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Player Features and Ideas Discussion

 
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An Appeal to CCP, which, Of course will accomplish nothing.

First post
Author
Phaade
Know-Nothings
Negative Feedback
#1 - 2015-05-24 04:26:14 UTC
CCP,

Pointing to 24km is a critical part of the game. If I, as a mere peasant (because I don't pay to win), could point to 30 or 32km, whilst flying 40% faster than I otherwise could, it would open up innumerable fitting options. I literally cannot fathom the way I would fit ships if I had links because the difference in fittings is not simply dramatic, it is UN ******* BELIEVABLE. It is also un ******* reasonable. Unfortunately, I am a mere peasant who chooses not to pay to win, so I cannot reasonably compete with people who do pay to win.

Links (which are a disgustingly bad part of Eve) completely change the dynamic of PvP. Unfortunately, you CCP, for some unconceivable reason, not only allow links, but you add ships to the game which point farther than Interceptors (ie Garmurs). This is hilariously stupid for a number of reasons. These are things I should not have to explain.

Please, stop doing things that are so, SO, unbelievably terrible.

That is all.

Yeah, you probably will continue to do things that are unbelievably ridiculous. That is your own prerogative.
Heresy Heresy
Para's Lumbar Support
Gooseflock Featheration
#2 - 2015-05-24 05:06:08 UTC
That's the most bummed-out post I've seen all year. Go hang out with some friends, or have a tub of ice cream or something.

+1 out of pity Ugh
13kr1d1
Hedion University
Amarr Empire
#3 - 2015-05-24 05:21:34 UTC
The problem is that the game design rewards rock-paper-scissor style player, rather than in space adaptation.

You brought the wrong ship? You lose (if you didn't Dscan, see the fight was probably a fit that your fit would lose to, and then just not try).

Station dock games where people hang around attack someone, who docks up, and then keep waiting around, boring both them and the intended victim.
Hard counters of gank vs tank.
Kite loses to brawl automatically close range, and brawl loses to kite automatically long range.

If there was a way for brawl fit ships to get into range to fight a kiter, such that both sides went right down to the wire for hull hp before one or the other exploded, then you could progress to fighting linked players in the same way.

Links simply make the hard counter rock-paper-scissor style of gameplay, which EVE has, that much harder counter.

There is no slippery slope in EVE, only cliffs. They'd have to rethink how they design the game's system.

I personally would like to be able to MWD a brawl boat into a kiter to stand a chance of beating them, for a real fight, rather than hit Dscan and warp off from everything but a select few possible engagements I can win or ruthlessly slaughter.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

FireFrenzy
Cynosural Samurai
#4 - 2015-05-24 05:40:00 UTC
Not this thread again?

Hell dude if you dont want to go and bring a friend with a commandship or a t3 BUY A FANCY point... Republic fleet ones reach out to almost 30 if memory serves... Hell bring a friend with probes and murderboat their fancy links ship...
13kr1d1
Hedion University
Amarr Empire
#5 - 2015-05-24 05:42:48 UTC  |  Edited by: 13kr1d1
FireFrenzy wrote:
Not this thread again?

Hell dude if you dont want to go and bring a friend with a commandship or a t3 BUY A FANCY point... Republic fleet ones reach out to almost 30 if memory serves... Hell bring a friend with probes and murderboat their fancy links ship...


Unless you've done it yourself, don't tell others this works. AFK alt linkboats use cap stable high speed to avoid being scanned down.

And what if that linked pilot has the 30km on their ship? You haven't solved the problem.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2015-05-24 06:02:43 UTC  |  Edited by: Rivr Luzade
There is no problem to solve. As FireFrenzy said, bring your own links, either by bringing a friend (if you really don't want to pay to win) or by having an alt. There are, furthermore, no unscannable ships in the game. Everything can be scanned with Sisters Launchers, proper ships and a Virtue set. If the links are too fast for you, which is very unlikely as these T3 don't go beyond 2,000 m/s and MWD just blooms their sig, you get to his spot after the scan, fly away (cloaked, needless to say. Roll) from them while they burn away from you and wait until they are back in warpable distance before you scan again. You also make them cloak up and/or warp so that the links are taken down.

I'm, to be quite frank here, very surprised that you, 13krd1d1 of all, don't agree with FireFrenzy here who suggested to bring a friend to do either of these activities and thus interact with other players. vOv

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

FireFrenzy
Cynosural Samurai
#7 - 2015-05-24 09:32:51 UTC
I never said its easy, in fact i know it is not. I do know however that it can be done...

And yes the linked ship can buy a shiney thing as well...

However you choose to put yourself at a disadvantage going out solo... You know you are undocking without a buddy to run reps or boosts, or maybe some kind of very fast interceptor/dramiel/etc or whatever else you want to bring. To me this is as silly as engaging someone on a gate and then complaining when they have friends jump through from the other side...

Sure you thought the odds were better then they are IRL but well, **** happens...
Arya Regnar
Darwins Right Hand
#8 - 2015-05-24 11:11:28 UTC
Inb4 lock.

Ranting is not allowed.

EvE-Mail me if you need anything.

Mag's
Azn Empire
#9 - 2015-05-24 11:19:30 UTC
Reported for ranting.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Arya Regnar
Darwins Right Hand
#10 - 2015-05-24 11:21:16 UTC
Mag's wrote:
Reported for ranting.

Redundant.

I already did it Lol

EvE-Mail me if you need anything.

Lugh Crow-Slave
#11 - 2015-05-24 11:25:42 UTC
13kr1d1 wrote:

Kite loses to brawl automatically close range, and brawl loses to kite automatically long range.

If there was a way for brawl fit ships to get into range to fight a kiter, such that both sides went right down to the wire for hull hp before one or the other exploded, then you could progress to fighting linked players in the same way.

there is and there are many guides on how to do this look up sling shot/yo-yo

I personally would like to be able to MWD a brawl boat into a kiter to stand a chance of beating them, for a real fight, rather than hit Dscan and warp off from everything but a select few possible engagements I can win or ruthlessly slaughter.[/quote]

and if you could just MWD right to that kiter how does that kiter keep at kite range?


there are way through piloting skill that you can over come a fit built to counter yours or for you to get out of the fight after engaging

links give you an advantage utilize them you don't need to "pay to win" just get a friend
Mag's
Azn Empire
#12 - 2015-05-24 11:40:50 UTC
Arya Regnar wrote:
Mag's wrote:
Reported for ranting.

Redundant.

I already did it Lol
I had done it, but the forum kept stopping me posting in the thread with the secure error. PLol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Zan Shiro
Doomheim
#13 - 2015-05-24 12:52:50 UTC
Phaade wrote:
for some unconceivable reason, not only allow links, but you add ships to the game which point farther than Interceptors (ie Garmurs). This is hilariously stupid for a number of reasons..


probably done to you know....tackle the inty before it gets away. Mild attempt at balance...have sometthing that can out tackle the tackle and if luck there can burn in fast enough before the inty burns off to then gtfo if a really good day.

Link rant....its an mmo, kind of expected people will buddy up. If they want a nice single player experience lots of games give this that don't cost a monthly sub. Hell I bough 2 this weekend on steam sales to get to at some point. Saved me 20+ dollars easy...worth the buy now and play later.

Some of these buddies look for more from eve than run big guns, shoot stuff. Some people dig the various support roles in game. To include fleet boosting. If we wanted APM focused fire fire fire fire all day everyday we' be heavy into FPS game play
Samillian
Angry Mustellid
#14 - 2015-05-24 13:48:36 UTC
Ranting like that will certainly ensure your appeal accomplishes nothing but a swift lock.

NBSI shall be the whole of the Law

Jenshae Chiroptera
#15 - 2015-05-24 14:43:41 UTC
Also a useless appeal.
Interceptors are over powered.
Garmurs are silly expensive.

Links boost a fleet, if you kill their booster that drops.
Links help fleet on fleet be less of an alpha race.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Christopher Mabata
Northern Accounts and Systems
#16 - 2015-05-24 17:08:09 UTC
Links have already been reworked, revisited and nerfed more than a few times. Ranting on the forum about why you dont like them serves no purpose except thread locking for ranting, and redundancy because this is at least the 12th thread saying this same thing ive seen in my time on the forums alone.

Perhaps links need to be revisited, certainly in terms of boost ranges, but they are an instrumental part of the game as well and removing them does more harm than good.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#17 - 2015-05-24 17:24:57 UTC
Quote:

Forum rules

3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


Thread closed.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department