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Rainbows! Ponies! GUI needs a colour toggle!

Author
Jenshae Chiroptera
#61 - 2015-05-15 15:28:57 UTC
What grabs the eye more and has you *squinting* and straining your eyes less?
This image or this image?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Iroquoiss Pliskin
9B30FF Labs
#62 - 2015-05-15 15:33:17 UTC  |  Edited by: Iroquoiss Pliskin
http://cdn1.eveonline.com/www/newssystem/media/63565/1/Inventory_Neocom.png - Forever.

People always knew that a green-ish icon would be either their Wallet or the Fitting Screen, and the deep blue one with contrasting white dots - the Starmap - just as it had been for hundreds of thousands of years back on Earth for, the primitive at that time, humanoid species, and so it remains ingrained in them Forever!

Pls colour-coding.

Pls contrast...

PLS Life!
Reaver Glitterstim
The Scope
Gallente Federation
#63 - 2015-05-16 07:14:18 UTC
Jenshae Chiroptera wrote:
What grabs the eye more and has you *squinting* and straining your eyes less?
This image or this image?

The overcast sky for sure. The other one has way too much contrast. I find it positively blinding to look at.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Arya Regnar
Darwins Right Hand
#64 - 2015-05-16 07:25:22 UTC
Just leaving my post to remind you idiots that we still don't have proper icons.

Fire your GUI Dev, designer or whatever he is.

He has no sense of practicality whatsoever.

EvE-Mail me if you need anything.

Reaver Glitterstim
The Scope
Gallente Federation
#65 - 2015-05-16 07:33:54 UTC
We used to have proper icons, then they got taken away and replaced with 5 shades of grey.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Jenshae Chiroptera
#66 - 2015-05-16 11:38:25 UTC
Arya Regnar wrote:
... still don't have proper icons. ...
Faster roll outs than ever before! Big smile
Six months later ...Ugh

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Iroquoiss Pliskin
9B30FF Labs
#67 - 2015-05-16 15:48:01 UTC
I still don't understand why. Sad

Funny thing is that the beta Map icon has a red beta symbol in a sea of gray.
Arya Regnar
Darwins Right Hand
#68 - 2015-05-16 17:42:56 UTC
Iroquoiss Pliskin wrote:
I still don't understand why. Sad

Funny thing is that the beta Map icon has a red beta symbol in a sea of gray.

One of the many icons I instantly removed because the old map is better.

EvE-Mail me if you need anything.

Iroquoiss Pliskin
9B30FF Labs
#69 - 2015-05-16 19:55:14 UTC  |  Edited by: Iroquoiss Pliskin
Here's a comparison, all icons match each other - http://i.imgur.com/V1l9tr8.png

Black background - http://i.imgur.com/04VVcpJ.png

We have gone from high-contrasting, colour-coded icons with 3D depth build into them to the monochrome uninformative, colourless, unintuitive ones.

1) Basic 2-D flat chat bubble
2) Magnifying glass concept isn't there, unless you look hard enough for it
3) 2-D flat envelope
4) Looks like a flat Rifter, not very informative
5) Basic chart design, is informative somewhat
6) Factory icon looks like an uninformative blob
7) An issue of preference here, uninformative nonetheless
8) Almost the same as the old one, without the deep blue the Starmap is just not a Starmap
9) Super basic 3D design, somewhat informative, serves its function
10) Informative and to the point - the only new design that works from the new set
11) Open journal, is informative

I didn't want to nitpick specific icon design, but here it is.

No colour, no contrast, worse concepts.

I still don't understand. Sad
Jenshae Chiroptera
#70 - 2015-05-17 01:19:03 UTC
I am not even saying scrap the new icons. I am just asking for some lipstick that I can chose to put on mine, so that they stand out.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Reaver Glitterstim
The Scope
Gallente Federation
#71 - 2015-05-18 21:03:05 UTC
I knew something was wrong with these icons, but I wasn't able to see the old ones to compare. Now, having seen the two side by side, I see a lot of things I liked about the old ones that are not carried over. I believe I can confidently say that the lack of color, contrast, and the way they stood out is only part of what has been lost. The basic shapes chosen are not only significantly different from what most of us are familiar with, they just don't indicate what they represent.

The new wallet icon is the worst, for me. I never knew the wallet by the big Z, it was meaningless to me. It was the stacks of coins that gave it away. Those have been removed. I think if the new system included a flat and boring representation of coins instead of a letter Z with a line through the center, it would function 150% better as a wallet icon. Now add the Z and the coins and it's 250% better. Then add depth and it's 400% better. Add color and most importantly color contrast and it's 900% better. And then you have the old one.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Khan Wrenth
Viziam
Amarr Empire
#72 - 2015-05-18 23:38:27 UTC
I know this thread is specifically about the icons, but I'm going to rant a bit about the sub-topic of the entire GUI color foul-up.

The worst part about all this is that the interface used to have custom color settings before someone that works for CCP decided to scream out "DERP!" at the top of their lungs at repeatedly punch themselves in the face.

The whole "minimalistic" or "color-blind friendly" thing with the interface could always have been something they added as a checkbox in the graphic settings menu. I'm happy CCP gave such considerations towards those with visual impairments - no sarcasm there. I really am. I like that. But I dislike the part where CCP is treating me and everyone else as colorblind.

I'm not colorblind. I spent hours on each character setting up custom color schemes so the interface stood out from the background and I could find everything quickly. All of the icons and functions were immediately visible and I had an immediate visual aid as to which character I was using. Now, I'm forced to use one pre-made color scheme because it's the only one that decently keeps the interface and windows distinct from background clutter. The GUI actually took a step backward with that "update", by about 10 years. Heck, probably more than that, since games have had custom color selection for much more frivolous parts of their games for longer than that.

