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[Carnyx] The Jackdaw

First post
Author
Kines Pavelovna
Caldari Provisions
Caldari State
#161 - 2015-05-12 16:59:13 UTC
James Baboli wrote:
Wow. Wish the recharge rate for the shields was posted. It might be really mean as a passive tank, as a dual MSEII + CDFEII fit gets 5625 shield HP; With a base 800s time, (equal to the svipul) it would pull in a rocking 23 raw HP/s passive tank.


Try it with a Fly Catchers regen, small purgers and a Beta in the low. I ran a calc with 1 MSEII 3 purgers and 650 regen and got around 22 raw HP/s.

Depending on what the regen comes in at it a passive 1mn ab with lmls could be pretty beefy.
Harvey James
The Sengoku Legacy
#162 - 2015-05-12 17:16:56 UTC  |  Edited by: Harvey James
6 mids is excessive ... why do these T3 dessies have sooooo much better slot layout than all other small ships in the game? alongside the crazy high bonuses on the modes and the high base resists on top of that?? these need toning down...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

James Baboli
Warp to Pharmacy
#163 - 2015-05-12 17:34:11 UTC
Harvey James wrote:
6 mids is excessive ... why do these T3 dessies have sooooo much better slot layout than all other small ships in the game? alongside the crazy high bonuses on the modes and the high base resists on top of that?? these need toning down...

Because they are
A: Not actually that great of base stats
B: Can only use one mode at a time
C: Are t3, with all the production hassle that implies
D: Are potentially designed to fight up against cruisers, rather than slaughter down.

Kines Pavelovna wrote:

Depending on what the regen comes in at it a passive 1mn ab with lmls could be pretty beefy.

Best I can do from spreadsheeting (assuming the 800s recharge time holds) is about 33 raw hp/s pre-implants/links, but can't get a prop on that without implants and I'm not working with a spreadsheet fitting system to make implants or links happen, nor resist math.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Terra Chrall
Doomheim
#164 - 2015-05-12 18:28:32 UTC
Harvey James wrote:
6 mids is excessive ... why do these T3 dessies have sooooo much better slot layout than all other small ships in the game? alongside the crazy high bonuses on the modes and the high base resists on top of that?? these need toning down...

It's not much different than a Hawk. It get's one more launcher and 1 more mid. The prop mode is slower than a Hawk and a Hawk gets MWD radius bloom bonus; the defense mode brings its resists up but a Hawk has a T2 resists and smaller sig to start with plus a bonused active tank; the sniper mode adds more targeting range, a little more missile velocity\range (66% vs 50%), and less sensor strength.

So in the end the Jackdaw does more DPS with selectable damage, 1 more mid slot, and has to change modes to compete with other ships that can do well without changing modes. Hardly overpowering nor in need of toning down.
Soldarius
Dreddit
Test Alliance Please Ignore
#165 - 2015-05-12 18:41:18 UTC
Stitch Kaneland wrote:
Guys.. its a missile a boat. It doesn't need to be as fast as a svipul or confessor. Have we not learned what fast ships and missiles do? Look at the garmur/orthrus, those 2 ships have been a cancer on PvP since their introduction.

It has no tracking to contend with. And it will have insane acceleration.. so if its fit with a 1mn MWD, it will still have the acceleration to slingshot most ships. Plus, a 66% bonus to missile velocity will mean even the kiters can't kite it when its fit with LML. Possible you could even get enough range for rockets to hit out to point range with a rig or 2.



LR rocket range is about 22km in sharpshooter mode. More if you're burning away from the target. Or you can just turn around, slingshot in prop mode and say "toodles!"

http://youtu.be/YVkUvmDQ3HY

Advenat Bedala
Facehoof
#166 - 2015-05-12 19:11:45 UTC  |  Edited by: Advenat Bedala
Ok Fozzy I know you have to read this ;)

Some my thoughts
1) T3 destroers have to dominate frig-size becouse they are 1. destroers 2. T3
2) forse of svipul is much in possibilyty to use only 1 mode (propulsion) all time
3) Scan rezolution, lock range, sensor str looks strange for sharpshooter mode
4) 10 AB can be nerfed in more interesting way
5) Good agility and low mass (mostly low mass) is not a Caldary

