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Max ship speed & lore

Author
Matt Faithbringer
YOLO so no taxes please
#1 - 2015-05-27 10:49:49 UTC
Is there any lore explanation why ships in eve have maximum speed?
Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#2 - 2015-05-27 12:47:31 UTC
Matt Faithbringer wrote:
Is there any lore explanation why ships in eve have maximum speed?


There certainly is! I'm searching now for the forum posts for you with a really good in-depth discussion. But the gist of it is that it's to-do with the warp drives of the ships creating a drag like effect.

Very "sci-fi", but at least it's justified and hopefully believable enough for players. :)

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Matt Faithbringer
YOLO so no taxes please
#3 - 2015-05-27 14:28:33 UTC
Tavin Aikisen wrote:
Matt Faithbringer wrote:
Is there any lore explanation why ships in eve have maximum speed?


There certainly is! I'm searching now for the forum posts for you with a really good in-depth discussion. But the gist of it is that it's to-do with the warp drives of the ships creating a drag like effect.

Very "sci-fi", but at least it's justified and hopefully believable enough for players. :)


Oh, interesting. Would love if you managed to find some links.. only thing I located is this:

Quote:
All space ships are equipped with a warp drive device. The warp drive creates depleted vacuum by repeatedly ‘compressing’ vacuum between two polar discs, draining all energy neutrons and quarks out of it. A laser-locked field is then created to hold the ever-increasing depleted vacuum bubble until it has enveloped the whole ship. When that happens the ship is able to enter FTL speed.

Although initial experiments with the warp drive were very encouraging technology wise, problems arose in regard to navigation. Once the ship has attained FTL speed, it is very difficult for it to act or react to the world, such as for communication or scanning purposes. Numerous experiments were made, for example with compactified dimensions radio, but without success. The unpredictable nature of quantum mechanics made it very difficult to create a stable enough vacuum bubbles to allow for precise time measurements due to fluctuating speeds.

Finally, a solution was found. It was discovered that gravity capacitors similar to the control system used in stargates were able to pick up gravity signals from ‘normal’ space while the ship was on FTL speed. By locking the capacitor onto one of these signals, the ship travels to it. The bubble is then automatically dispersed once certain distance from the gravity well is acquired. The only problem is that these capacitors can only efficiently pick up signals from gravity wells of certain size or above, with the minimum being a small moon or a cluster of asteroids. Also, in order for the gravity capacitor to align correctly on the destination object in relevance to the position of the sun, it must follow a relatively narrow route towards it, resulting in a fairly restricted emerge area for the ship.

This puts some limits on the warp drive’s usage, but as all major objects in a system can be detected, this is not such a great problem. Furthermore, it is now possible to construct ‘fake’ gravity wells on space stations and stargates, which can be detected and thus homed onto by the gravity capacitor that is part of a ship’s warp drive.


which while interesting is not relevant to my question :/
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#4 - 2015-05-27 17:55:38 UTC
The 'warp drives create a drag effect' is fanon - widely quoted, but still fanon.

It's often accompanied by the (also fanon) idea that incorrectly shutting down or breaching a warp drive creates a catastrophic explosion, as a means of explaining why our ships entirely blow up on reaching 0 structure.
Kashadin
Caldari Provisions
Caldari State
#5 - 2015-05-28 18:37:34 UTC
Because eve online is actually a submarine simulator, we are all in a giant ocean.