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One Mystery at a time: Command Ships

Author
Lanark Gray
Republic Military School
Minmatar Republic
#21 - 2015-05-27 16:23:57 UTC
YMW, useful reply too.

I thik you would be well served to follow the age old advice: go and buy a few T1 frigates, cheapish fit them, and go get blown up whilst shooting someone else. Repeat to taste, and with destroyers and cruisers too (I assume you are not poor, so maybe include a few BC too). As you have a friend/partner in crime or two, you should also try out the various ewar frigs/cruisers, and in a larger gang the logistics - they may be a lot more to your taste.

You wil learn a lot more about what you enjoy and should be training for. If in doubt you can at least train cruiser 5 up.

Seriously don't wait 3 months, do it now. Your first ship loses should all be cheaper ones. With a little luck your first ship kills will be in a cheap ship too :)

CS are only going to be fun to fly if you like flying battlecruisers anyway - which you may not. If you do like BC then you have a BC with good damage and huge tank and extra bonuses as well. Remember you get a decent amount of the same gang benefits, once trained, by flying a T1 BC with a command module.

As to highsec uses - they are overkill for everything but L4 missions (no idea if they are used by incursion runners) - which they are quite good at, but not as good as a BS, or a pimped T3 cruiser for blitzing.

T3 cruisers can do the cloaky CS thing, CS can't cloak with links running - unless something changed whilst I've been unsubbed ...

Pod Panik
Low-Sec Scrubs
#22 - 2015-05-27 16:54:24 UTC
Interesting...

So the T3 Strategic Cruisers, with the right sub-systems, can actually fill the CS role...and so much more.

T3 are expensive but seem so adaptable.


Stitch Kaneland
The Tuskers
The Tuskers Co.
#23 - 2015-05-27 18:10:34 UTC
CS are much more useful in a PVP role than PVE. There are a few exceptions of course. If you are determined enough, most CS can be made into a fairly effective solo boat. Claymore, slep, nighthawk, vulture and astarte are pretty good. Eos/damnation/absolution are alittle more difficult to make work in a solo role.

Id say stick with your rattle, train it up a bit more and then focus on HAC and fitting skills. If you want to pvp eventually, you NEED good fitting skills to make some ships shine.
Lloyd Roses
Artificial Memories
#24 - 2015-05-28 11:16:18 UTC
Pod Panik wrote:
Interesting...
So the T3 Strategic Cruisers, with the right sub-systems, can actually fill the CS role...and so much more.

T3 are expensive but seem so adaptable.


T3s don't fill the CS role. At this point, you use T3s as offgrid boosters, or use CS as ongrid boosters. A T3 with multiple links can't fight, a 3link CS can fly with the swarm just like that (and in the cases of damnation and vulture atleast, they can also make good target callers/FC vessels)

So if you're flying with two friends against another group, and it looks like you'll be switching sides a lot, a CS can both link, tank like a mofo and dish out something like 500-600dps usually, whereas you'd manage your OGB a lot to just switch sides and send him to the nearest safe.

For roaming, T3s are nice as they double as a nullified scout, but the CS doubling as a BC on steroids is not rarely more useful.
afkalt
Republic Military School
Minmatar Republic
#25 - 2015-05-29 12:15:49 UTC
Shush all of you.

The first rule of command ships is we do not talk about command ships.

And the sleipnir is TERRIBLE. NEVER fly one. Even a drake is better. Seriously.



The less people fly these the better Blink
Do Little
Bluenose Trading
#26 - 2015-05-29 17:32:31 UTC
My Orca pilot trained the Siege Warfare Link Specialist 5 skill to put something useful to a mining fleet in the 3rd link slot. I then thought of using the Orca as a poor man's Command Ship to support my Rattlesnake in level 4 missions. A Google search indicates others have done this but the info I found was sparse and quite old.

After some thought, I decided I wanted a real command ship that could fit an MJD on grid with the Rattlesnake. I chose the Nighthawk because it is bonused for Siege and Information links. It's weapon systems also complement the Rattlesnake and it has a huge cargo hold for salvage and loot. At the time I had the required leadership skills but needed Battlecruiser 5 and a couple months worth of support skills to achieve Mastery Level 3 - which is the minimum I want before undocking a high value asset like the Nighthawk.

Obviously this is a 2 account, multibox solution or you can fly missions with a friend.

I'm still a month or so away from completing this plan so I'm not 100% sure how well it's going to work but I figured I would share the thought process that led to my decision. Might be useful to others considering the same path.

I agree that it is a brutal train and the Rattlesnake is quite capable of completing the missions without assistance but this is a game and there is no question that flying a command ship will be part of the fun for me.
Pod Panik
Low-Sec Scrubs
#27 - 2015-05-30 18:19:10 UTC
Reading about Incursions lately...

Would Command Ship be perfect candidate for such PVE events?



Gh0stBust3rs
Templars HIghsec
Stellar Fusion
#28 - 2015-05-31 05:46:19 UTC
Pod Panik wrote:
Reading about Incursions lately...

Would Command Ship be perfect candidate for such PVE events?






most fleets will have their booster as a 6 link off grid tengu/ 5 link off grid Legion.(Depending on Armor or shield Fleet)


Thing is some of the Command ships can dish out 600-900 dps with Medium weapon systems with excellent resists. So there is potential to use them in those roles.



Command ships and T3 boosters work fine now. They cant hide in a pos and you can probe out and kill a fleets ogb or head shot them on the field.


Food for thought command ships were used more on grid and were almost always the first primaries because the up to 10% losses in fleet ehp could be the difference in a fight. Then the rise of T3 boosters used to hide in poses for strategic fights... Some top FCs with a personal Titan would give max tank boosts to the whole fleet as well from Poses for major fights.

CCP nerfed that and now the only links that work in a pos are mining. All combat based links have to be at risk.

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