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intermediate class of capital ships (for wormholes) please.

Author
Iain Cariaba
#21 - 2015-05-15 17:22:42 UTC
LUMINOUS SPIRIT wrote:
Iain Cariaba wrote:
This is really a thread where HTFU applies.

OP, we do not need another half-assed crapital ship for people to lose. *cough*Bowhead*cough*

Just train the jump drive skills. Trust me, when you eventually get bored of capital escalations and move back into k-space, you'll have another 3 months of training jump drive skills, on top of the month you've already spent, to be able to keep up with the other carrier pilots.

If you're really that unhappy with having to train the jump drive skills, then don't fly a carrier. It really is that simple.


""Just train the jump drive skills"" and ""Trust me"" are not a persuasive argument. And ""we dont need"" is even worse.

I shall ignore your words until you come up with a coherent argument for
a) why jump drive skills must be trained for a situation where they will never be used, and
b) why rectifying this anomaly is bad for gameplay.

"CCP needs money therefore needless timesink" is a valid answer.

You misunderstand your position here. As the proponent of an idea, the onus falls upo you to provide justification for the following potion:

Why do you get to be a special snowflake that gets a specially designed ship, whose sole purpose is to allow you to more efficiently farm isk, simply because you don't want to train jump drive skills?

Oh, FYI, capitals have lots of uses outside wormholes, therefore it's quite reasonable to require you to train for their jump drives. Once again, either train the skills, or don't. The choice is yours.
Titus Veridius
Calamitous-Intent
#22 - 2015-05-15 20:22:05 UTC
THE EMPRESS NEEDS HER BOAT FINISHED TO DEFEAT THE DRIFTERS!
- Petition to Finish the Aeon Model -

http://i.imgur.com/myo5mKg.jpg

https://forums.eveonline.com/default.aspx?g=posts&m=5748552#post5748552
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#23 - 2015-05-15 22:37:42 UTC  |  Edited by: LUMINOUS SPIRIT
Iain Cariaba wrote:


Why do you get to be a special snowflake that gets a specially designed ship, whose sole purpose is to allow you to more efficiently farm isk, simply because you don't want to train jump drive skills?



See my reasons in the original post. In a section called "reasons". Where I dont say i want this ship for PvE, but for PvP.
Iain Cariaba
#24 - 2015-05-16 17:32:01 UTC
LUMINOUS SPIRIT wrote:
Iain Cariaba wrote:


Why do you get to be a special snowflake that gets a specially designed ship, whose sole purpose is to allow you to more efficiently farm isk, simply because you don't want to train jump drive skills?



See my reasons in the original post. In a section called "reasons". Where I dont say i want this ship for PvE, but for PvP.

And if you don't think this new capital ship wont be used more effeciently farm isk, then you're utterly delusional. A ship capital ship that doesn't require the length of time to train that a capital ship does is simply a bad idea.

But, since you really want it, I'll go ahead and point out the flaws in your reasons.

1. Just because you don't ever plan on taking your carrier out of the wormhole doesn't mean it's not possible to do so. Carriers are perfectly capable of travelling through wormholes.
2. Because no one ever plans ahead in this game and sneaks a few dozen capitals into a hole over time.
3. Really? You're saying it's hard to wait for a nice hole to highsec and bring a freighter in? Wow, I didn't realize the wormhole corp I lived with a couple years ago was so elite in being able to bring two or three freighters of stuff into our c6 every week.
4. If it's restricted to wormholes, you'd have to build it there. Of course, you'd still need a freighter full of minerals to build one of these, so might as well build a carrier or dread. It takes about 155k m3 of minerals to build a domi. If your bad idea ship is 3 times the size of a battleship, then it'd take 3 times the minerals, or about 465k m3, aka a freighter of minerals. On the other hand, if you manufacture the components in highsec and haul just the components into a wormhole, thats 139k m3 to build an archon, according to eve-cost, or two DSTs and a blockade runner.
5. Sure, the isk faucet remains unchanged... oh, except for all those people who now suddenly can fly the equavilent of 3 battleships on each character they have in the wormhole. Surely that can't possibly effect the isk faucet. Roll
FT Diomedes
The Graduates
#25 - 2015-05-16 18:38:47 UTC
Iain Cariaba wrote:
LUMINOUS SPIRIT wrote:
Iain Cariaba wrote:


Why do you get to be a special snowflake that gets a specially designed ship, whose sole purpose is to allow you to more efficiently farm isk, simply because you don't want to train jump drive skills?



See my reasons in the original post. In a section called "reasons". Where I dont say i want this ship for PvE, but for PvP.

And if you don't think this new capital ship wont be used more effeciently farm isk, then you're utterly delusional. A ship capital ship that doesn't require the length of time to train that a capital ship does is simply a bad idea.

But, since you really want it, I'll go ahead and point out the flaws in your reasons.

1. Just because you don't ever plan on taking your carrier out of the wormhole doesn't mean it's not possible to do so. Carriers are perfectly capable of travelling through wormholes.
2. Because no one ever plans ahead in this game and sneaks a few dozen capitals into a hole over time.
3. Really? You're saying it's hard to wait for a nice hole to highsec and bring a freighter in? Wow, I didn't realize the wormhole corp I lived with a couple years ago was so elite in being able to bring two or three freighters of stuff into our c6 every week.
4. If it's restricted to wormholes, you'd have to build it there. Of course, you'd still need a freighter full of minerals to build one of these, so might as well build a carrier or dread. It takes about 155k m3 of minerals to build a domi. If your bad idea ship is 3 times the size of a battleship, then it'd take 3 times the minerals, or about 465k m3, aka a freighter of minerals. On the other hand, if you manufacture the components in highsec and haul just the components into a wormhole, thats 139k m3 to build an archon, according to eve-cost, or two DSTs and a blockade runner.
5. Sure, the isk faucet remains unchanged... oh, except for all those people who now suddenly can fly the equavilent of 3 battleships on each character they have in the wormhole. Surely that can't possibly effect the isk faucet. Roll


I'd say that pretty much sums it up.

/thread

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

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