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Rorqual -

First post
Author
Shukan 02
MINING CASTE OF GOR
#1 - 2015-05-12 02:21:43 UTC
Greetings

I would like to start a general discussion about the Rorqual.

My thoughts, allow the use of the Rorqual in High Sec as a short term fix.

Anyone thoughts?

Veni, vidi, vici

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#2 - 2015-05-12 02:28:01 UTC  |  Edited by: Scipio Artelius
At Fanfest CCP Seagull mentioned that capitals will be looked at this year, in part I think because of a lot of unrest in the community about the recent nerfs, while still being a high skillpoint demand ship and pinnacle ship to aim for as a new pilot.

So I would hope for Rorqual pilots that it is included in that balance process and if the choice is to give capitals some grid affecting capability similar to wormhole effects, then some sort of effect on mining will hopefully be included.

I don't use one, so have no skin in the game on this, but I hope something is done for the ship. It's been a lame duck since the compression array introduction.
Mr Grape Drink
Doomheim
#3 - 2015-05-12 03:11:38 UTC
Good place to start would be looking at its flaws, starting with the broken bonuses

1) Drone bonus
2) RR bonus
3) Survey/Cargo Scanner bonus
4) Tractor bonus
5) Has to be deployed to get better boosts

These may have been helpful a long time ago, when in deep null you had plenty of time to see somebody coming and plenty of time to gtfo. And when there were no mobile tractor units, or mobile depots, or tanky mining barges. But now with wormholes, black ops, super interceptors, there's too much risk to sit that much isk out there stuck in deployed mode when you could run an orca for 1/4 the cost, slightly less boosts, and be safely aligned out with a higgs rig like a boss.

Simply put its bonuses are all over the place making it not all that great at anything other than afk in a pos. It needs to be purely focused on mining in all aspects. Putting it into high sec wouldnt make it any better. It would just mean the orca would become useless as it could be safely outclassed by a rorq in every way.

My thoughts on how to fix it?

Compare it to the other capital ships. A dread get XL guns, a carrier gets XL reps, a JF gets XL cargohold. So following the trend, a rorqual get XL mining lasers, right? :D

It's also Gallente in design, so how about large/fighter sized mining drones? This would add the same risk/reward as a carrier out ratting in anoms. Sure you can align out and be safeish, but hey you may lose a bunch of expensive drones and not make much if you do it too much.

Get rid of the idea of being stuck to be useful. Who would try to market such a poor design on a mining related fragile ship!?!

Add bells and whistles that relate to mining










Mr Epeen
It's All About Me
#4 - 2015-05-12 04:06:56 UTC
Shukan 02 wrote:
I would like to start a general discussion about the Rorqual.


There's nothing to discuss. It's a piece of crap and will stay a piece of crap for the foreseeable future. I haven't seen even a hint that CCP is in any way considering giving it some love any time soon.

Mr Epeen Cool
Mr Grape Drink
Doomheim
#5 - 2015-05-12 04:23:00 UTC
Mr Epeen wrote:
Shukan 02 wrote:
I would like to start a general discussion about the Rorqual.


There's nothing to discuss. It's a piece of crap and will stay a piece of crap for the foreseeable future. I haven't seen even a hint that CCP is in any way considering giving it some love any time soon.

Mr Epeen Cool


Theres only room for one Mr in this thread
sabre906
The Scope
Gallente Federation
#6 - 2015-05-12 04:30:51 UTC
I thought Rorqual is being phased out along with the old pos forcefield...Roll
Kashadin
Caldari Provisions
Caldari State
#7 - 2015-05-12 04:37:22 UTC
sabre906 wrote:
I thought Rorqual is being phased out along with the old pos forcefield...Roll



The Rorqual was phased out before it was implemented. It had limited use with high efficiency mining groups operating in null but lets be honest, the thing was never very useful even before it become totally obsolete with the addition of a POS mod that did the same thing.
Brutus Utama
State War Academy
Caldari State
#8 - 2015-05-12 07:59:38 UTC
a short term fix for what exactly?
Tiddle Jr
Brutor Tribe
Minmatar Republic
#9 - 2015-05-12 21:25:53 UTC  |  Edited by: Tiddle Jr
First of all please try to use search option to find similar topics where pilots have already discussed a lot about the Rorqual's current issues.

Second and last this thread should be closed as redundant post.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Lena Lazair
Ministry of War
Amarr Empire
#10 - 2015-05-13 00:03:59 UTC
Mr Epeen wrote:
Shukan 02 wrote:
I would like to start a general discussion about the Rorqual.


There's nothing to discuss. It's a piece of crap and will stay a piece of crap for the foreseeable future. I haven't seen even a hint that CCP is in any way considering giving it some love any time soon.

