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Social Corps

First post First post
Author
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#301 - 2015-03-14 13:49:51 UTC  |  Edited by: Seven Koskanaiken
Shailagh wrote:
be the villan bannerhttps://spinksville.files.wordpress.com/2013/06/eve_ad.jpg

Also specific trailers for expansions about being the badguy (ie trying to attract those types of new players)

I know this is hard to grasp cuz ccp has catered and advertised to miners and wow players in the past few years, yet this game is 10yrs old. It used to advertise to attact those aasholes you hate.


Perhaps they meant be the villein in N3's serf kingdom.
Pierre CaDiZzle
Deep Core Mining Inc.
Caldari State
#302 - 2015-05-19 12:39:08 UTC


I'm a new player (Long time inactive toon, 3-4 months total eve time)

I went the route of mining. I remember the first time I quit years ago was because I joined a player corp for the purposes of learning and group mining. I had spent the entire first weeks/month shooting a single mining laser at rocks in a badger (i didn't know any better). I did this until I could afford a retriever. I was so fricking happy about this, the upgrade was obvious huge for me. THREE days later my corp joins an alliance on the fourth day of my beloved retriever, Iwas blown up by a frigate from an inherited war deceleration from the alliance. I instantly unsubscribed.

Many years later I return. Not sure why but I did. Stayed in NPC corp until I got my bearings again. Joined another player corp with the intention of fleet mining. Two war decs within the week completely stop corp activity and it disbands.

I don't understand why tiers of corporations are a bad thing? A social group tier that all corps are put in when formed, possibly with a 90 day timer on it. After the 90 days you either pay a considerable fee to extend the 90 days or become a full fledged corporation.

This would allow full fledged corps to have additional content added in the future like being able to claim the mining belt or things like that.



I see all these posts from older players like a negative flood of criticism and end of days prophecies about EVE if even the thought of change is proposed. The incoming new blood is the lifeline of this game, if CCP as a business is not showing growth eventually you will see that end of days scenario, not because of the changes from CCP but because you refused to get on board with a process that is designed to save the game, the jobs at CCP and you from losing your beloved PVP paradise.

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#303 - 2015-05-19 12:47:10 UTC
Pierre CaDiZzle wrote:

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


thats what attracts people to eve, the ability to do whatever you want and its clearly stated everywhere that the rules are so slack but yet people still join and complain when they are shot

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Meque
#304 - 2015-05-19 12:51:15 UTC
Kaelynne Rose wrote:
I dont see no thread on Social Corps that are coming soon. Gonnna be like an offical "friends list" where errybody can chat and share catpics and talk about ratting and mining and the weather, but not be in real corp so there is no fear of theft/grief.

Basically like a chat channel but with social media-esqe features.

Youra thoughts on this?

Mine are LMAO at this themepark careabear garbage. Brb lemme tweet that to my fellow Social Corpie Buddies.

Anyone wanna join my socual corp? Gonna be called...EVE IS NOT HARSH, IS IS FOR PANSYS


The joke is on you for not understanding that seeking social interaction is a completely healthy human behavior.
Pierre CaDiZzle
Deep Core Mining Inc.
Caldari State
#305 - 2015-05-19 12:52:22 UTC
Lan Wang wrote:
Pierre CaDiZzle wrote:

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


thats what attracts people to eve, the ability to do whatever you want and its clearly stated everywhere that the rules are so slack but yet people still join and complain when they are shot


So you're saying refining a corp system (NPC) in a way that makes it player driven and just as safe as NPC ATLEAST TEMPORARILY. That improves player retention and saves the game is a bad thing?

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#306 - 2015-05-19 12:57:30 UTC
Pierre CaDiZzle wrote:
Lan Wang wrote:
Pierre CaDiZzle wrote:

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


thats what attracts people to eve, the ability to do whatever you want and its clearly stated everywhere that the rules are so slack but yet people still join and complain when they are shot


So you're saying refining a corp system (NPC) in a way that makes it player driven and just as safe as NPC ATLEAST TEMPORARILY. That improves player retention and saves the game is a bad thing?



its a bad thing if they are immune to death

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Meque
#307 - 2015-05-19 12:57:41 UTC  |  Edited by: Meque
Lan Wang wrote:
Pierre CaDiZzle wrote:

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


thats what attracts people to eve, the ability to do whatever you want and its clearly stated everywhere that the rules are so slack but yet people still join and complain when they are shot


I think that most people are simply attracted to eve because it is a space sim mmo, not because of that. Do not project your reasons on everybody else.