My idea:
Place role bonus +50% to damage to sharpshooter mode (and rename sharpshooter mode)

What this will do:
T3 destroers will have to trade dps for tank or speed and switch modes. And jackdaw can be a Caldary one (no need for mass nerf (not this word)).
Leonardo Adami
Doomheim
#167 - 2015-05-12 19:14:31 UTC  |  Edited by: Leonardo Adami
Saw Zaqq streaming on SiSi playing with this. It's gonna be nerfed for sure. You can fit a full rack of rockets, mwd, point, web , msb, masb, small cap booster, dc, ballistic and rigs. Throw drugs and mid grade crystal set you have a 1500 dps tank with great brawling damage. So stop whining and get ready for the nerf bat.
Enya Sparhawk
Black Tea and Talons
#168 - 2015-05-12 21:41:16 UTC  |  Edited by: Enya Sparhawk
LOL Why'd you call it a "Jackdaw"

That probably would have been a better name for a Gurista ship.
Quote:
John Gay, in his Beggar's Opera, notes that "A covetous fellow, like a jackdaw, steals what he was never made to enjoy, for the sake of hiding it".


It just seemed like an odd name for a ship that doesn't really steal anything...

Wikipedia wrote:
The western jackdaw is one of a very small number of birds that it is legal to use as a decoy or to trap in a cage in the United Kingdom. The other pest species that can be controlled by trapping are the crow, jay, magpie and rook. An authorised person must comply with the requirements of the Wildlife and Countryside Act 1981 and does not need to show that the birds were a nuisance before trapping them.[113] As of 2003 the western jackdaw was listed as a potential species for targeted hunting in the European Union Birds Directive, and hunting has been encouraged by German hunting associations.[112] Permission to shoot western jackdaws in spring and summer exists in Cyprus as they are thought (incorrectly) to prey on gamebirds.

Jackdaw LOL Still, there's one good use for these birds I guess,
Let them eat crow...

Fíorghrá: Grá na fírinne

Maireann croí éadrom i bhfad.

Bíonn súil le muir ach ní bhíonn súil le tír.

Is maith an scéalaí an aimsir.

When the lost ships of Greece finally return home...

Khan Wrenth
Viziam
Amarr Empire
#169 - 2015-05-12 22:44:50 UTC  |  Edited by: Khan Wrenth
Enya Sparhawk wrote:
stuff about the name...


For the bird-naming-race's 3-in-1 destroyer, I still say the name should be "Turducken".
Specia1 K
State Protectorate
Caldari State
#170 - 2015-05-12 23:08:22 UTC
Enya Sparhawk wrote:
LOL Why'd you call it a "Jackdaw"

That probably would have been a better name for a Gurista ship.
Quote:
John Gay, in his Beggar's Opera, notes that "A covetous fellow, like a jackdaw, steals what he was never made to enjoy, for the sake of hiding it".


It just seemed like an odd name for a ship that doesn't really steal anything...

Wikipedia wrote:
The western jackdaw is one of a very small number of birds that it is legal to use as a decoy or to trap in a cage in the United Kingdom. The other pest species that can be controlled by trapping are the crow, jay, magpie and rook. An authorised person must comply with the requirements of the Wildlife and Countryside Act 1981 and does not need to show that the birds were a nuisance before trapping them.[113] As of 2003 the western jackdaw was listed as a potential species for targeted hunting in the European Union Birds Directive, and hunting has been encouraged by German hunting associations.[112] Permission to shoot western jackdaws in spring and summer exists in Cyprus as they are thought (incorrectly) to prey on gamebirds.

Jackdaw LOL Still, there's one good use for these birds I guess,
Let them eat crow...


Nope not going there...
I'll stick with the attributes of the ship.

Champion of the Knights of the General Discussion

Thunderdome

elitatwo
Zansha Expansion
#171 - 2015-05-12 23:46:15 UTC
James Baboli wrote:
Wow. Wish the recharge rate for the shields was posted. It might be really mean as a passive tank, as a dual MSEII + CDFEII fit gets 5625 shield HP; With a base 800s time, (equal to the svipul) it would pull in a rocking 23 raw HP/s passive tank.


Just to take out some suspence that fit gets 6750hp shield with 28hp regen and the base speed in propulsion mode is 266,66m/s and 702,15 with tech2 1mn afterburner.

In defence mode and with the damage control on the fitting screen say it's 24.555hp and a signature of 62m. Oh, and 273.7dps with rage rockets, no heat, no implants, no links.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

prolix travail
Blue Mountain Trails
#172 - 2015-05-13 00:54:33 UTC  |  Edited by: prolix travail
For people who haven't been on SISI yet, here's some shield resist figures:

Tac Destroyer 5 / no links


no resist mods

other modes
em 0% thrm 60% kin 55% exp 50%

defense
em 34% thrm 74% kin 70% exp 67%


dcu II only

other
em 13% thrm 65% kin 61% exp 57%

defense mode
em 42% thrm 77% kin 74% exp 71%


invul II only
other
em 30% thrm 73% kin 69% exp 65%

defense
em 54% thrm 82% kin 79% exp 77%


dcu II + invul II

other
em 39% thrm 76% kin 73% exp 70%

defense
em 60% thrm 84% kin 82% exp 80%


1 x em II rig

other
em 35% thrm 60% kin 55% exp 50%

defense
em 57% thrm 74% kin 70% exp 67%


1 x em II rig + dcu II

other
em 44% thrm 65% kin 61% exp 57%

defense
em 63% thrm 77% kin 74% exp 71%


1 x em II rig + dcu II + invul II

other
em 58% thrm 76% kin 73% exp 70%

defense
em 72% thrm 84% kin 82% exp 80%


2 x em II rig

other
em 55% thrm 60% kin 55% exp 50%

defense
em 70% thrm 74% kin 70% exp 67%


2 x em II rig + dcu II

other
em 61% thrm 65% kin 61% exp 57%

defense
em 74% thrm 77% kin 74% exp 71%


2 x em II rig + dcu II + invul II

other
em 68% thrm 76% kin 73% exp 70%

defense
em 79% thrm 84% kin 82% exp 80%


As you can see its pretty impressive and with 6 mids there's room for any kind of shield tank you would want.

You can fit a 10mn AB easier than on other t3 destroyers but there's not much point, even in speed mode you only get the same speed as a normal t2 ab frig.

For feedback I would say nerf the resist bonus. Damage, speed, sig, cap all seem good.
Iroquoiss Pliskin
9B30FF Labs
#173 - 2015-05-13 01:57:57 UTC
One invul does that.

Nothing to see here, move along.

The innate hull shield hp amount bonus will be balanced.

Etc, etc
Pestilen Ratte
The Scope
Gallente Federation
#174 - 2015-05-13 05:02:13 UTC
God knows the Caldari militia need all the help they can get.

Mind you, they will **** and moan because you can only fit two stabs on this thing. Maybe it needs a +2 warp core role bonus, so the squid can fit i8t into their fleet doctrines?

The tradegy of this ship is that it plays to Caldari cultural weaknesses, and seek to push them further down the path of losing engagements. It has a big tank...... but can't dictate range... so it needs it. It has easy to use weapons systems..... that do low damage as a trade off. It is a solo ratters dream..... but does not fit at all well within squad in a specialized role.

All the T3 destroyers are basically solo ratting ships, or for hunting solo ratters. We have found that 3 tech 1 frigs can stand and fight a t3 and take it down for the loss of 1 or maybe 2 ships. This makes them a massive ISK loser on the battelfield, and that reality means t3s are no longer willing to stand and fight in a real battle, where attrition is a fact because teams stand and fight.

Psychologically, this dawning reality must harm the pilots who seek solo boats, and make them demand even more OP ships.

If we cater too much to this misguided desire to be all things to all men in a solo ship, we end up with the Garmur and Orthrus, ships so ridiculously capable on their own that they make a mockery of balance in Eve. In essence, if you want to please the solo fighters who can't handle attritional warfare or team work, they will not be satisfied until they can fly one ship, badly, which can destroy an infinite number of cheaper t1 ships and never lose.

Then the game will be entirely broken, and the t3 princess brigade will condemn the very people who gave them what the demanded: invunerability for isk, and the supremacy of the individual over the team.

The Garmur is a ship without honour, for pilots who fail to grasp the realities of war.

In war, men die. Ships are lost. The dead litter the field. Your weapon is made by the lowest bidder, and those who stay the course and stick by their comrades generally win the day.

There are no princesses in real war.
Lura Zara
Worlds Without Boundaries Special Forces
#175 - 2015-05-13 06:03:33 UTC  |  Edited by: Lura Zara
Pestilen Ratte wrote:
*Snip out the salty*



Frankly this post was so long and drawn out and full of salt I forgot what your point was... But I fully agree about the mordu ships.

So far Checks out good for PVE

As far as PVP goes, It looks like a support ship. Using EWAR such as damps and target painters for larger ships. Staying at long range for safety and fire support. While its teammates lock down the target. So Yeah, It looks perfect the way it is to me. Rather than a brawler like the other T3's its a support oriented ship.

And the garmur/orthrus have a extreme weakness that most people forget. Short lock range. Fit some damps, make them have to bump you rather than kite you. I remember being in a FW fleet where two garmurs could not do anything because of a pair of damp hookbill playing with them in a cruel game of damp roulette.

The special snowflakes I see are the ones who complain about the 10mn AB not working and the cookie cutter dual ancil/large shield extenders.

Heres some pros offhand.

This is the first Caldari ship with a shield HP bonus per level.
This is going to make a good support ship in gangs. [Damps/Painters/Firesupport.]
No damage type lock [thank god.]
Good PVE potential and Gang warfare potential.
Decent looking tank.

Cons.
Needs good skills to fit out.
Missile delay to target.
Primarily support oriented rather than solo.
Slow but reasonable for long range.

All in all, not bad, I look forward to it.
Fergus Runkle
Truth and Reconciliation Council
#176 - 2015-05-13 08:58:53 UTC
Seriously, more powergrid required (unless of course you want to force people to fit rockets all the time?)

5 t2 lml with a t2 ab and you have 25.5pg left. Not enough to fit even the storyline MSE.
Lloyd Roses
Artificial Memories
#177 - 2015-05-13 09:33:47 UTC  |  Edited by: Lloyd Roses
Fergus Runkle wrote:
Seriously, more powergrid required (unless of course you want to force people to fit rockets all the time?)

5 t2 lml with a t2 ab and you have 25.5pg left. Not enough to fit even the storyline MSE.


The fitting downsides and compromises that need to be made are fairly awesome on this ship. While the jackdaw is certainly strong, it has it's terrible footprint to bear (high sig, low speed) and actually even with a mwd+nano, you're only looking at 2km/s cold in prop mode.
I fooled around on SiSI yesterday to look for what seems like a comfort fit, and right now it's something like LML, 2MSE, point+web, fitting mods and more resists for about 18k ehp ingame. It's a little podla drake with combats.

Pestilen Ratte wrote:
Rantrantrant.

Where did the evil svipul touch you?
Rek Seven
University of Caille
Gallente Federation
#178 - 2015-05-13 11:33:12 UTC
Marian Devers
Rage and Terror
Against ALL Authorities
#179 - 2015-05-13 13:53:42 UTC
Just a heads up CCP, no one will fly a ship that flies 1800m/s in prop mode.
Phaade
LowKey Ops
Shadow Cartel
#180 - 2015-05-13 14:22:01 UTC
Justin Cody wrote:
Altrue wrote:
TrouserDeagle wrote:
Quote:
Powergrid is very tight for most fittings, but CPU is much more generous.


am I going to end up using best named (that means compact btw, your tiericide didn't work) launchers? sure am glad I trained LM spec 5 :(


You most certainly are going to if the PWG stays that way. I don't really get the whole effort on making the PWG so tight, there is really no need to sanction 10mn AB fits given that their speed will be laughable at best.


Caldari - Now Issued with CCPreNerf Protection Plan™ Never Patch Without It
  • (Restrictions Apply Only to Caldari - The rest get a free pass because screw you that's why)

  • A lot of people would pay a lot of isk for such a plan....