Mr Epeen Cool


They've acknowledged it's "wonky" and in need of fixing. They've also acknowledged they won't be touching it any time soon Roll
Maldiro Selkurk
Radiation Sickness
#11 - 2015-05-13 04:21:58 UTC  |  Edited by: Maldiro Selkurk
The rorqual is the premier ship for one niche task........

Scaring the bejesus out of any fleet considering a hot drop. If Rorqual is in belt you know 4000 ships are waiting for you to take the bait.

Big smile

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#12 - 2015-05-13 04:28:35 UTC
Forgot to mentioned the Rorq is still good to buy at low value and re-sell with some reasonable mark up.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Jenshae Chiroptera
#13 - 2015-05-13 04:44:54 UTC
Shukan 02 wrote:
... allow the use of the Rorqual in High Sec ...
Anyone thoughts?
No.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

DaReaper
Net 7
Cannon.Fodder
#14 - 2015-05-13 05:07:02 UTC
Convert the rorq into a cap miner

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

u3pog
Ministerstvo na otbranata
#15 - 2015-05-13 06:36:52 UTC
Tiddle Jr wrote:
Forgot to mentioned the Rorq is still good to buy at low value and re-sell with some reasonable mark up.


I am selling few of them, you are welcome to buy them all in the Forge Big smile
Krevnos
Back Door Burglars
#16 - 2015-05-13 07:03:54 UTC
sabre906 wrote:
I thought Rorqual is being phased out along with the old pos forcefield...Roll



The Rorqual was never phased in!
Aza Ebanu
Brutor Tribe
Minmatar Republic
#17 - 2015-05-13 08:02:07 UTC
Mr Grape Drink wrote:


Get rid of the idea of being stuck to be useful. Who would try to market such a poor design on a mining related fragile ship!?!

Add bells and whistles that relate to mining






Big smile Now that would break the whole predator v. prey game design philosophy.
Azami Nevinyrall
172.0.0.1
#18 - 2015-05-13 13:17:18 UTC
The Rorqual can be retooled so it can be allowed in Highsec and not step on the Orcas toes...

What needs to happen is both ships need to be rebalanced in such a way that they're both viable.

An easy way to do so is make the Orca good for moving ORE and giving fleet boosts with a decent tank for a Capital ship.

The Rorqual can be tooled for Jumping around, Mining with a buff to offensive and defensive abilities. But avoid giving it the ability to use lazers as it'll step on the toes of the Barges and will make it impossible to deal with AFK mining and botting/boxing, especially in Highsec...

...

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#19 - 2015-05-13 13:27:04 UTC
This thread has been moved to Ships & Modules.

ISD Ezwal Community Communication Liaisons (CCLs)

Bed Bugg
Brutor Tribe
Minmatar Republic
#20 - 2015-05-13 14:55:33 UTC
Frankly this is a no brainer.
Bring the Rorqual to HS.
It would take the smallest amount of changes to the Rorqual and it would be a highly viable ship again.

All it would take is letting it come into high sec and travel in and out like a Jump Freighter.

It would yield the following results:

1. Would reinstate the Rorqual to its rightful place as the Crown Jewel of the miners progression path.
2. It would actually allow the Capital tractor beam to actually be useful
3. It would allow corporations to use the Jump Clone Facility and get members jump clones rather than have them have to leave the corporation and join another to get clones and then come back.... because of the FUBAR standings requirements. This would fix what is now a work around to an onerous and broken mechanic.
4. Allows for mobile compression. Again, the idea of having to drop a POS and run it for an hour to compress ore and then turn it off again... is just another ANNOYING non game enhancing workaround. Make the Rorqual use fuel blocks for all I care... but it can move and compress with the mining fleet.
5. This would boost a flagging capital ship industry which is on the ropes since jump fatigue
6. Would drive trit and low end mineral prices down, which would help push the high end mineral market back up and helps make null sec capitals less expensive. (.10 change in trit prices basically changes the price of a dread by 20 mil or so)
7. Allows for some protection of mining fleet in the belts with remote repair. Does not prevent destruction of course, and with all the other top slots running, allows only a few spaces for remote rep units. But it gives some protection.
8. Allows for the transportation of an entire mining fleet...miners can be more nomadic. Can function as a mobile base of sorts.
9. Encourages miners to join groups that can field this force multiplier -- encouraging more social interaction.
10. Of course corps that actually field one would be much more juicy war targets, but meh, there are work arounds for that.
11. Will not interfere with the role of ship carrier that the Balloon Head takes.

This combined with Fuzzy Steve's ideas of prospecting and/or other peoples suggestions of more random grav sites, this would add some much needed content to the mining profession.

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