If the eve forums are any indication, the average eve player has a significant lack of empathy.
Pierre CaDiZzle
Deep Core Mining Inc.
Caldari State
#308 - 2015-05-19 13:01:51 UTC
Lan Wang wrote:
Pierre CaDiZzle wrote:
Lan Wang wrote:
Pierre CaDiZzle wrote:

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."


thats what attracts people to eve, the ability to do whatever you want and its clearly stated everywhere that the rules are so slack but yet people still join and complain when they are shot


So you're saying refining a corp system (NPC) in a way that makes it player driven and just as safe as NPC ATLEAST TEMPORARILY. That improves player retention and saves the game is a bad thing?



its a bad thing if they are immune to death


Since when does temporary immunity to war declaration = immunity to death?
Kaelynne Rose
WTB Somalians
#309 - 2015-05-19 13:19:25 UTC
Pierre CaDiZzle wrote:


I'm a new player (Long time inactive toon, 3-4 months total eve time)

I went the route of mining. I remember the first time I quit years ago was because I joined a player corp for the purposes of learning and group mining. I had spent the entire first weeks/month shooting a single mining laser at rocks in a badger (i didn't know any better). I did this until I could afford a retriever. I was so fricking happy about this, the upgrade was obvious huge for me. THREE days later my corp joins an alliance on the fourth day of my beloved retriever, Iwas blown up by a frigate from an inherited war deceleration from the alliance. I instantly unsubscribed.

Many years later I return. Not sure why but I did. Stayed in NPC corp until I got my bearings again. Joined another player corp with the intention of fleet mining. Two war decs within the week completely stop corp activity and it disbands.

I don't understand why tiers of corporations are a bad thing? A social group tier that all corps are put in when formed, possibly with a 90 day timer on it. After the 90 days you either pay a considerable fee to extend the 90 days or become a full fledged corporation.

This would allow full fledged corps to have additional content added in the future like being able to claim the mining belt or things like that.



I see all these posts from older players like a negative flood of criticism and end of days prophecies about EVE if even the thought of change is proposed. The incoming new blood is the lifeline of this game, if CCP as a business is not showing growth eventually you will see that end of days scenario, not because of the changes from CCP but because you refused to get on board with a process that is designed to save the game, the jobs at CCP and you from losing your beloved PVP paradise.

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."




Im going to grief you into quiting again. You are also NOT the bloodline for this game dude. The game survived just fine with you sunsubbed all this time. Please unsub again before i griefdec you into doing it.
Pierre CaDiZzle
Deep Core Mining Inc.
Caldari State
#310 - 2015-05-19 13:34:02 UTC  |  Edited by: Pierre CaDiZzle
Kaelynne Rose wrote:
Pierre CaDiZzle wrote:


I'm a new player (Long time inactive toon, 3-4 months total eve time)

I went the route of mining. I remember the first time I quit years ago was because I joined a player corp for the purposes of learning and group mining. I had spent the entire first weeks/month shooting a single mining laser at rocks in a badger (i didn't know any better). I did this until I could afford a retriever. I was so fricking happy about this, the upgrade was obvious huge for me. THREE days later my corp joins an alliance on the fourth day of my beloved retriever, Iwas blown up by a frigate from an inherited war deceleration from the alliance. I instantly unsubscribed.

Many years later I return. Not sure why but I did. Stayed in NPC corp until I got my bearings again. Joined another player corp with the intention of fleet mining. Two war decs within the week completely stop corp activity and it disbands.

I don't understand why tiers of corporations are a bad thing? A social group tier that all corps are put in when formed, possibly with a 90 day timer on it. After the 90 days you either pay a considerable fee to extend the 90 days or become a full fledged corporation.

This would allow full fledged corps to have additional content added in the future like being able to claim the mining belt or things like that.



I see all these posts from older players like a negative flood of criticism and end of days prophecies about EVE if even the thought of change is proposed. The incoming new blood is the lifeline of this game, if CCP as a business is not showing growth eventually you will see that end of days scenario, not because of the changes from CCP but because you refused to get on board with a process that is designed to save the game, the jobs at CCP and you from losing your beloved PVP paradise.

God forbid you lose your ability to blow up ships piloted by players a fraction of your age and experience, you so you get your chance to say "Welcome to EVE."




