change
Which change are you talking about?

Quote:
It's a logical change given what EVE is, how pod killing is part of the total kill and the mentioned NPC changes.
What's the logic in increasing the cost of ganks when they, as you have proven, are ridiculously rare and already match your demands for profit?
What's the logical connection between a environment-defining game mechanic and the difficulty setting of a rat?

Quote:
Also, you're both wrong on bumping.
Not really, no (well… unless you're including someone else in “both”, but I can't see who else that would be since there's only two of us talking about it).
Magnus Roden
Center for the Advancement of Human Endeavour
#79 - 2015-05-31 15:50:26 UTC
The change of making npc/concord pod kill.

I'd not call "5 freighters and an orca in just one system on one day" rare, especially not given how most of them aren't exactly worthwhile and it, as you put it, doesn't tend to be the busiest day of the week.

Excellence is the gradual result of always striving to do better.

SamuraiJack
Caldari Provisions
Caldari State
#80 - 2015-05-31 15:55:14 UTC  |  Edited by: SamuraiJack
How about another lovely change...

To go with the fitting ban...

Allowing a GCC char to board a ship from your bowhead/orca? Makes you suspect. You aided and abetted a criminal. Just like remote repping via neutral alts.

/me sits back and waits for the whining from the gankers/griefers.

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack