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Crime & Punishment

 
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Exploration in WH Space - Ganking

Author
Hohenheim Thellere
The Scope
Gallente Federation
#1 - 2015-05-23 14:46:26 UTC
Hi community,

I'm looking for people to join my corp. in the Exploration Division. I'm getting a lot of responses but many of the explorers that are interested spend quite a bit of time in wh space. There, they have - in the past - participated in ganking.

Is that common in wh space? I'm trying to build a corp. that doesn't encourage ganking or ninja looting. Should I just skip people who have ganked in the past for the safety of my corp.?

Thanks

Hohenheim Thellere CEO Henthell Corporation

www.henthellcorporation.com

Recruitment Now Open

Null Sec, New Player Friendly, no SP Requirement

Recruitment Channel: HenCo Recruitment

StonerPhReaK
Herb Men
#2 - 2015-05-23 14:51:21 UTC
Skipping people who have ganked in the past will cut you out of 90% of the players you seek.

Signatures wer cooler when we couldn't remove them completely.

Hohenheim Thellere
The Scope
Gallente Federation
#3 - 2015-05-23 15:01:27 UTC
StonerPhReaK wrote:
Skipping people who have ganked in the past will cut you out of 90% of the players you seek.


That's what I figured too... how do you manage the risk then? I don't want to be exclusionary, but I also don't want to have one of my members **** someone off who is part of a huge corp. My corp is really new so I don't have the resources to fight a war with another corp. at the moment.

Hohenheim Thellere CEO Henthell Corporation

www.henthellcorporation.com

Recruitment Now Open

Null Sec, New Player Friendly, no SP Requirement

Recruitment Channel: HenCo Recruitment

Serendipity Lost
Repo Industries
#4 - 2015-05-23 16:10:46 UTC
If you're in wh space - the point is to wonk everything you can. EVE pvp is pretty much all ganking. If the gank turns out to be even sided then we do backflips and call it a fight.

This isn't the 17th century where we line up in the middle of a field, do a countdown and shoot each other.
StonerPhReaK
Herb Men
#5 - 2015-05-23 19:49:06 UTC
Be 100% active.
Have Goals.
Focus on what you do best.

The active part is the most critical. There's nothing worse than a part time CEO and is also what usually causes stagnation which in turn causes someone to do something crazy to spice things up. People look to you to keep things moving forward.

Have a goal always being worked towards. To many bad corps offer everything but can only provide good content for a few of what they list. This will bring in players looking for one type of work but another being focused on more. Take mining and missions as an example. John joins to Mission, But all that ever happens is requests for a hauler or another round of veldspar needs to get refined. John decides to see what its like to mine the corpses of his fellow corp-mates and refine there tears into pirate kleenex. It happens. Focus.

If things don't work out as CEO there are plenty of organizations that can use a Co-Ceo, Officer, FC, Ore calculator, Cat herder etc. This way you haven't to worry about spies, sabotage, Nitshe, corp theft and all that but are still a critical part of the overall running of things.

Signatures wer cooler when we couldn't remove them completely.

StonerPhReaK
Herb Men
#6 - 2015-05-23 19:52:29 UTC
Hohenheim Thellere wrote:
StonerPhReaK wrote:
Skipping people who have ganked in the past will cut you out of 90% of the players you seek.


I also don't want to have one of my members **** someone off


To late. You've pissed someone off just by loggin in. You'll get used to it.

Signatures wer cooler when we couldn't remove them completely.

Kashadin
Caldari Provisions
Caldari State
#7 - 2015-05-24 00:52:38 UTC
Best way to know how to not get ganked is to be a (ex)ganker yourself. Or to make your not-bait look like totally-obvious-bait, you would be surprised how often people will stare at a ship going "there is no way this isn't bait...."

And like StonerPhReaK said, if you are in EVE, you pissed someone, somewhere off. Doesn't matter, it could be as simple as you not blowing up at the exact moment, they are pissed and they are coming.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#8 - 2015-05-24 10:18:16 UTC
There's kinda two sides to this. One is that there's a huge cross over between career gankers and awoxers. On that level gankers can be a risk. On the other, those same people can be very useful resources for dealing with corp roles, and many very good players end up in that sort of profession at some point or another.

Over all, I agree with Kashadin. "Best way to know how to not get ganked is to be a (ex)ganker yourself." The same is true of awoxing and corp theft. If this is not an option for you, then I suggest you get a very strong core group that you trust before you open to outside recruitment, and even then, keep roles restricted to that core group.

Finally, keep in mind that even if you do get ripped off, its just paying isk for a learning experience. Keep possible losses to a level that you can absorb, and don't overextend.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Leto Thule
Caldari Provisions
Caldari State
#9 - 2015-05-24 13:12:03 UTC
Kashadin wrote:
Best way to know how to not get ganked is to be a (ex)ganker yourself. Or to make your not-bait look like totally-obvious-bait, you would be surprised how often people will stare at a ship going "there is no way this isn't bait...."

And like StonerPhReaK said, if you are in EVE, you pissed someone, somewhere off. Doesn't matter, it could be as simple as you not blowing up at the exact moment, they are pissed and they are coming.


So much this.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Sequester Risalo
German Corps of Engineers 17
Federation of Respect Honor Passion Alliance.
#10 - 2015-05-25 08:40:21 UTC
Hohenheim Thellere wrote:

That's what I figured too... how do you manage the risk then? I don't want to be exclusionary, but I also don't want to have one of my members **** someone off who is part of a huge corp. My corp is really new so I don't have the resources to fight a war with another corp. at the moment.


I really doubt your people will gank someone of the bigger wh corps. But if you do catch someone unaware, no wh corp will "fight a war" about some member that lost a ship.

