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Nullsec combat sites worth it?

Author
Sheeth Athonille
Rabid Dogz Mining
#21 - 2015-05-29 16:12:25 UTC
Yeah I'm making easy 21-22 mil ticks running forsaken hubs in a sentry domi vs sansha. Plus the loot/salvage from mtu's. I'd guess probably pushing 25 mil per tick depending on loot drops/how long it takes to collect the stuff?
Gasirmei
University of Caille
Gallente Federation
#22 - 2015-06-02 15:19:28 UTC  |  Edited by: Gasirmei
Doing sites in anything less than a thanatos is inefficient ^_^ Can maintain 25-30 mil tics very easy off haven hub or sanctums, all work.... I find Hubs best to sentry-carrier, and sanctums best to do when using fighters.
Sheeth Athonille
Rabid Dogz Mining
#23 - 2015-06-03 00:52:17 UTC
Gasirmei wrote:
Doing sites in anything less than a thanatos is inefficient ^_^ Can maintain 25-30 mil tics very easy off haven hub or sanctums, all work.... I find Hubs best to sentry-carrier, and sanctums best to do when using fighters.


If you never die you're right, but if you die even once, odds are a cheaper ship would be much more efficient :P
Traejun DiSanctis
Caldari Provisions
Caldari State
#24 - 2015-06-03 05:26:25 UTC
Sheeth Athonille wrote:
Gasirmei wrote:
Doing sites in anything less than a thanatos is inefficient ^_^ Can maintain 25-30 mil tics very easy off haven hub or sanctums, all work.... I find Hubs best to sentry-carrier, and sanctums best to do when using fighters.


If you never die you're right, but if you die even once, odds are a cheaper ship would be much more efficient :P


This is sort of my problem with Carrier ratting. Every few weeks, I hear about someone getting their carrier blown up and it reminds me of why I will never do that.

25-30M ticks are great, but you can get near that with someone that costs a fraction of what the Carrier costs.
Sinnish Saken
Caldari Provisions
Caldari State
#25 - 2015-06-09 15:53:02 UTC
The faster you can reduce the incoming dps the less tank you need. I try to focus on the big red circles when the tank starts to stress.
Jenn aSide
Worthless Carebears
The Initiative.
#26 - 2015-06-09 18:53:16 UTC  |  Edited by: Jenn aSide
Sinnish Saken wrote:
The faster you can reduce the incoming dps the less tank you need. I try to focus on the big red circles when the tank starts to stress.


I just warp to 100 and never worry about my tank, range tanking ftw Big smile. This is the angel version, but it works everywhere and costs less than half of what a fitted carrier does while making close to the same isk per hour, and safer because of the MJD and not being a carrier lol.

[Typhoon Fleet Issue, Fallen Angel]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Pithum C-Type Medium Shield Booster
Pithum C-Type Explosive Deflection Amplifier
Pithum C-Type Explosive Deflection Amplifier
Domination Kinetic Deflection Amplifier
Large Micro Jump Drive

Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Cruise Missile Launcher II, Caldari Navy Nova Cruise Missile
Drone Link Augmentor II
Drone Link Augmentor II

Large Bay Loading Accelerator II
Large Anti-Kinetic Screen Reinforcer I
Large Ionic Field Projector I

Bouncer II x5
Hornet EC-300 x5
Warrior II x5
Salvage Drone I x5
Demerius Xenocratus
The Scope
Gallente Federation
#27 - 2015-06-10 03:02:42 UTC
Ishtar with heavy drones can get over 800 DPS and tank just about anything.

Vs. Sansha just passive tank with an EM and an adaptive invuln, and speed tank with an AB, even 100mn.

Kaphrah
Angry Angels Constructions
Goonswarm Federation
#28 - 2015-06-23 21:58:36 UTC  |  Edited by: Kaphrah
Hoo Lee Fuk guys.

Those REALISTIC ratting incomes wtf... Take a Rattlesnake, you get 35+, take a Thanatos (considering good skills), you get ~40-45m/tick, take a supercarrier and you get around ~60-80m/tick (depends on fit). 12-15m in a WELL fitted dominix, is well fitted the same as meta 0 mods? If you're under 25m in a Battleship and say you have a good fit/skills, you're doing something very wrong here.
Carrier ratting is easy if you know what you're doing, also insure that thing and you lose like ~400-600m depending on fit etc., most people who get their carrier tackled were half-afk or awoxed. A bit of common sense and intelligence and you should be fine, and if you lose one every few weeks, with 40-45m ticks+faction loot/escalations you don't lose much.

