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Player Features and Ideas Discussion

 
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Bribing NPC stations to kick out station campers

First post
Author
Sizeof Void
Ninja Suicide Squadron
#1 - 2015-05-16 21:16:37 UTC
This is a suggestion to add a feature to allow players to "bribe" the NPC stations to kick out players who are currently logged in and camping in that station.

The feature should allow bribes and counter-bribes. Ie. if one player offers a 100K ISK bribe to force you out of a NPC station, you can offer a 110K ISK counter-bribe to stay in the station. The bribes and counter-bribes can go back and forth over a prescribed period of time, like 15 mnutes (or until no more bribes/counter-bribes are offered after 5 minutes or so). If a player logs out while someone is trying to get him kicked out of the station, then he/she would lose the bribe/counter-bribe battle, get immediately kicked out and remain in space for 5 or so minutes, just as what happens when logging out when you've got a flag on you.

Bribes should be accumulative, and multiple players should be able to participate. So, 10 players might contibute to the bribe to kick a player out of station, and 5 other players might contibute to the counter-bribe to keep the player in station.

The NPCs keep the winning bribe/counter-bribe, so this makes this feature into a new ISK sink.

Ofc, new players in starter systems would be immune.

When a player gets evicted by the NPC station, he/she will be in his/her current ship. If he/she is not in a ship, then the NPC station should be nice enough to eject the player in a shiny new noob ship, rather than just eject the pod.

So, why add this feature? To encourage more high-sec PVP, naturally.... ;)

This feature would allow kicking out permanent station campers, such as spammers and scammers, who are essentially immune from PVP under the current game mechanics (esp. since WiS is unlikely to ever happen). After all, no one should be 100% safe from PVP, right? Ofc, it can also be used to force reluctant wardec targets, and gankers, out of hiding in NPC stations, too.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#2 - 2015-05-16 21:23:50 UTC
Wierd.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Madd Adda
#3 - 2015-05-16 21:30:24 UTC  |  Edited by: Madd Adda
Quote:
So, why add this feature? To encourage more high-sec PVP, naturally.... ;)


pvp normally means people fighting each other, not a one sided fight against an afk pilot who isn't around to activate mods.

Quote:
After all, no one should be 100% safe from PVP, right?

they aren't immune, they fight on a different battlefield, the market.

Quote:
Ofc, it can also be used to force reluctant wardec targets, and gankers, out of hiding in NPC stations, too.

reluctant WTs are reluctant for a reason, ever consider that? Gankers with -0.5 sec status shouldn't be allowed to dock by virtue of the station harboring known criminals (in high sec at least).



you're too busy thinking about your own way to play EVE that you don't consider other people might have a different way of interacting with the game.

Carebear extraordinaire

Iain Cariaba
#4 - 2015-05-16 21:35:31 UTC
There are so many ways to abuse this, it's utterly ridiculous.
Zimmer Jones
Aliastra
Gallente Federation
#5 - 2015-05-16 21:38:44 UTC
Search function is your friend, I'll just leave this here.

https://forums.eveonline.com/default.aspx?g=posts&m=5716215#post5716215

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Samillian
Angry Mustellid
#6 - 2015-05-16 22:02:53 UTC
If they won't come out and fight you in the first place I imagine that they won't bother logging in if this were to actually go live.

NBSI shall be the whole of the Law

joecuster
Anime Masters
#7 - 2015-05-16 22:19:51 UTC
are you serious LOLOLOLOOL man this is a top tier quality post
afkalt
Republic Military School
Minmatar Republic
#8 - 2015-05-16 23:03:12 UTC  |  Edited by: afkalt
Confirming no one will sit trading in implant less clones, watching you **** isk up the wall ejecting them.

Also, what is an instawarp bookmark?

So much fail. Such FI&D thread.
Atomeon
Federal Navy Academy
Gallente Federation
#9 - 2015-05-16 23:07:43 UTC  |  Edited by: Atomeon
-1 bad idea is a bad idea. Even thought they do something different than being in a pvp ship and was waiting for you to duel?
Hakaari Inkuran
State War Academy
Caldari State
#10 - 2015-05-16 23:40:04 UTC
Stealth 'bribing npc stations to kick out wartargets' thread?
James Baboli
Warp to Pharmacy
#11 - 2015-05-16 23:47:39 UTC
Reposted bad idea is reposted, bad, and shot down at least monthly, for all the same reasons above and more.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Mag's
Azn Empire
#12 - 2015-05-16 23:51:06 UTC
As others have already stated, bad idea. So it's a no.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#13 - 2015-05-17 00:35:06 UTC
Quote:

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ISD Dorrim Barstorlode

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