Im going to grief you into quiting again. You are also NOT the bloodline for this game dude. The game survived just fine with you sunsubbed all this time. Please unsub again before i griefdec you into doing it.



You're delusional if you think new players are not the life blood the fuels the gaming industry. A game that doesn't have incoming player base is a game on it's deathbed.

Really, threatening to grief me until I quit in game, because you don't like my very personal opinion on the forum? Are you really that bored?

EDIT: Also again this is an OPINION. One that I voice here just like everyone else. I don't claim to represent the entire base of new players. Just myself and about six other players I started with. Speaking from personal experience.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#311 - 2015-05-19 14:05:52 UTC
Meque wrote:
I think that most people are simply attracted to eve because it is a space sim mmo... ...Do not project your reasons on everybody else.

Well, that was an amazingly hypocritical statement.
Herzog Wolfhammer
Sigma Special Tactics Group
#312 - 2015-05-19 18:04:37 UTC
I like the idea, but it's a bandaid.

Why are there groups in highsec doing "shotgun approach" to wardeccing?

So they can leisurely travel around looking for targets.

That's how much lowsec and nullsec sucks now. Even the PVPers don't want to go there any more. Installokis, death bubble camps, BLOPS drops, AFK cloakers (denying of play with ZERO risk and being AFK at the same time).

All of these factors and now warp speed differences and bubble immune inties with d-scan immune recons, serve to make this problem of highsec wardec abuse a reality when years ago it was only a minor nuisance. People will say "fight back!". Yeah right. You know what fighting back will get you? More wardecs because now the people who can't handle lowsec and nullsec (but claim to be leet because they PVP) will know "ahhh they provide targets we can play games with!" and more will come.


Letting lowsec stay dead except for FW and letting nullsec stay blue donut only prolongs the problem. It would have been better to fix all that first, then establish real player corporations to have a "grace period" of so many days that keeps them immune from wardecs so they have time to organize and train up. Heck with Fozzzie SOV most corps might not even stick around in highsec long enough. The grace period would be the best way to deal with the "nothing better to do except pounce on noobs" crowd that pollute society.

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#313 - 2015-05-19 18:12:24 UTC
Lan Wang wrote:
confirmed another post about crying wardeccers not getting to wardec the helpless.

maybe the wardeccers might get bored and eventually leave highsec for low and null, in turn creating more content to low and nullsec



What, attack their own mains?

Bring back DEEEEP Space!

Feyd Rautha Harkonnen
Doomheim
#314 - 2015-05-19 18:34:18 UTC  |  Edited by: Feyd Rautha Harkonnen
Let's get real...

The simple intent of 'social corps' or 'corp lite' is to further nerf hisec and make it more of a risk-free disneyland. Don't let anyone tell you otherwise.

We have had years of carebear cries and pansy CSM's already caving in to turning hisec slowly into WoW, its time for balance in the other direction. BUFFS to non consensual conflict.

Close war mechanics loopholes first, and deal with the fact people can hide out in NPC corps first...then we can talk about additional nerfs to the game.

I swear, the pansies will not rest until everyone's safety's are locked at 'GREEN' in hisec...they just go about it in slow paper cuts over time so the masses don't notice.

CSM guardians of the sandbox, BAH!

F
Klaus Tylar
Tylar United Freight
#315 - 2015-05-19 19:19:18 UTC  |  Edited by: Klaus Tylar
As someone who has enjoyed a good bout of highsec warfare, both as attacker and defender, from time to time... I'd like to register my immense dislike of this idea.


Highsec is safe enough already. Turning it into a WoW-style starter zone may get you a few new accounts in the short term, but they'll all leave for the next theme park before long. The loss of actual long-term paying accounts, however, will be very real as entities and players that have supported EVE for the dark, gritty, you-control-your-destiny feel to it get tired of watching the game turn into every other MMORPG out there.
Delegate
Federal Navy Academy
Gallente Federation
#316 - 2015-05-19 20:41:00 UTC
Pierre CaDiZzle wrote:


I'm a new player (Long time inactive toon, 3-4 months total eve time)

I went the route of mining. I remember the first time I quit years ago was because I joined a player corp for the purposes of learning and group mining. I had spent the entire first weeks/month shooting a single mining laser at rocks in a badger (i didn't know any better). I did this until I could afford a retriever. I was so fricking happy about this, the upgrade was obvious huge for me. THREE days later my corp joins an alliance on the fourth day of my beloved retriever, Iwas blown up by a frigate from an inherited war deceleration from the alliance. I instantly unsubscribed.