Also to the guy who stated Team ratting is worth it, it is not. You will both lose payout/tick, and if you get double the amount than alone, you can be sure your partner loses compared to before. I had a Nyx alone doing ~65-70m/tick, then I added a Paladin because I was too lazy for the frigates, yes, I got like 70-80m/tick (if you ADD both accounts), but that Paladin did about 30+/tick solo, so this 1:1 addition does NOT work. Believe me or try for yourself and be disappointed.

Also before taking Gilas, consider a Rattlesnake or a Machariel/Typhoon fleet. They're all pretty cheap by now and have hell of a performance in those sites, as Amarr pilot a Nightmare or a Paladin is a good idea although the Nightmare fit needs to be a "bit" (like 2-3b) expensive to work really well while the pala technically works with full T2.

Only sites useful for Ratting: Forsaken Hub/Haven (Asteroid/cloud)/Ring Sanctum, most others will decrease profit. Also Sanctums/Havens are not really better than Hubs, I got mostly the same bounty in those, but they can only escalate to 9/10's and have less worthy faction spawns (imo) and loot.

(With a Rattle you get close to 40m/tick with max skills, imps and a good fit but I'll probably get flamed for saying that)

***Best example why Team ratting does NOT work: Compare Thanatos/Nyx payout per tick. Getting 90m/tick on a somewhat with common sence fitted Nyx is impossible as long as you just consider bounty (like this whole post), even tho the Nyx has double the DPS of a Thanatos.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#29 - 2015-06-24 10:38:47 UTC
use to do around 28-35mil ticks in a thanatos carrier, and yes faction rats did spawn a good few times in havens and sanctums dropping nice loot, escalations as mentioned get sold or solo them in marauders for a chance at a mega loot haul

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Barrogh Habalu
Imperial Shipment
Amarr Empire
#30 - 2015-06-24 11:41:39 UTC
I'm too late here I think, but here's something to consider (simple stuff, but don't overlook that): since rats use what amounts to active tanks, extra dps goes very long way because if you kill them faster, they rep less HP in addition to extra removal speed of initial HP.

So, depending on numbers, even small increase of DPS may mean substantial decrease of time needed to kill that BS.
Demerius Xenocratus
The Scope
Gallente Federation
#31 - 2015-06-24 22:04:00 UTC
Kaphrah wrote:
Hoo Lee Fuk guys.

Those REALISTIC ratting incomes wtf... Take a Rattlesnake, you get 35+, take a Thanatos (considering good skills), you get ~40-45m/tick, take a supercarrier and you get around ~60-80m/tick (depends on fit). 12-15m in a WELL fitted dominix, is well fitted the same as meta 0 mods? If you're under 25m in a Battleship and say you have a good fit/skills, you're doing something very wrong here.
Carrier ratting is easy if you know what you're doing, also insure that thing and you lose like ~400-600m depending on fit etc., most people who get their carrier tackled were half-afk or awoxed. A bit of common sense and intelligence and you should be fine, and if you lose one every few weeks, with 40-45m ticks+faction loot/escalations you don't lose much.

Also to the guy who stated Team ratting is worth it, it is not. You will both lose payout/tick, and if you get double the amount than alone, you can be sure your partner loses compared to before. I had a Nyx alone doing ~65-70m/tick, then I added a Paladin because I was too lazy for the frigates, yes, I got like 70-80m/tick (if you ADD both accounts), but that Paladin did about 30+/tick solo, so this 1:1 addition does NOT work. Believe me or try for yourself and be disappointed.

Also before taking Gilas, consider a Rattlesnake or a Machariel/Typhoon fleet. They're all pretty cheap by now and have hell of a performance in those sites, as Amarr pilot a Nightmare or a Paladin is a good idea although the Nightmare fit needs to be a "bit" (like 2-3b) expensive to work really well while the pala technically works with full T2.