But the really mind-boggling part is where you have to consider that years ago, someone at CCP spent time programming in the original custom color selection. It was probably one of the few things in this game everybody liked and didn't want to change. I never heard a person playing any video game say, "Well, being able to customize this interface with my favorite colors is awesome...damn I wish someone would come along and take that ability away from me. This sort of freedom just makes me too happy".

Someone at CCP decided that the money and programming could be thrown away at a whim when they decided that custom color selection couldn't be a toggleable option, and would rather throw all that code into the trash rather than put in a colorblind friendly option next to it.

I'm not asking for additional programming time and effort be put into a new feature or idea. I'm asking that they not throw away perfectly functional interface functions when they decide on their own to add a new feature. "Options", people, not that hard. You let users decide which one they want to use. It's the award-winning concept from time immemorial, and taking away previously available options just because you get a kick out of it, is bad business.

Yes I'm salty. The UI update could have been a good idea if they implemented it as an option rather than cramming it down our throats like they did. But they didn't, so chalk it up as a failure. These days I don't even use the NEOCOM anymore. I use the menus and keyboard shortcuts because it's faster than figuring out whichever cluster of shapes they want an icon to be, and I still don't have the proper contrast on my windows as I need to keep things distinct from the background. I make do, but I shouldn't have to simply "make do" when I had better before.

I honestly can't understand how some people keep their jobs. If I were in charge and someone came up to me with the new UI idea, I'd be all for it! I'd congratulate them on forward thinking and giving players options to improve their UI. If this person then said it wasn't going to be an option, but they were going to force changes on the players, I'd fire them on the spot.

They can have any color they like, so long as they want black.
Iroquoiss Pliskin
9B30FF Labs
#73 - 2015-05-19 16:53:04 UTC  |  Edited by: Iroquoiss Pliskin
Reaver Glitterstim wrote:

The new wallet icon is the worst, for me. I never knew the wallet by the big Z, it was meaningless to me.


Precisely - applies to all other prime concepts such as Navigation, Communication, Trading, Asset safety.

Barbarian notions are still hidden deep within the psyche of Capsuleers so far into the future. Pirate

Jenshae Chiroptera wrote:
Arya Regnar wrote:
... still don't have proper icons. ...
Faster roll outs than ever before! Big smile
Six months later ...Ugh


Very sad. Sad

Even some colour-coding would work ten times better on current icons, than without.
Jenshae Chiroptera
#74 - 2015-05-20 00:57:23 UTC
Iroquoiss Pliskin wrote:
Very sad. Sad
Even some colour-coding would work ten times better on current icons, than without.
Yes. Cry

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Xe'Cara'eos
A Big Enough Lever
#75 - 2015-05-21 16:51:30 UTC
Iroquoiss Pliskin wrote:
Slider settings aside, I simply can not fathom why the concept of a colourless GUI would even come up.

There is no comparison, this is superior - http://cdn1.eveonline.com/www/newssystem/media/63565/1/Inventory_Neocom.png


I looked at that pic, and immediately knew what every icon meant, even though they're all in colour! shocking!

Have CCP ever tried to use a london tube map without colour?

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Jenshae Chiroptera
#76 - 2015-05-21 17:13:37 UTC
Xe'Cara'eos wrote:
... Have CCP ever tried to use a london tube map without colour?
That would require finding London again (to have some motivation and frustration). TwistedP

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Iroquoiss Pliskin
9B30FF Labs
#77 - 2015-05-21 17:34:08 UTC
Jenshae Chiroptera wrote:
Xe'Cara'eos wrote:
... Have CCP ever tried to use a london tube map without colour?
That would require finding London again (to have some motivation and frustration). TwistedP


See, in our quest for more colour, we can expand Eve universe to experience the Old Earth. Cool
Xe'Cara'eos
A Big Enough Lever
#78 - 2015-05-21 17:42:49 UTC
Iroquoiss Pliskin wrote:
[stuff]

Funny thing is that the beta Map icon has a red beta symbol in a sea of gray.


and that blob of red, is the reason I prefer the beta-starmap to the 'current' - because I can actually find the d**n thing

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Peter Abbot
Super Grover 2.0
#79 - 2015-05-30 03:32:39 UTC
I know this is a terribly old topic at this point but here goes:

I only just returned to EVE after a long absence and found that the user interface had been SABOTAGED! The old color icons made everything quick and easy to find. Since I've started playing EVE again, I find that every time I log in I find myself searching for icons that used to be familiar and easy to find. Now they are monochrome and counter-intuitive. It causes delays and frustration just to do the simplest things - like find the "fitting" button to re-fit a ship!

In my humble opinion, this effort to "modernize" the UI is actually a step BACKWARDS. It hearkens back to the old-fashioned monochrome video games of the 1980's! Or early "smart" phone or Palm-Pilot (remember those?) interfaces.

This should have been an option, something you could switch off at the options menu. Not something to force everyone to "get used to." If this isn't dealt with soon I may just let me membership lapse again. The learning curve for this game was steep enough. Now that I'm an experienced player CCP throws everyone a curve ball and makes things difficult to read. AND CALLS IT A FEATURE! As far as I'm concerned, this whole "new UI" strategy is an "A" bug and needs to be fixed as soon as possible.

OK. Rant over. Fly safe.

"Things fall apart; the centre cannot hold;

Mere anarchy is loosed upon the world,

The blood-dimmed tide is loosed, and everywhere"

Jenshae Chiroptera
#80 - 2015-05-30 04:22:07 UTC
Peter Abbot wrote:
... It causes delays and frustrates...
... the UI is actually a step BACKWARDS. ...
Highlighting.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.