Don't be afraid to kill and lose ships. That's what the game is about.
Ima Wreckyou
The Conference Elite
Safety.
#11 - 2015-05-25 08:45:38 UTC
So you basically try to create a corp out of carebears without an idea how to defend yourselves because you want to reject everyone with some knowledge about PvP? I am sure this will work out great in w-space.
Hohenheim Thellere
The Scope
Gallente Federation
#12 - 2015-05-25 09:39:54 UTC
Hi everyone.

Thank you all for the advice. I'll admit that part of my question comes from inexperience and a lack of understanding about some mechanics of the game so I appreciate the education.

I don't want a corp. of carebears but I also don't want a corp. of members who just go out and kill for fun. I want my corp. to have purpose and goals as one of the posters mentioned.

So I guess I just need to manage my expectations of what wh space is and what happens there...

Looking forward to learning more and thank you all for your great advice and knowledge
o7

Hohenheim Thellere CEO Henthell Corporation

www.henthellcorporation.com

Recruitment Now Open

Null Sec, New Player Friendly, no SP Requirement

Recruitment Channel: HenCo Recruitment

CowRocket Void
Of Tears and ISK
ISK.Net
#13 - 2015-05-25 10:12:50 UTC
Hohenheim Thellere wrote:
......don't want a corp. of members who just go out and kill for fun. ...


wait.... what?!?!Roll

bleeding shadow darkness > did i just saw a red procurer? :P

Noragen Neirfallas
Emotional Net Loss
#14 - 2015-05-25 11:16:32 UTC
Hey OP used main and asked questions about the unknown. I applaud his form even if I consider his ideals to be somewhat 'counter productive'.

WH space is a harsh dark place that is tailored to 'ganking'. A standard of living there is that you PvP whenever you find someone else. This is considered 'Law' by many players and avoiding PvP often results in being hurled out of W-Space in the form of an eviction. Don't be afraid of people with a PvP past they could be a great asset to your corp. Good luck and may you walk the path of the Good Fight set out before us by the benevolent Bob

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#15 - 2015-05-25 16:25:22 UTC
Kill everything and once you get roles take everyone's stuff.
Hohenheim Thellere
The Scope
Gallente Federation
#16 - 2015-05-25 19:46:53 UTC
Hi all,

As a follow up to my original post / question. I concede that PvP is a core part of EVE once you get out of high sec, and a rule of law, once you get into Null or WH Space.

I'll also concede that I'm new to running a corp. and am, perhaps, naive to some of the more complex mechanics of the game (i.e., activities of null and wh space, pirating, ect.).

So, maybe I should realign my expectations and desires for my corp. I want it to thrive and be welcoming to all players - I'm not one to prey on unsuspecting players who are just "enjoying the game". I have a sort of live and let live mentality - maybe that's going to get me into trouble.. we'll see, I guess.

So, I'll rephrase my original question.

If, pvp is a core part of the game, how do you structure a corp. to cater to both types of players (i.e., those who like to pirate and pvp, and those who don't)? Or do you?

I get that you can't make a corp. a home for every player type... that you can't please everyone. So what advice do you have for someone just starting out his corp. who wants it to be lucrative and successful?

I appreciate the feedback.

Hohenheim Thellere CEO Henthell Corporation

www.henthellcorporation.com

Recruitment Now Open

Null Sec, New Player Friendly, no SP Requirement

Recruitment Channel: HenCo Recruitment

Nuclear Tap
The Scope
Gallente Federation
#17 - 2015-05-25 21:41:23 UTC
To me it is clear that you should put you CEO's project into a freezer, and join a big WH corp for a good 6 months. There is a few corps out there that will train you and nurse your new corp.

Learn how to live in a C3-C4. Learn how to keep ISK flowing in, while ships get blow up.

WH community are always willing to get new content (targets!), and I am sure some os those corps will even spoon-feed you into all the tricks and tips about managing a mediun-sized wh corp.

You need more than willpower to grow a stable new corp.
Serendipity Lost
Repo Industries
#18 - 2015-05-26 11:33:52 UTC
WH space isn't where you go to build beautiful sandcastles. If you're in high end null and don't pvp enough (sadly 'enough' is arbritrary and you don't get a say in that judgement) you'll eventually get evicted. If you're in low end then there are daytrippers trying to gank you, there I folks from the high ends that make huge chains to gank you, there are low end guys out to gank you and so on.

WH space isn't where folks go to live and let live. WH space isn't a place where most newbros will survive as they learn the game. The lure of no local doesn't exactly attract folks that just want to hang out, it's for folks that like warm guns and buy ammo frequently.

Think this through. What are you going to tell your PI guys, gassing fleet or plexing fleet after I (or anyone else) wonks up on them? What are you going to tell them after the second time it happens? The third? 12th?
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#19 - 2015-05-26 12:31:27 UTC
As stated by most other folks in this thread; wh space is not for the faint-hearted. Everyone is out to kill you and you need to be able to defend yourelf and the only way to defened yourelf is by learning how to fight, and kill.

The vast majority of people living in whs know that its kill or be killed here and wont get too updet if you gank them.

Look at the link called 'welcome to wh space' in my character bio, it explains how wh space works pretty well Big smile

I don't need twitter. I'm already following you.

Ima Wreckyou
The Conference Elite
Safety.
#20 - 2015-05-26 14:16:06 UTC
Hohenheim Thellere wrote:
As a follow up to my original post / question. I concede that PvP is a core part of EVE once you get out of high sec, and a rule of law, once you get into Null or WH Space.

Someone is asking for some Highsec PvP me thinks...
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