Many years later I return. Not sure why but I did. Stayed in NPC corp until I got my bearings again. Joined another player corp with the intention of fleet mining. Two war decs within the week completely stop corp activity and it disbands.


Why do you insist on "hisec"? Why won't you day trip to wormholes? It doesn't take much skills to harvest gas in a low class system (including clearing rats). Isk is better than mining in hisec. Venture is cheap. Far less players around. One day you may settle with your group in your “own” wormhole.
So why insist on playing this game in the strictly worst way possible?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#317 - 2015-05-19 20:42:22 UTC
Klaus Tylar wrote:
As someone who has enjoyed a good bout of highsec warfare, both as attacker and defender, from time to time... I'd like to register my immense dislike of this idea.


Highsec is safe enough already. Turning it into a WoW-style starter zone may get you a few new accounts in the short term, but they'll all leave for the next theme park before long. The loss of actual long-term paying accounts, however, will be very real as entities and players that have supported EVE for the dark, gritty, you-control-your-destiny feel to it get tired of watching the game turn into every other MMORPG out there.

What portion of these ideas makes highsec any safer considering the triviality of dodging a wardec?
TigerXtrm
KarmaFleet
Goonswarm Federation
#318 - 2015-05-19 20:47:43 UTC
Last I checked non of this was officially announced yet, so what the F are you on about?

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#319 - 2015-05-19 20:50:31 UTC
Feyd Rautha Harkonnen wrote:
Let's get real...

The simple intent of 'social corps' or 'corp lite' is to further nerf hisec and make it more of a risk-free disneyland. Don't let anyone tell you otherwise.

We have had years of carebear cries and pansy CSM's already caving in to turning hisec slowly into WoW, its time for balance in the other direction. BUFFS to non consensual conflict.

Close war mechanics loopholes first, and deal with the fact people can hide out in NPC corps first...then we can talk about additional nerfs to the game.

I swear, the pansies will not rest until everyone's safety's are locked at 'GREEN' in hisec...they just go about it in slow paper cuts over time so the masses don't notice.

CSM guardians of the sandbox, BAH!

F

No aspect of the game could be altered by the introduction of social corps so long as their abilities are restrained to that of NPC corp membership. Also closing loopholes for wardec evasion only promotes alt proliferation and/or inactivity because for the most part fighting wars is by necessity a losing proposition for one side by way of loss or inactivity.
Pierre CaDiZzle
Deep Core Mining Inc.
Caldari State
#320 - 2015-05-20 00:54:43 UTC
Delegate wrote:
Pierre CaDiZzle wrote:


I'm a new player (Long time inactive toon, 3-4 months total eve time)

I went the route of mining. I remember the first time I quit years ago was because I joined a player corp for the purposes of learning and group mining. I had spent the entire first weeks/month shooting a single mining laser at rocks in a badger (i didn't know any better). I did this until I could afford a retriever. I was so fricking happy about this, the upgrade was obvious huge for me. THREE days later my corp joins an alliance on the fourth day of my beloved retriever, Iwas blown up by a frigate from an inherited war deceleration from the alliance. I instantly unsubscribed.

Many years later I return. Not sure why but I did. Stayed in NPC corp until I got my bearings again. Joined another player corp with the intention of fleet mining. Two war decs within the week completely stop corp activity and it disbands.


Why do you insist on "hisec"? Why won't you day trip to wormholes? It doesn't take much skills to harvest gas in a low class system (including clearing rats). Isk is better than mining in hisec. Venture is cheap. Far less players around. One day you may settle with your group in your “own” wormhole.
So why insist on playing this game in the strictly worst way possible?


I dont insist on playing on any specific way. I didn't choose the HighSec Life, The HighSec Life chose me.

Just kidding.

My, probably misconception of non high sec space as a new player.

Low Sec = Death by Gate campers or cloaky things or some ****.
Null Sec = Death by alliance
Wormhole Space = Good luck getting back + death by some ****.

OR

High Sec = Safest minus occasional gankers (still havent seen it) OR War Dec Dodge that **** like that dude from the matrix.

I do this because I want to gather SP and ISK before I try to compete with the high double digit SP and Dragon Den's ISK players in PVP.

Carebear? Sure.