Only sites useful for Ratting: Forsaken Hub/Haven (Asteroid/cloud)/Ring Sanctum, most others will decrease profit. Also Sanctums/Havens are not really better than Hubs, I got mostly the same bounty in those, but they can only escalate to 9/10's and have less worthy faction spawns (imo) and loot.

(With a Rattle you get close to 40m/tick with max skills, imps and a good fit but I'll probably get flamed for saying that)

***Best example why Team ratting does NOT work: Compare Thanatos/Nyx payout per tick. Getting 90m/tick on a somewhat with common sence fitted Nyx is impossible as long as you just consider bounty (like this whole post), even tho the Nyx has double the DPS of a Thanatos.


Would love to see screenshots of consistent 30+ ticks in a subcap. I'm calling BS.
l0rd carlos
the king asked me to guard the mountain
#32 - 2015-06-25 08:45:47 UTC
@OP
Try to pulse your reppers. Only use them when the damage is high. After you shoot some rats the damage should be lower and you can disable the armor reppers for some time. Don't leave them running when the damage is low.

_________

Drone lands one year ago with crappy IV skills: http://i.imgur.com/EDFumnc.png ~155 mil/h :3 Was hella hard because I had 4 - 5 fighter groups that I had to micro manage. I wonder what is possible with an all V char, that would be a damage increase from 2700 to 3400 dps. 170mil/h maybe?

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Demerius Xenocratus
The Scope
Gallente Federation
#33 - 2015-06-25 17:12:46 UTC
l0rd carlos wrote:
@OP
Try to pulse your reppers. Only use them when the damage is high. After you shoot some rats the damage should be lower and you can disable the armor reppers for some time. Don't leave them running when the damage is low.

_________

Drone lands one year ago with crappy IV skills: http://i.imgur.com/EDFumnc.png ~155 mil/h :3 Was hella hard because I had 4 - 5 fighter groups that I had to micro manage. I wonder what is possible with an all V char, that would be a damage increase from 2700 to 3400 dps. 170mil/h maybe?


That's with multiboxing carriers. You can't consistently do 30M or better in a single subcap. I am highly skeptical of anyone who claims otherwise.
Estella Osoka
Cranky Bitches Who PMS
#34 - 2015-06-25 17:36:35 UTC
Demerius Xenocratus wrote:
l0rd carlos wrote:
@OP
Try to pulse your reppers. Only use them when the damage is high. After you shoot some rats the damage should be lower and you can disable the armor reppers for some time. Don't leave them running when the damage is low.

_________

Drone lands one year ago with crappy IV skills: http://i.imgur.com/EDFumnc.png ~155 mil/h :3 Was hella hard because I had 4 - 5 fighter groups that I had to micro manage. I wonder what is possible with an all V char, that would be a damage increase from 2700 to 3400 dps. 170mil/h maybe?


That's with multiboxing carriers. You can't consistently do 30M or better in a single subcap. I am highly skeptical of anyone who claims otherwise.


Just because you can't do it, doesn't mean others can.
Jenn aSide
Worthless Carebears
The Initiative.
#35 - 2015-06-25 18:30:19 UTC  |  Edited by: Jenn aSide
Estella Osoka wrote:
Demerius Xenocratus wrote:
l0rd carlos wrote:
@OP
Try to pulse your reppers. Only use them when the damage is high. After you shoot some rats the damage should be lower and you can disable the armor reppers for some time. Don't leave them running when the damage is low.

_________

Drone lands one year ago with crappy IV skills: http://i.imgur.com/EDFumnc.png ~155 mil/h :3 Was hella hard because I had 4 - 5 fighter groups that I had to micro manage. I wonder what is possible with an all V char, that would be a damage increase from 2700 to 3400 dps. 170mil/h maybe?


That's with multiboxing carriers. You can't consistently do 30M or better in a single subcap. I am highly skeptical of anyone who claims otherwise.


Just because you can't do it, doesn't mean others can.


This

Go to Guristas or Serpentis Space, use a Vindicator on Forsaken Hubs and finish 2 of them in less than 20 minutes.

30 mil per tick is nothing. I used to live in Tribute and Vindis put Carrier to shame.
ZmajOgnjeniVuk
Doomheim
#36 - 2015-06-26 00:23:51 UTC
Sounds like you're doing something very wrong. Ratting is worth it if you have no better means to make the iskies
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